From 8fb9ea413de31cc6a95ac4c38215b621de728687 Mon Sep 17 00:00:00 2001 From: Emil Velikov Date: Tue, 16 Aug 2016 13:04:37 +0100 Subject: egl/dri2: move surface refcounting out of the platform code All the platforms are duplicating what should be a driver/dri2 thing - refcounting. Just fold it accordingly. Signed-off-by: Emil Velikov Reviewed-by: Eric Engestrom --- src/egl/drivers/dri2/platform_x11.c | 3 --- 1 file changed, 3 deletions(-) (limited to 'src/egl/drivers/dri2/platform_x11.c') diff --git a/src/egl/drivers/dri2/platform_x11.c b/src/egl/drivers/dri2/platform_x11.c index 179152f..06b8e1b 100644 --- a/src/egl/drivers/dri2/platform_x11.c +++ b/src/egl/drivers/dri2/platform_x11.c @@ -386,9 +386,6 @@ dri2_x11_destroy_surface(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf) (void) drv; - if (!_eglPutSurface(surf)) - return EGL_TRUE; - (*dri2_dpy->core->destroyDrawable)(dri2_surf->dri_drawable); if (dri2_dpy->dri2) { -- cgit v1.1