From 08bc74e69476107e9944932d2fe9dba053b44570 Mon Sep 17 00:00:00 2001 From: Kenneth Graunke Date: Tue, 17 May 2016 03:40:11 -0700 Subject: i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height. Now that we handle flipping and other gl_FragCoord transformations via a uniform, these key fields have no users. This patch actually eliminates the associated recompiles. The Tomb Raider benchmark's minimum FPS increases from ~1 FPS to a reasonable number. Signed-off-by: Kenneth Graunke Reviewed-by: Matt Turner --- src/intel/vulkan/anv_pipeline.c | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/intel/vulkan/anv_pipeline.c') diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c index a9cecd6..d63e50e 100644 --- a/src/intel/vulkan/anv_pipeline.c +++ b/src/intel/vulkan/anv_pipeline.c @@ -272,10 +272,6 @@ populate_wm_prog_key(const struct brw_device_info *devinfo, /* XXX Vulkan doesn't appear to specify */ key->clamp_fragment_color = false; - /* Vulkan always specifies upper-left coordinates */ - key->drawable_height = 0; - key->render_to_fbo = false; - if (extra && extra->color_attachment_count >= 0) { key->nr_color_regions = extra->color_attachment_count; } else { -- cgit v1.1