From aaac8a18904f44e93a2223c93727086358d6a655 Mon Sep 17 00:00:00 2001 From: Jason Ekstrand Date: Mon, 23 Nov 2015 21:39:15 -0800 Subject: i965/vec4: Add support for SHADER_OPCODE_MOV_INDIRECT Reviewed-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/brw_vec4.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/mesa/drivers/dri/i965/brw_vec4.cpp') diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 87b5ff9..e2aa109 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -251,6 +251,7 @@ vec4_instruction::can_do_writemask(const struct brw_device_info *devinfo) case TES_OPCODE_CREATE_INPUT_READ_HEADER: case TES_OPCODE_ADD_INDIRECT_URB_OFFSET: case VEC4_OPCODE_URB_READ: + case SHADER_OPCODE_MOV_INDIRECT: return false; default: /* The MATH instruction on Gen6 only executes in align1 mode, which does -- cgit v1.1