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path: root/src/mesa/tnl/t_vb_cull.c
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* mesa: prefix a bunch of #include lines with "main/".Brian Paul2008-09-181-6/+6
| | | | | This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
* Checkpoint work for new GLSL compiler back-end.Brian2006-12-131-4/+1
| | | | | | | | | Among changes: Remove ctx->FragmentProgram._Active Remove _UseTexEnvProgram Move _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and _TnlProgram fields. Remove/disable old GLSL interpreter code.
* A number of vertex buffer fields like NormalPtr, FogCoordPtr, etc are reallyBrian Paul2006-06-141-2/+2
| | | | | | just aliases for members of the VB->AttribPtr[] array. Begin replacing FogCoordPtr with VB->AttribPtr[_TNL_ATTRIB_FOG], and similarly for NormalPtr, TexCoordPtr, PointSizePtr, etc.
* GLSL fixes:Michal Krol2006-03-211-1/+1
| | | | | | | | | | | | | | | | | | - generate error on NULL pointers in glShaderSourceARB; - reinstall program object, if current, in glLinkProgramARB; - vertex and fragment shaders are optional in program object; - floor asm was wrongly computed for x86 back-end; - allow for (void) idiom in function prototypes; - all fixed-state uniforms are updated; - local variable initializers are working; - implement texture* and shadow* functions for vertex processor; - generate error if too many arguments in general constructor; - trim unused data in general constructor; - struct r-value field select was badly relocated; Changes: - add derived state gl_fog_attrib::_Scale; - add derived state gl_light::_CosCutoffNeg;
* Add ARB_vertex_shader stage just before render stage.Michal Krol2006-02-131-2/+5
| | | | If enabled, all other stages, except render, are disabled.
* Simplify the pipeline_stage structureKeith Whitwell2005-04-221-21/+7
| | | | | | | | | | - remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
* Add EXT_vertex_cull support to mesaKeith Whitwell2004-05-101-0/+111