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* Fixed out-of-bounds memory write problem (CONVERT_TEXEL_DWORD macro).Brian Paul2002-02-212-113/+166
| | | | | Renamed 'packing' to 'unpacking' since we're moving data from client -> GL. Rnamed DST_ROW_WIDTH to DST_ROW_BYTES.
* check for initialized XMesaBuffer in XMesaGarbageCollect()Brian Paul2002-02-201-2/+2
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* Updated 1D/3D/cube mipmapping code to work like the new 2D code.Brian Paul2002-02-171-425/+459
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* Simplified fog code.Brian Paul2002-02-174-215/+98
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* don't include s_fog.hBrian Paul2002-02-173-6/+3
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* Lots of improvements in the 2D texture sampling code. Fewer function callsBrian Paul2002-02-171-112/+315
| | | | | and no more switches inside loops. To do: give the 1D/3D/cube routines the same treatment.
* Optimized the interpolate_texcoords() function:Brian Paul2002-02-171-38/+148
| | | | | Use fast approximation to log(). Check for dq==0 to avoid a per-pixel divide.
* removed dead codeBrian Paul2002-02-161-18/+7
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* use separate GC for SwapBuffers to avoid colormask problemBrian Paul2002-02-153-19/+30
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* Finished up GL_ARB_depth_texture and GL_ARB_shadowBrian Paul2002-02-151-4/+4
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* updated VERT_BIT_* definitionsBrian Paul2002-02-151-28/+28
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* Finished up GL_ARB_depth_texture and GL_ARB_shadow.Brian Paul2002-02-154-359/+390
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* GL_ARB_window_pos fog fixBrian Paul2002-02-151-5/+2
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* finished up GL_ARB_window_posBrian Paul2002-02-151-122/+91
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* added a glClear() error checkBrian Paul2002-02-151-3/+12
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* fixed a multitexture MatrixMode() bugBrian Paul2002-02-151-2/+2
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* obsoleteBrian Paul2002-02-152-1661/+0
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* uniformly pass texcoords as GLfloat [4]Brian Paul2002-02-151-177/+139
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* added alternate glBitmap code (disabled)Brian Paul2002-02-151-1/+112
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* added SPAN_SPEC flag in smooth_multitextured_line()Brian Paul2002-02-151-2/+2
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* fixed float->int conversion. Fix conditional for 16-bit Z buffer pathBrian Paul2002-02-151-22/+16
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* updated GL_VENDOR stringBrian Paul2002-02-141-4/+4
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* minor clean-upBrian Paul2002-02-141-6/+7
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* Remove debugKeith Whitwell2002-02-131-2/+2
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* More suport for t&l driversKeith Whitwell2002-02-1322-116/+231
| | | | | Fix GLuint compare bugs Fix RESET_STIPPLE calls
* fix compiler warning (windows)Karl Schultz2002-02-121-2/+2
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* Daniel Borca's new DOS/DJGPP driver.Brian Paul2002-02-126-0/+1731
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* Daniel Borca's GLUT for DOS/DGJPP.Brian Paul2002-02-1220-0/+3298
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* added an assertion, fix typoBrian Paul2002-02-061-3/+7
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* fixed typo in depth_test_pixels(), should fix reported VTK failuresBrian Paul2002-02-061-2/+2
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* fix evaluator data and matrix stack mem leaks (Robert Bergkvist)Brian Paul2002-02-051-1/+6
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* Clean-up and remove dead code related to depth/stecil testing.Brian Paul2002-02-044-203/+153
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* removed references to removed source filesBrian Paul2002-02-026-24/+6
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* Converted line drawing over to new span code, pb no longer used.Brian Paul2002-02-0221-1241/+585
| | | | | Big clean-up of line drawing code. Removed many obsolete span processing functions.
* sw_span can now hold x/y arrays of fragment positions - getting ready toBrian Paul2002-02-0223-599/+794
| | | | | ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
* Clean-up and optimize alpha test code.Brian Paul2002-01-317-557/+463
| | | | Major clean-up of pixel zoom code.
* don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8Brian Paul2002-01-301-3/+3
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* return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32Brian Paul2002-01-301-3/+9
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* replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problemBrian Paul2002-01-301-5/+5
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* Still more texture/span simplification and clean-up.Brian Paul2002-01-288-172/+85
| | | | Updated comments, fixed indentation, etc.
* More span improvements. Removed _mesa_write_monocolor_span().Brian Paul2002-01-289-355/+159
| | | | | Removed last of span.filled* flags and Klaus's macros. More simplification of triangle functions.
* More span clean-up, mostly texture-related.Brian Paul2002-01-2813-981/+249
| | | | | _mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span(). Removed some unneeded triangle functions - more simplification possible.
* LOTS of changes, building upon Klaus's work.Brian Paul2002-01-2718-1437/+1095
| | | | | struct sw_span is used throughout span/fragment processing. This is leading to less code and more chances for optimization.
* more info about building for MotifBrian Paul2002-01-252-8/+7
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* added missing IsEnabled() cases for fog coord and secondary color arraysBrian Paul2002-01-221-1/+7
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* Clean-up/renaming of the per-vertex attribute bits, specifically, theBrian Paul2002-01-2223-683/+791
| | | | | | VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
* minor updateBrian Paul2002-01-211-3/+2
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* Klaus's latest patches and some clean-upBrian Paul2002-01-2112-173/+384
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* changed PB (pixel buffer) to use texcoord[4] arrayBrian Paul2002-01-162-48/+56
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* set PB->haveSpec in line functions that emit specular colorBrian Paul2002-01-161-1/+3
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