Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: debug printf for KIL | Brian Paul | 2009-08-31 | 1 | -0/+5 |
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* | mesa: added NaN checking code (disabled) | Brian Paul | 2009-06-03 | 1 | -0/+14 |
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* | mesa: check/prevent NaN for EX2/LG2 | Brian Paul | 2009-06-03 | 1 | -6/+15 |
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* | mesa: merge the prog_src_register::NegateBase and NegateAbs fields | Brian Paul | 2009-04-14 | 1 | -20/+7 |
| | | | | | | There's really no need for two negation fields. This came from the GL_NV_fragment_program extension. The new, unified Negate bitfield applies after the absolute value step. | ||||
* | mesa: for OPCODE_LIT, use _mesa_pow() instead of exp() and log() | Brian Paul | 2009-04-03 | 1 | -2/+2 |
| | | | | Also, s/pow/_mesa_pow/ | ||||
* | mesa: use correct tex unit lod bias for TXB instruction | Brian Paul | 2009-04-01 | 1 | -2/+2 |
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* | mesa: remove GL_MESA_program_debug extension | Brian Paul | 2009-03-07 | 1 | -41/+0 |
| | | | | This was never fully fleshed out and hasn't been used. | ||||
* | GLSL: The LOG2 macro doesn't have enough precision | Ian Romanick | 2008-12-19 | 1 | -2/+9 |
| | | | | | It looks like the LOG2 macro only has 8 or 9 bits of precission, but the ARB_vertex_program spec says "accurate to at least 10 bits". | ||||
* | mesa: rename slang_library_noise.[ch] to prog_noise.[ch] and rename functions | Brian Paul | 2008-12-15 | 1 | -5/+6 |
| | | | | | The noise functions were not glsl-specific. Also, ran indent on the code to clean it up. | ||||
* | mesa: use IFLOOR(x) instead of (int) FLOORF(x) | Brian Paul | 2008-12-12 | 1 | -1/+1 |
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* | mesa: allow relative indexing into all register files and indirect dst ↵ | Brian Paul | 2008-11-11 | 1 | -117/+120 |
| | | | | register indexing | ||||
* | mesa: forgot sqrt in NRM3/4 instructions | Brian Paul | 2008-11-07 | 1 | -2/+2 |
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* | mesa: added DP2, DP2A instructions | Brian Paul | 2008-11-07 | 1 | -2/+28 |
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* | mesa: added AND/OR/NOT/XOR instructions | Brian Paul | 2008-11-07 | 1 | -23/+191 |
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* | mesa: added OPCODE_NRM3/NRM4 instructions for vector normalization. | Brian Paul | 2008-11-07 | 1 | -0/+41 |
| | | | | | | We may emit these instructions from GLSL instead of DP3/RCP/MUL. Also, implement SSG (set sign) instruction in the interpreter. | ||||
* | mesa: rename OPCODE_INT -> OPCODE_TRUNC | Brian Paul | 2008-11-06 | 1 | -11/+11 |
| | | | | Trunc is a more accurate description; there's no type conversion involved. | ||||
* | mesa: Apply MSVC portability fixes from Alan Hourihane. | José Fonseca | 2008-09-23 | 1 | -3/+3 |
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* | mesa: prefix a bunch of #include lines with "main/". | Brian Paul | 2008-09-18 | 1 | -3/+3 |
| | | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code... | ||||
* | mesa: Silence compiler warnings on Windows. | Brian Paul | 2008-07-29 | 1 | -1/+1 |
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* | glsl: allow uniforms | Zack Rusin | 2008-06-12 | 1 | -1/+2 |
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* | whitespace/formatting | Brian Paul | 2008-05-16 | 1 | -2/+0 |
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* | Updated GLSL uniform/sampler handling from gallium-0.1 branch | Brian Paul | 2008-05-14 | 1 | -4/+4 |
| | | | | | | | | | | Previously, the shader linker combined the uniforms used by the vertex and fragment shaders into a combined set of uniforms. This made the implementation of glUniform*() simple, but was rather inefficient otherwise. Now each shader gets its own set of uniforms (no more modelview matrix showing up in the fragment shader uniforms, for example). cherry-picked by hand from gallium-0.1 branch | ||||
* | Fix error string | Alan Hourihane | 2008-04-22 | 1 | -1/+2 |
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* | fix failed assertion (parameter can be a PROGRAM_CONSTANT) | Brian Paul | 2008-04-11 | 1 | -0/+1 |
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* | Consolidate texture fetch code and use partial derivatives when possible. | Brian | 2007-11-23 | 1 | -63/+65 |
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* | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 1 | -1/+1 |
| | | | | of -I flags. | ||||
* | Resuscitate some of the DDX,DDY code. | Brian | 2007-05-02 | 1 | -243/+48 |
| | | | | | Only works for program input registers at this time. Good enough for the common case of texcoords, though. | ||||
* | another bit of debug code | Brian | 2007-04-21 | 1 | -0/+3 |
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* | Get rid of BRK0, BRK1, CONT0, CONT1 instructions. | Brian | 2007-03-28 | 1 | -26/+0 |
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* | print condcodes if DEBUG_PROG | Brian | 2007-03-28 | 1 | -0/+7 |
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* | fix another pc off-by one | Brian | 2007-03-27 | 1 | -1/+2 |
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* | fix off by one error in OPCODE_RET | Brian | 2007-03-27 | 1 | -3/+4 |
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* | Add the ability to generate programs that doesn't use condition codes. | Brian | 2007-03-23 | 1 | -7/+46 |
| | | | | | | | ctx->Shader.EmitCondCodes determines if we use condition codes. If not, IF statement uses first operand's X component as the condition. Added OPCODE_BRK0, OPCODE_BRK1, OPCODE_CONT0, OPCODE_CONT1 to handle the common cases of conditional break/continue. | ||||
* | more DEBUG_PROG | Brian | 2007-03-07 | 1 | -0/+5 |
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* | more DEBUG_PROG code | Brian | 2007-03-06 | 1 | -2/+34 |
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* | update comments | Brian | 2007-02-25 | 1 | -3/+3 |
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* | fix bounds checking in get_register_pointer() | Brian | 2007-02-25 | 1 | -5/+11 |
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* | Add EnvParams field to gl_program_machine, avoid passing ctx to a bunch of ↵ | Brian | 2007-02-25 | 1 | -107/+106 |
| | | | | functions. | ||||
* | simplify _mesa_get_program_register() | Brian | 2007-02-25 | 1 | -39/+24 |
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* | minor clean-ups in _mesa_execute_program() | Brian | 2007-02-25 | 1 | -5/+4 |
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* | remove 'maxInst' parameter from _mesa_execute_program() | Brian | 2007-02-25 | 1 | -3/+3 |
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* | remove unused 'element' parameter from _mesa_execute_program() | Brian | 2007-02-25 | 1 | -1/+1 |
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* | Outputs[] array wasn't large enough, define MAX_PROGRAM_OUTPUTS, new assertions. | Brian | 2007-02-24 | 1 | -2/+3 |
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* | remove comment | Brian | 2007-02-24 | 1 | -2/+0 |
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* | Fix assertion in get_register_pointer(), fix EXP case. | Brian | 2007-02-24 | 1 | -14/+8 |
| | | | | | Note that GL_ARB_v_p and GL_NV_v_p define the z component of the EXP instruction differently. We follow the ARB extension. | ||||
* | added ARL, EXP, LOG, relative indexing | Brian | 2007-02-23 | 1 | -4/+115 |
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* | reindent | Brian | 2007-02-23 | 1 | -928/+924 |
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* | don't pass program ptr to fetch_vector[14]() | Brian | 2007-02-23 | 1 | -84/+82 |
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* | New, unified interpretor/executor for vertex and fragment programs. | Brian | 2007-02-22 | 1 | -0/+1585 |
This replaces the code formerly in nvvertexec.c and s_fragprog.c. Currently, DDX, DDY don't work. |