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* GL_SGI_texture_color_table extension (Eric Plante)Brian Paul2003-01-211-1/+251
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* GL_ATI_texture_env_combine3 extensionBrian Paul2003-01-211-81/+293
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* fix an assertionBrian Paul2003-01-201-3/+3
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* use COPY_CHAN4 macroBrian Paul2003-01-202-6/+7
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* use R/G/B/ACOMP indexes (Evgeny Kotsuba)Brian Paul2003-01-201-9/+9
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* fix IBM CPP warning (Evgeny Kotsuba)Brian Paul2003-01-201-3/+6
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* another fix for glDrawPixels + clippingBrian Paul2003-01-161-9/+21
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* fix glDrawPixels hang when clippingBrian Paul2003-01-151-15/+30
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* fragment program executionBrian Paul2003-01-142-0/+415
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* First batch of code for GL_NV_fragment_program.Brian Paul2003-01-148-49/+70
| | | | | Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
* comment changesBrian Paul2002-12-182-5/+5
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* properly handle very wide imagesBrian Paul2002-12-053-163/+213
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* clean-ups, commentsBrian Paul2002-12-051-24/+36
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* mask is always non-null in write_rgba_pixels and write_monorgba_pixelsBrian Paul2002-11-281-15/+13
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* added missing call to _mesa_write_mono_alpha_span()Brian Paul2002-11-261-3/+7
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* fixed bad clear valueBrian Paul2002-11-261-3/+6
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* set default texcoords for glBitmap/glDrawPixelsBrian Paul2002-11-252-4/+10
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* more clean-upsBrian Paul2002-11-151-25/+16
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* Overhaul of line drawing template code. Make better use of sw_span mechanism.Brian Paul2002-11-142-1011/+301
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* template code for span functions for flat, memory-based frame buffersBrian Paul2002-11-131-0/+366
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* moved function declaration into the template, define the NAME to specify the ↵Brian Paul2002-11-132-108/+38
| | | | function names
* added comments about NULL mask parameter to span-write functionsBrian Paul2002-11-131-2/+8
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* optimized color buffer clear fallback (use mono-color span functionsBrian Paul2002-11-131-28/+11
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* apply scale factor before clapping for DOT3Brian Paul2002-11-121-5/+6
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* fix float->int Z calculation in _mesa_span_default_z()Brian Paul2002-11-091-5/+5
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* fix one-bit error in float->int Z calculationBrian Paul2002-11-092-10/+11
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* remove some stray debug/abort codeBrian Paul2002-10-301-3/+1
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* don't call abort()Brian Paul2002-10-302-14/+24
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* s/printf/_mesa_printf/Brian Paul2002-10-301-17/+17
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* s/BZERO/_mesa_bzero/Brian Paul2002-10-303-16/+17
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* updated email addressesBrian Paul2002-10-293-7/+7
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* Add casts to quiet compiler warnings.Karl Schultz2002-10-281-6/+6
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* Header file clean-up:Brian Paul2002-10-2417-33/+35
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* GL_ATI_texture_mirror_once extension (Ian Romanick)Brian Paul2002-10-211-2/+50
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* doxygen comments (Klaus Niederkrueger)Brian Paul2002-10-211-13/+26
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* Add casts to quiet compiler warnings.Karl Schultz2002-10-184-13/+17
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* fix bug in GL_MIRRORED_REPEAT_ARB (Ian Romanick)Brian Paul2002-10-181-1/+2
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* patches from Gerk Huisma for float-channel renderingBrian Paul2002-10-172-27/+50
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* init swrast->CurrentBufferBrian Paul2002-10-111-1/+6
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* Another round of glRead/DrawBuffer() clean-ups and simplifications.Brian Paul2002-10-115-67/+40
| | | | | | | Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
* finally get rid of ctx->Texture._ReallyEnabled fieldBrian Paul2002-10-081-3/+3
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* remove const storage class specifier for the decl of a var that isn'tKarl Schultz2002-10-041-2/+2
| | | | a const.
* Changed a number of context fields from GLchan to GLfloat (such as ClearColor).Brian Paul2002-10-044-54/+58
| | | | | | Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
* multiple GL_POINTS can now be rendered together into one fragment spanBrian Paul2002-10-044-125/+240
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* finished up GL_EXT_stencil_two_sideBrian Paul2002-10-025-15/+19
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* new texture compression infrastructureBrian Paul2002-09-271-98/+48
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* merge gl_texture_image RowStride from DRI 4.0.4Brian Paul2002-09-232-4/+7
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* GL_MESA_pack_invertBrian Paul2002-09-211-2/+9
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* updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)Brian Paul2002-09-211-2/+3
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* pull-in changes from DRI/Mesa-4.0.4Brian Paul2002-09-172-2/+25
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