From 9881eab197c70b85346d682b525b8ea9ed241862 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Wed, 16 Mar 2016 19:31:02 -0700 Subject: i965/fs: Don't constant-fold RCP No shader-db changes on Broadwell Reviewed-by: Matt Turner --- src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp | 15 --------------- 1 file changed, 15 deletions(-) (limited to 'src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp') diff --git a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp index 2616e65..ffab0a8 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_copy_propagation.cpp @@ -654,21 +654,6 @@ fs_visitor::try_constant_propagate(fs_inst *inst, acp_entry *entry) } break; - case SHADER_OPCODE_RCP: - /* The hardware doesn't do math on immediate values - * (because why are you doing that, seriously?), but - * the correct answer is to just constant fold it - * anyway. - */ - assert(i == 0); - if (inst->src[0].f != 0.0f) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = val; - inst->src[0].f = 1.0f / inst->src[0].f; - progress = true; - } - break; - case SHADER_OPCODE_UNTYPED_ATOMIC: case SHADER_OPCODE_UNTYPED_SURFACE_READ: case SHADER_OPCODE_UNTYPED_SURFACE_WRITE: -- cgit v1.1