From 4644908a9f1a69e68999d1fa11addf28392bb121 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Thu, 7 Jul 2016 13:39:06 +0100 Subject: docs: Update 12.0.0 release notes Signed-off-by: Emil Velikov (cherry picked from commit 8b06176f310f65628ce136b90a99005278ba5e0d) --- docs/relnotes/12.0.0.html | 251 +++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 248 insertions(+), 3 deletions(-) (limited to 'docs') diff --git a/docs/relnotes/12.0.0.html b/docs/relnotes/12.0.0.html index 25b9b68..15958fd 100644 --- a/docs/relnotes/12.0.0.html +++ b/docs/relnotes/12.0.0.html @@ -14,7 +14,7 @@
-

Mesa 12.0.0 Release Notes / TBD

+

Mesa 12.0.0 Release Notes / July 8, 2016

Mesa 12.0.0 is a new development release. @@ -78,11 +78,256 @@ Note: some of the new features are only available with certain drivers.

Bug fixes

-TBD. +
    + +
  • Bug 42187 - ES 1.1 conformance pntszary.c fail
  • + +
  • Bug 71789 - [r300g] Visuals not found in (default) depth = 24
  • + +
  • Bug 81585 - piglit spec_glsl-1.10_compiler_literals_invalid-float-suffix-capital-f.vert fails
  • + +
  • Bug 83036 - [ILK]Piglit spec_ARB_copy_image_arb_copy_image-formats fails
  • + +
  • Bug 89607 - Assertion hit in opt_array_splitting with recursive array indexing
  • + +
  • Bug 90513 - Odd gray and red flicker in The Talos Principle on GK104
  • + +
  • Bug 91526 - World of Warcraft (on Wine) has UI corruption with nouveau
  • + +
  • Bug 92363 - [BSW/BDW] ogles1conform Gets test fails
  • + +
  • Bug 92628 - HTTP site for Mesa downloads
  • + +
  • Bug 92743 - Centroid shouldn't have to match between the FS and the VS
  • + +
  • Bug 92850 - Segfault loading War Thunder
  • + +
  • Bug 93054 - [BDW] DiRT Showdown and Bioshock Infinite only render half the screen (bottom left triangle)
  • + +
  • Bug 93524 - Clover doesn't build
  • + +
  • Bug 93551 - Divinity: Original Sin Enhanced Edition(Native) crash on start
  • + +
  • Bug 93667 - Crash in eglCreateImageKHR with huge texture size
  • + +
  • Bug 93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
  • + +
  • Bug 93840 - [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled
  • + +
  • Bug 93962 - [HSW, regression, bisected, CTS] ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
  • + +
  • Bug 94081 - [HSW] compute shader shared var + atomic op = fail
  • + +
  • Bug 94086 - Multiple conflicting libGL libraries installed
  • + +
  • Bug 94116 - program interface queries not returning right data for UBO / GL_BLOCK_INDEX
  • + +
  • Bug 94129 - Mesa's compiler should warn about undefined values
  • + +
  • Bug 94181 - [regression] piglit.spec.ext_framebuffer_object.getteximage-formats init-by-clear-and-render
  • + +
  • Bug 94193 - [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is enabled with pattern 0xffff
  • + +
  • Bug 94198 - [HSW] segfault in copy image when copying from cubemap to 2d
  • + +
  • Bug 94199 - Shader abort/crash
  • + +
  • Bug 94253 - [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression
  • + +
  • Bug 94254 - [llvmpipe] [softpipe] piglit read-front regression
  • + +
  • Bug 94257 - [softpipe] piglit glx-copy-sub-buffer regression
  • + +
  • Bug 94274 - [swrast] piglit arb_occlusion_query2-render regression
  • + +
  • Bug 94284 - [radeonsi] outlast segfault on start
  • + +
  • Bug 94291 - llvmpipe tests fail if built on skylake i7-6700k
  • + +
  • Bug 94348 - vkBindImageMemory doesn't take into account the offset when the image is used as a depth buffer
  • + +
  • Bug 94383 - build error on i386 when enabling swr
  • + +
  • Bug 94388 - r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
  • + +
  • Bug 94412 - Trine 3 misrender
  • + +
  • Bug 94447 - glsl/glcpp/tests/glcpp-test-cr-lf regression
  • + +
  • Bug 94453 - dEQP-GLES3.functional.clipping.line.wide_line_clip_viewport_{center,corner} fail
  • + +
  • Bug 94454 - dEQP-GLES3.functional.clipping.point.wide_point_clip* fails
  • + +
  • Bug 94456 - dEQP-GLES3.functional.state_query.floats.{blend_color,color_clear_value,depth_clear_value}_getinteger64 fail
  • + +
  • Bug 94458 - dEQP-GLES3.functional.state_query.fbo.framebuffer_attachment_x_size_initial fails
  • + +
  • Bug 94468 - [HSW, regression, bisected] numerous Sascha demos render incorrectly
  • + +
  • Bug 94481 - softpipe - access violation in img_filter_2d_nearest
  • + +
  • Bug 94485 - dEQP-GLES3.functional.negative_api.shader.compile_shader and delete_shader broken by Meta
  • + +
  • Bug 94524 - Wrong gl_TessLevelOuter interpretation for isolines
  • + +
  • Bug 94595 - [Mesa AMD&swrast] Texture views attached as framebuffers return their viewed tecture's color encoding and render incorrectly
  • + +
  • Bug 94657 - [llvmpipe] [softpipe] piglit arb_texture_view-getteximage-srgb regression
  • + +
  • Bug 94661 - [bdw, skl] vk-cts: new test failing
  • + +
  • Bug 94671 - [radeonsi] Blue-ish textures in Shadow of Mordor
  • + +
  • Bug 94713 - [Gen8+] ES 3.1 Stencil texturing broken for 2DArray/Cubes
  • + +
  • Bug 94747 - Convert phi nodes to logical operations
  • + +
  • Bug 94835 - Increase fragment shader sample limits from 16 to 32 (AMD Linux - Mesa/RadeonSi)
  • + +
  • Bug 94847 - [ES3.1CTS] es31-cts.draw_buffers_indexed.color_masks fails
  • + +
  • Bug 94896 - [vulkan] new CTS tests fail on i965
  • + +
  • Bug 94904 - [vulkan, BSW] dEQP-VK.api.object_management.multithreaded_per_thread_device intermittent crash
  • + +
  • Bug 94907 - codegen/nv50_ir_ra.cpp:1330:29: error: ‘isinf’ was not declared in this scope
  • + +
  • Bug 94909 - [llvmpipe] piglit fs-roundEven-float regression
  • + +
  • Bug 94917 - radeonsi supports GL_ARB_shader_storage_buffer_object with 0 GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS
  • + +
  • Bug 94924 - [GEN8] Ungine Valley fails to run due to "intel_do_flush_locked failed: Input/output error"
  • + +
  • Bug 94925 - Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core mode
  • + +
  • Bug 94944 - [regression, hswgt1] gpu hang on arb_shader_image_load_store
  • + +
  • Bug 94955 - Uninitialized variables leads to random segfaults (valgrind log, apitrace attached)
  • + +
  • Bug 94969 - build fails because install-data-local doesn't follow $DESTDIR
  • + +
  • Bug 94972 - blend failures on llvmpipe with llvm 3.7 due to vector selects
  • + +
  • Bug 94979 - dolphin-emu rendering broken on gallium/SWR + crashing often
  • + +
  • Bug 94984 - XCom2 crashes with SIGSEGV on radeonsi
  • + +
  • Bug 94994 - OSMesaGetProcAdress always fails on mangled OSMesa
  • + +
  • Bug 94997 - [vulkan, SKL,BDW,HSW] deqp-vk.spirv_assembly.instruction.compute.opcopymemory.array regression
  • + +
  • Bug 94998 - [vulkan] deqp-vk.pipeline.push_constant.graphics_pipeline.count_3shader_vgf regression
  • + +
  • Bug 95001 - [vulkan] deqp-vk.binding_model.shader_access regression
  • + +
  • Bug 95005 - Unreal engine demos segfault after shader compilation error with OpenGL 4.3
  • + +
  • Bug 95026 - Alien Isolation segfault after initial loading screen/video
  • + +
  • Bug 95034 - vkResetCommandPool should not destroy the command buffers.
  • + +
  • Bug 95071 - [bisected] Wrong colors in KDE/Qt applications
  • + +
  • Bug 95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
  • + +
  • Bug 95138 - [deqp, 32bit, gen8+] deqp-gles31.functional.draw_indirect.negative
  • + +
  • Bug 95142 - [ES3.1CTS,GEN8] ESEXT-CTS.draw_elements_base_vertex_tests.invalid_mapped_bos assertion
  • + +
  • Bug 95158 - glx-test compilation fails in `make check`
  • + +
  • Bug 95164 - GLSL compiler (linker I think) emits assertion upon call to glAttachShader
  • + +
  • Bug 95180 - rasterizer/memory/Convert.h:170:9: error: ‘__builtin_isnan’ is not a member of ‘std’
  • + +
  • Bug 95198 - Shadow of Mordor beta has missing geometry with gl 4.3
  • + +
  • Bug 95203 - Tonga GST/OMX/VCE encode broken since mesa: st/omx: Fix resource leak on OMX_ErrorNone
  • + +
  • Bug 95211 - scons TypeError: 'tuple' object is not callable
  • + +
  • Bug 95246 - Segfault in glBindFramebuffer()
  • + +
  • Bug 95251 - vdpau decoder capabilities: not supported
  • + +
  • Bug 95252 - [deqp] deqp-gles31.functional.debug.object_labels.query_length_only crashes
  • + +
  • Bug 95292 - [IVB,SKL] vulkan: stride/tiling issue with vkCmdCopyBufferToImage from larger source buffer into destination image
  • + +
  • Bug 95296 - nir_lower_double_packing.c:79:4: error: void function 'lower_double_pack_impl' should not return a value [-Wreturn-type]
  • + +
  • Bug 95324 - GL33-CTS.gtf32.GL3Tests.packed_pixels.packed_pixels_pbo fails in one case on Haswell
  • + +
  • Bug 95370 - [965GM] piglit fails many tests after a5d7e144
  • + +
  • Bug 95373 - Suspicious warning in brw_blorp_clear.cpp
  • + +
  • Bug 95403 - [GK110] misaligned_gpr spamming dmesg when playing victor vran
  • + +
  • Bug 95419 - [HSW][regression][bisect] RPG Maker game gives "invalid floating point operation" at startup
  • + +
  • Bug 95456 - glXGetFBConfigs has invalid screen bounds
  • + +
  • Bug 95462 - [BXT,BSW] arb_gpu_shader_fp64 causes gpu hang
  • + +
  • Bug 95529 - [regression, bisected] Image corruption in Chrome
  • + +
  • Bug 95537 - Invalid argument in anv_ioctl called from anv_physical_device_init
  • + +
  • Bug 96221 - nir/nir_lower_tex.c:202: error: unknown field ‘f32’ specified in initializer
  • + +
  • Bug 96228 - SSBO test regressions from mesa 5b267509
  • + +
  • Bug 96236 - dri_interface.h:404: error: redefinition of typedef ‘mesa_glinterop_device_info’
  • + +
  • Bug 96238 - swr fails to build outside of the main directory
  • + +
  • Bug 96239 - [radeonsi tessellation] [R9 290/390] Random "texture flickering" (Shadow of Mordor, Tomb Raider, Unigine Heaven 4.0)
  • + +
  • Bug 96258 - [NVC0] Hang when running compute program
  • + +
  • Bug 96285 - Mesa build broken
  • + +
  • Bug 96299 - [vulkan] 64 regressions due to mesa d5f2f32
  • + +
  • Bug 96346 - [SNB,CTS] es2-cts.gtf.gl.atan regression
  • + +
  • Bug 96349 - [CTS,SKL,BSW,BDW,KBL,BXT] es31-cts.arrays_of_arrays.interactionuniformbuffers3
  • + +
  • Bug 96351 - [CTS,SKL,KBL,BXT] es2-cts.gtf.gl2extensiontests.egl_image.egl_image
  • + +
  • Bug 96358 - SSO: wrong interface validation between GS and VS (regresion due to latest gles 3.1)
  • + +
  • Bug 96425 - [bisected] occasional dark render in The Talos Principle
  • + +
  • Bug 96504 - [vulkancts] compute tests crash
  • + +
  • Bug 96516 - [bisected: 482526] "clover: Update OpenCL version string to match OpenGL": clover's build fails because of missing git_sha1.h
  • + +
  • Bug 96565 - Clive Barker's Jericho displays strange,vivid colors when motion blur enabled
  • + +
  • Bug 96607 - [bisected] texture misrender / flicker in The Talos Principle on SKL
  • + +
  • Bug 96617 - gl_SecondaryFragDataEXT doesn't work for extended blend func
  • + +
  • Bug 96629 - dEQP-GLES2.functional.texture.completeness.cube.not_positive_level_0: Assertion `width >= 1' failed.
  • + +
  • Bug 96639 - st/mesa: transfer_map with too-high level with dEQP-GLES2.functional.texture.completeness.cube.extra_level
  • + +
  • Bug 96674 - [SNB, ILK] spec.ext_image_dma_buf_import.ext_image_dma_buf_import-sample_nv1
  • + +
  • Bug 96765 - BindFragDataLocationIndexed on array fragment shader output.
  • + +
  • Bug 96791 - Cannot use image from swapchains for sampling
  • + +
  • Bug 96825 - anv_device.c:31:27: fatal error: anv_timestamp.h: No such file or directory
  • + +
+

Changes

-TBD. +Radeon drivers (r600 and radeonsi) now require LLVm 3.6 as a minimum.
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