From 7b092548837254d1d9c741d31acac402354c0a2b Mon Sep 17 00:00:00 2001 From: Andreas Boll Date: Tue, 18 Sep 2012 18:59:33 +0200 Subject: docs: news.html is the new index.html --- docs/index.html | 1381 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1381 insertions(+) create mode 100644 docs/index.html (limited to 'docs/index.html') diff --git a/docs/index.html b/docs/index.html new file mode 100644 index 0000000..0c85af6 --- /dev/null +++ b/docs/index.html @@ -0,0 +1,1381 @@ + + + + + Mesa News + + + + +
+

The Mesa 3D Graphics Library

+
+ + +
+ +

News

+ +

July 10, 2012

+ +

+Mesa 8.0.4 is released. +This is a bug fix release. +

+ + +

May 18, 2012

+ +

+Mesa 8.0.3 is released. +This is a bug fix release. +

+ + +

March 21, 2012

+ +

+Mesa 8.0.2 is released. +This is a bug fix release. +

+ + +

February 16, 2012

+ +

+Mesa 8.0.1 is released. This is a bug fix +release. See the release notes for more information about the release. +

+ +

February 9, 2012

+ +

+Mesa 8.0 is released. +This is the first version of Mesa to support OpenGL 3.0 and GLSL 1.30 +(with the i965 driver). +See the release notes for more information about the release. +

+ + +

November 27, 2011

+ +

+Mesa 7.11.2 is released. This is a bug fix +release. This release was made primarily to fix build problems with 7.11.1 on +Mandriva and to fix problems related to glCopyTexImage to luminance-alpha +textures. The later was believed to have been fixed in 7.11.1 but was not. +

+ +

November 17, 2011

+ +

+Mesa 7.11.1 is released. This is a bug +fix release. +

+ +

July 31, 2011

+ +

+Mesa 7.11 (final) is released. This is a new +development release. +

+ +

June 13, 2011

+ +

+Mesa 7.10.3 is released. This is a bug +fix release. +

+ +

April 6, 2011

+ +

+Mesa 7.10.2 is released. This is a bug +fix release. +

+ +

March 2, 2011

+ +

+Mesa 7.9.2 and +Mesa 7.10.1 are released. These are +stable releases containing bug fixes since the 7.9.1 and 7.10 releases. +

+ + +

October 4, 2010

+ +

+Mesa 7.9 (final) is released. This is a new +development release. +

+ + +

September 27, 2010

+ +

+Mesa 7.9.0-rc1 is released. This is a +release candidate for the 7.9 development release. +

+ + +

June 16, 2010

+ +

+Mesa 7.8.2 is released. This is a bug-fix +release collecting fixes since the 7.8.1 release. +

+ + +

April 5, 2010

+ +

+Mesa 7.8.1 is released. This is a bug-fix +release for a few critical issues in the 7.8 release. +

+ + +

March 28, 2010

+

+Mesa 7.7.1 is released. This is a bug-fix +release fixing issues found in the 7.7 release. +

+

+Also, Mesa 7.8 is released. This is a new +development release. +

+ + + +

December 21, 2009

+

+Mesa 7.6.1 is released. This is a bug-fix +release fixing issues found in the 7.6 release. +

+

+Also, Mesa 7.7 is released. This is a new +development release. +

+ + +

September 28, 2009

+

+Mesa 7.6 is released. This is a new feature +release. Those especially concerned about stability may want to wait for the +follow-on 7.6.1 bug-fix release. +

+

+Mesa 7.5.2 is also released. +This is a stable release fixing bugs since the 7.5.1 release. +

+ + +

September 3, 2009

+

+Mesa 7.5.1 is released. +This is a bug-fix release which fixes bugs found in version 7.5. +

+ + +

July 17, 2009

+

+Mesa 7.5 is released. +This is a new features release. People especially concerned about +stability may want to wait for the follow-on 7.5.1 bug-fix release. +

+ + +

June 23, 2009

+

+Mesa 7.4.4 is released. +This is a stable release that fixes a regression in the i915/i965 drivers +that slipped into the 7.4.3 release. +

+ + +

June 19, 2009

+

+Mesa 7.4.3 is released. +This is a stable release fixing bugs since the 7.4.2 release. +

+ + +

May 15, 2009

+

+Mesa 7.4.2 is released. +This is a stable release fixing bugs since the 7.4.1 release. +

+ + +

April 18, 2009

+

+Mesa 7.4.1 is released. +This is a stable release fixing bugs since the 7.4 release. +

+ + +

March 27, 2009

+

+Mesa 7.4 is released. +This is a stable release fixing bugs since the 7.3 release. +

+ + +

January 22, 2009

+

+Mesa 7.3 is released. +This is a new development release. +Mesa 7.4 will follow and will have bug fixes relative to 7.3. +

+ + +

September 20, 2008

+

+Mesa 7.2 is released. +This is a stable, bug-fix release. +

+ + +

August 26, 2008

+

+Mesa 7.1 is released. +This is a new development release. +It should be relatively stable, but those especially concerned about +stability should wait for the 7.2 release or use Mesa 7.0.4 (the +previous stable release). +

+ + +

August 16, 2008

+

+Mesa 7.0.4 is released. +This is a bug-fix release. +

+ + +

April 4, 2008

+

+Mesa 7.0.3 is released. +This is a bug-fix release. +

+ + +

January 24, 2008

+ +

+Added a new page describing the Mesa Cell driver. +

+ + + +

November 13, 2007

+ +

+Gallium3D is the codename for the new Mesa device driver architecture +which is currently under development. +

+

+Gallium3D development is taking place on the gallium-0.1 branch +of the git repository. +Currently, there's only a software-only driver and an Intel i915/945 driver +but other drivers will be coming... +

+ + +

November 10, 2007

+

+Mesa 7.0.2 is released. +This is a bug-fix release. +

+ + +

August 3, 2007

+

+Mesa 7.0.1 is released. +This is a bug-fix release. +

+ + +

June 22, 2007

+

+Mesa 7.0 is released. +This is a stable release featuring OpenGL 2.1 support. +

+ + +

April 27, 2007

+

+Mesa 6.5.3 is released. +This is a development release which will lead up to the Mesa 7.0 release +(which will advertise OpenGL 2.1 API support). +

+ + +

March 26, 2007

+

+The new Shading Language compiler branch has been merged into the git +master branch. This is a step toward hardware support for the OpenGL +2.0 Shading Language and will be included in the next Mesa release. +In conjunction, Glean + has been updated with a new test that does over 130 tests of the +shading language and built-in functions. +

+ +

April 2007

+

+Thomas Hellström of Tungsten Graphics has written a whitepaper +describing the new DRI memory management system. +

+ +

December 5, 2006

+

+Mesa is now using git as its source code management system. +The previous CVS repository should no longer be used. +See the repository page for more information. +

+ +

December 2, 2006

+

+Mesa 6.5.2 has been released. +This is a new development release. +

+ +

September 15, 2006

+

+Mesa 6.5.1 has been released. +This is a new development release. +

+ +

March 31, 2006

+

+Mesa 6.5 has been released. +This is a new development release. +

+ + +

February 2, 2006

+

+Mesa 6.4.2 has been released. +This is stable, bug-fix release. +

+ + +

November 29, 2005

+

+Mesa 6.4.1 has been released. +This is stable, bug-fix release. +

+ + + +

October 24, 2005

+

+Mesa 6.4 has been released. +This is stable, bug-fix release. +

+ + +

August 19, 2005

+

+Mesa 6.3.2 has been released. +Note: there was no public release of version 6.3.1. +

+Changes in version 6.3.1 +

+The MD5 checksums are: +

+
+98192e45ed8d69113688f89f90869346  MesaLib-6.3.2.tar.gz
+0df27701df0924d17ddf41185efa8ce1  MesaLib-6.3.2.tar.bz2
+ccb2423aab77fc7e81ce628734586140  MesaLib-6.3.2.zip
+9d0fca0a7d051c34a0b485423fb3e85d  MesaDemos-6.3.2.tar.gz
+96708868450c188205e42229b5d813c4  MesaDemos-6.3.2.tar.bz2
+c5102501e609aa8996d832fafacb8ab9  MesaDemos-6.3.2.zip
+
+ + +

July 20, 2005

+

+Mesa 6.3 has been released. +This is a development release with new features, changes and bug fixes. +

+
+    New:
+	- GL_EXT_framebuffer_object extension
+	- GL_ARB_draw_buffers extension
+	- GL_ARB_pixel_buffer_object extension
+	- GL_OES_read_format extension (Ian Romanick)
+	- DirectFB driver (Claudio Ciccani)
+	- x86_64 vertex transformation code (Mikko T.)
+    Changes:
+	- added -stereo option for glxgears demo (Jacek Rosik)
+	- updated the PBuffer demo code in xdemos/ directory
+	- glDeleteTextures/Programs/Buffers() now makes the object ID
+	  available for immediate re-use
+	- assorted 64-bit clean-ups fixes (x86_64 and Win64)
+	- lots of internal changes for GL_EXT_framebuffer_object
+    Bug fixes:
+	- some functions didn't support PBO functionality
+	- glGetTexImage didn't convert color index images to RGBA as required
+	- fragment program texcoords were sometimes wrong for points and lines
+	- fixed problem with negative dot product in arbfplight, fplight demos
+	- fixed bug in perspective correction of antialiased, textured lines
+	- querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value
+	- fixed a couple per-pixel fog bugs (Soju Matsumoto)
+	- glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken
+	- fixed float parsing bug in ARB frag/vert programs (bug 2520)
+	- XMesaGetDepthBuffer() returned incorrect value for bytesPerValue
+	- GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha
+	- glXChooseFBConfig() crashed if attribList pointer was NULL
+	- program state.light[n].spot.direction.w was wrong value (bug 3083)
+	- fragment program fog option required glEnable(GL_FOG) - wrong.
+	- glColorTable() could produce a Mesa implementation error (bug 3135)
+	- RasterPos could get corrupted by color index rendering path
+	- Removed bad XTranslateCoordinates call when rendering to Pixmaps
+	- glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state
+	- fixed a few Darwin compilation problems
+
+

+The MD5 checksums are: +

+
+0236f552d37514776945d5a013e5bb7b  MesaLib-6.3.tar.gz
+60e1a8f78c4a8c7750a1e95753190986  MesaLib-6.3.tar.bz2
+ca7c950fbace68c70caa822322db7223  MesaLib-6.3.zip
+25ea801645b376c014051804fe4974b2  MesaDemos-6.3.tar.gz
+9248e74872ea88c57ec25c900c295057  MesaDemos-6.3.tar.bz2
+8537dfa734ef258dcc7272097558d434  MesaDemos-6.3.zip
+
+ + +

December 9, 2004

+

+Mesa 6.2.1 has been released. +This is a stable release which just fixes bugs since the 6.2 release. +

+
+    Bug fixes:
+	- don't apply regular fog or color sum when using a fragment program
+	- glProgramEnvParameter4fARB always generated an error on
+	  GL_FRAGMENT_PROGRAM_ARB (fdo bug 1645)
+	- glVertexAttrib3svNV and glVertexAttrib3svARB were broken
+	- fixed width/height mix-up in glSeparableFilter2D()
+	- fixed regression in glCopyPixels + convolution
+	- glReadPixels from a clipped front color buffer didn't always work
+	- glTexImage didn't accept GL_RED/GREEN/BLUE as the format
+	- Attempting queries/accesses of VBO 0 weren't detected as errors
+	- paletted textures failed if the palette had fewer than 256 entries
+    Changes:
+	- fixed a bunch of compiler warnings found with gcc 3.4
+	- bug reports should to go bugzilla.freedesktop.org
+
+

+The MD5 checksums are: +

+
+80008a92f6e055d3bfdde2cf331ec3fa  MesaLib-6.2.1.tar.gz
+f43228cd2bf70f583ef3275c1c545421  MesaLib-6.2.1.tar.bz2
+dec26cfd40116ad021020fea2d94f652  MesaLib-6.2.1.zip
+2c7af3c986a7571c8713c8bfee7e49e3  MesaDemos-6.2.1.tar.gz
+3cac74667b50bcbd4f67f594fb4224a2  MesaDemos-6.2.1.tar.bz2
+75b3edd12eb2b370caf05f29b99e508a  MesaDemos-6.2.1.zip
+
+ + +

October 2, 2004

+

+Mesa 6.2 has been released. +This is a stable release which just fixes bugs since the 6.1 release. +

+
+    New:
+	- enabled GL_ARB_texture_rectangle (same as GL_NV_texture_rectangle)
+	- updated Doxygen support (Jose Fonseca)
+    Changes:
+	- some GGI driver updates (Christoph Egger, bug 1025977)
+    Bug fixes:
+	- Omit GL_ARB_texture_non_power_of_two from list of OpenGL 1.5 features
+	- fixed a few compilation issues on IRIX
+	- fixed a matrix classification bug (reported by Wes Bethel)
+	- we weren't reseting the vertex/fragment program error state
+	  before parsing (Dave Reveman)
+	- adjust texcoords for sampling texture rectangles (Dave Reveman)
+	- glGet*(GL_MAX_VERTEX_ATTRIBS_ARB) wasn't implemented
+	- repeated calls to glDeleteTexture(t) could lead to a crash
+	- fixed potential ref count bugs in VBOs and vertex/fragment programs
+	- spriteblast demo didn't handle window size changes correctly
+	- glTexSubImage didn't handle pixels=NULL correctly for PBOs
+	- fixed color index mode glDrawPixels bug (Karl Schultz)
+
+

+The MD5 checksums are: +

+
+9e8f34b059272dbb8e1f2c968b33bbf0  MesaLib-6.2.tar.gz
+3d6a6362390b6a37d3cb2e615f3ac7db  MesaLib-6.2.tar.bz2
+6cfd7895d28e695c0dbbed9469564091  MesaLib-6.2.zip
+3e06e33b0809f09855cb60883b8bdfef  MesaDemos-6.2.tar.gz
+9d160009c3dfdb35fe7e4088c9ba8f85  MesaDemos-6.2.tar.bz2
+856f7ec947122eb3c8985ebc2f654dcd  MesaDemos-6.2.zip
+
+ + +

August 18, 2004

+

+Mesa 6.1 has been released. +This is a new development release (version 6.2 will be a stabilization +release). +

+
+    New:
+	- Revamped Makefile system
+	- glXUseRotatedXFont() utility (see xdemos/xuserotfont.c)
+	- internal driver interface changes related to texture object
+	  allocation, vertex/fragment programs, BlendEquationSeparate, etc.
+	- option to walk triangle edges with double-precision floats
+	  (Justin Novosad of Discreet) (see config.h file)
+	- support for AUX buffers in software GLX driver
+	- updated glext.h to version 24 and glxext.h to version 6
+	- new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars
+	- updated BeOS support (Philippe Houdoin)
+    Changes:
+	- fragment fog interpolation is perspective corrected now
+	- new glTexImage code, much cleaner, may be a bit faster
+    Bug fixes:
+	- glArrayElement in display lists didn't handle generic vertex attribs
+	- glFogCoord didn't always work properly
+	- ARB_fragment_program fog options didn't work
+	- frag prog TEX instruction no longer incorrectly divides s,t,r by q
+	- ARB frag prog TEX and TEXP instructions now use LOD=0
+	- glTexEnviv in display lists didn't work
+	- glRasterPos didn't do texgen or apply texture matrix
+	- GL_DOUBLE-valued vertex arrays were broken in some cases
+	- fixed texture rectangle edge/border sampling bugs
+	- sampling an incomplete texture in a fragment program would segfault
+	- glTexImage was missing a few error checks
+	- fixed some minor glGetTexParameter glitches
+	- GL_INTENSITY was mistakenly accepted as a <format> to glTexImage
+	- fragment program writes to RC/HC register were broken
+	- fixed a few glitches in GL_HP_occlusion_test extension
+	- glBeginQueryARB and glEndQueryARB didn't work inside display lists
+	- vertex program state references were broken
+	- fixed triangle color interpolation bug on AIX (Shane Blackett)
+	- fixed a number of minor memory leaks (bug #1002030)
+
+

+The MD5 checksums are: +

+
+c9284d295ebcd2e0486cc3cd54e5863c  MesaLib-6.1.tar.gz
+5de1f53ec0709f60fc68fdfed57351f3  MesaLib-6.1.tar.bz2
+483e77cac4789a5d36c42f3c0136d6d8  MesaLib-6.1.zip
+8c46cfa6f9732acc6f6c25724aad0246  MesaDemos-6.1.tar.gz
+89bfe0f6c69b39fd0ebd9fff481a4e9b  MesaDemos-6.1.tar.bz2
+161268531fcc6f0c5a056430ee97e0c1  MesaDemos-6.1.zip
+
+ + + +

April 2, 2004

+ +

+Mesa 6.0.1 has been released. +This release basically just fixes bugs since the 6.0. release. +

+
+    New:
+	- upgraded glext.h to version 22
+	- new build targets (Dan Schikore)
+	- new linux-x86-opteron build target (Heath Feather)
+    Bug fixes:
+	- glBindProgramARB didn't update all necessary state
+	- fixed build problems on OpenBSD
+	- omit CVS directories from tarballs
+	- glGetTexImage(GL_COLOR_INDEX) was broken
+	- fixed an infinite loop in t&l module
+	- silenced some valgrind warnings about using unitialized memory
+	- fixed some compilation/link glitches on IRIX (Mike Stephens)
+	- glBindProgram wasn't getting compiled into display lists
+	- GLX_FBCONFIG_ID wasn't recognized in glXChooseFBConfig() (bug 888079)
+	- two-sided lighting and vertex program didn't work (bug 887330)
+	- stores to program parameter registers in vertex state programs
+	  didn't work.
+	- fixed glOrtho bug found with gcc 3.2.2 (RH9)
+	- glXCreateWindow() wasn't fully implemented (bug 890894)
+	- generic vertex attribute arrays didn't work in display lists
+	- vertex buffer objects' default usage and access fields were wrong
+	- glDrawArrays with start!=0 was broken
+	- fragment program PK2H, UP2H, UP4B and UP4UB instructions were broken
+	- linux-osmesa16-static config didn't work
+	- fixed a few color index rendering problems (bug 910687)
+	- glInterleavedArrays didn't respect GL_CLIENT_ACTIVE_TEXTURE
+	- OSMesa RGB and BGR modes were broken
+	- glProgramStringARB mistakenly required a null-terminated string
+	- fragment program XPD instruction was incorrect
+	- glGetMaterial() didn't work reliably
+
+

+The MD5 checksums are: +

+
+011be0e79666c7a6eb9693fbf9348653  MesaLib-6.0.1.tar.gz
+b7f14088c5c2f14490d2739a91102112  MesaLib-6.0.1.tar.bz2
+bf0510cf0a2b87d64cdd317eca3f1db1  MesaLib-6.0.1.zip
+b7b648599e0aaee1c4ffc554a2a9139e  MesaDemos-6.0.1.tar.gz
+dd6aadfd9ca8e1cfa90c6ee492bc6f43  MesaDemos-6.0.1.tar.bz2
+eff71d59c211825e949199852f5a2316  MesaDemos-6.0.1.zip
+
+ + +

January 16, 2004

+ +

+Mesa 6.0 has been released. This is a stabilization of the 5.1 release +and primarily just incorporates bug fixes. +

+
+    New:
+	- full OpenGL 1.5 support
+	- updated GL/glext.h file to version 21
+    Changes:
+	- changed max framebuffer size to 4Kx4K (MAX_WIDTH/HEIGHT in config.h)
+    Bug fixes:
+	- fixed bug in UNCLAMPED_FLOAT_TO_UBYTE macro; solves a color
+	  clamping issue
+	- updated suno5-gcc configs
+	- glColor3 functions sometimes resulted in undefined alpha values
+	- fixed FP divide by zero error seen on VMS with xlockmore, others
+	- fixed vertex/fragment program debug problem (bug 873011)
+	- building on AIX with gcc works now
+	- glDeleteProgramsARB failed for ARB fragment programs (bug 876160)
+	- glDrawRangeElements tried to modify potentially read-only storage
+	- updated files for building on Windows
+
+ + +

December 28, 2003

+ +

+The Mesa CVS server has been moved to +freedesktop.org because of problems with SourceForge's anonymous +CVS service. +

+ + +

December 17, 2003

+ +

+Mesa 5.1 has been released. This is a new development release. +Mesa 6.0 will be the next stable release and will support all +OpenGL 1.5 features. +

+
+    New features:
+	- reorganized directory tree
+	- GL_ARB_vertex/fragment_program extensions (Michal Krol & Karl Rasche)
+	- GL_ATI_texture_env_combine3 extension (Ian Romanick)
+	- GL_SGI_texture_color_table extension (Eric Plante)
+	- GL_NV_fragment_program extension
+	- GL_NV_light_max_exponent extension
+	- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
+	- GL_ARB_occlusion_query extension
+	- GL_ARB_point_sprite extension
+	- GL_ARB_texture_non_power_of_two extension
+	- GL_IBM_multimode_draw_arrays extension
+	- GL_EXT_texture_mirror_clamp extension (Ian Romanick)
+	- GL_ARB_vertex_buffer_object extension
+	- new X86 feature detection code (Petr Sebor)
+	- less memory used for display lists and vertex buffers
+	- demo of per-pixel lighting with a fragment program (demos/fplight.c)
+	- new version (18) of glext.h header
+	- new spriteblast.c demo of GL_ARB_point_sprite
+	- faster glDrawPixels in X11 driver in some cases (see RELNOTES-5.1)
+	- faster glCopyPixels in X11 driver in some cases (see RELNOTES-5.1)
+    Bug fixes:
+	- really enable OpenGL 1.4 features in DOS driver.
+	- fixed issues in glDrawPixels and glCopyPixels for very wide images
+	- glPixelMapf/ui/usv()'s size parameter is GLsizei, not GLint
+	- fixed some texgen bugs reported by Daniel Borca
+	- fixed wglMakeCurrent(NULL, NULL) bug (#835861)
+	- fixed glTexSubImage3D z-offset bug (Cedric Gautier)
+	- fixed RGBA blend enable bug (Ville Syrjala)
+	- glAccum is supposed to be a no-op in selection/feedback mode
+	- fixed texgen bug #597589 (John Popplewell)
+    Changes:
+	- dropped API trace feature (src/Trace/)
+	- documentation overhaul.  merged with website content.  more html.
+	- glxgears.c demo updated to use GLX swap rate extensions
+	- glTexImage1/2/3D now allows width/height/depth = 0
+	- disable SPARC asm code on Linux (bug 852204)
+
+

+The MD5 checksums are: +

+
+78f452f6c55478471a744f07147612b5  MesaLib-5.1.tar.gz
+67b3b8d3f7f4c8c44904551b851d01af  MesaLib-5.1.tar.bz2
+6dd19ffa750ec7f634e370a987505c9d  MesaLib-5.1.zip
+e0214d4ebb22409dfa9262f2b52fd828  MesaDemos-5.1.tar.gz
+066c9aff4fd924405de1ae9bad5ec9a7  MesaDemos-5.1.tar.bz2
+d2b5ba32b53e0ad0576c637a4cc1fb41  MesaDemos-5.1.zip
+
+ + +

November 12, 2003

+ +

+New Mesa 5.0.2 tarballs have been uploaded to SourceForge which fix a +number of automake/libtool problems. +

+

+The new MD5 checksums are: +

+
+a9dcf3ff9ad1b7d6ce73a0df7cff8b5b  MesaLib-5.0.2.tar.gz
+7b4bf9261657c2fca03796d4955e6f50  MesaLib-5.0.2.tar.bz2
+79c141bddcbad557647535d02194f346  MesaLib-5.0.2.zip
+952d9dc823dd818981d1a648d7b2668a  MesaDemos-5.0.2.tar.gz
+b81fafff90995025d2f25ea02b786642  MesaDemos-5.0.2.tar.bz2
+a21be975589e8a2d1871b6bb7874fffa  MesaDemos-5.0.2.zip
+
+ + +

September 5, 2003

+ +

+Mesa 5.0.2 has been released. This is a stable, bug-fix release. +

+
+    Bug fixes:
+	- fixed texgen problem causing texcoord's Q to be zero (stex3d)
+	- default GL_TEXTURE_COMPARE_MODE_ARB was wrong
+	- GL_CURRENT_MATRIX_NV query was wrong
+	- GL_CURRENT_MATRIX_STACK_DEPTH_NV query was off by one
+	- GL_LIST_MODE query wasn't correct
+	- GL_FOG_COORDINATE_SOURCE_EXT query wasn't supported
+	- GL_SECONDARY_COLOR_ARRAY_SIZE_EXT query returned wrong value
+	- blended, wide lines didn't always work correctly (bug 711595)
+	- glVertexAttrib4svNV w component was always 1
+	- fixed bug in GL_IBM_rasterpos_clip (missing return)
+	- GL_DEPTH_TEXTURE_MODE = GL_ALPHA didn't work correctly
+	- a few Solaris compilation fixes
+	- fixed glClear() problem for DRI drivers (non-existant stencil, etc)
+	- fixed int/REAL mixup in GLU NURBS curve evaluator (Eric Cazeaux)
+	- fixed delete [] bug in SI GLU (bug 721765) (Diego Santa Cruz)
+	- glFog() didn't clamp fog colors
+	- fixed bad float/int conversion for GL_TEXTURE_PRIORITY in the
+	  gl[Get]TexParameteri[v] functions
+	- fixed invalid memory references in glTexGen functions (bug 781602)
+	- integer-valued color arrays weren't handled correctly
+	- glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
+	- GL_EXT_texture_lod_bias is part of 1.4, overlooked in 5.0.1
+    Changes:
+	- build GLUT with -fexceptions so C++ apps propogate exceptions
+
+ + +

June 2003

+ +

+Mesa's directory tree has been overhauled. +Things are better organized now with some thought toward future needs. +

+

+In CVS, the latest Mesa 5.1 development code is now rooted under the +Mesa-newtree/ directory. The old top-level Mesa/ directory +holds the Mesa 5.0.x code which will be abandoned at some point. +

+ + +

March 30, 2003

+ +

+Mesa 5.0.1 has been released. This is a stable, bug-fix release. +

+
+    New:
+	- DOS driver updates from Daniel Borca
+	- updated GL/gl_mangle.h file (Bill Hoffman)
+    Bug fixes:
+	- auto mipmap generation for cube maps was broken (bug 641363)
+	- writing/clearing software alpha channels was unreliable
+	- minor compilation fixes for OS/2 (Evgeny Kotsuba)
+	- fixed some bad assertions found with shadowtex demo
+	- fixed error checking bug in glCopyTexSubImage2D (bug 659020)
+	- glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
+	- fixed potential segfault in texture object validation (bug 659012)
+	- fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
+	- fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
+	- fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
+	- glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
+	- fixed compilation problem on Solaris7/x86 (bug 536406)
+	- fixed prefetch bug in 3DNow! code (Felix Kuhling)
+	- fixed NeXT build problem (FABSF macro)
+	- glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
+	- zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
+	- AA line and triangle Z values are now rounded, not truncated
+	- fixed color interpolation bug when GLchan==GLfloat (bug 694461)
+	- glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
+	- fixed a minor GL_COLOR_MATERIAL bug
+	- NV vertex program EXP instruction was broken
+	- glColorMask misbehaved with X window / pixmap rendering
+	- fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
+	- attempt to fix GGI compilation problem when MesaDemos not present
+	- NV vertex program ARL-relative fetches didn't work
+    Changes:
+	- use glPolygonOffset in gloss demo to avoid z-fighting artifacts
+	- updated winpos and pointblast demos to use ARB extensions
+	- disable SPARC normal transformation code (bug 673938)
+	- GLU fixes for OS/2 (Evgeny Kotsuba)
+
+

+MD5 checksums follow: +

+
+b80f8b5d53a3e9f19b9fde5af0c542f0  MesaLib-5.0.1.tar.gz
+513b4bbd7d38951f05027179063d876b  MesaLib-5.0.1.tar.bz2
+eebd395678f4520d33b267e5d5c22651  MesaLib-5.0.1.zip
+49d7feaec6dc1d2091d7c3cc72a9b320  MesaDemos-5.0.1.tar.gz
+37190374a98c3c892f0698be9ca3acf0  MesaDemos-5.0.1.tar.bz2
+becd8bf17f5791361b4a54ba2a78e5c9  MesaDemos-5.0.1.zip
+
+ + + +

March 7, 2003

+

+Website and documentation overhaul. +

+

+The website content and Mesa documentation (from the doc/ directory) have +been merged together. +All the documentation files have been entered into the CVS repository. +Many of the old plain-text files have been converted to html and modernized. +

+ + +

November 13, 2002

+

Mesa 5.0 has been released. This is a stable release which +implements the OpenGL 1.4 specification. +

New:
+    - OpenGL 1.4 support (glGetString(GL_VERSION) returns "1.4")
+    - removed some overlooked debugging code
+    - glxinfo updated to support GLX_ARB_multisample
+    - GLUT now support GLX_ARB_multisample
+    - updated DOS driver (Daniel Borca)
+Bug fixes:
+    - GL_POINT and GL_LINE-mode polygons didn't obey cull state
+    - fixed potential bug in _mesa_align_malloc/calloc()
+    - fixed missing triangle bug when running vertex programs
+    - fixed a few HPUX compilation problems
+    - FX (Glide) driver didn't compile
+    - setting GL_TEXTURE_BORDER_COLOR with glTexParameteriv() didn't work
+    - a few EXT functions, like glGenTexturesEXT, were no-ops
+    - a few OpenGL 1.4 functions like glFogCoord*, glBlendFuncSeparate,
+      glMultiDrawArrays and glMultiDrawElements were missing
+    - glGet*(GL_ACTIVE_STENCIL_FACE_EXT) was broken
+    - Pentium 4 Mobile was mistakenly identified as having 3DNow!
+    - fixed one-bit error in point/line fragment Z calculation
+    - fixed potential segfault in fakeglx code
+    - fixed color overflow problem in DOT3 texture env mode
+
+ + +

October 29, 2002

+

Mesa 4.1 has been released. This is a new development release. +For a stable release, get 4.0.4. +

New:
+    - GL_NV_vertex_program extension
+    - GL_NV_vertex_program1_1 extension
+    - GL_ARB_window_pos extension
+    - GL_ARB_depth_texture extension
+    - GL_ARB_shadow extension
+    - GL_ARB_shadow_ambient extension
+    - GL_EXT_shadow_funcs extension
+    - GL_ARB_point_parameters extension
+    - GL_ARB_texture_env_crossbar
+    - GL_NV_point_sprite extension
+    - GL_NV_texture_rectangle extension
+    - GL_EXT_multi_draw_arrays extension
+    - GL_EXT_stencil_two_side extension
+    - GLX_SGIX_fbconfig and GLX_SGIX_pbuffer extensions
+    - GL_ATI_texture_mirror_once extension (Ian Romanick)
+    - massive overhaul/simplification of software rasterizer module,
+      many contributions from Klaus Niederkrueger
+    - faster software texturing in some cases (i.e. trilinear filtering)
+    - new OSMesaGetProcAddress() function
+    - more blend modes implemented with MMX code (Jose Fonseca)
+    - added glutGetProcAddress() to GLUT
+    - added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
+    - pbinfo and pbdemo PBuffer programs
+    - glxinfo -v prints transprent pixel info (Gerd Sussner)
+Bug fixes:
+    - better mipmap LOD computation (prevents excessive blurriness)
+    - OSMesaMakeCurrent() didn't recognize buffer size changes
+    - assorted conformance fixes for 16-bit/channel rendering
+    - texcombine alpha subtraction mode was broken
+    - fixed some blend problems when GLchan==GLfloat (Gerk Huisma)
+    - clamp colors to [0,1] in OSMesa if GLchan==GLfloat (Gerk Huisma)
+    - fixed divide by zero error in NURBS tessellator (Jon Perry)
+    - fixed GL_LINEAR fog bug by adding clamping
+    - fixed FP exceptions found using Alpha CPU
+    - 3dfx/glide driver render-to-window feature was broken
+    - added missing GLX_TRANSPARENT_RGB token to glx.h
+    - fixed error checking related to paletted textures
+    - fixed reference count error in glDeleteTextures (Randy Fayan)
+Changes:
+    - New spec file and Python code to generate some GL dispatch files
+    - Glide driver defaults to "no" with autoconf/automake
+    - floating point color channels now clamped to [0,inf)
+    - updated demos/stex3d with new options
+
+ + +

October 4, 2002

+

+The Mesa FAQ has been rewritten. +

+ +

October 3, 2002

+

Mesa 4.0.4 has been released. This is a stable bug-fix release. +

    New:
+	- GL_NV_texture_rectangle extension
+	- updated glext.h header (version 17)
+	- updated DOS driver (Daniel Borca)
+	- updated BeOS R5 driver (Philippe Houdoin)
+	- added GL_IBM_texture_mirror_repeat
+	- glxinfo now takes -l option to print interesting OpenGL limits info
+	- GL_MESA_ycbcr_texture extension
+	- GL_APPLE_client_storage extension (for some DRI drivers only)
+	- GL_MESA_pack_invert extension
+    Bug fixes:
+	- fixed GL_LINEAR fog bug by adding clamping
+	- fixed FP exceptions found using Alpha CPU
+	- 3dfx MESA_GLX_FX=window (render to window) didn't work
+	- fixed memory leak in wglCreateContest (Karl Schultz)
+	- define GLAPIENTRY and GLAPI if undefined in glu.h
+	- wglGetProcAddress didn't handle all API functions
+	- when testing for OpenGL 1.2 vs 1.3, check for GL_ARB_texture_cube_map
+	- removed GL_MAX_CONVOLUTION_WIDTH/HEIGHT from glGetInteger/Float/etc()
+	- error checking in compressed tex image functions had some glitches
+	- fixed AIX compile problem in src/config.c
+	- glGetTexImage was using pixel unpacking instead of packing params
+	- auto-mipmap generation for cube maps was incorrect
+    Changes:
+	- max texture units reduced to six to accomodate texture rectangles
+	- removed unfinished GL_MESA_sprite_point extension code
+
+ +

June 25, 2002

+

Mesa 4.0.3 has been released. This is a stable bug-fix release. +

    New:
+    - updated GL/glext.h file (version 15)
+    - corrected MMX blend code (Jose Fonseca)
+    - support for software-based alpha planes in Windows driver
+    - updated GGI driver (Filip Spacek)
+    Bug fixes:
+    - glext.h had wrong values for GL_DOT3_RGB[A]_EXT tokens
+    - OSMesaMakeCurrent() didn't recognize buffer size changes
+    - assorted conformance fixes for 16-bit/channel rendering
+    - texcombine alpha subtraction mode was broken
+    - fixed lighting bug with non-uniform scaling and display lists
+    - fixed bug when deleting shared display lists
+    - disabled SPARC cliptest assembly code (Mesa bug 544665)
+    - fixed a couple Solaris compilation/link problems
+    - blending clipped glDrawPixels didn't always work
+    - glGetTexImage() didn't accept packed pixel types
+    - glPixelMapu[is]v() could explode given too large of pixelmap
+    - glGetTexParameter[if]v() didn't accept GL_TEXTURE_MAX_ANISOTROPY_EXT
+    - glXCopyContext() could lead to segfaults
+    - glCullFace(GL_FRONT_AND_BACK) didn't work (bug 572665)
+    Changes:
+    - lots of C++ (g++) code clean-ups
+    - lots of T&L updates for the Radeon DRI driver
+    Known bugs:
+    - mipmap LOD computation (fixed for Mesa 4.1)
+
+ +

April 2, 2002

+

Mesa 4.0.2 has been released. This is a stable bug-fix release. +

    New:
+      - New DOS (DJGPP) driver written by Daniel Borca
+      - New driver interface functions for TCL drivers (such as Radeon DRI)
+      - GL_RENDERER string returns "Mesa Offscreen16" or "Mesa Offscreen32"
+        if using deep color channels
+      - latest GL/glext.h and GL/glxext.h headers from SGI
+    Bug fixes:
+      - GL_BLEND with non-black texture env color wasn't always correct
+      - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
+      - glTexEnviv( pname != GL_TEXTURE_ENV_COLOR ) was broken
+      - glReadPixels was sometimes mistakenly clipped by the scissor box
+      - glDraw/ReadPixels didn't catch all the errors that they should have
+      - Fixed 24bpp rendering problem in Windows driver (Karl Schultz)
+      - 16-bit GLchan mode fixes (m_trans_tmp.h, s_triangle.c)
+      - Fixed 1-bit float->int conversion bug in glDrawPixels(GL_DEPTH_COMP)
+      - glColorMask as sometimes effecting glXSwapBuffers()
+      - fixed a potential bug in XMesaGarbageCollect()
+      - N threads rendering into one window didn't work reliably
+      - glCopyPixels didn't work for deep color channels
+      - improved 8 -> 16bit/channel texture image conversion (Gerk Huisma)
+      - glPopAttrib() didn't correctly restore user clip planes
+      - user clip planes failed for some perspective projections (Chromium)
+
+ +

December 17, 2001

+

Mesa 4.0.1 has been released. This is a stable bug-fix release. +

    New:
+      - better sub-pixel sample positions for AA triangles (Ray Tice)
+      - slightly faster blending for (GL_ZERO, GL_ONE) and (GL_ONE, GL_ZERO)
+    Bug fixes:
+      - added missing break statements in glGet*() for multisample cases
+      - fixed uninitialized hash table mutex bug (display lists / texobjs)
+      - fixed bad teximage error check conditional (bug 476846)
+      - fixed demos readtex.c compilation problem on Windows (Karl Schultz)
+      - added missing glGet() query for GL_MAX_TEXTURE_LOD_BIAS_EXT
+      - silence some compiler warnings (gcc 2.96)
+      - enable the #define GL_VERSION_1_3 in GL/gl.h
+      - added GL 1.3 and GLX 1.4 entries to gl_mangle.h and glx_mangle.h
+      - fixed glu.h typedef problem found with MSDev 6.0
+      - build libGL.so with -Bsymbolic (fixes bug found with Chromium)
+      - added missing 'const' to glXGetContextIDEXT() in glxext.h
+      - fixed a few glXGetProcAddress() errors (texture compression, etc)
+      - fixed start index bug in compiled vertex arrays (Keith)
+      - fixed compilation problems in src/SPARC/glapi_sparc.S
+      - fixed triangle strip "parity" bug found in VTK medical1 demo (Keith)
+      - use glXGetProcAddressARB in GLUT to avoid extension linking problems
+      - provoking vertex of flat-shaded, color-index triangles was wrong
+      - fixed a few display list bugs (GLUT walker, molecule, etc) (Keith)
+      - glTexParameter didn't flush the vertex buffer (Ray Tice)
+      - feedback attributes for glDraw/CopyPixels and glBitmap were wrong
+      - fixed bug in normal length caching (ParaView lighting bug)
+
+ +

October 22, 2001

+

Mesa 4.0 has been released. This is a stable release. +

    New:
+      - Mesa 4.0 implements the OpenGL 1.3 specification
+      - GL_IBM_rasterpos_clip extension
+      - GL_EXT_texture_edge_clamp extension (aka GL_SGIS_texture_edge_clamp)
+      - GL_ARB_texture_mirrored_repeat extension
+      - WindML UGL driver (Stephane Raimbault)
+      - added OSMESA_MAX_WIDTH/HEIGHT queries
+      - attempted compiliation fixes for Solaris 5, 7 and 8
+      - updated glext.h and glxext.h files
+      - updated Windows driver (Karl Schultz)
+    Bug fixes:
+      - added some missing GLX 1.3 tokens to include/GL/glx.h
+      - GL_COLOR_MATRIX changes weren't recognized by teximage functions
+      - glCopyPixels with scale and bias was broken
+      - glRasterPos with lighting could segfault
+      - glDeleteTextures could leave a dangling pointer
+      - Proxy textures for cube maps didn't work
+      - fixed a number of 16-bit color channel bugs
+      - fixed a few minor memory leaks
+      - GLX context sharing was broken in 3.5
+      - fixed state-update bugs in glPopClientAttrib()
+      - fixed glDrawRangeElements() bug
+      - fixed a glPush/PopAttrib() bug related to texture binding
+      - flat-shaded, textured lines were broken
+      - fixed a dangling pointer problem in the XMesa code (Chris Burghart)
+      - lighting didn't always produce the correct alpha value
+      - fixed 3DNow! code to not read past end of arrays (Andrew Lewycky)
+
+ + +

June 21, 2001

+

Mesa 3.5 has been released. This is a new development release. +

    New:
+	- internals of Mesa divided into modular pieces (Keith Whitwell)
+	- 100% OpenGL 1.2 conformance (passes all conformance tests)
+	- new AA line algorithm
+	- GL_EXT_convolution extension
+        - GL_ARB_imaging subset
+        - OSMesaCreateContextExt() function
+        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+        - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
+        - GL_EXT_fog_coord extension (Keith Whitwell)
+        - GL_EXT_secondary_color extension (Keith Whitwell)
+        - GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
+        - GL_SGIX_depth_texture extension
+        - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
+        - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
+        - GL_ARB_texture_env_combine extension
+        - GL_ARB_texture_env_dot3 extension
+        - GL_ARB_texture_border_clamp (aka GL_SGIS_texture_border_clamp)
+        - OSMesaCreateContextExt() function
+        - libOSMesa.so library, contains the OSMesa driver interface
+        - GL/glxext.h header file for GLX extensions
+        - somewhat faster software texturing, fogging, depth testing
+        - all color-index conformance tests now pass (only 8bpp tested)
+        - SPARC assembly language TCL optimizations (David Miller)
+        - GL_SGIS_generate_mipmap extension
+    Bug Fixes:
+        - fbiRev and tmuRev were unitialized when using Glide3
+        - fixed a few color index mode conformance failures; all pass now
+        - now appling antialiasing coverage to alpha after texturing
+        - colors weren't getting clamped to [0,1] before color table lookup
+        - fixed RISC alignment errors caused by COPY_4UBV macro
+        - drawing wide, flat-shaded lines could cause a segfault
+        - vertices now snapped to 1/16 pixel to fix rendering of tiny triangles
+    Changes:
+        - SGI's Sample Implementation (SI) 1.3 GLU library replaces Mesa GLU
+        - new libOSMesa.so library, contains the OSMesa driver interface
+
+ + +

May 17, 2001

+

Mesa 3.4.2 has been released. This is basically just a bug-fix release. +Here's what's new:

+
    Bug fixes:
+        - deleting the currently bound texture could cause bad problems
+        - using fog could result in random vertex alpha values
+         - AA triangle rendering could touch pixels outside right window bound
+        - fixed byteswapping problem in clear_32bit_ximage() function
+        - fixed bugs in wglUseFontBitmapsA(), by Frank Warmerdam
+        - fixed memory leak in glXUseXFont()
+        - fragment sampling in AA triangle function was off by 1/2 pixel
+        - Windows: reading pixels from framebuffer didn't always work
+        - glConvolutionFilter2D could segfault or cause FP exception
+        - fixed segfaults in FX and X drivers when using tex unit 1 but not 0
+        - GL_NAND logicop didn't work right in RGBA mode
+        - fixed a memory corruption bug in vertex buffer reset code
+        - clearing the softwara alpha buffer with scissoring was broken
+        - fixed a few color index mode fog bugs
+        - fixed some bad assertions in color index mode
+        - fixed FX line 'stipple' bug #420091
+    Changes:
+        - optimized writing mono-colored pixel spans to X pixmaps
+        - increased max viewport size to 2048 x 2048
+
+ + +

April 29, 2001

+

New Mesa website

+

Mark Manning produced the new website.
Thanks, Mark!

+ + +

February 14, 2001

+

Mesa 3.4.1 has been released. Here's what's new:

+
    New:
+        - fixed some Linux build problems
+        - fixed some Windows build problems
+        - GL_EXT_texture_env_dot3 extension (Gareth Hughes)
+    Bug fixes:
+        - added RENDER_START/RENDER_FINISH macros for glCopyTexImage in DRI
+        - various state-update code changes needed for DRI bugs
+        - disabled pixel transfer ops in glColorTable commands, not needed
+        - fixed bugs in glCopyConvolutionFilter1D/2D, glGetConvolutionFilter
+        - updated sources and fixed compile problems in widgets-mesa/
+        - GLX_PBUFFER enum value was wrong in glx.h
+        - fixed a glColorMaterial lighting bug
+        - fixed bad args to Read/WriteStencilSpan in h/w stencil clear function
+        - glXCopySubBufferMESA() Y position was off by one
+        - Error checking of glTexSubImage3D() was broken (bug 128775)
+        - glPopAttrib() didn't restore all derived Mesa state correctly
+        - Better glReadPixels accuracy for 16bpp color - fixes lots of OpenGL
+          conformance problems at 16bpp.
+        - clearing depth buffer with scissoring was broken, would segfault
+        - OSMesaGetDepthBuffer() returned bad bytesPerValue value
+        - fixed a line clipping bug (reported by Craig McDaniel)
+        - fixed RGB color over/underflow bug for very tiny triangles
+    Known problems:
+        - NURBS or evaluator surfaces inside display lists don't always work
+
+ +

November 3, 2000

+

Mesa 3.4 has been released. Here's what's new since the 3.3 release:

+
    New:
+    - optimized glDrawPixels for glPixelZoom(1,-1)
+    Bug Fixes:
+    - widgets-mesa/src/*.c files were missing from 3.3 distro
+    - include/GL/mesa_wgl.h file was missing from 3.3 distro
+    - fixed some Win32 compile problems
+    - texture object priorities weren't getting initialized to 1.0
+    - glAreTexturesResident return value was wrong when using hardware
+    - glXUseXFont segfaulted when using 3dfx driver (via MESA_GLX_FX)
+    - glReadPixels with GLushort packed types was broken
+    - fixed a few bugs in the GL_EXT_texture_env_combine texture code
+    - glPush/PopAttrib(GL_ENABLE_BIT) mishandled multi-texture enables
+    - fixed some typos/bugs in the VB code
+    - glDrawPixels(GL_COLOR_INDEX) to RGB window didn't work
+    - optimized glDrawPixels paths weren't being used
+    - per-fragment fog calculation didn't work without a Z buffer
+    - improved blending accuracy, fixes Glean  blendFunc test failures
+    - glPixelStore(GL_PACK/UNPACK_SKIP_IMAGES) wasn't handled correctly
+    - glXGetProcAddressARB() didn't always return the right address
+    - gluBuild[12]DMipmaps() didn't grok the GL_BGR pixel format
+    - texture matrix changes weren't always detected (GLUT projtex demo)
+    - fixed random color problem in vertex fog code
+    - fixed Glide-related bug that let Quake get a 24-bit Z buffer
+    Changes:
+    - finished internal support for compressed textures for DRI
+
+ +

April 24, 2000

+

Mesa 3.2 has been released. Here's what's new since the beta release:

+
    Bug fixes:
+    - fixed memcpy bugs in span.c
+    - fixed missing glEnd problem in demos/tessdemo.c
+    - fixed bug when clearing 24bpp Ximages
+    - fixed clipping problem found in Unreal Tournament
+    - fixed Loki's "ice bug" and "crazy triangles" seen in Heretic2
+    - fixed Loki's 3dfx RGB vs BGR bug
+    - fixed Loki's 3dfx smooth/flat shading bug in SoF
+    Changes:
+    - updated docs/README file
+    - use bcopy() optimizations on FreeBSD
+    - re-enabled the optimized persp_textured_triangle() function
+
+ +

March 23, 2000

+

I've just upload the Mesa 3.2 beta 1 files to SourceForge at http://sourceforge.net/project/filelist.php?group_id=3

+

3.2 (note even number) is a stabilization release of Mesa 3.1 meaning it's mainly +just bug fixes.

+

Here's what's changed:

+
+    Bug fixes:
+        - mixed drawing of lines and bitmaps sometimes had wrong colors
+        - added missing glHintPGI() function
+        - fixed a polygon culling bug
+        - fixed bugs in gluPartialDisk()
+        - Z values in selection mode were wrong
+        - added missing tokens:
+            GL_SMOOTH_POINT_SIZE_RANGE
+            GL_SMOOTH_POINT_SIZE_GRANULARITY
+            GL_SMOOTH_LINE_WIDTH_RANGE
+            GL_SMOOTH_LINE_WIDTH_GRANULARITY
+            GL_ALIASED_POINT_SIZE_RANGE
+            GL_ALIASED_LINE_WIDTH_RANGE
+        - fixed glCopyPixels when copying from back to front buffer
+        - GL_EXT_compiled_vertex_array tokens had _SGI suffix instead of _EXT
+        - glDrawRangeElements(GL_LINES, 0, 1, 2, type, indices) was broken
+        - glDeleteTextures() didn't decrement reference count correctly
+        - GL_SRCA_ALPHA_SATURATE blend mode didn't work correctly
+        - Actual depth of transformation matrix stacks was off by one
+        - 24bpp visuals didn't address pixels correctly
+        - mipmap level of detail (lambda) calculation simplified, more accurate
+        - 101691 - Polygon clipping and GL_LINE
+        - 101928 - Polygon clipping and GL_LINE (same fix as above)
+        - 101808 - Non-glVertexArrays tristrip bug
+        - 101971 - find_last_3f on Dec OSF (worked around)
+        - 102369 - segv on dec osf (possibly a duplicate of the above)
+        - 102893 - orientations of modelview cause segfault
+    New:
+        - updated SVGA Linux driver
+        - added the MESA_FX_NO_SIGNALS env var, see docs/README.3DFX
+        - build libGLw.a (Xt/OpenGL drawing area widget) library by default
+        - changed -O2 to -O3 for a number of gcc configs
+    Changes:
+        - glXCopyContext's mask parameter is now unsigned long, per GLX spec
+
+ +

Please report any problems with this release ASAP. Bugs should be filed on the +Mesa3D website at sourceforge.
+After 3.2 is wrapped up I hope to release 3.3 beta 1 soon afterward.

+

-- Brian

+ +

December 17, 1999

+

A Slashdot interview with Brian about Mesa (questions submitted by Slashdot readers) +can be found at http://slashdot.org/interviews/99/12/17/0927212.shtml.

+ +

December 14, 1999

+

Mesa 3.1 is released!

+ +

September 21, 1999

+

There appear to be two new files on the ftp site, MesaLib-3.1beta3.tar.gz +and MesaDemos-3.1beta3.tar.gz, +that seem to be... yes, I've just received confirmation from the beta center, they +are indeed the THIRD beta release of Mesa 3.1! Happy Days. Happy Days. Thanks +Keith Whitwell for preparing these for us during Brian's absence.

+ +

August 30, 1999

+

I'm pleased to announce that I've accepted a position with Precision Insight, +Inc. effective October, 1999. I'll be leaving Avid Technology in September.

+

I've been working on Mesa in my spare time for over five years. With Precision +Insight I now have the opportunity to devote my full attention to advancing Mesa +and OpenGL on Linux.

+

While I'll be focused on Linux, the X Window System, and hardware acceleration, +my work will continue to be open sourced and available to any other programmers who +may want to contribute to it, or use it for other projects or platforms

+

PS: I'm going to be traveling until Sep 6 and won't be reading email until then.

+ +

August 23, 1999

+

Anonymous CVS access is back online so suck up all the bandwidth you can afford. +Note that this is a new archive, so you will need to re-checkout the archive. That +means don't cvs update from a previous download.

+ +

August 17, 1999

+

A report from the SIGGRAPH '99 Linux/OpenGL +BOF meeting is now available.

+

-Brian

+ +

August 14, 1999

+

www.mesa3d.org is having +technical problems due to hardware failures at VA Linux systems. The Mac pages, +ftp, and CVS services aren't fully restored yet. Please be patient.

+

-Brian

+ +

June 7, 1999

+

RPMS of the nVidia RIVA server can be found at ftp://ftp.mesa3d.org/mesa/misc/nVidia/.

+ +

June 2, 1999

+

nVidia has released some Linux binaries for +xfree86 3.3.3.1, along with the full source, which includes GLX acceleration +based on Mesa 3.0. They can be downloaded from http://www.nvidia.com/Products.nsf/htmlmedia/software_drivers.html.

+ +

May 24, 1999

+

Beta 2 of Mesa 3.1 has been make available at ftp://ftp.mesa3d.org/mesa/beta/. +If you are into the quake scene, you may want to try this out, as it contains some +optimizations specifically in the Q3A rendering path. + +

May 13, 1999

+

For those interested in the integration of Mesa into XFree86 4.0, Precision Insight +has posted their lowlevel design documents at http://www.precisioninsight.com.

+ +

May 13, 1999

+
May 1999 - John Carmack of id Software, Inc. has made a donation of
+US$10,000 to the Mesa project to support its continuing development.
+Mesa is a free implementation of the OpenGL 3D graphics library and id's
+newest game, Quake 3 Arena, will use Mesa as the 3D renderer on Linux.
+
+The donation will go to Keith Whitwell, who has been optimizing Mesa to
+improve performance on 3d hardware.  Thanks to Keith's work, many
+applications using Mesa 3.1 will see a dramatic performance increase
+over Mesa 3.0.  The donation will allow Keith to continue working on
+Mesa full time for some time to come.
+
+For more information about Mesa see www.mesa3d.org.  For more
+information about id Software, Inc. see www.idsoftware.com.
+
+--------------------------------
+
+This donation from John/id is very generous.  Keith and I are very
+grateful.
+
+
+ +

May 1, 1999

+

John Carmack made an interesting .plan update yesterday:

+
+ "I put together a document on optimizing OpenGL drivers for Q3 that + should be helpful to the various Linux 3D teams.
+ http://www.quake3arena.com/news/glopt.html" +
+ +

April 7, 1999

+

Updated the Mesa contributors section and added links to RPM Mesa packages.

+ +

March 18, 1999

+

The new webpages are now online. Enjoy, and let me know if you find any errors. + +

February 16, 1999

+

SGI releases its +GLX source code.

+ +

January 22, 1999

+

www.mesa3d.org established

+ +
+ + -- cgit v1.1