Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | 2004-04-23 | 1 | -4/+3 |
| | | | | | | | program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | ||||
* | added _NEW_PROGRAM to check_state flags for pipeline stages (fixes vparray ↵ | Brian Paul | 2004-01-31 | 1 | -0/+1 |
| | | | | demo bug) | ||||
* | Re-commit t_vertex.[ch] changes to fd.o server. | Keith Whitwell | 2004-01-05 | 1 | -0/+2 |
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* | Merge vtx-0-2-branch | Keith Whitwell | 2003-11-24 | 1 | -8/+8 |
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* | Merge Jose's documentation and core Mesa changes from embedded branch | Keith Whitwell | 2003-07-17 | 1 | -2/+3 |
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* | Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything. | Ian Romanick | 2003-06-05 | 1 | -1/+0 |
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* | Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] | Brian Paul | 2003-03-01 | 1 | -4/+3 |
| | | | | | Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h | ||||
* | updated email addresses | Brian Paul | 2002-10-29 | 1 | -2/+2 |
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* | Header file clean-up: | Brian Paul | 2002-10-24 | 1 | -2/+2 |
| | | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | ||||
* | comments | Brian Paul | 2002-08-08 | 1 | -3/+3 |
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* | tranforming display list normals by non-uniform scale didn't work (Carlos ↵ | Brian Paul | 2002-04-08 | 1 | -5/+15 |
| | | | | Pereira) | ||||
* | Clean-up/renaming of the per-vertex attribute bits, specifically, the | Brian Paul | 2002-01-22 | 1 | -3/+3 |
| | | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups. | ||||
* | Vertex program checkpoint commit: converted all vertex attributes (color, | Brian Paul | 2002-01-05 | 1 | -4/+4 |
| | | | | | | normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete. | ||||
* | Replace old matrix stacks with new code based on struct matrix_stack. | Brian Paul | 2001-12-18 | 1 | -3/+3 |
| | | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates). | ||||
* | vertex program check-in | Brian Paul | 2001-12-14 | 1 | -5/+8 |
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* | restore normal length optimization in dlists | Keith Whitwell | 2001-06-28 | 1 | -2/+3 |
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* | Remove all traces of CULL_MASK_ACTIVE. | Gareth Hughes | 2001-03-30 | 1 | -9/+8 |
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* | Consistent copyright info (version number, date) across all files. | Gareth Hughes | 2001-03-12 | 1 | -14/+13 |
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* | fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ↵ | Brian Paul | 2001-03-07 | 1 | -5/+5 |
| | | | | of potential problems | ||||
* | more namespace clean-ups | Brian Paul | 2001-03-03 | 1 | -6/+6 |
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* | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | 2001-03-03 | 1 | -3/+3 |
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* | Fix propogation of material values in VB's that don't reach the lighting | Keith Whitwell | 2001-02-15 | 1 | -9/+2 |
| | | | | | | | | | stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers. | ||||
* | Fixes for compiling assembly (disable unused 'masked' versions) | Keith Whitwell | 2000-12-27 | 1 | -1/+2 |
| | | | | | | Fixes for compiling without debug. Fix line clipping Fix unfilled polygon clipping (should be correct now). | ||||
* | Major rework of tnl module | Keith Whitwell | 2000-12-26 | 1 | -0/+193 |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. |