From 73a9a1539a85ae8fe22e11b4064105d588597736 Mon Sep 17 00:00:00 2001 From: Fabian Bieler Date: Mon, 10 Mar 2014 17:55:36 +0100 Subject: glsl: lower gl_TessLevel* from float[n] to vecn. Similar to gl_ClipDistance -> gl_ClipDistanceMESA v2: - renamed is_mesa_var to lowered_builtin_array_variable - moved LowerTessLevel into gl_constants - cosmetic changes in lower_tess_level.cpp Reviewed-by: Kenneth Graunke --- src/glsl/Makefile.sources | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/Makefile.sources') diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources index d784a81..b3b84d6 100644 --- a/src/glsl/Makefile.sources +++ b/src/glsl/Makefile.sources @@ -154,6 +154,7 @@ LIBGLSL_FILES = \ lower_packed_varyings.cpp \ lower_named_interface_blocks.cpp \ lower_packing_builtins.cpp \ + lower_tess_level.cpp \ lower_texture_projection.cpp \ lower_variable_index_to_cond_assign.cpp \ lower_vec_index_to_cond_assign.cpp \ -- cgit v1.1