From 6d05396b0047c74d740c53156eda1a8574403498 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Tue, 24 Feb 2015 01:26:13 +0100 Subject: r600g,radeonsi: add a driver query returning GPU load Reviewed-by: Alex Deucher --- src/gallium/drivers/radeon/r600_gpu_load.c | 141 +++++++++++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 src/gallium/drivers/radeon/r600_gpu_load.c (limited to 'src/gallium/drivers/radeon/r600_gpu_load.c') diff --git a/src/gallium/drivers/radeon/r600_gpu_load.c b/src/gallium/drivers/radeon/r600_gpu_load.c new file mode 100644 index 0000000..a653834 --- /dev/null +++ b/src/gallium/drivers/radeon/r600_gpu_load.c @@ -0,0 +1,141 @@ +/* + * Copyright 2015 Advanced Micro Devices, Inc. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + * Authors: Marek Olšák + * + */ + +/* The GPU load is measured as follows. + * + * There is a thread which samples the GRBM_STATUS register at a certain + * frequency and the "busy" or "idle" counter is incremented based on + * whether the GUI_ACTIVE bit is set or not. + * + * Then, the user can sample the counters twice and calculate the average + * GPU load between the two samples. + */ + +#include "r600_pipe_common.h" +#include "os/os_time.h" + +/* For good accuracy at 1000 fps or lower. This will be inaccurate for higher + * fps (there are too few samples per frame). */ +#define SAMPLES_PER_SEC 10000 + +#define GRBM_STATUS 0x8010 +#define GUI_ACTIVE(x) (((x) >> 31) & 0x1) + +static bool r600_is_gpu_busy(struct r600_common_screen *rscreen) +{ + uint32_t value = 0; + + rscreen->ws->read_registers(rscreen->ws, GRBM_STATUS, 1, &value); + return GUI_ACTIVE(value); +} + +static PIPE_THREAD_ROUTINE(r600_gpu_load_thread, param) +{ + struct r600_common_screen *rscreen = (struct r600_common_screen*)param; + const int period_us = 1000000 / SAMPLES_PER_SEC; + int sleep_us = period_us; + int64_t cur_time, last_time = os_time_get(); + + while (!p_atomic_read(&rscreen->gpu_load_stop_thread)) { + if (sleep_us) + os_time_sleep(sleep_us); + + /* Make sure we sleep the ideal amount of time to match + * the expected frequency. */ + cur_time = os_time_get(); + + if (os_time_timeout(last_time, last_time + period_us, + cur_time)) + sleep_us = MAX2(sleep_us - 1, 1); + else + sleep_us += 1; + + /*printf("Hz: %.1f\n", 1000000.0 / (cur_time - last_time));*/ + last_time = cur_time; + + /* Update the counters. */ + if (r600_is_gpu_busy(rscreen)) + p_atomic_inc(&rscreen->gpu_load_counter_busy); + else + p_atomic_inc(&rscreen->gpu_load_counter_idle); + } + p_atomic_dec(&rscreen->gpu_load_stop_thread); + return 0; +} + +void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen) +{ + if (!rscreen->gpu_load_thread) + return; + + p_atomic_inc(&rscreen->gpu_load_stop_thread); + pipe_thread_wait(rscreen->gpu_load_thread); + rscreen->gpu_load_thread = 0; +} + +static uint64_t r600_gpu_load_read_counter(struct r600_common_screen *rscreen) +{ + /* Start the thread if needed. */ + if (!rscreen->gpu_load_thread) { + pipe_mutex_lock(rscreen->gpu_load_mutex); + /* Check again inside the mutex. */ + if (!rscreen->gpu_load_thread) + rscreen->gpu_load_thread = + pipe_thread_create(r600_gpu_load_thread, rscreen); + pipe_mutex_unlock(rscreen->gpu_load_mutex); + } + + /* The busy counter is in the lower 32 bits. + * The idle counter is in the upper 32 bits. */ + return p_atomic_read(&rscreen->gpu_load_counter_busy) | + ((uint64_t)p_atomic_read(&rscreen->gpu_load_counter_idle) << 32); +} + +/** + * Just return the counters. + */ +uint64_t r600_gpu_load_begin(struct r600_common_screen *rscreen) +{ + return r600_gpu_load_read_counter(rscreen); +} + +unsigned r600_gpu_load_end(struct r600_common_screen *rscreen, uint64_t begin) +{ + uint64_t end = r600_gpu_load_read_counter(rscreen); + unsigned busy = (end & 0xffffffff) - (begin & 0xffffffff); + unsigned idle = (end >> 32) - (begin >> 32); + + /* Calculate the GPU load. + * + * If no counters have been incremented, return the current load. + * It's for the case when the load is queried faster than + * the counters are updated. + */ + if (idle || busy) + return busy*100 / (busy + idle); + else + return r600_is_gpu_busy(rscreen) ? 100 : 0; +} -- cgit v1.1