From 40af76bbaa9e8909d63d8eeab4689ed2dfe1e19c Mon Sep 17 00:00:00 2001
From: Ian Romanick <idr@us.ibm.com>
Date: Fri, 25 Feb 2005 22:46:30 +0000
Subject: Add GLX protocol support for ARB_fragement_program,
 ARB_fragment_program_shadow, ARB_vertex_program, NV_fragment_program,
 NV_fragment_program_option, NV_fragment_program2, NV_vertex_program,
 NV_vertex_program1_1, NV_vertex_program2, NV_vertex_program2_option,
 NV_vertex_program3, and ATI_text_fragment_shader.

---
 src/glx/x11/indirect_vertex_array.h | 2 ++
 1 file changed, 2 insertions(+)

(limited to 'src/glx/x11/indirect_vertex_array.h')

diff --git a/src/glx/x11/indirect_vertex_array.h b/src/glx/x11/indirect_vertex_array.h
index 5eae8a5..caab62b 100644
--- a/src/glx/x11/indirect_vertex_array.h
+++ b/src/glx/x11/indirect_vertex_array.h
@@ -46,6 +46,8 @@ extern GLboolean __glXGetArrayStride( const __GLXattribute * const state,
     GLenum key, unsigned index, GLintptr * dest );
 extern GLboolean __glXGetArrayPointer( const __GLXattribute * const state,
     GLenum key, unsigned index, void ** dest );
+extern GLboolean __glXGetArrayNormalized( const __GLXattribute * const state,
+    GLenum key, unsigned index, GLintptr * dest );
 
 extern void __glXPushArrayState( __GLXattribute * state );
 extern void __glXPopArrayState( __GLXattribute * state );
-- 
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