From bcfd49e5119a0c315aebf4773e7c50fe282339b2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Wed, 17 Aug 2016 14:24:26 +0200 Subject: gallium/radeon: increase priority for shader binaries Reviewed-by: Bas Nieuwenhuizen --- src/gallium/drivers/radeon/radeon_winsys.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/gallium/drivers/radeon/radeon_winsys.h') diff --git a/src/gallium/drivers/radeon/radeon_winsys.h b/src/gallium/drivers/radeon/radeon_winsys.h index cbab406..f4e3773 100644 --- a/src/gallium/drivers/radeon/radeon_winsys.h +++ b/src/gallium/drivers/radeon/radeon_winsys.h @@ -186,7 +186,6 @@ enum radeon_bo_priority { RADEON_PRIO_SDMA_TEXTURE, RADEON_PRIO_CP_DMA = 12, - RADEON_PRIO_SHADER_BINARY, RADEON_PRIO_CONST_BUFFER = 16, RADEON_PRIO_DESCRIPTORS, @@ -214,6 +213,7 @@ enum radeon_bo_priority { RADEON_PRIO_CMASK = 52, RADEON_PRIO_DCC, RADEON_PRIO_HTILE, + RADEON_PRIO_SHADER_BINARY, /* the hw can't hide instruction cache misses */ RADEON_PRIO_SHADER_RINGS = 56, -- cgit v1.1