From 38591295cd4b68f89f257b20f476f98de3772a47 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 5 Mar 2015 23:06:42 +0000 Subject: glx: remove support for non-multithreaded platforms Implicitly required for a while, although commit 9385c592c68 (mapi: remove u_thread.h) was the one that put the final nail on the coffin. Signed-off-by: Emil Velikov --- docs/dispatch.html | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'docs/dispatch.html') diff --git a/docs/dispatch.html b/docs/dispatch.html index aacd01e..77cfba3 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -185,8 +185,6 @@ ways that the dispatch table pointer can be accessed. There are four different methods that can be used:

    -
  1. Using _glapi_Dispatch directly in builds for non-multithreaded -environments.
  2. Using _glapi_Dispatch and _glapi_get_dispatch in multithreaded environments.
  3. Using _glapi_Dispatch and pthread_getspecific in @@ -204,9 +202,8 @@ terribly relevant.

    few preprocessor defines.

      -
    • If GLX_USE_TLS is defined, method #4 is used.
    • -
    • If HAVE_PTHREAD is defined, method #3 is used.
    • -
    • If WIN32_THREADS is defined, method #2 is used.
    • +
    • If GLX_USE_TLS is defined, method #3 is used.
    • +
    • If HAVE_PTHREAD is defined, method #2 is used.
    • If none of the preceding are defined, method #1 is used.
    -- cgit v1.1