From c9e993ba1301ac0380b86a3934f5c97ff0827594 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Mon, 28 Nov 2016 15:06:08 +0000 Subject: docs: add release notes for 13.0.2 Signed-off-by: Emil Velikov --- docs/relnotes/13.0.2.html | 188 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 188 insertions(+) create mode 100644 docs/relnotes/13.0.2.html diff --git a/docs/relnotes/13.0.2.html b/docs/relnotes/13.0.2.html new file mode 100644 index 0000000..5125b61 --- /dev/null +++ b/docs/relnotes/13.0.2.html @@ -0,0 +1,188 @@ + + + + + Mesa Release Notes + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

Mesa 13.0.2 Release Notes / November 28, 2016

+ +

+Mesa 13.0.2 is a bug fix release which fixes bugs found since the 13.0.1 release. +

+

+Mesa 13.0.2 implements the OpenGL 4.4 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.4. OpenGL +4.4 is only available if requested at context creation +because compatibility contexts are not supported. +

+ + +

SHA256 checksums

+
+TBD
+
+ + +

New features

+

None

+ + +

Bug fixes

+ +
    + +
  • Bug 97321 - Query INFO_LOG_LENGTH for empty info log should return 0
  • + +
  • Bug 97420 - "#version 0" crashes glsl_compiler
  • + +
  • Bug 98632 - Fix build on Hurd without PATH_MAX
  • + +
+ + +

Changes

+ +

Ben Widawsky (3):

+
    +
  • i965: Add some APL and KBL SKU strings
  • +
  • i965: Reorder PCI ID list to match release order
  • +
  • i965/glk: Add basic Geminilake support
  • +
+ +

Dave Airlie (14):

+
    +
  • radv: fix texturesamples to handle single sample case
  • +
  • wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
  • +
  • radv: don't crash on null swapchain destroy.
  • +
  • ac/nir/llvm: fix channel in texture gather lowering code.
  • +
  • radv: make sure to flush input attachments correctly.
  • +
  • radv: fix image view creation for depth and stencil only
  • +
  • radv: spir-v allows texture size query with and without lod.
  • +
  • vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
  • +
  • vulkan/wsi: store present mode in swapchain base class
  • +
  • vulkan/wsi/x11: add support for IMMEDIATE present mode
  • +
  • radv: fix texel fetch offset with 2d arrays.
  • +
  • radv/si: fix optimal micro tile selection
  • +
  • radv/ac/llvm: shadow samplers only return one value.
  • +
  • radv: fix 3D clears with baseMiplevel
  • +
+ +

Eduardo Lima Mitev (2):

+
    +
  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
  • +
  • vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
  • +
+ +

Emil Velikov (5):

+
    +
  • docs: add sha256 checksums for 13.0.1
  • +
  • cherry-ignore: add reverted LLVM_LIBDIR patch
  • +
  • anv: fix enumeration of properties
  • +
  • radv: honour the number of properties available
  • +
  • Update version to 13.0.2
  • +
+ +

Eric Anholt (3):

+
    +
  • vc4: Don't abort when a shader compile fails.
  • +
  • vc4: Clamp the shadow comparison value.
  • +
  • vc4: Fix register class handling of DDX/DDY arguments.
  • +
+ +

Gwan-gyeong Mun (2):

+
    +
  • util/disk_cache: close a previously opened handle in disk_cache_put (v2)
  • +
  • anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
  • +
+ +

Iago Toral Quiroga (1):

+
    +
  • anv/format: handle unsupported formats properly
  • +
+ +

Ian Romanick (2):

+
    +
  • glcpp: Handle '#version 0' and other invalid values
  • +
  • glsl: Parse 0 as a preprocessor INTCONSTANT
  • +
+ +

Jason Ekstrand (15):

+
    +
  • anv/gen8: Stall when needed in Cmd(Set|Reset)Event
  • +
  • anv/wsi: Set the fence to signaled in AcquireNextImageKHR
  • +
  • anv: Rework fences
  • +
  • vulkan/wsi/wayland: Include pthread.h
  • +
  • vulkan/wsi/wayland: Clean up some error handling paths
  • +
  • vulkan/wsi: Report the correct min/maxImageCount
  • +
  • i965/gs: Allow primitive id to be a system value
  • +
  • anv: Handle null in all destructors
  • +
  • anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
  • +
  • nir/spirv: Fix handling of gl_PrimitiveId
  • +
  • anv/blorp: Ignore clears for attachments first used as resolve destinations
  • +
  • anv: Implement a depth stall restriction on gen7
  • +
  • anv/cmd_buffer: Handle running out of binding tables in compute shaders
  • +
  • anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
  • +
  • vulkan/wsi/x11: Implement FIFO mode.
  • +
+ +

Jordan Justen (2):

+
    +
  • isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
  • +
  • i965/hsw: Set integer mode in sampling state for stencil texturing
  • +
+ +

Kenneth Graunke (4):

+
    +
  • intel: Set min_ds_entries on Broxton.
  • +
  • i965: Fix compute shader crash.
  • +
  • mesa: Drop PATH_MAX usage.
  • +
  • i965: Fix GS push inputs with enhanced layouts.
  • +
+ +

Kevin Strasser (1):

+
    +
  • vulkan/wsi: Add a thread-safe queue implementation
  • +
+ +

Lionel Landwerlin (1):

+
    +
  • anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
  • +
+ +

Lucas Stach (1):

+
    +
  • gbm: request correct version of the DRI2_FENCE extension
  • +
+ +

Nicolai Hähnle (2):

+
    +
  • radeonsi: store group_size_variable in struct si_compute
  • +
  • glsl/lower_output_reads: fix geometry shader output handling with conditional emit
  • +
+ +

Steinar H. Gunderson (1):

+
    +
  • Fix races during _mesa_HashWalk().
  • +
+ +

Tapani Pälli (1):

+
    +
  • mesa: fix empty program log length
  • +
+ + +
+ + -- cgit v1.1