Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Drop GLcontext typedef and use struct gl_context instead | Kristian Høgsberg | 2010-10-13 | 1 | -1/+1 |
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* | mesa: Move src/mesa/glapi/dispatch.h to mesa. | Chia-I Wu | 2010-02-25 | 1 | -1/+1 |
| | | | | | | glapi/dispatch.h is a core Mesa header file. Move the header file to main/ to make this clear. It also becomes clear after this change that IN_DRI_DRIVER is only used in core Mesa to enable the remap table. | ||||
* | vbo: fix array index out of bounds error, and fix evaluator priorities | Brian Paul | 2009-12-08 | 1 | -12/+21 |
| | | | | | | | Fixes bug 25525. Plus, the GL_NV_vertex_program evaluators alias and override the convential evaluator maps, so set their state after the conventional maps. | ||||
* | mesa: remove dead file | Keith Whitwell | 2008-09-21 | 1 | -1/+0 |
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* | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | 2007-07-04 | 1 | -5/+5 |
| | | | | of -I flags. | ||||
* | for evaluators, loop to VBO_ATTRIB_TEX7, not VBO_ATTRIB_INDEX. See bug 10543 | Brian | 2007-04-06 | 1 | -2/+2 |
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* | Checkpoint of new vbo-building code. Currently builds regular arrays | Keith Whitwell | 2006-10-29 | 1 | -0/+255 |
rather than VBO's - VBOs are easy but need to look closer at the driver interface. The trivial/tri demo works. |