From fbd8f212c3866ec98c1d8c9d3db3ddb7e7c479a5 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Thu, 11 Nov 1999 01:22:25 +0000 Subject: first big check-in of new Mesa 3.3 code --- src/mesa/main/varray.c | 188 +++++++++++++++++++++++-------------------------- 1 file changed, 90 insertions(+), 98 deletions(-) (limited to 'src/mesa/main/varray.c') diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index bf7053c..8fcc63b 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,4 +1,4 @@ -/* $Id: varray.c,v 1.13 1999/11/09 17:26:15 keithw Exp $ */ +/* $Id: varray.c,v 1.14 1999/11/11 01:22:28 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -27,15 +27,8 @@ #ifdef PC_HEADER #include "all.h" #else -#ifndef XFree86Server -#include -#include -#include -#else -#include "GL/xf86glx.h" -#endif +#include "glheader.h" #include "context.h" -#include "api.h" #include "cva.h" #include "enable.h" #include "enums.h" @@ -54,24 +47,14 @@ #include "vbindirect.h" #include "vbxform.h" #include "xform.h" -#ifdef XFree86Server -#include "GL/xf86glx.h" -#endif #endif -#if defined(GLX_DIRECT_RENDERING) && !defined(XFree86Server) && !defined(GLX_USE_DLOPEN) -#define NEED_MESA_FUNCS_WRAPPED -#include "mesa_api.h" -#endif -void GLAPIENTRY glVertexPointer(CTX_ARG GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr ) +void +_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; + GET_CURRENT_CONTEXT(ctx); if (size<2 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); @@ -120,13 +103,10 @@ void GLAPIENTRY glVertexPointer(CTX_ARG GLint size, GLenum type, GLsizei stride, -void GLAPIENTRY glNormalPointer(CTX_ARG GLenum type, GLsizei stride, - const GLvoid *ptr ) +void +_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; + GET_CURRENT_CONTEXT(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); @@ -172,13 +152,11 @@ void GLAPIENTRY glNormalPointer(CTX_ARG GLenum type, GLsizei stride, -void GLAPIENTRY glColorPointer(CTX_ARG GLint size, GLenum type, GLsizei stride, - const GLvoid *ptr ) +void +_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; + GET_CURRENT_CONTEXT(ctx); + if (size<3 || size>4) { gl_error( ctx, GL_INVALID_VALUE, "glColorPointer(size)" ); return; @@ -237,13 +215,10 @@ void GLAPIENTRY glColorPointer(CTX_ARG GLint size, GLenum type, GLsizei stride, -void GLAPIENTRY glIndexPointer(CTX_ARG GLenum type, GLsizei stride, - const GLvoid *ptr ) +void +_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; + GET_CURRENT_CONTEXT(ctx); if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); @@ -284,16 +259,12 @@ void GLAPIENTRY glIndexPointer(CTX_ARG GLenum type, GLsizei stride, -void GLAPIENTRY glTexCoordPointer(CTX_ARG GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr ) +void +_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { + GET_CURRENT_CONTEXT(ctx); GLuint texUnit; - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; - texUnit = ctx->Array.ActiveTexture; if (size<1 || size>4) { @@ -346,14 +317,11 @@ void GLAPIENTRY glTexCoordPointer(CTX_ARG GLint size, GLenum type, -void GLAPIENTRY glEdgeFlagPointer(CTX_ARG GLsizei stride, const void *vptr ) +void +_mesa_EdgeFlagPointer(GLsizei stride, const void *vptr) { + GET_CURRENT_CONTEXT(ctx); const GLboolean *ptr = (GLboolean *)vptr; - - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; if (stride<0) { gl_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); @@ -470,8 +438,42 @@ void gl_exec_array_elements( GLcontext *ctx, struct immediate *IM, -void gl_DrawArrays( GLcontext *ctx, GLenum mode, GLint start, GLsizei count ) +/* Enough funny business going on in here it might be quicker to use a + * function pointer. + */ +#define ARRAY_ELT( IM, i ) \ +{ \ + GLuint count = IM->Count; \ + IM->Elt[count] = i; \ + IM->Flag[count] = ((IM->Flag[count] & IM->ArrayAndFlags) | \ + VERT_ELT); \ + IM->FlushElt |= IM->ArrayEltFlush; \ + IM->Count = count += IM->ArrayIncr; \ + if (count == VB_MAX) \ + IM->maybe_transform_vb( IM ); \ +} + + +void +_mesa_ArrayElement( GLint i ) +{ + GET_IMMEDIATE; + ARRAY_ELT( IM, i ); +} + + +void gl_ArrayElement( GLcontext *CC, GLint i ) +{ + struct immediate *im = CC->input; + ARRAY_ELT( im, i ); +} + + + +void +_mesa_DrawArrays(GLenum mode, GLint start, GLsizei count) { + GET_CURRENT_CONTEXT(ctx); struct vertex_buffer *VB = ctx->VB; GLint i; @@ -781,16 +783,13 @@ static GLuint natural_stride[0x10] = 0 /* f */ }; -void GLAPIENTRY glDrawElements(CTX_ARG GLenum mode, GLsizei count, - GLenum type, const GLvoid *indices ) + +void +_mesa_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { - GLcontext *ctx; + GET_CURRENT_CONTEXT(ctx); struct gl_cva *cva; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; - cva = &ctx->CVA; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glDrawElements"); @@ -900,10 +899,10 @@ void GLAPIENTRY glDrawElements(CTX_ARG GLenum mode, GLsizei count, -void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride, - const GLvoid *pointer ) +void +_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) { - GLcontext *ctx; + GET_CURRENT_CONTEXT(ctx); GLboolean tflag, cflag, nflag; /* enable/disable flags */ GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */ @@ -913,11 +912,6 @@ void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride, GLint c, f; GLint coordUnitSave; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; - - f = sizeof(GLfloat); c = f * ((4*sizeof(GLubyte) + (f-1)) / f); @@ -1041,8 +1035,8 @@ void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride, stride = defstride; } - gl_DisableClientState( ctx, GL_EDGE_FLAG_ARRAY ); - gl_DisableClientState( ctx, GL_INDEX_ARRAY ); + _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY ); + _mesa_DisableClientState( GL_INDEX_ARRAY ); /* Texcoords */ coordUnitSave = ctx->Array.ActiveTexture; @@ -1050,63 +1044,61 @@ void GLAPIENTRY glInterleavedArrays(CTX_ARG GLenum format, GLsizei stride, GLint i; GLint factor = ctx->Array.TexCoordInterleaveFactor; for (i = 0; i < factor; i++) { - gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) ); - gl_EnableClientState( ctx, GL_TEXTURE_COORD_ARRAY ); - glTexCoordPointer(CTX_PRM tcomps, GL_FLOAT, stride, + _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); + _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); + glTexCoordPointer( tcomps, GL_FLOAT, stride, (GLubyte *) pointer + i * coffset ); } for (i = factor; i < ctx->Const.MaxTextureUnits; i++) { - gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) ); - gl_DisableClientState( ctx, GL_TEXTURE_COORD_ARRAY ); + _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); + _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } } else { GLint i; for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { - gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + i) ); - gl_DisableClientState( ctx, GL_TEXTURE_COORD_ARRAY ); + _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); + _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } } /* Restore texture coordinate unit index */ - gl_ClientActiveTexture( ctx, (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) ); + _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) ); /* Color */ if (cflag) { - gl_EnableClientState( ctx, GL_COLOR_ARRAY ); - glColorPointer(CTX_PRM ccomps, ctype, stride, + _mesa_EnableClientState( GL_COLOR_ARRAY ); + glColorPointer( ccomps, ctype, stride, (GLubyte*) pointer + coffset ); } else { - gl_DisableClientState( ctx, GL_COLOR_ARRAY ); + _mesa_DisableClientState( GL_COLOR_ARRAY ); } /* Normals */ if (nflag) { - gl_EnableClientState( ctx, GL_NORMAL_ARRAY ); - glNormalPointer(CTX_PRM GL_FLOAT, stride, + _mesa_EnableClientState( GL_NORMAL_ARRAY ); + glNormalPointer( GL_FLOAT, stride, (GLubyte*) pointer + noffset ); } else { - gl_DisableClientState( ctx, GL_NORMAL_ARRAY ); + _mesa_DisableClientState( GL_NORMAL_ARRAY ); } - gl_EnableClientState( ctx, GL_VERTEX_ARRAY ); - glVertexPointer(CTX_PRM vcomps, GL_FLOAT, stride, + _mesa_EnableClientState( GL_VERTEX_ARRAY ); + glVertexPointer( vcomps, GL_FLOAT, stride, (GLubyte *) pointer + voffset ); } -void GLAPIENTRY glDrawRangeElements(CTX_ARG GLenum mode, GLuint start, - GLuint end, GLsizei count, - GLenum type, const GLvoid *indices ) +void +_mesa_DrawRangeElements(GLenum mode, GLuint start, + GLuint end, GLsizei count, + GLenum type, const GLvoid *indices) { - GLcontext *ctx; - GET_CONTEXT; - CHECK_CONTEXT; - ctx = CC; + GET_CURRENT_CONTEXT(ctx); if (end < start) { gl_error(ctx, GL_INVALID_VALUE, "glDrawRangeElements( end < start )"); @@ -1114,11 +1106,11 @@ void GLAPIENTRY glDrawRangeElements(CTX_ARG GLenum mode, GLuint start, } if (!ctx->Array.LockCount && 2*count > (GLint) 3*(end-start)) { - glLockArraysEXT(CTX_PRM start, end ); - glDrawElements(CTX_PRM mode, count, type, indices ); - glUnlockArraysEXT(CTX_VPRM ); + glLockArraysEXT( start, end ); + glDrawElements( mode, count, type, indices ); + glUnlockArraysEXT(); } else { - glDrawElements(CTX_PRM mode, count, type, indices ); + glDrawElements( mode, count, type, indices ); } } -- cgit v1.1