Commit message (Collapse) | Author | Age | Files | Lines | |
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* | silence compiler warnings (last batch for src) | Karl Schultz | 2001-09-19 | 1 | -15/+15 |
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* | check for pixels=NULL in _mesa_store_teximage[123]d() | Brian Paul | 2001-07-23 | 1 | -37/+49 |
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* | Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma) | Brian Paul | 2001-07-16 | 1 | -19/+21 |
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* | assorted changes for supporting GLfloat color channels (not done) | Brian Paul | 2001-07-13 | 1 | -18/+18 |
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* | silence a warning | Brian Paul | 2001-07-13 | 1 | -1/+3 |
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* | Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture | Brian Paul | 2001-06-15 | 1 | -7/+63 |
| | | | | | compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens. | ||||
* | Allow different max texture sizes for 1/2D, 3D and cube maps. | Brian Paul | 2001-06-13 | 1 | -2/+7 |
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* | Finished GL_SGIS_generate_mipmap. Should be trivial to enable in DRI drivers. | Brian Paul | 2001-05-24 | 1 | -165/+348 |
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* | a little more work on GL_SGIS_generate_mipmap | Brian Paul | 2001-05-22 | 1 | -5/+192 |
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* | initial support for GL_SGIS_generate_mipmap extension | Brian Paul | 2001-05-21 | 1 | -1/+409 |
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* | Fixed a texture conversion problem: sometimes need to produce an intermediate | Brian Paul | 2001-04-20 | 1 | -33/+101 |
| | | | | | texture image in the base internal format between user->Mesa format conversion. See comments in texstore.c | ||||
* | fixed tmpTexelSize computation bug | Brian Paul | 2001-04-04 | 1 | -3/+2 |
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* | More texture image changes. | Brian Paul | 2001-04-04 | 1 | -37/+209 |
| | | | | | | | | | | | | 1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now. | ||||
* | More texture format updates. Drivers now need only plug an appropriate | Gareth Hughes | 2001-03-28 | 1 | -17/+5 |
| | | | | format into texImage->TexFormat, the rest is handled by core Mesa. | ||||
* | texFormat was a random value in _mesa_store_teximage3d(), fix by undoing ↵ | Brian Paul | 2001-03-27 | 1 | -4/+3 |
| | | | | last changes | ||||
* | Updates required for DRI drivers on mesa-3-5-branch. | Gareth Hughes | 2001-03-27 | 1 | -5/+13 |
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* | renamed some vars, added a bunch of comments | Brian Paul | 2001-03-21 | 1 | -11/+11 |
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* | depth images were broken by latest teximage changes, this fixes the problem | Brian Paul | 2001-03-21 | 1 | -19/+20 |
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* | Split driver struct into swrast/tnl/core components. | Keith Whitwell | 2001-03-19 | 1 | -355/+1 |
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* | Add missing header file include. | Gareth Hughes | 2001-03-18 | 1 | -1/+2 |
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* | Remove #endif. | Gareth Hughes | 2001-03-18 | 1 | -2/+1 |
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* | Remove old code, fix a few comments. | Gareth Hughes | 2001-03-18 | 1 | -402/+5 |
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* | - Port 3.4 texture utils, texture format work to 3.5 (including new | Gareth Hughes | 2001-03-18 | 1 | -60/+24 |
| | | | | | FetchTexel routines). - Initial hooks for GL_EXT_texture_filter_anisotropic. | ||||
* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -2/+1 |
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* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | 2001-03-07 | 1 | -7/+7 |
| | | | | of potential problems | ||||
* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 1 | -18/+18 |
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* | fixed GL_LUMINANCE_ALPHA bug in fetch_2d_texel() | Brian Paul | 2001-02-21 | 1 | -4/+4 |
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* | Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functions | Brian Paul | 2001-02-19 | 1 | -3/+412 |
| | | | | | so they work like the other teximage functions. Added fallback routines to texstore.c for drivers to use. | ||||
* | Changed FetchTexel() function pointer arguments. | Brian Paul | 2001-02-17 | 1 | -213/+168 |
| | | | | | | | Implemented glGetTexImage(format=GL_COLOR_INDEX). Changed _mesa_unpack_depth_span() args. Minor changes/clean-ups in mtypes.h. Histogram counter component sizes were wrong. | ||||
* | Work in glGetTexImage() to return GL_COLOR_INDEX images. | Brian Paul | 2001-02-17 | 1 | -14/+117 |
| | | | | Prototype code for GL_SGIX_depth_texture / more flexible teximage code. | ||||
* | GLchan fixes | Brian Paul | 2001-02-07 | 1 | -4/+4 |
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* | remove unused functions | Brian Paul | 2001-02-07 | 1 | -44/+1 |
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* | made some changes to the initialization of gl_texture_image fields | Brian Paul | 2001-02-07 | 1 | -56/+17 |
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* | Overhaul of texture image handling. | Brian Paul | 2001-02-06 | 1 | -0/+1068 |
1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet. |