From 99442bc7b20e4d76a5bdff72821e86a7ff5942ab Mon Sep 17 00:00:00 2001 From: Eric Anholt Date: Sun, 6 Apr 2014 12:08:37 -0700 Subject: i965: Stop setting up a 1:1 "attrib" member in our vertex inputs. It's just the array index, so we can just go look at the array and see which element we are. No significant performance difference (n=140) Reviewed-by: Ian Romanick --- src/mesa/drivers/dri/i965/brw_draw.c | 1 - 1 file changed, 1 deletion(-) (limited to 'src/mesa/drivers/dri/i965/brw_draw.c') diff --git a/src/mesa/drivers/dri/i965/brw_draw.c b/src/mesa/drivers/dri/i965/brw_draw.c index 0c131be..583c7d6 100644 --- a/src/mesa/drivers/dri/i965/brw_draw.c +++ b/src/mesa/drivers/dri/i965/brw_draw.c @@ -291,7 +291,6 @@ static void brw_merge_inputs( struct brw_context *brw, for (i = 0; i < VERT_ATTRIB_MAX; i++) { brw->vb.inputs[i].buffer = -1; brw->vb.inputs[i].glarray = arrays[i]; - brw->vb.inputs[i].attrib = (gl_vert_attrib) i; } } -- cgit v1.1