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path: root/src/mesa/swrast/s_aatritemp.h
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* fix broken two-sided stencilBrian2007-11-301-1/+4
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* fix out-of-bounds array index (ix=-1)Brian2007-11-191-2/+3
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* simplify INIT_SPAN codeBrian2007-06-291-1/+2
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* Overhaul/simplify SWvertex and SWspan attribute handling.Brian2007-05-201-181/+68
| | | | | Instead of separate fog/specular/texcoord/varying code, just treat all of them as generic attributes. Simplifies the point/line/triangle functions.
* additional checks that attr is a texcoordKeith Packard2007-04-281-3/+3
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* s/DO_TEXVAR/DO_ATTRIBS/Brian2007-04-241-9/+9
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* remove SWvertex->fog field, use attrib fieldBrian2007-04-231-1/+5
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* Improve the code for interpolating fragment attributes a little. More to ↵Brian2007-04-231-76/+60
| | | | come...
* Merge SWvertex texcoord and varying fields into attrib[] array field.Brian2007-02-051-130/+87
| | | | | Fragment texcoords and varying code is now unified in the point/line/triangle rasterization code. In the future, merge color, fog, etc. attribs.
* New SWspanarrays attribs[] array.Brian2007-02-011-19/+20
| | | | | | | Replace texcoord[], varying[], etc. arrays with single attribs[] array, indexed by FRAG_ATTRIB_* values. Eliminates need to copy data into fragment program machine input registers. Will lead to future clean-ups.
* New SWspan and SWspanarrays typedefs.Brian Paul2006-10-011-5/+5
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* compute z[i] as GLuintBrian Paul2005-09-201-2/+2
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* removed GL_HP_occlusion_test extensionBrian Paul2005-08-251-6/+2
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* Consolidate _swrast_write_texture_span() into _swrast_write_rgba_span().Brian Paul2004-12-181-11/+6
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* remove unneeded castsBrian Paul2004-03-091-2/+2
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* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-2/+2
| | | | array, texObj->Image[face][level].
* s/_backface_sign/_BackfaceSign/Brian Paul2003-09-181-1/+1
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-7/+7
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* use IROUND to convert depth values from float to int (bug 690728)Brian Paul2003-02-211-3/+3
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* move ltor computationBrian Paul2003-01-281-2/+2
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* use COPY_CHAN4 macroBrian Paul2003-01-201-3/+3
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* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-141-7/+8
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* struct sw_span is again allocated on the stack, but the arrays of spanBrian Paul2002-08-071-75/+79
| | | | | | | data are broken out into a new struct span_arrays which is allocated per-context (to avoid huge stack allocations - a problem on Windows). This lets us use span.redStep instead of span->redStep (for example) to hopefully get slightly better performance in the triangle functions.
* Allocate a sw_span struct in the swrast context instead of allocating itBrian Paul2002-04-191-76/+75
| | | | | on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger) This should solve the performance problem Karl found on Windows.
* Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitiveBrian Paul2002-04-121-9/+9
| | | | type, width, interp mask and array mask.
* New mipmap lambda calculation. Previously, trilinear filtering couldBrian Paul2002-03-161-10/+13
| | | | | result in _very_ blurry textures. Still need to do some optimization of the new code in s_span.c
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-281-2/+1
| | | | | Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions.
* More span clean-up, mostly texture-related.Brian Paul2002-01-281-91/+39
| | | | | _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible.
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-271-70/+106
| | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization.
* first checkpoint commit of Klaus's new span code (struct sw_span)Brian Paul2001-12-171-137/+107
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* add inf and nan tests to swrast functionsKeith Whitwell2001-12-051-2/+2
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* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-4/+4
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* undo previous check-in (unfinished code)Brian Paul2001-07-131-274/+246
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* assorted changes for supporting GLfloat color channels (not done)Brian Paul2001-07-131-246/+274
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* minor clean-upsBrian Paul2001-06-051-11/+10
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* GLubyte -> GLchan fixBrian Paul2001-05-301-3/+3
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* use DEFARRAY, etc macros to work around 32k data limit on Macs (Tom Goon)Brian Paul2001-05-161-13/+41
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* Apply antialiasing coverage factor to alpha after texture application,Brian Paul2001-05-151-49/+62
| | | | not before.
* minor clean-ups and more commentsBrian Paul2001-05-151-10/+31
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* redo previous change in a more defensive wayBrian Paul2001-05-101-5/+7
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* added check for zero-length spans, avoids potential problems laterBrian Paul2001-05-101-1/+7
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* sample plane equations at fragment centers, not lower-left cornerBrian Paul2001-05-071-37/+41
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* interpolate fog valus as floats, not fixed - fixed the swrast fog problemBrian Paul2001-05-031-4/+4
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* check for startX off the right edge of the windowBrian Paul2001-03-281-1/+7
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-13/+13
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* fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵Brian Paul2001-03-071-2/+2
| | | | of potential problems
* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-13/+13
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* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-7/+13
| | | | | | | | | | | | | | is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.