From 74d7ff2efda8e33e097ed6e3f9853fc1c8d45618 Mon Sep 17 00:00:00 2001 From: Samuel Iglesias Gonsalvez Date: Wed, 9 Jul 2014 13:19:34 +0200 Subject: i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_shader_layered Geometry shaders was the only thing we needed to enable GLSL 1.50 and OpenGL 3.2 in gen6. v2: Layered clears do not work properly in gen6 with OpenGL 3.2. Kenneth and Jordan realized that for this to work we also need GL_AMD_vertex_shader_layered (which requires OpenGL 3.2, so it could not be enabled before this patch), so we agreed to enable this together with OpenGL 3.2 in this patch. Signed-off-by: Samuel Iglesias Gonsalvez Reviewed-by: Matt Turner Reviewed-by: Jordan Justen Acked-by: Kenneth Graunke --- src/mesa/drivers/dri/i965/intel_screen.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/mesa/drivers/dri/i965/intel_screen.c') diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index db7feb2..8070e97 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -1275,7 +1275,7 @@ set_max_gl_versions(struct intel_screen *screen) psp->max_gl_es2_version = 30; break; case 6: - psp->max_gl_core_version = 31; + psp->max_gl_core_version = 32; psp->max_gl_compat_version = 30; psp->max_gl_es1_version = 11; psp->max_gl_es2_version = 30; -- cgit v1.1