From 90be99427a04a36973f9e3d19161065e1c5177b3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Sat, 19 Nov 2011 14:30:13 +0100 Subject: glsl: when cloning a variable, copy the depth layout too This fixes AMD_conservative_depth. Reviewed-by: Kenneth Graunke --- src/glsl/ir_clone.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/glsl/ir_clone.cpp') diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp index e8ac9fb..c63615c 100644 --- a/src/glsl/ir_clone.cpp +++ b/src/glsl/ir_clone.cpp @@ -51,6 +51,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const var->pixel_center_integer = this->pixel_center_integer; var->explicit_location = this->explicit_location; var->has_initializer = this->has_initializer; + var->depth_layout = this->depth_layout; var->num_state_slots = this->num_state_slots; if (this->state_slots) { -- cgit v1.1