From bc8a6842a95aac4e41d11817f8f05b287f3fea6c Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Nicolai=20H=C3=A4hnle?= Date: Mon, 11 Jan 2016 15:56:22 -0500 Subject: mesa: add MESA_NO_MINMAX_CACHE environment variable MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit When set to a truish value, this globally disables the minmax cache for all buffer objects. No #ifdef DEBUG guards because this option can be interesting for benchmarking. Reviewed-by: Marek Olšák --- docs/envvars.html | 1 + 1 file changed, 1 insertion(+) (limited to 'docs/envvars.html') diff --git a/docs/envvars.html b/docs/envvars.html index 5bb7b1e..ba83335 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -96,6 +96,7 @@ glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as "130". Mesa will not really implement all the features of the given language version if it's higher than what's normally reported. (for developers only)
  • MESA_GLSL - shading language compiler options +
  • MESA_NO_MINMAX_CACHE - when set, the minmax index cache is globally disabled. -- cgit v1.1