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path: root/src/mesa/drivers/glide/fxvbtmp.h
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* put back clipmask code; it proved to be a MinGW/gcc 3.3.x error in ↵Daniel Borca2004-12-201-15/+15
| | | | t_vb_cliptmp.h(47), where it would still send clipped vertices to the hw... oh, dear...
* disabled ClipMask usage in vb emitter (clipping bugs?)Daniel Borca2004-12-131-2/+2
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* added (back!) option to use non-packedcolorDaniel Borca2004-09-241-0/+30
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* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
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* added GL_EXT_fog_coord.Daniel Borca2004-07-021-0/+17
| | | | | added GL_EXT_blend_equation_separate. minor cleanup.
* Fixed a bug in vertex emitter (untile we move to t_vertex.c)Daniel Borca2004-06-141-2/+7
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* small fixesDaniel Borca2004-01-131-2/+1
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* envvars to control run-timeDaniel Borca2004-01-081-10/+10
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* teensy bit of optimization in interp codeDaniel Borca2004-01-071-50/+18
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* EXT_secondary_color and EXT_separate_specular via multipassDaniel Borca2003-12-151-2/+27
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* got rid of __FUNCTION__ :(Daniel Borca2003-12-101-4/+18
| | | | | | | | | | | | | | Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2
* accomodate vtx-0-2-branchDaniel Borca2003-11-261-11/+10
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* Napalm total immersionDaniel Borca2003-10-211-2/+0
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* Reorganized combiners. Added optimized span functions.Daniel Borca2003-10-091-21/+17
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* updates from Daniel BorcaBrian Paul2003-10-021-14/+20
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* updated email addressesBrian Paul2002-10-291-2/+2
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* s/ProjectedClipPtr/NdcPtr/Brian Paul2002-08-211-5/+5
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* fixed some configure;make build problems. cleaned-up copyright info.Brian Paul2001-09-231-0/+30
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* set GR_STWHINT_ST_DIFF_TMU1 flag in the init() function (fixes multiarb demo)Brian Paul2001-09-191-2/+7
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* compute dst->ooz, not dst->z in clip interpolation functionBrian Paul2001-09-191-1/+1
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* Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make itKeith Whitwell2001-07-121-148/+244
| | | | | | | | | | | | | | clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
* fixed vertex color problemsBrian Paul2001-05-021-8/+8
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* float color changesKeith Whitwell2001-05-011-14/+14
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* used indent to clean-up the codeBrian Paul2001-03-031-56/+55
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* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-1/+1
| | | | | | | | | | | | | | is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
* Add render stage for unclipped vb's to fx driver.Keith Whitwell2000-12-281-2/+41
| | | | | | Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
* Major rework of tnl moduleKeith Whitwell2000-12-261-0/+143
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.