From f93f95928d39b13e6c263b480b3e4bfdfa218df8 Mon Sep 17 00:00:00 2001 From: Laura Ekstrand Date: Thu, 29 Jan 2015 13:15:37 -0800 Subject: main: Add entry point for CheckNamedFramebufferStatus. MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit [Fredrik: - Retain the debugging code in CheckFramebufferStatus. - Whitespace fixes.] Reviewed-by: Fredrik Höglund Signed-off-by: Fredrik Höglund --- src/mesa/main/fbobject.c | 79 +++++++++++++++++++++++++++++++++++++++--------- 1 file changed, 64 insertions(+), 15 deletions(-) (limited to 'src/mesa/main/fbobject.c') diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 4da77a3..ad7a85c 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -2499,24 +2499,12 @@ _mesa_CreateFramebuffers(GLsizei n, GLuint *framebuffers) } -GLenum GLAPIENTRY -_mesa_CheckFramebufferStatus(GLenum target) +GLenum +_mesa_check_framebuffer_status(struct gl_context *ctx, + struct gl_framebuffer *buffer) { - struct gl_framebuffer *buffer; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); - if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug(ctx, "glCheckFramebufferStatus(%s)\n", - _mesa_lookup_enum_by_nr(target)); - - buffer = get_framebuffer_target(ctx, target); - if (!buffer) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCheckFramebufferStatus(target)"); - return 0; - } - if (_mesa_is_winsys_fbo(buffer)) { /* EGL_KHR_surfaceless_context allows the winsys FBO to be incomplete. */ if (buffer != &IncompleteFramebuffer) { @@ -2536,6 +2524,67 @@ _mesa_CheckFramebufferStatus(GLenum target) } +GLenum GLAPIENTRY +_mesa_CheckFramebufferStatus(GLenum target) +{ + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glCheckFramebufferStatus(%s)\n", + _mesa_lookup_enum_by_nr(target)); + + fb = get_framebuffer_target(ctx, target); + if (!fb) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glCheckFramebufferStatus(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return 0; + } + + return _mesa_check_framebuffer_status(ctx, fb); +} + + +GLenum GLAPIENTRY +_mesa_CheckNamedFramebufferStatus(GLuint framebuffer, GLenum target) +{ + struct gl_framebuffer *fb; + GET_CURRENT_CONTEXT(ctx); + + /* Validate the target (for conformance's sake) and grab a reference to the + * default framebuffer in case framebuffer = 0. + * Section 9.4 Framebuffer Completeness of the OpenGL 4.5 core spec + * (30.10.2014, PDF page 336) says: + * "If framebuffer is zero, then the status of the default read or + * draw framebuffer (as determined by target) is returned." + */ + switch (target) { + case GL_DRAW_FRAMEBUFFER: + case GL_FRAMEBUFFER: + fb = ctx->WinSysDrawBuffer; + break; + case GL_READ_FRAMEBUFFER: + fb = ctx->WinSysReadBuffer; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glCheckNamedFramebufferStatus(invalid target %s)", + _mesa_lookup_enum_by_nr(target)); + return 0; + } + + if (framebuffer) { + fb = _mesa_lookup_framebuffer_err(ctx, framebuffer, + "glCheckNamedFramebufferStatus"); + if (!fb) + return 0; + } + + return _mesa_check_framebuffer_status(ctx, fb); +} + + /** * Replicate the src attachment point. Used by framebuffer_texture() when * the same texture is attached at GL_DEPTH_ATTACHMENT and -- cgit v1.1