From 51c0c71811508b6658e0d5dcff8426b618322a73 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sat, 28 Apr 2001 08:39:17 +0000 Subject: Support for floating point color representation in tnl module. --- src/mesa/tnl/t_vb_render.c | 23 +---------------------- 1 file changed, 1 insertion(+), 22 deletions(-) (limited to 'src/mesa/tnl/t_vb_render.c') diff --git a/src/mesa/tnl/t_vb_render.c b/src/mesa/tnl/t_vb_render.c index a71ed8d..fc4fb95 100644 --- a/src/mesa/tnl/t_vb_render.c +++ b/src/mesa/tnl/t_vb_render.c @@ -1,4 +1,4 @@ -/* $Id: t_vb_render.c,v 1.18 2001/04/26 14:53:48 keithw Exp $ */ +/* $Id: t_vb_render.c,v 1.19 2001/04/28 08:39:18 keithw Exp $ */ /* * Mesa 3-D graphics library @@ -79,27 +79,6 @@ */ #endif -#define LINTERP_SZ( t, vec, to, a, b, sz ) \ -do { \ - switch (sz) { \ - case 2: vec[to][2] = 0.0; \ - case 3: vec[to][3] = 1.0; \ - } \ - switch (sz) { \ - case 4: vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \ - case 3: vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \ - case 2: vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \ - vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \ - } \ -} while(0) - -#define LINTERP_4F( t, vec, to, a, b, sz ) \ -do { \ - vec[to][3] = LINTERP( t, vec[a][3], vec[b][3] ); \ - vec[to][2] = LINTERP( t, vec[a][2], vec[b][2] ); \ - vec[to][1] = LINTERP( t, vec[a][1], vec[b][1] ); \ - vec[to][0] = LINTERP( t, vec[a][0], vec[b][0] ); \ -} while (0) #define W(i) coord[i][3] #define Z(i) coord[i][2] -- cgit v1.1