From a2af956963b6bc4d29f37485e44c98008d2ef077 Mon Sep 17 00:00:00 2001 From: Fabian Bieler Date: Fri, 7 Mar 2014 10:19:09 +0100 Subject: mesa: add tessellation shader enums Reviewed-by: Jordan Justen Reviewed-by: Matt Turner Reviewed-by: Ian Romanick Reviewed-by: Kenneth Graunke --- src/glsl/shader_enums.h | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'src/glsl/shader_enums.h') diff --git a/src/glsl/shader_enums.h b/src/glsl/shader_enums.h index 79e0f6b..42a30ae 100644 --- a/src/glsl/shader_enums.h +++ b/src/glsl/shader_enums.h @@ -36,9 +36,11 @@ typedef enum { MESA_SHADER_VERTEX = 0, - MESA_SHADER_GEOMETRY = 1, - MESA_SHADER_FRAGMENT = 2, - MESA_SHADER_COMPUTE = 3, + MESA_SHADER_TESS_CTRL = 1, + MESA_SHADER_TESS_EVAL = 2, + MESA_SHADER_GEOMETRY = 3, + MESA_SHADER_FRAGMENT = 4, + MESA_SHADER_COMPUTE = 5, } gl_shader_stage; #define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1) -- cgit v1.1