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* updated email addressesBrian Paul2002-10-2924-50/+50
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* Header file clean-up:Brian Paul2002-10-2425-51/+49
| | | | | | | | 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
* surround vertex program code with #if FEATURE_NV_vertex_program/#endifBrian Paul2002-10-161-1/+3
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* removed old VERT_* defines, use VERT_BIT_* insteadBrian Paul2002-10-091-35/+1
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* use new vertex bitfield tokensBrian Paul2002-10-091-2/+2
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* record GL_INVALID_VALUE in glVertexAttrib*NV() if index > 15Brian Paul2002-10-031-1/+10
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* improved error stringBrian Paul2002-09-031-2/+2
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* replace Current.Color with Current.Attrib[VERT_ATTRIB_COLOR0]Brian Paul2002-08-211-2/+2
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* update colormaterial state on swtcl wakeupKeith Whitwell2002-08-211-1/+6
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* fix up resulting FOGC and PSIZ when neededBrian Paul2002-08-081-9/+16
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* init tmp->Normal.size = 3Brian Paul2002-08-081-1/+2
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* commentsBrian Paul2002-08-081-3/+3
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* Applied Matt Sealey's patch to remove/isolate all stdio.h function calls.Brian Paul2002-06-299-75/+76
| | | | Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
* finish-up vertex program evaluatorsBrian Paul2002-06-251-9/+28
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* checkpoint: updates for NV_vertex_program evaluators - a bit more left to doBrian Paul2002-06-231-63/+168
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* set stage->inputs properly (I think), plus debug/comment updatesBrian Paul2002-06-231-14/+14
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* added support for NV_vertex_program evaluatorsBrian Paul2002-06-231-12/+15
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* Added new bitfields to tnl_eval_store for NV_vertex_program evaluatorsBrian Paul2002-06-231-1/+4
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* added some bracesBrian Paul2002-06-161-5/+5
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-151-2/+2
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* Added ctx parameter to _mesa_debug()Brian Paul2002-06-154-32/+30
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* more removal of fprintf() callsBrian Paul2002-06-135-36/+24
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* another checkpoint of struct immediate replacement codeKeith Whitwell2002-05-113-316/+425
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* Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul2002-04-212-48/+69
| | | | to the conventional arrays when attribute arrays aren't enabled.
* pass context pointer to _tnl_free_immediate(), removed backref pointerBrian Paul2002-04-199-43/+88
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* new castsBrian Paul2002-04-193-8/+10
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* Core of the future vertex engine. Isn't built yet, nor will be for a while...Keith Whitwell2002-04-185-0/+2365
| | | | Checkpoint commit.
* bring in changes from dri tcl branchKeith Whitwell2002-04-0912-135/+185
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* tranforming display list normals by non-uniform scale didn't work (Carlos ↵Brian Paul2002-04-081-5/+15
| | | | Pereira)
* casts to silence compiler warningsKarl Schultz2002-04-042-5/+5
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* Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.Brian Paul2002-03-292-21/+21
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* Remove debugKeith Whitwell2002-02-131-2/+2
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* More suport for t&l driversKeith Whitwell2002-02-1311-51/+97
| | | | | Fix GLuint compare bugs Fix RESET_STIPPLE calls
* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-2221-610/+687
| | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
* removed api_compat stuffBrian Paul2002-01-151-4/+3
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* updated some commentsBrian Paul2002-01-121-6/+6
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* init whole immediate struct to zeroBrian Paul2002-01-101-11/+2
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* implemented vertex program point size controlBrian Paul2002-01-062-5/+14
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* Another vertex program checkpoint: clean-up of vertex attribute storageBrian Paul2002-01-068-114/+98
| | | | | | in vertex_buffer. Improved vertex program pipeline stage such that output registers can be processed in a loop. Getting closer to where we need to be in order to implement performance optimizations...
* Vertex program checkpoint commit: converted all vertex attributes (color,Brian Paul2002-01-0516-1035/+481
| | | | | | normal, texcoords, fogcoord, secondary color, etc) to GLfloat[4] datatype. Aliasing of glVertex, glNormal, glColor, glFogCoord, etc. to glVertexAttrib now complete.
* comments, clean-ups, added lots of const qualifiersBrian Paul2002-01-051-47/+54
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* Further help with dri libGL version skewKeith Whitwell2001-12-201-17/+7
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* remove some cruftBrian Paul2001-12-191-8/+1
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* Replace old matrix stacks with new code based on struct matrix_stack.Brian Paul2001-12-187-35/+36
| | | | | | Moved vertex program hash table into shared context state. Implemented reference counting for vertex programs. Replaced tnl "ProjectedClip" with "Ndc" (normalized device coordinates).
* Committing in .Jouk Jansen2001-12-171-1/+3
| | | | | | | | | Update OpenVMS makefile for vertex-routines #ifndef __VMS added for one print statement containing __FUNCTION__ Modified Files: Mesa/src/descrip.mms Mesa/src/tnl/t_imm_api.c ----------------------------------------------------------------------
* remove conditional in RESET_STIPPLE to fix conformance failureBrian Paul2001-12-171-4/+4
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* divide by W and clipping now work - in pretty good shape nowBrian Paul2001-12-151-60/+59
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* temporary hack for divide by WBrian Paul2001-12-151-9/+12
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* disable debug printf's, fix a crashBrian Paul2001-12-155-15/+15
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* free the NormalLengthPtr if non-null in _tnl_free_immediate()Brian Paul2001-12-151-3/+9
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