From 38feefdc4eb4a3c7530b9cddea4c55e9ef39aec8 Mon Sep 17 00:00:00 2001 From: Chia-I Wu Date: Fri, 14 Aug 2009 17:47:00 +0800 Subject: egl: Remove hash table for displays. The hash table was used to map a display to a handle. It is simpler to cast directly. Signed-off-by: Chia-I Wu --- src/egl/main/egldisplay.c | 124 ++++++++++++++++++---------------------------- src/egl/main/egldisplay.h | 8 ++- src/egl/main/eglglobals.c | 4 +- src/egl/main/eglglobals.h | 6 ++- 4 files changed, 64 insertions(+), 78 deletions(-) (limited to 'src/egl') diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c index 7f2d035..000db6c 100644 --- a/src/egl/main/egldisplay.c +++ b/src/egl/main/egldisplay.c @@ -16,56 +16,27 @@ #include "egllog.h" -static _EGL_DECLARE_MUTEX(_eglDisplayInitMutex); -static _EGLHashtable *_eglDisplayHash; - - /** * Finish display management. */ -static void +void _eglFiniDisplay(void) { - _eglLockMutex(&_eglDisplayInitMutex); - if (_eglDisplayHash) { - EGLuint key = _eglHashFirstEntry(_eglDisplayHash); - - while (key) { - _EGLDisplay *dpy = (_EGLDisplay *) - _eglHashLookup(_eglDisplayHash, key); - assert(dpy); - - if (dpy->ContextList || dpy->SurfaceList) - _eglLog(_EGL_DEBUG, "Display %u is destroyed with resources", key); - - free(dpy); - - key = _eglHashNextEntry(_eglDisplayHash, key); - } - - _eglDeleteHashTable(_eglDisplayHash); - _eglDisplayHash = NULL; - } - _eglUnlockMutex(&_eglDisplayInitMutex); -} - - -/* This can be avoided if hash table can be statically initialized */ -static INLINE void -_eglInitDisplay(void) -{ - if (!_eglDisplayHash) { - _eglLockMutex(&_eglDisplayInitMutex); + _EGLDisplay *dpyList, *dpy; - /* check again after acquiring lock */ - if (!_eglDisplayHash) { - _eglDisplayHash = _eglNewHashTable(); + /* atexit function is called with global mutex locked */ + dpyList = _eglGlobal.DisplayList; + while (dpyList) { + /* pop list head */ + dpy = dpyList; + dpyList = dpyList->Next; - _eglAddAtExitCall(_eglFiniDisplay); - } + if (dpy->ContextList || dpy->SurfaceList) + _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); - _eglUnlockMutex(&_eglDisplayInitMutex); + free(dpy); } + _eglGlobal.DisplayList = NULL; } @@ -102,17 +73,14 @@ _eglNewDisplay(NativeDisplayType nativeDisplay) EGLDisplay _eglLinkDisplay(_EGLDisplay *dpy) { - EGLuint key; + _eglLockMutex(_eglGlobal.Mutex); - _eglInitDisplay(); + dpy->Next = _eglGlobal.DisplayList; + _eglGlobal.DisplayList = dpy; - key = _eglHashGenKey(_eglDisplayHash); - assert(key); - /* "link" the display to the hash table */ - _eglHashInsert(_eglDisplayHash, key, dpy); - dpy->Handle = (EGLDisplay) _eglUIntToPointer(key); + _eglUnlockMutex(_eglGlobal.Mutex); - return dpy->Handle; + return (EGLDisplay) dpy; } @@ -123,12 +91,25 @@ _eglLinkDisplay(_EGLDisplay *dpy) void _eglUnlinkDisplay(_EGLDisplay *dpy) { - EGLuint key = _eglPointerToUInt((void *) dpy->Handle); + _EGLDisplay *prev; - _eglInitDisplay(); + _eglLockMutex(_eglGlobal.Mutex); - _eglHashRemove(_eglDisplayHash, key); - dpy->Handle = EGL_NO_DISPLAY; + prev = _eglGlobal.DisplayList; + if (prev != dpy) { + while (prev) { + if (prev->Next == dpy) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = dpy->Next; + } + else { + _eglGlobal.DisplayList = dpy->Next; + } + + _eglUnlockMutex(_eglGlobal.Mutex); } @@ -136,12 +117,9 @@ _eglUnlinkDisplay(_EGLDisplay *dpy) * Return the handle of a linked display, or EGL_NO_DISPLAY. */ EGLDisplay -_eglGetDisplayHandle(_EGLDisplay *display) +_eglGetDisplayHandle(_EGLDisplay *dpy) { - if (display) - return display->Handle; - else - return EGL_NO_DISPLAY; + return (EGLDisplay) ((dpy) ? dpy : EGL_NO_DISPLAY); } @@ -150,13 +128,10 @@ _eglGetDisplayHandle(_EGLDisplay *display) * Return NULL if the handle has no corresponding linked display. */ _EGLDisplay * -_eglLookupDisplay(EGLDisplay dpy) +_eglLookupDisplay(EGLDisplay display) { - EGLuint key = _eglPointerToUInt((void *) dpy); - - _eglInitDisplay(); - - return (_EGLDisplay *) _eglHashLookup(_eglDisplayHash, key); + _EGLDisplay *dpy = (_EGLDisplay *) display; + return dpy; } @@ -167,22 +142,21 @@ _eglLookupDisplay(EGLDisplay dpy) _EGLDisplay * _eglFindDisplay(NativeDisplayType nativeDisplay) { - EGLuint key; + _EGLDisplay *dpy; - _eglInitDisplay(); + _eglLockMutex(_eglGlobal.Mutex); - /* Walk the hash table. Should switch to list if it is a problem. */ - key = _eglHashFirstEntry(_eglDisplayHash); - while (key) { - _EGLDisplay *dpy = (_EGLDisplay *) - _eglHashLookup(_eglDisplayHash, key); - assert(dpy); - - if (dpy->NativeDisplay == nativeDisplay) + dpy = _eglGlobal.DisplayList; + while (dpy) { + if (dpy->NativeDisplay == nativeDisplay) { + _eglUnlockMutex(_eglGlobal.Mutex); return dpy; - key = _eglHashNextEntry(_eglDisplayHash, key); + } + dpy = dpy->Next; } + _eglUnlockMutex(_eglGlobal.Mutex); + return NULL; } diff --git a/src/egl/main/egldisplay.h b/src/egl/main/egldisplay.h index dfc54f1..19a4d4e 100644 --- a/src/egl/main/egldisplay.h +++ b/src/egl/main/egldisplay.h @@ -24,8 +24,10 @@ struct _egl_extensions struct _egl_display { + /* used to link displays */ + _EGLDisplay *Next; + EGLNativeDisplayType NativeDisplay; - EGLDisplay Handle; const char *DriverName; _EGLDriver *Driver; @@ -58,6 +60,10 @@ struct _egl_display }; +extern void +_eglFiniDisplay(void); + + extern _EGLDisplay * _eglNewDisplay(NativeDisplayType displayName); diff --git a/src/egl/main/eglglobals.c b/src/egl/main/eglglobals.c index 8c14f9c..3ae4c1a 100644 --- a/src/egl/main/eglglobals.c +++ b/src/egl/main/eglglobals.c @@ -13,12 +13,14 @@ static _EGL_DECLARE_MUTEX(_eglGlobalMutex); struct _egl_global _eglGlobal = { &_eglGlobalMutex, /* Mutex */ + NULL, /* DisplayList */ 1, /* FreeScreenHandle */ 0x0, /* ClientAPIsMask */ 0, /* NumDrivers */ { NULL }, /* Drivers */ - 1, /* NumAtExitCalls */ + 2, /* NumAtExitCalls */ { /* AtExitCalls */ + _eglFiniDisplay, _eglUnloadDrivers }, }; diff --git a/src/egl/main/eglglobals.h b/src/egl/main/eglglobals.h index d00d12a..5851107 100644 --- a/src/egl/main/eglglobals.h +++ b/src/egl/main/eglglobals.h @@ -2,7 +2,7 @@ #define EGLGLOBALS_INCLUDED #include "egltypedefs.h" -#include "eglhash.h" +#include "egldisplay.h" #include "eglcurrent.h" #include "eglmutex.h" @@ -13,6 +13,10 @@ struct _egl_global { _EGLMutex *Mutex; + + /* the list of all displays */ + _EGLDisplay *DisplayList; + EGLScreenMESA FreeScreenHandle; /* bitmaks of supported APIs (supported by _some_ driver) */ -- cgit v1.1