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path: root/src/mesa/swrast/s_feedback.c
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* add cast to quiet compiler warningKarl Schultz2004-01-131-1/+1
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* Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.Ian Romanick2003-06-051-1/+0
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* replace _mesa_ prefix with _swrast_, remove s_histogram.[ch]Brian Paul2003-03-251-9/+9
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* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-011-4/+3
| | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
* silence compiler warnings (last batch for src)Karl Schultz2001-09-191-2/+2
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* always feedback unit 0 texcoordsBrian Paul2001-06-121-2/+2
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* Consistent copyright info (version number, date) across all files.Gareth Hughes2001-03-121-10/+7
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* lots of gl_*() to _mesa_*() namespace clean-upBrian Paul2001-03-031-16/+16
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* Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.Brian Paul2001-01-231-7/+7
| | | | | Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
* Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertexKeith Whitwell2001-01-051-6/+6
| | | | | | | | | | | | | | is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
* Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.Brian Paul2000-11-191-10/+15
| | | | | | | Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
* Cleanup of derived state calculation prior to seperating software T&LKeith Whitwell2000-11-131-12/+24
| | | | | | | | | | | | into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
* Reorganized software rasterizer as a module which manages its own state,Keith Whitwell2000-11-051-0/+153
with tighter interfaces with the rest of the world. Proper documentation to come.