From df61553070319660bd6a74f1ae6b251700dd17db Mon Sep 17 00:00:00 2001 From: Ilia Mirkin Date: Wed, 2 Jul 2014 12:12:51 -0400 Subject: glsl: add support for AMD_vertex_shader_viewport_index Signed-off-by: Ilia Mirkin Reviewed-by: Kenneth Graunke Reviewed-by: Chris Forbes Tested-by: Tobias Droste --- src/glsl/glsl_parser_extras.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/glsl_parser_extras.cpp') diff --git a/src/glsl/glsl_parser_extras.cpp b/src/glsl/glsl_parser_extras.cpp index 0d99339..b327c2b 100644 --- a/src/glsl/glsl_parser_extras.cpp +++ b/src/glsl/glsl_parser_extras.cpp @@ -552,6 +552,7 @@ static const _mesa_glsl_extension _mesa_glsl_supported_extensions[] = { EXT(AMD_shader_stencil_export, true, false, ARB_shader_stencil_export), EXT(AMD_shader_trinary_minmax, true, false, dummy_true), EXT(AMD_vertex_shader_layer, true, false, AMD_vertex_shader_layer), + EXT(AMD_vertex_shader_viewport_index, true, false, AMD_vertex_shader_viewport_index), EXT(EXT_separate_shader_objects, false, true, dummy_true), EXT(EXT_shader_integer_mix, true, true, EXT_shader_integer_mix), EXT(EXT_texture_array, true, false, EXT_texture_array), -- cgit v1.1