#if 0 #define GL_MANGLE_C1 "DO NOT EDIT!!! - TO REGENERATE from gl.h, EXECUTE THIS FILE IN SHELL (/bin/sh) and save the output" #define GL_MANGLE_C2 "This file is used to create GL function protypes and aliases for the function names" files="gl.h glext.h" #define GL_MANGLE_C3 "get regeneration header - copy everything in this file above the 'REGENERATE_TO_END' line" awk '!done; /^\/\*REGENERATE_TO_END/ {done=1}' $0 echo "" #define GL_MANGLE_C4 get aliases grep '^GLAPI' $files | sed -e 's/.*ENTRY gl\([^( ]*\).*$/#define gl\1 MANGLE(\1)/' | sort | uniq echo "" echo "#endif /* GL_MANGLE_H */" exit #endif /* REGENERATION */ /* * If you compile Mesa with USE_MGL_NAMESPACE defined then you can link * your application both with OpenGL and Mesa. The Mesa functions will * be redefined so they are prefixed with "mgl" instead of "gl". * Mgl contributed by Randy Frank (rfrank@rsinc.com) * Regneration code contributed by Ray Tice (rayt@ma.ultra.net) */ #ifndef GL_MANGLE_H #define GL_MANGLE_H #ifndef MANGLE #define MANGLE(x) mgl##x #endif /*MANGLE*/ /*REGENERATE_TO_END-----------ALL LINES BELOW HERE GET REPLACED ON REGENERATION */ #define glAccum MANGLE(Accum) #define glAccumxOES MANGLE(AccumxOES) #define glActiveProgramEXT MANGLE(ActiveProgramEXT) #define glActiveShaderProgram MANGLE(ActiveShaderProgram) #define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT) #define glActiveTextureARB MANGLE(ActiveTextureARB) #define glActiveTexture MANGLE(ActiveTexture) #define glActiveVaryingNV MANGLE(ActiveVaryingNV) #define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI) #define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI) #define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI) #define glAlphaFunc MANGLE(AlphaFunc) #define glAlphaFuncxOES MANGLE(AlphaFuncxOES) #define glApplyTextureEXT MANGLE(ApplyTextureEXT) #define glAreProgramsResidentNV MANGLE(AreProgramsResidentNV) #define glAreTexturesResidentEXT MANGLE(AreTexturesResidentEXT) #define glAreTexturesResident MANGLE(AreTexturesResident) #define glArrayElementEXT MANGLE(ArrayElementEXT) #define glArrayElement MANGLE(ArrayElement) #define glArrayObjectATI MANGLE(ArrayObjectATI) #define glAsyncMarkerSGIX MANGLE(AsyncMarkerSGIX) #define glAttachObjectARB MANGLE(AttachObjectARB) #define glAttachShader MANGLE(AttachShader) #define glBeginConditionalRender MANGLE(BeginConditionalRender) #define glBeginConditionalRenderNV MANGLE(BeginConditionalRenderNV) #define glBeginConditionalRenderNVX MANGLE(BeginConditionalRenderNVX) #define glBeginFragmentShaderATI MANGLE(BeginFragmentShaderATI) #define glBegin MANGLE(Begin) #define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV) #define glBeginPerfMonitorAMD MANGLE(BeginPerfMonitorAMD) #define glBeginPerfQueryINTEL MANGLE(BeginPerfQueryINTEL) #define glBeginQueryARB MANGLE(BeginQueryARB) #define glBeginQueryIndexed MANGLE(BeginQueryIndexed) #define glBeginQuery MANGLE(BeginQuery) #define glBeginTransformFeedbackEXT MANGLE(BeginTransformFeedbackEXT) #define glBeginTransformFeedback MANGLE(BeginTransformFeedback) #define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV) #define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT) #define glBeginVideoCaptureNV MANGLE(BeginVideoCaptureNV) #define glBindAttribLocationARB MANGLE(BindAttribLocationARB) #define glBindAttribLocation MANGLE(BindAttribLocation) #define glBindBufferARB MANGLE(BindBufferARB) #define glBindBufferBaseEXT MANGLE(BindBufferBaseEXT) #define glBindBufferBase MANGLE(BindBufferBase) #define glBindBufferBaseNV MANGLE(BindBufferBaseNV) #define glBindBuffer MANGLE(BindBuffer) #define glBindBufferOffsetEXT MANGLE(BindBufferOffsetEXT) #define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV) #define glBindBufferRangeEXT MANGLE(BindBufferRangeEXT) #define glBindBufferRange MANGLE(BindBufferRange) #define glBindBufferRangeNV MANGLE(BindBufferRangeNV) #define glBindBuffersBase MANGLE(BindBuffersBase) #define glBindBuffersRange MANGLE(BindBuffersRange) #define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT) #define glBindFragDataLocationIndexed MANGLE(BindFragDataLocationIndexed) #define glBindFragDataLocation MANGLE(BindFragDataLocation) #define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI) #define glBindFramebufferEXT MANGLE(BindFramebufferEXT) #define glBindFramebuffer MANGLE(BindFramebuffer) #define glBindImageTextureEXT MANGLE(BindImageTextureEXT) #define glBindImageTexture MANGLE(BindImageTexture) #define glBindImageTextures MANGLE(BindImageTextures) #define glBindLightParameterEXT MANGLE(BindLightParameterEXT) #define glBindMaterialParameterEXT MANGLE(BindMaterialParameterEXT) #define glBindMultiTextureEXT MANGLE(BindMultiTextureEXT) #define glBindParameterEXT MANGLE(BindParameterEXT) #define glBindProgramARB MANGLE(BindProgramARB) #define glBindProgramNV MANGLE(BindProgramNV) #define glBindProgramPipeline MANGLE(BindProgramPipeline) #define glBindRenderbufferEXT MANGLE(BindRenderbufferEXT) #define glBindRenderbuffer MANGLE(BindRenderbuffer) #define glBindSampler MANGLE(BindSampler) #define glBindSamplers MANGLE(BindSamplers) #define glBindTexGenParameterEXT MANGLE(BindTexGenParameterEXT) #define glBindTextureEXT MANGLE(BindTextureEXT) #define glBindTexture MANGLE(BindTexture) #define glBindTextures MANGLE(BindTextures) #define glBindTextureUnit MANGLE(BindTextureUnit) #define glBindTextureUnitParameterEXT MANGLE(BindTextureUnitParameterEXT) #define glBindTransformFeedback MANGLE(BindTransformFeedback) #define glBindTransformFeedbackNV MANGLE(BindTransformFeedbackNV) #define glBindVertexArrayAPPLE MANGLE(BindVertexArrayAPPLE) #define glBindVertexArray MANGLE(BindVertexArray) #define glBindVertexBuffer MANGLE(BindVertexBuffer) #define glBindVertexBuffers MANGLE(BindVertexBuffers) #define glBindVertexShaderEXT MANGLE(BindVertexShaderEXT) #define glBindVideoCaptureStreamBufferNV MANGLE(BindVideoCaptureStreamBufferNV) #define glBindVideoCaptureStreamTextureNV MANGLE(BindVideoCaptureStreamTextureNV) #define glBinormal3bEXT MANGLE(Binormal3bEXT) #define glBinormal3bvEXT MANGLE(Binormal3bvEXT) #define glBinormal3dEXT MANGLE(Binormal3dEXT) #define glBinormal3dvEXT MANGLE(Binormal3dvEXT) #define glBinormal3fEXT MANGLE(Binormal3fEXT) #define glBinormal3fvEXT MANGLE(Binormal3fvEXT) #define glBinormal3iEXT MANGLE(Binormal3iEXT) #define glBinormal3ivEXT MANGLE(Binormal3ivEXT) #define glBinormal3sEXT MANGLE(Binormal3sEXT) #define glBinormal3svEXT MANGLE(Binormal3svEXT) #define glBinormalPointerEXT MANGLE(BinormalPointerEXT) #define glBitmap MANGLE(Bitmap) #define glBitmapxOES MANGLE(BitmapxOES) #define glBlendBarrierKHR MANGLE(BlendBarrierKHR) #define glBlendBarrierNV MANGLE(BlendBarrierNV) #define glBlendColorEXT MANGLE(BlendColorEXT) #define glBlendColor MANGLE(BlendColor) #define glBlendColorxOES MANGLE(BlendColorxOES) #define glBlendEquationEXT MANGLE(BlendEquationEXT) #define glBlendEquationiARB MANGLE(BlendEquationiARB) #define glBlendEquationi MANGLE(BlendEquationi) #define glBlendEquationIndexedAMD MANGLE(BlendEquationIndexedAMD) #define glBlendEquation MANGLE(BlendEquation) #define glBlendEquationSeparateATI MANGLE(BlendEquationSeparateATI) #define glBlendEquationSeparateEXT MANGLE(BlendEquationSeparateEXT) #define glBlendEquationSeparateiARB MANGLE(BlendEquationSeparateiARB) #define glBlendEquationSeparatei MANGLE(BlendEquationSeparatei) #define glBlendEquationSeparateIndexedAMD MANGLE(BlendEquationSeparateIndexedAMD) #define glBlendEquationSeparate MANGLE(BlendEquationSeparate) #define glBlendFunciARB MANGLE(BlendFunciARB) #define glBlendFunci MANGLE(BlendFunci) #define glBlendFuncIndexedAMD MANGLE(BlendFuncIndexedAMD) #define glBlendFunc MANGLE(BlendFunc) #define glBlendFuncSeparateEXT MANGLE(BlendFuncSeparateEXT) #define glBlendFuncSeparateiARB MANGLE(BlendFuncSeparateiARB) #define glBlendFuncSeparatei MANGLE(BlendFuncSeparatei) #define glBlendFuncSeparateIndexedAMD MANGLE(BlendFuncSeparateIndexedAMD) #define glBlendFuncSeparateINGR MANGLE(BlendFuncSeparateINGR) #define glBlendFuncSeparate MANGLE(BlendFuncSeparate) #define glBlendParameteriNV MANGLE(BlendParameteriNV) #define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT) #define glBlitFramebuffer MANGLE(BlitFramebuffer) #define glBlitNamedFramebuffer MANGLE(BlitNamedFramebuffer) #define glBufferAddressRangeNV MANGLE(BufferAddressRangeNV) #define glBufferDataARB MANGLE(BufferDataARB) #define glBufferData MANGLE(BufferData) #define glBufferPageCommitmentARB MANGLE(BufferPageCommitmentARB) #define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE) #define glBufferStorage MANGLE(BufferStorage) #define glBufferSubDataARB MANGLE(BufferSubDataARB) #define glBufferSubData MANGLE(BufferSubData) #define glCallList MANGLE(CallList) #define glCallLists MANGLE(CallLists) #define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT) #define glCheckFramebufferStatus MANGLE(CheckFramebufferStatus) #define glCheckNamedFramebufferStatusEXT MANGLE(CheckNamedFramebufferStatusEXT) #define glCheckNamedFramebufferStatus MANGLE(CheckNamedFramebufferStatus) #define glClampColorARB MANGLE(ClampColorARB) #define glClampColor MANGLE(ClampColor) #define glClearAccum MANGLE(ClearAccum) #define glClearAccumxOES MANGLE(ClearAccumxOES) #define glClearBufferData MANGLE(ClearBufferData) #define glClearBufferfi MANGLE(ClearBufferfi) #define glClearBufferfv MANGLE(ClearBufferfv) #define glClearBufferiv MANGLE(ClearBufferiv) #define glClearBufferSubData MANGLE(ClearBufferSubData) #define glClearBufferuiv MANGLE(ClearBufferuiv) #define glClearColorIiEXT MANGLE(ClearColorIiEXT) #define glClearColorIuiEXT MANGLE(ClearColorIuiEXT) #define glClearColor MANGLE(ClearColor) #define glClearColorxOES MANGLE(ClearColorxOES) #define glClearDepthdNV MANGLE(ClearDepthdNV) #define glClearDepthf MANGLE(ClearDepthf) #define glClearDepthfOES MANGLE(ClearDepthfOES) #define glClearDepth MANGLE(ClearDepth) #define glClearDepthxOES MANGLE(ClearDepthxOES) #define glClearIndex MANGLE(ClearIndex) #define glClear MANGLE(Clear) #define glClearNamedBufferDataEXT MANGLE(ClearNamedBufferDataEXT) #define glClearNamedBufferData MANGLE(ClearNamedBufferData) #define glClearNamedBufferSubDataEXT MANGLE(ClearNamedBufferSubDataEXT) #define glClearNamedBufferSubData MANGLE(ClearNamedBufferSubData) #define glClearNamedFramebufferfi MANGLE(ClearNamedFramebufferfi) #define glClearNamedFramebufferfv MANGLE(ClearNamedFramebufferfv) #define glClearNamedFramebufferiv MANGLE(ClearNamedFramebufferiv) #define glClearNamedFramebufferuiv MANGLE(ClearNamedFramebufferuiv) #define glClearStencil MANGLE(ClearStencil) #define glClearTexImage MANGLE(ClearTexImage) #define glClearTexSubImage MANGLE(ClearTexSubImage) #define glClientActiveTextureARB MANGLE(ClientActiveTextureARB) #define glClientActiveTexture MANGLE(ClientActiveTexture) #define glClientActiveVertexStreamATI MANGLE(ClientActiveVertexStreamATI) #define glClientAttribDefaultEXT MANGLE(ClientAttribDefaultEXT) #define glClientWaitSync MANGLE(ClientWaitSync) #define glClipControl MANGLE(ClipControl) #define glClipPlanefOES MANGLE(ClipPlanefOES) #define glClipPlane MANGLE(ClipPlane) #define glClipPlanexOES MANGLE(ClipPlanexOES) #define glColor3b MANGLE(Color3b) #define glColor3bv MANGLE(Color3bv) #define glColor3d MANGLE(Color3d) #define glColor3dv MANGLE(Color3dv) #define glColor3f MANGLE(Color3f) #define glColor3fVertex3fSUN MANGLE(Color3fVertex3fSUN) #define glColor3fVertex3fvSUN MANGLE(Color3fVertex3fvSUN) #define glColor3fv MANGLE(Color3fv) #define glColor3hNV MANGLE(Color3hNV) #define glColor3hvNV MANGLE(Color3hvNV) #define glColor3i MANGLE(Color3i) #define glColor3iv MANGLE(Color3iv) #define glColor3s MANGLE(Color3s) #define glColor3sv MANGLE(Color3sv) #define glColor3ub MANGLE(Color3ub) #define glColor3ubv MANGLE(Color3ubv) #define glColor3ui MANGLE(Color3ui) #define glColor3uiv MANGLE(Color3uiv) #define glColor3us MANGLE(Color3us) #define glColor3usv MANGLE(Color3usv) #define glColor3xOES MANGLE(Color3xOES) #define glColor3xvOES MANGLE(Color3xvOES) #define glColor4b MANGLE(Color4b) #define glColor4bv MANGLE(Color4bv) #define glColor4d MANGLE(Color4d) #define glColor4dv MANGLE(Color4dv) #define glColor4f MANGLE(Color4f) #define glColor4fNormal3fVertex3fSUN MANGLE(Color4fNormal3fVertex3fSUN) #define glColor4fNormal3fVertex3fvSUN MANGLE(Color4fNormal3fVertex3fvSUN) #define glColor4fv MANGLE(Color4fv) #define glColor4hNV MANGLE(Color4hNV) #define glColor4hvNV MANGLE(Color4hvNV) #define glColor4i MANGLE(Color4i) #define glColor4iv MANGLE(Color4iv) #define glColor4s MANGLE(Color4s) #define glColor4sv MANGLE(Color4sv) #define glColor4ub MANGLE(Color4ub) #define glColor4ubVertex2fSUN MANGLE(Color4ubVertex2fSUN) #define glColor4ubVertex2fvSUN MANGLE(Color4ubVertex2fvSUN) #define glColor4ubVertex3fSUN MANGLE(Color4ubVertex3fSUN) #define glColor4ubVertex3fvSUN MANGLE(Color4ubVertex3fvSUN) #define glColor4ubv MANGLE(Color4ubv) #define glColor4ui MANGLE(Color4ui) #define glColor4uiv MANGLE(Color4uiv) #define glColor4us MANGLE(Color4us) #define glColor4usv MANGLE(Color4usv) #define glColor4xOES MANGLE(Color4xOES) #define glColor4xvOES MANGLE(Color4xvOES) #define glColorFormatNV MANGLE(ColorFormatNV) #define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI) #define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI) #define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI) #define glColorMaski MANGLE(ColorMaski) #define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT) #define glColorMask MANGLE(ColorMask) #define glColorMaterial MANGLE(ColorMaterial) #define glColorP3ui MANGLE(ColorP3ui) #define glColorP3uiv MANGLE(ColorP3uiv) #define glColorP4ui MANGLE(ColorP4ui) #define glColorP4uiv MANGLE(ColorP4uiv) #define glColorPointerEXT MANGLE(ColorPointerEXT) #define glColorPointerListIBM MANGLE(ColorPointerListIBM) #define glColorPointer MANGLE(ColorPointer) #define glColorPointervINTEL MANGLE(ColorPointervINTEL) #define glColorSubTableEXT MANGLE(ColorSubTableEXT) #define glColorSubTable MANGLE(ColorSubTable) #define glColorTableEXT MANGLE(ColorTableEXT) #define glColorTable MANGLE(ColorTable) #define glColorTableParameterfv MANGLE(ColorTableParameterfv) #define glColorTableParameterfvSGI MANGLE(ColorTableParameterfvSGI) #define glColorTableParameteriv MANGLE(ColorTableParameteriv) #define glColorTableParameterivSGI MANGLE(ColorTableParameterivSGI) #define glColorTableSGI MANGLE(ColorTableSGI) #define glCombinerInputNV MANGLE(CombinerInputNV) #define glCombinerOutputNV MANGLE(CombinerOutputNV) #define glCombinerParameterfNV MANGLE(CombinerParameterfNV) #define glCombinerParameterfvNV MANGLE(CombinerParameterfvNV) #define glCombinerParameteriNV MANGLE(CombinerParameteriNV) #define glCombinerParameterivNV MANGLE(CombinerParameterivNV) #define glCombinerStageParameterfvNV MANGLE(CombinerStageParameterfvNV) #define glCompileShaderARB MANGLE(CompileShaderARB) #define glCompileShaderIncludeARB MANGLE(CompileShaderIncludeARB) #define glCompileShader MANGLE(CompileShader) #define glCompressedMultiTexImage1DEXT MANGLE(CompressedMultiTexImage1DEXT) #define glCompressedMultiTexImage2DEXT MANGLE(CompressedMultiTexImage2DEXT) #define glCompressedMultiTexImage3DEXT MANGLE(CompressedMultiTexImage3DEXT) #define glCompressedMultiTexSubImage1DEXT MANGLE(CompressedMultiTexSubImage1DEXT) #define glCompressedMultiTexSubImage2DEXT MANGLE(CompressedMultiTexSubImage2DEXT) #define glCompressedMultiTexSubImage3DEXT MANGLE(CompressedMultiTexSubImage3DEXT) #define glCompressedTexImage1DARB MANGLE(CompressedTexImage1DARB) #define glCompressedTexImage1D MANGLE(CompressedTexImage1D) #define glCompressedTexImage2DARB MANGLE(CompressedTexImage2DARB) #define glCompressedTexImage2D MANGLE(CompressedTexImage2D) #define glCompressedTexImage3DARB MANGLE(CompressedTexImage3DARB) #define glCompressedTexImage3D MANGLE(CompressedTexImage3D) #define glCompressedTexSubImage1DARB MANGLE(CompressedTexSubImage1DARB) #define glCompressedTexSubImage1D MANGLE(CompressedTexSubImage1D) #define glCompressedTexSubImage2DARB MANGLE(CompressedTexSubImage2DARB) #define glCompressedTexSubImage2D MANGLE(CompressedTexSubImage2D) #define glCompressedTexSubImage3DARB MANGLE(CompressedTexSubImage3DARB) #define glCompressedTexSubImage3D MANGLE(CompressedTexSubImage3D) #define glCompressedTextureImage1DEXT MANGLE(CompressedTextureImage1DEXT) #define glCompressedTextureImage2DEXT MANGLE(CompressedTextureImage2DEXT) #define glCompressedTextureImage3DEXT MANGLE(CompressedTextureImage3DEXT) #define glCompressedTextureSubImage1DEXT MANGLE(CompressedTextureSubImage1DEXT) #define glCompressedTextureSubImage1D MANGLE(CompressedTextureSubImage1D) #define glCompressedTextureSubImage2DEXT MANGLE(CompressedTextureSubImage2DEXT) #define glCompressedTextureSubImage2D MANGLE(CompressedTextureSubImage2D) #define glCompressedTextureSubImage3DEXT MANGLE(CompressedTextureSubImage3DEXT) #define glCompressedTextureSubImage3D MANGLE(CompressedTextureSubImage3D) #define glConvolutionFilter1DEXT MANGLE(ConvolutionFilter1DEXT) #define glConvolutionFilter1D MANGLE(ConvolutionFilter1D) #define glConvolutionFilter2DEXT MANGLE(ConvolutionFilter2DEXT) #define glConvolutionFilter2D MANGLE(ConvolutionFilter2D) #define glConvolutionParameterfEXT MANGLE(ConvolutionParameterfEXT) #define glConvolutionParameterf MANGLE(ConvolutionParameterf) #define glConvolutionParameterfvEXT MANGLE(ConvolutionParameterfvEXT) #define glConvolutionParameterfv MANGLE(ConvolutionParameterfv) #define glConvolutionParameteriEXT MANGLE(ConvolutionParameteriEXT) #define glConvolutionParameteri MANGLE(ConvolutionParameteri) #define glConvolutionParameterivEXT MANGLE(ConvolutionParameterivEXT) #define glConvolutionParameteriv MANGLE(ConvolutionParameteriv) #define glConvolutionParameterxOES MANGLE(ConvolutionParameterxOES) #define glConvolutionParameterxvOES MANGLE(ConvolutionParameterxvOES) #define glCopyBufferSubData MANGLE(CopyBufferSubData) #define glCopyColorSubTableEXT MANGLE(CopyColorSubTableEXT) #define glCopyColorSubTable MANGLE(CopyColorSubTable) #define glCopyColorTable MANGLE(CopyColorTable) #define glCopyColorTableSGI MANGLE(CopyColorTableSGI) #define glCopyConvolutionFilter1DEXT MANGLE(CopyConvolutionFilter1DEXT) #define glCopyConvolutionFilter1D MANGLE(CopyConvolutionFilter1D) #define glCopyConvolutionFilter2DEXT MANGLE(CopyConvolutionFilter2DEXT) #define glCopyConvolutionFilter2D MANGLE(CopyConvolutionFilter2D) #define glCopyImageSubData MANGLE(CopyImageSubData) #define glCopyImageSubDataNV MANGLE(CopyImageSubDataNV) #define glCopyMultiTexImage1DEXT MANGLE(CopyMultiTexImage1DEXT) #define glCopyMultiTexImage2DEXT MANGLE(CopyMultiTexImage2DEXT) #define glCopyMultiTexSubImage1DEXT MANGLE(CopyMultiTexSubImage1DEXT) #define glCopyMultiTexSubImage2DEXT MANGLE(CopyMultiTexSubImage2DEXT) #define glCopyMultiTexSubImage3DEXT MANGLE(CopyMultiTexSubImage3DEXT) #define glCopyNamedBufferSubData MANGLE(CopyNamedBufferSubData) #define glCopyPathNV MANGLE(CopyPathNV) #define glCopyPixels MANGLE(CopyPixels) #define glCopyTexImage1DEXT MANGLE(CopyTexImage1DEXT) #define glCopyTexImage1D MANGLE(CopyTexImage1D) #define glCopyTexImage2DEXT MANGLE(CopyTexImage2DEXT) #define glCopyTexImage2D MANGLE(CopyTexImage2D) #define glCopyTexSubImage1DEXT MANGLE(CopyTexSubImage1DEXT) #define glCopyTexSubImage1D MANGLE(CopyTexSubImage1D) #define glCopyTexSubImage2DEXT MANGLE(CopyTexSubImage2DEXT) #define glCopyTexSubImage2D MANGLE(CopyTexSubImage2D) #define glCopyTexSubImage3DEXT MANGLE(CopyTexSubImage3DEXT) #define glCopyTexSubImage3D MANGLE(CopyTexSubImage3D) #define glCopyTextureImage1DEXT MANGLE(CopyTextureImage1DEXT) #define glCopyTextureImage2DEXT MANGLE(CopyTextureImage2DEXT) #define glCopyTextureSubImage1DEXT MANGLE(CopyTextureSubImage1DEXT) #define glCopyTextureSubImage1D MANGLE(CopyTextureSubImage1D) #define glCopyTextureSubImage2DEXT MANGLE(CopyTextureSubImage2DEXT) #define glCopyTextureSubImage2D MANGLE(CopyTextureSubImage2D) #define glCopyTextureSubImage3DEXT MANGLE(CopyTextureSubImage3DEXT) #define glCopyTextureSubImage3D MANGLE(CopyTextureSubImage3D) #define glCoverFillPathInstancedNV MANGLE(CoverFillPathInstancedNV) #define glCoverFillPathNV MANGLE(CoverFillPathNV) #define glCoverStrokePathInstancedNV MANGLE(CoverStrokePathInstancedNV) #define glCoverStrokePathNV MANGLE(CoverStrokePathNV) #define glCreateBuffers MANGLE(CreateBuffers) #define glCreateFramebuffers MANGLE(CreateFramebuffers) #define glCreatePerfQueryINTEL MANGLE(CreatePerfQueryINTEL) #define glCreateProgram MANGLE(CreateProgram) #define glCreateProgramObjectARB MANGLE(CreateProgramObjectARB) #define glCreateProgramPipelines MANGLE(CreateProgramPipelines) #define glCreateQueries MANGLE(CreateQueries) #define glCreateRenderbuffers MANGLE(CreateRenderbuffers) #define glCreateSamplers MANGLE(CreateSamplers) #define glCreateShader MANGLE(CreateShader) #define glCreateShaderObjectARB MANGLE(CreateShaderObjectARB) #define glCreateShaderProgramEXT MANGLE(CreateShaderProgramEXT) #define glCreateShaderProgramv MANGLE(CreateShaderProgramv) #define glCreateSyncFromCLeventARB MANGLE(CreateSyncFromCLeventARB) #define glCreateTextures MANGLE(CreateTextures) #define glCreateTransformFeedbacks MANGLE(CreateTransformFeedbacks) #define glCreateVertexArrays MANGLE(CreateVertexArrays) #define glCullFace MANGLE(CullFace) #define glCullParameterdvEXT MANGLE(CullParameterdvEXT) #define glCullParameterfvEXT MANGLE(CullParameterfvEXT) #define glCurrentPaletteMatrixARB MANGLE(CurrentPaletteMatrixARB) #define glDebugMessageCallbackAMD MANGLE(DebugMessageCallbackAMD) #define glDebugMessageCallbackARB MANGLE(DebugMessageCallbackARB) #define glDebugMessageCallback MANGLE(DebugMessageCallback) #define glDebugMessageControlARB MANGLE(DebugMessageControlARB) #define glDebugMessageControl MANGLE(DebugMessageControl) #define glDebugMessageEnableAMD MANGLE(DebugMessageEnableAMD) #define glDebugMessageInsertAMD MANGLE(DebugMessageInsertAMD) #define glDebugMessageInsertARB MANGLE(DebugMessageInsertARB) #define glDebugMessageInsert MANGLE(DebugMessageInsert) #define glDeformationMap3dSGIX MANGLE(DeformationMap3dSGIX) #define glDeformationMap3fSGIX MANGLE(DeformationMap3fSGIX) #define glDeformSGIX MANGLE(DeformSGIX) #define glDeleteAsyncMarkersSGIX MANGLE(DeleteAsyncMarkersSGIX) #define glDeleteBuffersARB MANGLE(DeleteBuffersARB) #define glDeleteBuffers MANGLE(DeleteBuffers) #define glDeleteFencesAPPLE MANGLE(DeleteFencesAPPLE) #define glDeleteFencesNV MANGLE(DeleteFencesNV) #define glDeleteFragmentShaderATI MANGLE(DeleteFragmentShaderATI) #define glDeleteFramebuffersEXT MANGLE(DeleteFramebuffersEXT) #define glDeleteFramebuffers MANGLE(DeleteFramebuffers) #define glDeleteLists MANGLE(DeleteLists) #define glDeleteNamedStringARB MANGLE(DeleteNamedStringARB) #define glDeleteNamesAMD MANGLE(DeleteNamesAMD) #define glDeleteObjectARB MANGLE(DeleteObjectARB) #define glDeleteOcclusionQueriesNV MANGLE(DeleteOcclusionQueriesNV) #define glDeletePathsNV MANGLE(DeletePathsNV) #define glDeletePerfMonitorsAMD MANGLE(DeletePerfMonitorsAMD) #define glDeletePerfQueryINTEL MANGLE(DeletePerfQueryINTEL) #define glDeleteProgram MANGLE(DeleteProgram) #define glDeleteProgramPipelines MANGLE(DeleteProgramPipelines) #define glDeleteProgramsARB MANGLE(DeleteProgramsARB) #define glDeleteProgramsNV MANGLE(DeleteProgramsNV) #define glDeleteQueriesARB MANGLE(DeleteQueriesARB) #define glDeleteQueries MANGLE(DeleteQueries) #define glDeleteRenderbuffersEXT MANGLE(DeleteRenderbuffersEXT) #define glDeleteRenderbuffers MANGLE(DeleteRenderbuffers) #define glDeleteSamplers MANGLE(DeleteSamplers) #define glDeleteShader MANGLE(DeleteShader) #define glDeleteSync MANGLE(DeleteSync) #define glDeleteTexturesEXT MANGLE(DeleteTexturesEXT) #define glDeleteTextures MANGLE(DeleteTextures) #define glDeleteTransformFeedbacks MANGLE(DeleteTransformFeedbacks) #define glDeleteTransformFeedbacksNV MANGLE(DeleteTransformFeedbacksNV) #define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE) #define glDeleteVertexArrays MANGLE(DeleteVertexArrays) #define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT) #define glDepthBoundsdNV MANGLE(DepthBoundsdNV) #define glDepthBoundsEXT MANGLE(DepthBoundsEXT) #define glDepthFunc MANGLE(DepthFunc) #define glDepthMask MANGLE(DepthMask) #define glDepthRangeArrayv MANGLE(DepthRangeArrayv) #define glDepthRangedNV MANGLE(DepthRangedNV) #define glDepthRangef MANGLE(DepthRangef) #define glDepthRangefOES MANGLE(DepthRangefOES) #define glDepthRangeIndexed MANGLE(DepthRangeIndexed) #define glDepthRange MANGLE(DepthRange) #define glDepthRangexOES MANGLE(DepthRangexOES) #define glDetachObjectARB MANGLE(DetachObjectARB) #define glDetachShader MANGLE(DetachShader) #define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS) #define glDisableClientStateiEXT MANGLE(DisableClientStateiEXT) #define glDisableClientStateIndexedEXT MANGLE(DisableClientStateIndexedEXT) #define glDisableClientState MANGLE(DisableClientState) #define glDisablei MANGLE(Disablei) #define glDisableIndexedEXT MANGLE(DisableIndexedEXT) #define glDisable MANGLE(Disable) #define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT) #define glDisableVertexArrayAttribEXT MANGLE(DisableVertexArrayAttribEXT) #define glDisableVertexArrayAttrib MANGLE(DisableVertexArrayAttrib) #define glDisableVertexArrayEXT MANGLE(DisableVertexArrayEXT) #define glDisableVertexAttribAPPLE MANGLE(DisableVertexAttribAPPLE) #define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB) #define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray) #define glDispatchComputeGroupSizeARB MANGLE(DispatchComputeGroupSizeARB) #define glDispatchComputeIndirect MANGLE(DispatchComputeIndirect) #define glDispatchCompute MANGLE(DispatchCompute) #define glDrawArraysEXT MANGLE(DrawArraysEXT) #define glDrawArraysIndirect MANGLE(DrawArraysIndirect) #define glDrawArraysInstancedARB MANGLE(DrawArraysInstancedARB) #define glDrawArraysInstancedBaseInstance MANGLE(DrawArraysInstancedBaseInstance) #define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT) #define glDrawArraysInstanced MANGLE(DrawArraysInstanced) #define glDrawArrays MANGLE(DrawArrays) #define glDrawBuffer MANGLE(DrawBuffer) #define glDrawBuffersARB MANGLE(DrawBuffersARB) #define glDrawBuffersATI MANGLE(DrawBuffersATI) #define glDrawBuffers MANGLE(DrawBuffers) #define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE) #define glDrawElementArrayATI MANGLE(DrawElementArrayATI) #define glDrawElementsBaseVertex MANGLE(DrawElementsBaseVertex) #define glDrawElementsIndirect MANGLE(DrawElementsIndirect) #define glDrawElementsInstancedARB MANGLE(DrawElementsInstancedARB) #define glDrawElementsInstancedBaseInstance MANGLE(DrawElementsInstancedBaseInstance) #define glDrawElementsInstancedBaseVertexBaseInstance MANGLE(DrawElementsInstancedBaseVertexBaseInstance) #define glDrawElementsInstancedBaseVertex MANGLE(DrawElementsInstancedBaseVertex) #define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT) #define glDrawElementsInstanced MANGLE(DrawElementsInstanced) #define glDrawElements MANGLE(DrawElements) #define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN) #define glDrawPixels MANGLE(DrawPixels) #define glDrawRangeElementArrayAPPLE MANGLE(DrawRangeElementArrayAPPLE) #define glDrawRangeElementArrayATI MANGLE(DrawRangeElementArrayATI) #define glDrawRangeElementsBaseVertex MANGLE(DrawRangeElementsBaseVertex) #define glDrawRangeElementsEXT MANGLE(DrawRangeElementsEXT) #define glDrawRangeElements MANGLE(DrawRangeElements) #define glDrawTextureNV MANGLE(DrawTextureNV) #define glDrawTransformFeedbackInstanced MANGLE(DrawTransformFeedbackInstanced) #define glDrawTransformFeedback MANGLE(DrawTransformFeedback) #define glDrawTransformFeedbackNV MANGLE(DrawTransformFeedbackNV) #define glDrawTransformFeedbackStreamInstanced MANGLE(DrawTransformFeedbackStreamInstanced) #define glDrawTransformFeedbackStream MANGLE(DrawTransformFeedbackStream) #define glEdgeFlagFormatNV MANGLE(EdgeFlagFormatNV) #define glEdgeFlag MANGLE(EdgeFlag) #define glEdgeFlagPointerEXT MANGLE(EdgeFlagPointerEXT) #define glEdgeFlagPointerListIBM MANGLE(EdgeFlagPointerListIBM) #define glEdgeFlagPointer MANGLE(EdgeFlagPointer) #define glEdgeFlagv MANGLE(EdgeFlagv) #define glEGLImageTargetRenderbufferStorageOES MANGLE(EGLImageTargetRenderbufferStorageOES) #define glEGLImageTargetTexture2DOES MANGLE(EGLImageTargetTexture2DOES) #define glElementPointerAPPLE MANGLE(ElementPointerAPPLE) #define glElementPointerATI MANGLE(ElementPointerATI) #define glEnableClientStateiEXT MANGLE(EnableClientStateiEXT) #define glEnableClientStateIndexedEXT MANGLE(EnableClientStateIndexedEXT) #define glEnableClientState MANGLE(EnableClientState) #define glEnablei MANGLE(Enablei) #define glEnableIndexedEXT MANGLE(EnableIndexedEXT) #define glEnable MANGLE(Enable) #define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT) #define glEnableVertexArrayAttribEXT MANGLE(EnableVertexArrayAttribEXT) #define glEnableVertexArrayAttrib MANGLE(EnableVertexArrayAttrib) #define glEnableVertexArrayEXT MANGLE(EnableVertexArrayEXT) #define glEnableVertexAttribAPPLE MANGLE(EnableVertexAttribAPPLE) #define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB) #define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray) #define glEndConditionalRender MANGLE(EndConditionalRender) #define glEndConditionalRenderNV MANGLE(EndConditionalRenderNV) #define glEndConditionalRenderNVX MANGLE(EndConditionalRenderNVX) #define glEndFragmentShaderATI MANGLE(EndFragmentShaderATI) #define glEndList MANGLE(EndList) #define glEnd MANGLE(End) #define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV) #define glEndPerfMonitorAMD MANGLE(EndPerfMonitorAMD) #define glEndPerfQueryINTEL MANGLE(EndPerfQueryINTEL) #define glEndQueryARB MANGLE(EndQueryARB) #define glEndQueryIndexed MANGLE(EndQueryIndexed) #define glEndQuery MANGLE(EndQuery) #define glEndTransformFeedbackEXT MANGLE(EndTransformFeedbackEXT) #define glEndTransformFeedback MANGLE(EndTransformFeedback) #define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV) #define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT) #define glEndVideoCaptureNV MANGLE(EndVideoCaptureNV) #define glEvalCoord1d MANGLE(EvalCoord1d) #define glEvalCoord1dv MANGLE(EvalCoord1dv) #define glEvalCoord1f MANGLE(EvalCoord1f) #define glEvalCoord1fv MANGLE(EvalCoord1fv) #define glEvalCoord1xOES MANGLE(EvalCoord1xOES) #define glEvalCoord1xvOES MANGLE(EvalCoord1xvOES) #define glEvalCoord2d MANGLE(EvalCoord2d) #define glEvalCoord2dv MANGLE(EvalCoord2dv) #define glEvalCoord2f MANGLE(EvalCoord2f) #define glEvalCoord2fv MANGLE(EvalCoord2fv) #define glEvalCoord2xOES MANGLE(EvalCoord2xOES) #define glEvalCoord2xvOES MANGLE(EvalCoord2xvOES) #define glEvalMapsNV MANGLE(EvalMapsNV) #define glEvalMesh1 MANGLE(EvalMesh1) #define glEvalMesh2 MANGLE(EvalMesh2) #define glEvalPoint1 MANGLE(EvalPoint1) #define glEvalPoint2 MANGLE(EvalPoint2) #define glExecuteProgramNV MANGLE(ExecuteProgramNV) #define glExtractComponentEXT MANGLE(ExtractComponentEXT) #define glFeedbackBuffer MANGLE(FeedbackBuffer) #define glFeedbackBufferxOES MANGLE(FeedbackBufferxOES) #define glFenceSync MANGLE(FenceSync) #define glFinalCombinerInputNV MANGLE(FinalCombinerInputNV) #define glFinishAsyncSGIX MANGLE(FinishAsyncSGIX) #define glFinishFenceAPPLE MANGLE(FinishFenceAPPLE) #define glFinishFenceNV MANGLE(FinishFenceNV) #define glFinish MANGLE(Finish) #define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE) #define glFinishTextureSUNX MANGLE(FinishTextureSUNX) #define glFlush MANGLE(Flush) #define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE) #define glFlushMappedBufferRange MANGLE(FlushMappedBufferRange) #define glFlushMappedNamedBufferRangeEXT MANGLE(FlushMappedNamedBufferRangeEXT) #define glFlushMappedNamedBufferRange MANGLE(FlushMappedNamedBufferRange) #define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV) #define glFlushRasterSGIX MANGLE(FlushRasterSGIX) #define glFlushStaticDataIBM MANGLE(FlushStaticDataIBM) #define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE) #define glFlushVertexArrayRangeNV MANGLE(FlushVertexArrayRangeNV) #define glFogCoorddEXT MANGLE(FogCoorddEXT) #define glFogCoordd MANGLE(FogCoordd) #define glFogCoorddvEXT MANGLE(FogCoorddvEXT) #define glFogCoorddv MANGLE(FogCoorddv) #define glFogCoordfEXT MANGLE(FogCoordfEXT) #define glFogCoordf MANGLE(FogCoordf) #define glFogCoordFormatNV MANGLE(FogCoordFormatNV) #define glFogCoordfvEXT MANGLE(FogCoordfvEXT) #define glFogCoordfv MANGLE(FogCoordfv) #define glFogCoordhNV MANGLE(FogCoordhNV) #define glFogCoordhvNV MANGLE(FogCoordhvNV) #define glFogCoordPointerEXT MANGLE(FogCoordPointerEXT) #define glFogCoordPointerListIBM MANGLE(FogCoordPointerListIBM) #define glFogCoordPointer MANGLE(FogCoordPointer) #define glFogf MANGLE(Fogf) #define glFogFuncSGIS MANGLE(FogFuncSGIS) #define glFogfv MANGLE(Fogfv) #define glFogi MANGLE(Fogi) #define glFogiv MANGLE(Fogiv) #define glFogxOES MANGLE(FogxOES) #define glFogxvOES MANGLE(FogxvOES) #define glFragmentColorMaterialSGIX MANGLE(FragmentColorMaterialSGIX) #define glFragmentLightfSGIX MANGLE(FragmentLightfSGIX) #define glFragmentLightfvSGIX MANGLE(FragmentLightfvSGIX) #define glFragmentLightiSGIX MANGLE(FragmentLightiSGIX) #define glFragmentLightivSGIX MANGLE(FragmentLightivSGIX) #define glFragmentLightModelfSGIX MANGLE(FragmentLightModelfSGIX) #define glFragmentLightModelfvSGIX MANGLE(FragmentLightModelfvSGIX) #define glFragmentLightModeliSGIX MANGLE(FragmentLightModeliSGIX) #define glFragmentLightModelivSGIX MANGLE(FragmentLightModelivSGIX) #define glFragmentMaterialfSGIX MANGLE(FragmentMaterialfSGIX) #define glFragmentMaterialfvSGIX MANGLE(FragmentMaterialfvSGIX) #define glFragmentMaterialiSGIX MANGLE(FragmentMaterialiSGIX) #define glFragmentMaterialivSGIX MANGLE(FragmentMaterialivSGIX) #define glFramebufferDrawBufferEXT MANGLE(FramebufferDrawBufferEXT) #define glFramebufferDrawBuffersEXT MANGLE(FramebufferDrawBuffersEXT) #define glFramebufferParameteri MANGLE(FramebufferParameteri) #define glFramebufferReadBufferEXT MANGLE(FramebufferReadBufferEXT) #define glFramebufferRenderbufferEXT MANGLE(FramebufferRenderbufferEXT) #define glFramebufferRenderbuffer MANGLE(FramebufferRenderbuffer) #define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT) #define glFramebufferTexture1D MANGLE(FramebufferTexture1D) #define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT) #define glFramebufferTexture2D MANGLE(FramebufferTexture2D) #define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT) #define glFramebufferTexture3D MANGLE(FramebufferTexture3D) #define glFramebufferTextureARB MANGLE(FramebufferTextureARB) #define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT) #define glFramebufferTextureFaceARB MANGLE(FramebufferTextureFaceARB) #define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT) #define glFramebufferTextureLayerARB MANGLE(FramebufferTextureLayerARB) #define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT) #define glFramebufferTextureLayer MANGLE(FramebufferTextureLayer) #define glFramebufferTexture MANGLE(FramebufferTexture) #define glFrameTerminatorGREMEDY MANGLE(FrameTerminatorGREMEDY) #define glFrameZoomSGIX MANGLE(FrameZoomSGIX) #define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI) #define glFrontFace MANGLE(FrontFace) #define glFrustumfOES MANGLE(FrustumfOES) #define glFrustum MANGLE(Frustum) #define glFrustumxOES MANGLE(FrustumxOES) #define glGenAsyncMarkersSGIX MANGLE(GenAsyncMarkersSGIX) #define glGenBuffersARB MANGLE(GenBuffersARB) #define glGenBuffers MANGLE(GenBuffers) #define glGenerateMipmapEXT MANGLE(GenerateMipmapEXT) #define glGenerateMipmap MANGLE(GenerateMipmap) #define glGenerateMultiTexMipmapEXT MANGLE(GenerateMultiTexMipmapEXT) #define glGenerateTextureMipmapEXT MANGLE(GenerateTextureMipmapEXT) #define glGenerateTextureMipmap MANGLE(GenerateTextureMipmap) #define glGenFencesAPPLE MANGLE(GenFencesAPPLE) #define glGenFencesNV MANGLE(GenFencesNV) #define glGenFragmentShadersATI MANGLE(GenFragmentShadersATI) #define glGenFramebuffersEXT MANGLE(GenFramebuffersEXT) #define glGenFramebuffers MANGLE(GenFramebuffers) #define glGenLists MANGLE(GenLists) #define glGenNamesAMD MANGLE(GenNamesAMD) #define glGenOcclusionQueriesNV MANGLE(GenOcclusionQueriesNV) #define glGenPathsNV MANGLE(GenPathsNV) #define glGenPerfMonitorsAMD MANGLE(GenPerfMonitorsAMD) #define glGenProgramPipelines MANGLE(GenProgramPipelines) #define glGenProgramsARB MANGLE(GenProgramsARB) #define glGenProgramsNV MANGLE(GenProgramsNV) #define glGenQueriesARB MANGLE(GenQueriesARB) #define glGenQueries MANGLE(GenQueries) #define glGenRenderbuffersEXT MANGLE(GenRenderbuffersEXT) #define glGenRenderbuffers MANGLE(GenRenderbuffers) #define glGenSamplers MANGLE(GenSamplers) #define glGenSymbolsEXT MANGLE(GenSymbolsEXT) #define glGenTexturesEXT MANGLE(GenTexturesEXT) #define glGenTextures MANGLE(GenTextures) #define glGenTransformFeedbacks MANGLE(GenTransformFeedbacks) #define glGenTransformFeedbacksNV MANGLE(GenTransformFeedbacksNV) #define glGenVertexArraysAPPLE MANGLE(GenVertexArraysAPPLE) #define glGenVertexArrays MANGLE(GenVertexArrays) #define glGenVertexShadersEXT MANGLE(GenVertexShadersEXT) #define glGetActiveAtomicCounterBufferiv MANGLE(GetActiveAtomicCounterBufferiv) #define glGetActiveAttribARB MANGLE(GetActiveAttribARB) #define glGetActiveAttrib MANGLE(GetActiveAttrib) #define glGetActiveSubroutineName MANGLE(GetActiveSubroutineName) #define glGetActiveSubroutineUniformiv MANGLE(GetActiveSubroutineUniformiv) #define glGetActiveSubroutineUniformName MANGLE(GetActiveSubroutineUniformName) #define glGetActiveUniformARB MANGLE(GetActiveUniformARB) #define glGetActiveUniformBlockiv MANGLE(GetActiveUniformBlockiv) #define glGetActiveUniformBlockName MANGLE(GetActiveUniformBlockName) #define glGetActiveUniform MANGLE(GetActiveUniform) #define glGetActiveUniformName MANGLE(GetActiveUniformName) #define glGetActiveUniformsiv MANGLE(GetActiveUniformsiv) #define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV) #define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI) #define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI) #define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB) #define glGetAttachedShaders MANGLE(GetAttachedShaders) #define glGetAttribLocationARB MANGLE(GetAttribLocationARB) #define glGetAttribLocation MANGLE(GetAttribLocation) #define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT) #define glGetBooleani_v MANGLE(GetBooleani_v) #define glGetBooleanv MANGLE(GetBooleanv) #define glGetBufferParameteri64v MANGLE(GetBufferParameteri64v) #define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB) #define glGetBufferParameteriv MANGLE(GetBufferParameteriv) #define glGetBufferParameterui64vNV MANGLE(GetBufferParameterui64vNV) #define glGetBufferPointervARB MANGLE(GetBufferPointervARB) #define glGetBufferPointerv MANGLE(GetBufferPointerv) #define glGetBufferSubDataARB MANGLE(GetBufferSubDataARB) #define glGetBufferSubData MANGLE(GetBufferSubData) #define glGetClipPlanefOES MANGLE(GetClipPlanefOES) #define glGetClipPlane MANGLE(GetClipPlane) #define glGetClipPlanexOES MANGLE(GetClipPlanexOES) #define glGetColorTableEXT MANGLE(GetColorTableEXT) #define glGetColorTable MANGLE(GetColorTable) #define glGetColorTableParameterfvEXT MANGLE(GetColorTableParameterfvEXT) #define glGetColorTableParameterfv MANGLE(GetColorTableParameterfv) #define glGetColorTableParameterfvSGI MANGLE(GetColorTableParameterfvSGI) #define glGetColorTableParameterivEXT MANGLE(GetColorTableParameterivEXT) #define glGetColorTableParameteriv MANGLE(GetColorTableParameteriv) #define glGetColorTableParameterivSGI MANGLE(GetColorTableParameterivSGI) #define glGetColorTableSGI MANGLE(GetColorTableSGI) #define glGetCombinerInputParameterfvNV MANGLE(GetCombinerInputParameterfvNV) #define glGetCombinerInputParameterivNV MANGLE(GetCombinerInputParameterivNV) #define glGetCombinerOutputParameterfvNV MANGLE(GetCombinerOutputParameterfvNV) #define glGetCombinerOutputParameterivNV MANGLE(GetCombinerOutputParameterivNV) #define glGetCombinerStageParameterfvNV MANGLE(GetCombinerStageParameterfvNV) #define glGetCompressedMultiTexImageEXT MANGLE(GetCompressedMultiTexImageEXT) #define glGetCompressedTexImageARB MANGLE(GetCompressedTexImageARB) #define glGetCompressedTexImage MANGLE(GetCompressedTexImage) #define glGetCompressedTextureImageEXT MANGLE(GetCompressedTextureImageEXT) #define glGetCompressedTextureImage MANGLE(GetCompressedTextureImage) #define glGetCompressedTextureSubImage MANGLE(GetCompressedTextureSubImage) #define glGetConvolutionFilterEXT MANGLE(GetConvolutionFilterEXT) #define glGetConvolutionFilter MANGLE(GetConvolutionFilter) #define glGetConvolutionParameterfvEXT MANGLE(GetConvolutionParameterfvEXT) #define glGetConvolutionParameterfv MANGLE(GetConvolutionParameterfv) #define glGetConvolutionParameterivEXT MANGLE(GetConvolutionParameterivEXT) #define glGetConvolutionParameteriv MANGLE(GetConvolutionParameteriv) #define glGetConvolutionParameterxvOES MANGLE(GetConvolutionParameterxvOES) #define glGetDebugMessageLogAMD MANGLE(GetDebugMessageLogAMD) #define glGetDebugMessageLogARB MANGLE(GetDebugMessageLogARB) #define glGetDebugMessageLog MANGLE(GetDebugMessageLog) #define glGetDetailTexFuncSGIS MANGLE(GetDetailTexFuncSGIS) #define glGetDoubleIndexedvEXT MANGLE(GetDoubleIndexedvEXT) #define glGetDoublei_vEXT MANGLE(GetDoublei_vEXT) #define glGetDoublei_v MANGLE(GetDoublei_v) #define glGetDoublev MANGLE(GetDoublev) #define glGetError MANGLE(GetError) #define glGetFenceivNV MANGLE(GetFenceivNV) #define glGetFinalCombinerInputParameterfvNV MANGLE(GetFinalCombinerInputParameterfvNV) #define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV) #define glGetFirstPerfQueryIdINTEL MANGLE(GetFirstPerfQueryIdINTEL) #define glGetFixedvOES MANGLE(GetFixedvOES) #define glGetFloatIndexedvEXT MANGLE(GetFloatIndexedvEXT) #define glGetFloati_vEXT MANGLE(GetFloati_vEXT) #define glGetFloati_v MANGLE(GetFloati_v) #define glGetFloatv MANGLE(GetFloatv) #define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS) #define glGetFragDataIndex MANGLE(GetFragDataIndex) #define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT) #define glGetFragDataLocation MANGLE(GetFragDataLocation) #define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX) #define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX) #define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX) #define glGetFragmentMaterialivSGIX MANGLE(GetFragmentMaterialivSGIX) #define glGetFramebufferAttachmentParameterivEXT MANGLE(GetFramebufferAttachmentParameterivEXT) #define glGetFramebufferAttachmentParameteriv MANGLE(GetFramebufferAttachmentParameteriv) #define glGetFramebufferParameterivEXT MANGLE(GetFramebufferParameterivEXT) #define glGetFramebufferParameteriv MANGLE(GetFramebufferParameteriv) #define glGetGraphicsResetStatusARB MANGLE(GetGraphicsResetStatusARB) #define glGetGraphicsResetStatus MANGLE(GetGraphicsResetStatus) #define glGetHandleARB MANGLE(GetHandleARB) #define glGetHistogramEXT MANGLE(GetHistogramEXT) #define glGetHistogram MANGLE(GetHistogram) #define glGetHistogramParameterfvEXT MANGLE(GetHistogramParameterfvEXT) #define glGetHistogramParameterfv MANGLE(GetHistogramParameterfv) #define glGetHistogramParameterivEXT MANGLE(GetHistogramParameterivEXT) #define glGetHistogramParameteriv MANGLE(GetHistogramParameteriv) #define glGetHistogramParameterxvOES MANGLE(GetHistogramParameterxvOES) #define glGetImageHandleARB MANGLE(GetImageHandleARB) #define glGetImageHandleNV MANGLE(GetImageHandleNV) #define glGetImageTransformParameterfvHP MANGLE(GetImageTransformParameterfvHP) #define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP) #define glGetInfoLogARB MANGLE(GetInfoLogARB) #define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX) #define glGetInteger64i_v MANGLE(GetInteger64i_v) #define glGetInteger64v MANGLE(GetInteger64v) #define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT) #define glGetIntegeri_v MANGLE(GetIntegeri_v) #define glGetIntegerui64i_vNV MANGLE(GetIntegerui64i_vNV) #define glGetIntegerui64vNV MANGLE(GetIntegerui64vNV) #define glGetIntegerv MANGLE(GetIntegerv) #define glGetInternalformati64v MANGLE(GetInternalformati64v) #define glGetInternalformativ MANGLE(GetInternalformativ) #define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT) #define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT) #define glGetInvariantIntegervEXT MANGLE(GetInvariantIntegervEXT) #define glGetLightfv MANGLE(GetLightfv) #define glGetLightiv MANGLE(GetLightiv) #define glGetLightxOES MANGLE(GetLightxOES) #define glGetListParameterfvSGIX MANGLE(GetListParameterfvSGIX) #define glGetListParameterivSGIX MANGLE(GetListParameterivSGIX) #define glGetLocalConstantBooleanvEXT MANGLE(GetLocalConstantBooleanvEXT) #define glGetLocalConstantFloatvEXT MANGLE(GetLocalConstantFloatvEXT) #define glGetLocalConstantIntegervEXT MANGLE(GetLocalConstantIntegervEXT) #define glGetMapAttribParameterfvNV MANGLE(GetMapAttribParameterfvNV) #define glGetMapAttribParameterivNV MANGLE(GetMapAttribParameterivNV) #define glGetMapControlPointsNV MANGLE(GetMapControlPointsNV) #define glGetMapdv MANGLE(GetMapdv) #define glGetMapfv MANGLE(GetMapfv) #define glGetMapiv MANGLE(GetMapiv) #define glGetMapParameterfvNV MANGLE(GetMapParameterfvNV) #define glGetMapParameterivNV MANGLE(GetMapParameterivNV) #define glGetMapxvOES MANGLE(GetMapxvOES) #define glGetMaterialfv MANGLE(GetMaterialfv) #define glGetMaterialiv MANGLE(GetMaterialiv) #define glGetMaterialxOES MANGLE(GetMaterialxOES) #define glGetMinmaxEXT MANGLE(GetMinmaxEXT) #define glGetMinmax MANGLE(GetMinmax) #define glGetMinmaxParameterfvEXT MANGLE(GetMinmaxParameterfvEXT) #define glGetMinmaxParameterfv MANGLE(GetMinmaxParameterfv) #define glGetMinmaxParameterivEXT MANGLE(GetMinmaxParameterivEXT) #define glGetMinmaxParameteriv MANGLE(GetMinmaxParameteriv) #define glGetMultisamplefv MANGLE(GetMultisamplefv) #define glGetMultisamplefvNV MANGLE(GetMultisamplefvNV) #define glGetMultiTexEnvfvEXT MANGLE(GetMultiTexEnvfvEXT) #define glGetMultiTexEnvivEXT MANGLE(GetMultiTexEnvivEXT) #define glGetMultiTexGendvEXT MANGLE(GetMultiTexGendvEXT) #define glGetMultiTexGenfvEXT MANGLE(GetMultiTexGenfvEXT) #define glGetMultiTexGenivEXT MANGLE(GetMultiTexGenivEXT) #define glGetMultiTexImageEXT MANGLE(GetMultiTexImageEXT) #define glGetMultiTexLevelParameterfvEXT MANGLE(GetMultiTexLevelParameterfvEXT) #define glGetMultiTexLevelParameterivEXT MANGLE(GetMultiTexLevelParameterivEXT) #define glGetMultiTexParameterfvEXT MANGLE(GetMultiTexParameterfvEXT) #define glGetMultiTexParameterIivEXT MANGLE(GetMultiTexParameterIivEXT) #define glGetMultiTexParameterIuivEXT MANGLE(GetMultiTexParameterIuivEXT) #define glGetMultiTexParameterivEXT MANGLE(GetMultiTexParameterivEXT) #define glGetNamedBufferParameteri64v MANGLE(GetNamedBufferParameteri64v) #define glGetNamedBufferParameterivEXT MANGLE(GetNamedBufferParameterivEXT) #define glGetNamedBufferParameteriv MANGLE(GetNamedBufferParameteriv) #define glGetNamedBufferParameterui64vNV MANGLE(GetNamedBufferParameterui64vNV) #define glGetNamedBufferPointervEXT MANGLE(GetNamedBufferPointervEXT) #define glGetNamedBufferPointerv MANGLE(GetNamedBufferPointerv) #define glGetNamedBufferSubDataEXT MANGLE(GetNamedBufferSubDataEXT) #define glGetNamedBufferSubData MANGLE(GetNamedBufferSubData) #define glGetNamedFramebufferAttachmentParameterivEXT MANGLE(GetNamedFramebufferAttachmentParameterivEXT) #define glGetNamedFramebufferAttachmentParameteriv MANGLE(GetNamedFramebufferAttachmentParameteriv) #define glGetNamedFramebufferParameterivEXT MANGLE(GetNamedFramebufferParameterivEXT) #define glGetNamedFramebufferParameteriv MANGLE(GetNamedFramebufferParameteriv) #define glGetNamedProgramivEXT MANGLE(GetNamedProgramivEXT) #define glGetNamedProgramLocalParameterdvEXT MANGLE(GetNamedProgramLocalParameterdvEXT) #define glGetNamedProgramLocalParameterfvEXT MANGLE(GetNamedProgramLocalParameterfvEXT) #define glGetNamedProgramLocalParameterIivEXT MANGLE(GetNamedProgramLocalParameterIivEXT) #define glGetNamedProgramLocalParameterIuivEXT MANGLE(GetNamedProgramLocalParameterIuivEXT) #define glGetNamedProgramStringEXT MANGLE(GetNamedProgramStringEXT) #define glGetNamedRenderbufferParameterivEXT MANGLE(GetNamedRenderbufferParameterivEXT) #define glGetNamedRenderbufferParameteriv MANGLE(GetNamedRenderbufferParameteriv) #define glGetNamedStringARB MANGLE(GetNamedStringARB) #define glGetNamedStringivARB MANGLE(GetNamedStringivARB) #define glGetnColorTableARB MANGLE(GetnColorTableARB) #define glGetnColorTable MANGLE(GetnColorTable) #define glGetnCompressedTexImageARB MANGLE(GetnCompressedTexImageARB) #define glGetnCompressedTexImage MANGLE(GetnCompressedTexImage) #define glGetnConvolutionFilterARB MANGLE(GetnConvolutionFilterARB) #define glGetnConvolutionFilter MANGLE(GetnConvolutionFilter) #define glGetNextPerfQueryIdINTEL MANGLE(GetNextPerfQueryIdINTEL) #define glGetnHistogramARB MANGLE(GetnHistogramARB) #define glGetnHistogram MANGLE(GetnHistogram) #define glGetnMapdvARB MANGLE(GetnMapdvARB) #define glGetnMapdv MANGLE(GetnMapdv) #define glGetnMapfvARB MANGLE(GetnMapfvARB) #define glGetnMapfv MANGLE(GetnMapfv) #define glGetnMapivARB MANGLE(GetnMapivARB) #define glGetnMapiv MANGLE(GetnMapiv) #define glGetnMinmaxARB MANGLE(GetnMinmaxARB) #define glGetnMinmax MANGLE(GetnMinmax) #define glGetnPixelMapfvARB MANGLE(GetnPixelMapfvARB) #define glGetnPixelMapfv MANGLE(GetnPixelMapfv) #define glGetnPixelMapuivARB MANGLE(GetnPixelMapuivARB) #define glGetnPixelMapuiv MANGLE(GetnPixelMapuiv) #define glGetnPixelMapusvARB MANGLE(GetnPixelMapusvARB) #define glGetnPixelMapusv MANGLE(GetnPixelMapusv) #define glGetnPolygonStippleARB MANGLE(GetnPolygonStippleARB) #define glGetnPolygonStipple MANGLE(GetnPolygonStipple) #define glGetnSeparableFilterARB MANGLE(GetnSeparableFilterARB) #define glGetnSeparableFilter MANGLE(GetnSeparableFilter) #define glGetnTexImageARB MANGLE(GetnTexImageARB) #define glGetnTexImage MANGLE(GetnTexImage) #define glGetnUniformdvARB MANGLE(GetnUniformdvARB) #define glGetnUniformdv MANGLE(GetnUniformdv) #define glGetnUniformfvARB MANGLE(GetnUniformfvARB) #define glGetnUniformfv MANGLE(GetnUniformfv) #define glGetnUniformivARB MANGLE(GetnUniformivARB) #define glGetnUniformiv MANGLE(GetnUniformiv) #define glGetnUniformuivARB MANGLE(GetnUniformuivARB) #define glGetnUniformuiv MANGLE(GetnUniformuiv) #define glGetObjectBufferfvATI MANGLE(GetObjectBufferfvATI) #define glGetObjectBufferivATI MANGLE(GetObjectBufferivATI) #define glGetObjectLabelEXT MANGLE(GetObjectLabelEXT) #define glGetObjectLabel MANGLE(GetObjectLabel) #define glGetObjectParameterfvARB MANGLE(GetObjectParameterfvARB) #define glGetObjectParameterivAPPLE MANGLE(GetObjectParameterivAPPLE) #define glGetObjectParameterivARB MANGLE(GetObjectParameterivARB) #define glGetObjectPtrLabel MANGLE(GetObjectPtrLabel) #define glGetOcclusionQueryivNV MANGLE(GetOcclusionQueryivNV) #define glGetOcclusionQueryuivNV MANGLE(GetOcclusionQueryuivNV) #define glGetPathColorGenfvNV MANGLE(GetPathColorGenfvNV) #define glGetPathColorGenivNV MANGLE(GetPathColorGenivNV) #define glGetPathCommandsNV MANGLE(GetPathCommandsNV) #define glGetPathCoordsNV MANGLE(GetPathCoordsNV) #define glGetPathDashArrayNV MANGLE(GetPathDashArrayNV) #define glGetPathLengthNV MANGLE(GetPathLengthNV) #define glGetPathMetricRangeNV MANGLE(GetPathMetricRangeNV) #define glGetPathMetricsNV MANGLE(GetPathMetricsNV) #define glGetPathParameterfvNV MANGLE(GetPathParameterfvNV) #define glGetPathParameterivNV MANGLE(GetPathParameterivNV) #define glGetPathSpacingNV MANGLE(GetPathSpacingNV) #define glGetPathTexGenfvNV MANGLE(GetPathTexGenfvNV) #define glGetPathTexGenivNV MANGLE(GetPathTexGenivNV) #define glGetPerfCounterInfoINTEL MANGLE(GetPerfCounterInfoINTEL) #define glGetPerfMonitorCounterDataAMD MANGLE(GetPerfMonitorCounterDataAMD) #define glGetPerfMonitorCounterInfoAMD MANGLE(GetPerfMonitorCounterInfoAMD) #define glGetPerfMonitorCountersAMD MANGLE(GetPerfMonitorCountersAMD) #define glGetPerfMonitorCounterStringAMD MANGLE(GetPerfMonitorCounterStringAMD) #define glGetPerfMonitorGroupsAMD MANGLE(GetPerfMonitorGroupsAMD) #define glGetPerfMonitorGroupStringAMD MANGLE(GetPerfMonitorGroupStringAMD) #define glGetPerfQueryDataINTEL MANGLE(GetPerfQueryDataINTEL) #define glGetPerfQueryIdByNameINTEL MANGLE(GetPerfQueryIdByNameINTEL) #define glGetPerfQueryInfoINTEL MANGLE(GetPerfQueryInfoINTEL) #define glGetPixelMapfv MANGLE(GetPixelMapfv) #define glGetPixelMapuiv MANGLE(GetPixelMapuiv) #define glGetPixelMapusv MANGLE(GetPixelMapusv) #define glGetPixelMapxv MANGLE(GetPixelMapxv) #define glGetPixelTexGenParameterfvSGIS MANGLE(GetPixelTexGenParameterfvSGIS) #define glGetPixelTexGenParameterivSGIS MANGLE(GetPixelTexGenParameterivSGIS) #define glGetPixelTransformParameterfvEXT MANGLE(GetPixelTransformParameterfvEXT) #define glGetPixelTransformParameterivEXT MANGLE(GetPixelTransformParameterivEXT) #define glGetPointerIndexedvEXT MANGLE(GetPointerIndexedvEXT) #define glGetPointeri_vEXT MANGLE(GetPointeri_vEXT) #define glGetPointervEXT MANGLE(GetPointervEXT) #define glGetPointerv MANGLE(GetPointerv) #define glGetPolygonStipple MANGLE(GetPolygonStipple) #define glGetProgramBinary MANGLE(GetProgramBinary) #define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB) #define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB) #define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV) #define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV) #define glGetProgramInfoLog MANGLE(GetProgramInfoLog) #define glGetProgramInterfaceiv MANGLE(GetProgramInterfaceiv) #define glGetProgramivARB MANGLE(GetProgramivARB) #define glGetProgramiv MANGLE(GetProgramiv) #define glGetProgramivNV MANGLE(GetProgramivNV) #define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB) #define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB) #define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV) #define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV) #define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV) #define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV) #define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV) #define glGetProgramParameterfvNV MANGLE(GetProgramParameterfvNV) #define glGetProgramPipelineInfoLog MANGLE(GetProgramPipelineInfoLog) #define glGetProgramPipelineiv MANGLE(GetProgramPipelineiv) #define glGetProgramResourcefvNV MANGLE(GetProgramResourcefvNV) #define glGetProgramResourceIndex MANGLE(GetProgramResourceIndex) #define glGetProgramResourceiv MANGLE(GetProgramResourceiv) #define glGetProgramResourceLocationIndex MANGLE(GetProgramResourceLocationIndex) #define glGetProgramResourceLocation MANGLE(GetProgramResourceLocation) #define glGetProgramResourceName MANGLE(GetProgramResourceName) #define glGetProgramStageiv MANGLE(GetProgramStageiv) #define glGetProgramStringARB MANGLE(GetProgramStringARB) #define glGetProgramStringNV MANGLE(GetProgramStringNV) #define glGetProgramSubroutineParameteruivNV MANGLE(GetProgramSubroutineParameteruivNV) #define glGetQueryIndexediv MANGLE(GetQueryIndexediv) #define glGetQueryivARB MANGLE(GetQueryivARB) #define glGetQueryiv MANGLE(GetQueryiv) #define glGetQueryObjecti64vEXT MANGLE(GetQueryObjecti64vEXT) #define glGetQueryObjecti64v MANGLE(GetQueryObjecti64v) #define glGetQueryObjectivARB MANGLE(GetQueryObjectivARB) #define glGetQueryObjectiv MANGLE(GetQueryObjectiv) #define glGetQueryObjectui64vEXT MANGLE(GetQueryObjectui64vEXT) #define glGetQueryObjectui64v MANGLE(GetQueryObjectui64v) #define glGetQueryObjectuivARB MANGLE(GetQueryObjectuivARB) #define glGetQueryObjectuiv MANGLE(GetQueryObjectuiv) #define glGetRenderbufferParameterivEXT MANGLE(GetRenderbufferParameterivEXT) #define glGetRenderbufferParameteriv MANGLE(GetRenderbufferParameteriv) #define glGetSamplerParameterfv MANGLE(GetSamplerParameterfv) #define glGetSamplerParameterIiv MANGLE(GetSamplerParameterIiv) #define glGetSamplerParameterIuiv MANGLE(GetSamplerParameterIuiv) #define glGetSamplerParameteriv MANGLE(GetSamplerParameteriv) #define glGetSeparableFilterEXT MANGLE(GetSeparableFilterEXT) #define glGetSeparableFilter MANGLE(GetSeparableFilter) #define glGetShaderInfoLog MANGLE(GetShaderInfoLog) #define glGetShaderiv MANGLE(GetShaderiv) #define glGetShaderPrecisionFormat MANGLE(GetShaderPrecisionFormat) #define glGetShaderSourceARB MANGLE(GetShaderSourceARB) #define glGetShaderSource MANGLE(GetShaderSource) #define glGetSharpenTexFuncSGIS MANGLE(GetSharpenTexFuncSGIS) #define glGetStringi MANGLE(GetStringi) #define glGetString MANGLE(GetString) #define glGetSubroutineIndex MANGLE(GetSubroutineIndex) #define glGetSubroutineUniformLocation MANGLE(GetSubroutineUniformLocation) #define glGetSynciv MANGLE(GetSynciv) #define glGetTexBumpParameterfvATI MANGLE(GetTexBumpParameterfvATI) #define glGetTexBumpParameterivATI MANGLE(GetTexBumpParameterivATI) #define glGetTexEnvfv MANGLE(GetTexEnvfv) #define glGetTexEnviv MANGLE(GetTexEnviv) #define glGetTexEnvxvOES MANGLE(GetTexEnvxvOES) #define glGetTexFilterFuncSGIS MANGLE(GetTexFilterFuncSGIS) #define glGetTexGendv MANGLE(GetTexGendv) #define glGetTexGenfv MANGLE(GetTexGenfv) #define glGetTexGeniv MANGLE(GetTexGeniv) #define glGetTexGenxvOES MANGLE(GetTexGenxvOES) #define glGetTexImage MANGLE(GetTexImage) #define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv) #define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv) #define glGetTexLevelParameterxvOES MANGLE(GetTexLevelParameterxvOES) #define glGetTexParameterfv MANGLE(GetTexParameterfv) #define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT) #define glGetTexParameterIiv MANGLE(GetTexParameterIiv) #define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT) #define glGetTexParameterIuiv MANGLE(GetTexParameterIuiv) #define glGetTexParameteriv MANGLE(GetTexParameteriv) #define glGetTexParameterPointervAPPLE MANGLE(GetTexParameterPointervAPPLE) #define glGetTexParameterxvOES MANGLE(GetTexParameterxvOES) #define glGetTextureHandleARB MANGLE(GetTextureHandleARB) #define glGetTextureHandleNV MANGLE(GetTextureHandleNV) #define glGetTextureImageEXT MANGLE(GetTextureImageEXT) #define glGetTextureImage MANGLE(GetTextureImage) #define glGetTextureLevelParameterfvEXT MANGLE(GetTextureLevelParameterfvEXT) #define glGetTextureLevelParameterfv MANGLE(GetTextureLevelParameterfv) #define glGetTextureLevelParameterivEXT MANGLE(GetTextureLevelParameterivEXT) #define glGetTextureLevelParameteriv MANGLE(GetTextureLevelParameteriv) #define glGetTextureParameterfvEXT MANGLE(GetTextureParameterfvEXT) #define glGetTextureParameterfv MANGLE(GetTextureParameterfv) #define glGetTextureParameterIivEXT MANGLE(GetTextureParameterIivEXT) #define glGetTextureParameterIiv MANGLE(GetTextureParameterIiv) #define glGetTextureParameterIuivEXT MANGLE(GetTextureParameterIuivEXT) #define glGetTextureParameterIuiv MANGLE(GetTextureParameterIuiv) #define glGetTextureParameterivEXT MANGLE(GetTextureParameterivEXT) #define glGetTextureParameteriv MANGLE(GetTextureParameteriv) #define glGetTextureSamplerHandleARB MANGLE(GetTextureSamplerHandleARB) #define glGetTextureSamplerHandleNV MANGLE(GetTextureSamplerHandleNV) #define glGetTextureSubImage MANGLE(GetTextureSubImage) #define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV) #define glGetTransformFeedbacki64_v MANGLE(GetTransformFeedbacki64_v) #define glGetTransformFeedbacki_v MANGLE(GetTransformFeedbacki_v) #define glGetTransformFeedbackiv MANGLE(GetTransformFeedbackiv) #define glGetTransformFeedbackVaryingEXT MANGLE(GetTransformFeedbackVaryingEXT) #define glGetTransformFeedbackVarying MANGLE(GetTransformFeedbackVarying) #define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV) #define glGetUniformBlockIndex MANGLE(GetUniformBlockIndex) #define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT) #define glGetUniformdv MANGLE(GetUniformdv) #define glGetUniformfvARB MANGLE(GetUniformfvARB) #define glGetUniformfv MANGLE(GetUniformfv) #define glGetUniformi64vNV MANGLE(GetUniformi64vNV) #define glGetUniformIndices MANGLE(GetUniformIndices) #define glGetUniformivARB MANGLE(GetUniformivARB) #define glGetUniformiv MANGLE(GetUniformiv) #define glGetUniformLocationARB MANGLE(GetUniformLocationARB) #define glGetUniformLocation MANGLE(GetUniformLocation) #define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT) #define glGetUniformSubroutineuiv MANGLE(GetUniformSubroutineuiv) #define glGetUniformui64vNV MANGLE(GetUniformui64vNV) #define glGetUniformuivEXT MANGLE(GetUniformuivEXT) #define glGetUniformuiv MANGLE(GetUniformuiv) #define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI) #define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI) #define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT) #define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT) #define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT) #define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT) #define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV) #define glGetVertexArrayIndexed64iv MANGLE(GetVertexArrayIndexed64iv) #define glGetVertexArrayIndexediv MANGLE(GetVertexArrayIndexediv) #define glGetVertexArrayIntegeri_vEXT MANGLE(GetVertexArrayIntegeri_vEXT) #define glGetVertexArrayIntegervEXT MANGLE(GetVertexArrayIntegervEXT) #define glGetVertexArrayiv MANGLE(GetVertexArrayiv) #define glGetVertexArrayPointeri_vEXT MANGLE(GetVertexArrayPointeri_vEXT) #define glGetVertexArrayPointervEXT MANGLE(GetVertexArrayPointervEXT) #define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI) #define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI) #define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB) #define glGetVertexAttribdv MANGLE(GetVertexAttribdv) #define glGetVertexAttribdvNV MANGLE(GetVertexAttribdvNV) #define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB) #define glGetVertexAttribfv MANGLE(GetVertexAttribfv) #define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV) #define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT) #define glGetVertexAttribIiv MANGLE(GetVertexAttribIiv) #define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT) #define glGetVertexAttribIuiv MANGLE(GetVertexAttribIuiv) #define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB) #define glGetVertexAttribiv MANGLE(GetVertexAttribiv) #define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV) #define glGetVertexAttribLdvEXT MANGLE(GetVertexAttribLdvEXT) #define glGetVertexAttribLdv MANGLE(GetVertexAttribLdv) #define glGetVertexAttribLi64vNV MANGLE(GetVertexAttribLi64vNV) #define glGetVertexAttribLui64vARB MANGLE(GetVertexAttribLui64vARB) #define glGetVertexAttribLui64vNV MANGLE(GetVertexAttribLui64vNV) #define glGetVertexAttribPointervARB MANGLE(GetVertexAttribPointervARB) #define glGetVertexAttribPointerv MANGLE(GetVertexAttribPointerv) #define glGetVertexAttribPointervNV MANGLE(GetVertexAttribPointervNV) #define glGetVideoCaptureivNV MANGLE(GetVideoCaptureivNV) #define glGetVideoCaptureStreamdvNV MANGLE(GetVideoCaptureStreamdvNV) #define glGetVideoCaptureStreamfvNV MANGLE(GetVideoCaptureStreamfvNV) #define glGetVideoCaptureStreamivNV MANGLE(GetVideoCaptureStreamivNV) #define glGetVideoi64vNV MANGLE(GetVideoi64vNV) #define glGetVideoivNV MANGLE(GetVideoivNV) #define glGetVideoui64vNV MANGLE(GetVideoui64vNV) #define glGetVideouivNV MANGLE(GetVideouivNV) #define glGlobalAlphaFactorbSUN MANGLE(GlobalAlphaFactorbSUN) #define glGlobalAlphaFactordSUN MANGLE(GlobalAlphaFactordSUN) #define glGlobalAlphaFactorfSUN MANGLE(GlobalAlphaFactorfSUN) #define glGlobalAlphaFactoriSUN MANGLE(GlobalAlphaFactoriSUN) #define glGlobalAlphaFactorsSUN MANGLE(GlobalAlphaFactorsSUN) #define glGlobalAlphaFactorubSUN MANGLE(GlobalAlphaFactorubSUN) #define glGlobalAlphaFactoruiSUN MANGLE(GlobalAlphaFactoruiSUN) #define glGlobalAlphaFactorusSUN MANGLE(GlobalAlphaFactorusSUN) #define glHint MANGLE(Hint) #define glHintPGI MANGLE(HintPGI) #define glHistogramEXT MANGLE(HistogramEXT) #define glHistogram MANGLE(Histogram) #define glIglooInterfaceSGIX MANGLE(IglooInterfaceSGIX) #define glImageTransformParameterfHP MANGLE(ImageTransformParameterfHP) #define glImageTransformParameterfvHP MANGLE(ImageTransformParameterfvHP) #define glImageTransformParameteriHP MANGLE(ImageTransformParameteriHP) #define glImageTransformParameterivHP MANGLE(ImageTransformParameterivHP) #define glImportSyncEXT MANGLE(ImportSyncEXT) #define glIndexd MANGLE(Indexd) #define glIndexdv MANGLE(Indexdv) #define glIndexf MANGLE(Indexf) #define glIndexFormatNV MANGLE(IndexFormatNV) #define glIndexFuncEXT MANGLE(IndexFuncEXT) #define glIndexfv MANGLE(Indexfv) #define glIndexi MANGLE(Indexi) #define glIndexiv MANGLE(Indexiv) #define glIndexMask MANGLE(IndexMask) #define glIndexMaterialEXT MANGLE(IndexMaterialEXT) #define glIndexPointerEXT MANGLE(IndexPointerEXT) #define glIndexPointerListIBM MANGLE(IndexPointerListIBM) #define glIndexPointer MANGLE(IndexPointer) #define glIndexs MANGLE(Indexs) #define glIndexsv MANGLE(Indexsv) #define glIndexub MANGLE(Indexub) #define glIndexubv MANGLE(Indexubv) #define glIndexxOES MANGLE(IndexxOES) #define glIndexxvOES MANGLE(IndexxvOES) #define glInitNames MANGLE(InitNames) #define glInsertComponentEXT MANGLE(InsertComponentEXT) #define glInsertEventMarkerEXT MANGLE(InsertEventMarkerEXT) #define glInstrumentsBufferSGIX MANGLE(InstrumentsBufferSGIX) #define glInterleavedArrays MANGLE(InterleavedArrays) #define glInterpolatePathsNV MANGLE(InterpolatePathsNV) #define glInvalidateBufferData MANGLE(InvalidateBufferData) #define glInvalidateBufferSubData MANGLE(InvalidateBufferSubData) #define glInvalidateFramebuffer MANGLE(InvalidateFramebuffer) #define glInvalidateNamedFramebufferData MANGLE(InvalidateNamedFramebufferData) #define glInvalidateNamedFramebufferSubData MANGLE(InvalidateNamedFramebufferSubData) #define glInvalidateSubFramebuffer MANGLE(InvalidateSubFramebuffer) #define glInvalidateTexImage MANGLE(InvalidateTexImage) #define glInvalidateTexSubImage MANGLE(InvalidateTexSubImage) #define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX) #define glIsBufferARB MANGLE(IsBufferARB) #define glIsBuffer MANGLE(IsBuffer) #define glIsBufferResidentNV MANGLE(IsBufferResidentNV) #define glIsEnabledi MANGLE(IsEnabledi) #define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT) #define glIsEnabled MANGLE(IsEnabled) #define glIsFenceAPPLE MANGLE(IsFenceAPPLE) #define glIsFenceNV MANGLE(IsFenceNV) #define glIsFramebufferEXT MANGLE(IsFramebufferEXT) #define glIsFramebuffer MANGLE(IsFramebuffer) #define glIsImageHandleResidentARB MANGLE(IsImageHandleResidentARB) #define glIsImageHandleResidentNV MANGLE(IsImageHandleResidentNV) #define glIsList MANGLE(IsList) #define glIsNameAMD MANGLE(IsNameAMD) #define glIsNamedBufferResidentNV MANGLE(IsNamedBufferResidentNV) #define glIsNamedStringARB MANGLE(IsNamedStringARB) #define glIsObjectBufferATI MANGLE(IsObjectBufferATI) #define glIsOcclusionQueryNV MANGLE(IsOcclusionQueryNV) #define glIsPathNV MANGLE(IsPathNV) #define glIsPointInFillPathNV MANGLE(IsPointInFillPathNV) #define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) #define glIsProgramARB MANGLE(IsProgramARB) #define glIsProgram MANGLE(IsProgram) #define glIsProgramNV MANGLE(IsProgramNV) #define glIsProgramPipeline MANGLE(IsProgramPipeline) #define glIsQueryARB MANGLE(IsQueryARB) #define glIsQuery MANGLE(IsQuery) #define glIsRenderbufferEXT MANGLE(IsRenderbufferEXT) #define glIsRenderbuffer MANGLE(IsRenderbuffer) #define glIsSampler MANGLE(IsSampler) #define glIsShader MANGLE(IsShader) #define glIsSync MANGLE(IsSync) #define glIsTextureEXT MANGLE(IsTextureEXT) #define glIsTextureHandleResidentARB MANGLE(IsTextureHandleResidentARB) #define glIsTextureHandleResidentNV MANGLE(IsTextureHandleResidentNV) #define glIsTexture MANGLE(IsTexture) #define glIsTransformFeedback MANGLE(IsTransformFeedback) #define glIsTransformFeedbackNV MANGLE(IsTransformFeedbackNV) #define glIsVariantEnabledEXT MANGLE(IsVariantEnabledEXT) #define glIsVertexArrayAPPLE MANGLE(IsVertexArrayAPPLE) #define glIsVertexArray MANGLE(IsVertexArray) #define glIsVertexAttribEnabledAPPLE MANGLE(IsVertexAttribEnabledAPPLE) #define glLabelObjectEXT MANGLE(LabelObjectEXT) #define glLightEnviSGIX MANGLE(LightEnviSGIX) #define glLightf MANGLE(Lightf) #define glLightfv MANGLE(Lightfv) #define glLighti MANGLE(Lighti) #define glLightiv MANGLE(Lightiv) #define glLightModelf MANGLE(LightModelf) #define glLightModelfv MANGLE(LightModelfv) #define glLightModeli MANGLE(LightModeli) #define glLightModeliv MANGLE(LightModeliv) #define glLightModelxOES MANGLE(LightModelxOES) #define glLightModelxvOES MANGLE(LightModelxvOES) #define glLightxOES MANGLE(LightxOES) #define glLightxvOES MANGLE(LightxvOES) #define glLineStipple MANGLE(LineStipple) #define glLineWidth MANGLE(LineWidth) #define glLineWidthxOES MANGLE(LineWidthxOES) #define glLinkProgramARB MANGLE(LinkProgramARB) #define glLinkProgram MANGLE(LinkProgram) #define glListBase MANGLE(ListBase) #define glListParameterfSGIX MANGLE(ListParameterfSGIX) #define glListParameterfvSGIX MANGLE(ListParameterfvSGIX) #define glListParameteriSGIX MANGLE(ListParameteriSGIX) #define glListParameterivSGIX MANGLE(ListParameterivSGIX) #define glLoadIdentityDeformationMapSGIX MANGLE(LoadIdentityDeformationMapSGIX) #define glLoadIdentity MANGLE(LoadIdentity) #define glLoadMatrixd MANGLE(LoadMatrixd) #define glLoadMatrixf MANGLE(LoadMatrixf) #define glLoadMatrixxOES MANGLE(LoadMatrixxOES) #define glLoadName MANGLE(LoadName) #define glLoadProgramNV MANGLE(LoadProgramNV) #define glLoadTransposeMatrixdARB MANGLE(LoadTransposeMatrixdARB) #define glLoadTransposeMatrixd MANGLE(LoadTransposeMatrixd) #define glLoadTransposeMatrixfARB MANGLE(LoadTransposeMatrixfARB) #define glLoadTransposeMatrixf MANGLE(LoadTransposeMatrixf) #define glLoadTransposeMatrixxOES MANGLE(LoadTransposeMatrixxOES) #define glLockArraysEXT MANGLE(LockArraysEXT) #define glLogicOp MANGLE(LogicOp) #define glMakeBufferNonResidentNV MANGLE(MakeBufferNonResidentNV) #define glMakeBufferResidentNV MANGLE(MakeBufferResidentNV) #define glMakeImageHandleNonResidentARB MANGLE(MakeImageHandleNonResidentARB) #define glMakeImageHandleNonResidentNV MANGLE(MakeImageHandleNonResidentNV) #define glMakeImageHandleResidentARB MANGLE(MakeImageHandleResidentARB) #define glMakeImageHandleResidentNV MANGLE(MakeImageHandleResidentNV) #define glMakeNamedBufferNonResidentNV MANGLE(MakeNamedBufferNonResidentNV) #define glMakeNamedBufferResidentNV MANGLE(MakeNamedBufferResidentNV) #define glMakeTextureHandleNonResidentARB MANGLE(MakeTextureHandleNonResidentARB) #define glMakeTextureHandleNonResidentNV MANGLE(MakeTextureHandleNonResidentNV) #define glMakeTextureHandleResidentARB MANGLE(MakeTextureHandleResidentARB) #define glMakeTextureHandleResidentNV MANGLE(MakeTextureHandleResidentNV) #define glMap1d MANGLE(Map1d) #define glMap1f MANGLE(Map1f) #define glMap1xOES MANGLE(Map1xOES) #define glMap2d MANGLE(Map2d) #define glMap2f MANGLE(Map2f) #define glMap2xOES MANGLE(Map2xOES) #define glMapBufferARB MANGLE(MapBufferARB) #define glMapBuffer MANGLE(MapBuffer) #define glMapBufferRange MANGLE(MapBufferRange) #define glMapControlPointsNV MANGLE(MapControlPointsNV) #define glMapGrid1d MANGLE(MapGrid1d) #define glMapGrid1f MANGLE(MapGrid1f) #define glMapGrid1xOES MANGLE(MapGrid1xOES) #define glMapGrid2d MANGLE(MapGrid2d) #define glMapGrid2f MANGLE(MapGrid2f) #define glMapGrid2xOES MANGLE(MapGrid2xOES) #define glMapNamedBufferEXT MANGLE(MapNamedBufferEXT) #define glMapNamedBuffer MANGLE(MapNamedBuffer) #define glMapNamedBufferRangeEXT MANGLE(MapNamedBufferRangeEXT) #define glMapNamedBufferRange MANGLE(MapNamedBufferRange) #define glMapObjectBufferATI MANGLE(MapObjectBufferATI) #define glMapParameterfvNV MANGLE(MapParameterfvNV) #define glMapParameterivNV MANGLE(MapParameterivNV) #define glMapTexture2DINTEL MANGLE(MapTexture2DINTEL) #define glMapVertexAttrib1dAPPLE MANGLE(MapVertexAttrib1dAPPLE) #define glMapVertexAttrib1fAPPLE MANGLE(MapVertexAttrib1fAPPLE) #define glMapVertexAttrib2dAPPLE MANGLE(MapVertexAttrib2dAPPLE) #define glMapVertexAttrib2fAPPLE MANGLE(MapVertexAttrib2fAPPLE) #define glMaterialf MANGLE(Materialf) #define glMaterialfv MANGLE(Materialfv) #define glMateriali MANGLE(Materiali) #define glMaterialiv MANGLE(Materialiv) #define glMaterialxOES MANGLE(MaterialxOES) #define glMaterialxvOES MANGLE(MaterialxvOES) #define glMatrixFrustumEXT MANGLE(MatrixFrustumEXT) #define glMatrixIndexPointerARB MANGLE(MatrixIndexPointerARB) #define glMatrixIndexubvARB MANGLE(MatrixIndexubvARB) #define glMatrixIndexuivARB MANGLE(MatrixIndexuivARB) #define glMatrixIndexusvARB MANGLE(MatrixIndexusvARB) #define glMatrixLoad3x2fNV MANGLE(MatrixLoad3x2fNV) #define glMatrixLoad3x3fNV MANGLE(MatrixLoad3x3fNV) #define glMatrixLoaddEXT MANGLE(MatrixLoaddEXT) #define glMatrixLoadfEXT MANGLE(MatrixLoadfEXT) #define glMatrixLoadIdentityEXT MANGLE(MatrixLoadIdentityEXT) #define glMatrixLoadTranspose3x3fNV MANGLE(MatrixLoadTranspose3x3fNV) #define glMatrixLoadTransposedEXT MANGLE(MatrixLoadTransposedEXT) #define glMatrixLoadTransposefEXT MANGLE(MatrixLoadTransposefEXT) #define glMatrixMode MANGLE(MatrixMode) #define glMatrixMult3x2fNV MANGLE(MatrixMult3x2fNV) #define glMatrixMult3x3fNV MANGLE(MatrixMult3x3fNV) #define glMatrixMultdEXT MANGLE(MatrixMultdEXT) #define glMatrixMultfEXT MANGLE(MatrixMultfEXT) #define glMatrixMultTranspose3x3fNV MANGLE(MatrixMultTranspose3x3fNV) #define glMatrixMultTransposedEXT MANGLE(MatrixMultTransposedEXT) #define glMatrixMultTransposefEXT MANGLE(MatrixMultTransposefEXT) #define glMatrixOrthoEXT MANGLE(MatrixOrthoEXT) #define glMatrixPopEXT MANGLE(MatrixPopEXT) #define glMatrixPushEXT MANGLE(MatrixPushEXT) #define glMatrixRotatedEXT MANGLE(MatrixRotatedEXT) #define glMatrixRotatefEXT MANGLE(MatrixRotatefEXT) #define glMatrixScaledEXT MANGLE(MatrixScaledEXT) #define glMatrixScalefEXT MANGLE(MatrixScalefEXT) #define glMatrixTranslatedEXT MANGLE(MatrixTranslatedEXT) #define glMatrixTranslatefEXT MANGLE(MatrixTranslatefEXT) #define glMemoryBarrierByRegion MANGLE(MemoryBarrierByRegion) #define glMemoryBarrierEXT MANGLE(MemoryBarrierEXT) #define glMemoryBarrier MANGLE(MemoryBarrier) #define glMinmaxEXT MANGLE(MinmaxEXT) #define glMinmax MANGLE(Minmax) #define glMinSampleShadingARB MANGLE(MinSampleShadingARB) #define glMinSampleShading MANGLE(MinSampleShading) #define glMultiDrawArraysEXT MANGLE(MultiDrawArraysEXT) #define glMultiDrawArraysIndirectAMD MANGLE(MultiDrawArraysIndirectAMD) #define glMultiDrawArraysIndirectBindlessCountNV MANGLE(MultiDrawArraysIndirectBindlessCountNV) #define glMultiDrawArraysIndirectBindlessNV MANGLE(MultiDrawArraysIndirectBindlessNV) #define glMultiDrawArraysIndirectCountARB MANGLE(MultiDrawArraysIndirectCountARB) #define glMultiDrawArraysIndirect MANGLE(MultiDrawArraysIndirect) #define glMultiDrawArrays MANGLE(MultiDrawArrays) #define glMultiDrawElementArrayAPPLE MANGLE(MultiDrawElementArrayAPPLE) #define glMultiDrawElementsBaseVertex MANGLE(MultiDrawElementsBaseVertex) #define glMultiDrawElementsEXT MANGLE(MultiDrawElementsEXT) #define glMultiDrawElementsIndirectAMD MANGLE(MultiDrawElementsIndirectAMD) #define glMultiDrawElementsIndirectBindlessCountNV MANGLE(MultiDrawElementsIndirectBindlessCountNV) #define glMultiDrawElementsIndirectBindlessNV MANGLE(MultiDrawElementsIndirectBindlessNV) #define glMultiDrawElementsIndirectCountARB MANGLE(MultiDrawElementsIndirectCountARB) #define glMultiDrawElementsIndirect MANGLE(MultiDrawElementsIndirect) #define glMultiDrawElements MANGLE(MultiDrawElements) #define glMultiDrawRangeElementArrayAPPLE MANGLE(MultiDrawRangeElementArrayAPPLE) #define glMultiModeDrawArraysIBM MANGLE(MultiModeDrawArraysIBM) #define glMultiModeDrawElementsIBM MANGLE(MultiModeDrawElementsIBM) #define glMultiTexBufferEXT MANGLE(MultiTexBufferEXT) #define glMultiTexCoord1bOES MANGLE(MultiTexCoord1bOES) #define glMultiTexCoord1bvOES MANGLE(MultiTexCoord1bvOES) #define glMultiTexCoord1dARB MANGLE(MultiTexCoord1dARB) #define glMultiTexCoord1d MANGLE(MultiTexCoord1d) #define glMultiTexCoord1dvARB MANGLE(MultiTexCoord1dvARB) #define glMultiTexCoord1dv MANGLE(MultiTexCoord1dv) #define glMultiTexCoord1fARB MANGLE(MultiTexCoord1fARB) #define glMultiTexCoord1f MANGLE(MultiTexCoord1f) #define glMultiTexCoord1fvARB MANGLE(MultiTexCoord1fvARB) #define glMultiTexCoord1fv MANGLE(MultiTexCoord1fv) #define glMultiTexCoord1hNV MANGLE(MultiTexCoord1hNV) #define glMultiTexCoord1hvNV MANGLE(MultiTexCoord1hvNV) #define glMultiTexCoord1iARB MANGLE(MultiTexCoord1iARB) #define glMultiTexCoord1i MANGLE(MultiTexCoord1i) #define glMultiTexCoord1ivARB MANGLE(MultiTexCoord1ivARB) #define glMultiTexCoord1iv MANGLE(MultiTexCoord1iv) #define glMultiTexCoord1sARB MANGLE(MultiTexCoord1sARB) #define glMultiTexCoord1s MANGLE(MultiTexCoord1s) #define glMultiTexCoord1svARB MANGLE(MultiTexCoord1svARB) #define glMultiTexCoord1sv MANGLE(MultiTexCoord1sv) #define glMultiTexCoord1xOES MANGLE(MultiTexCoord1xOES) #define glMultiTexCoord1xvOES MANGLE(MultiTexCoord1xvOES) #define glMultiTexCoord2bOES MANGLE(MultiTexCoord2bOES) #define glMultiTexCoord2bvOES MANGLE(MultiTexCoord2bvOES) #define glMultiTexCoord2dARB MANGLE(MultiTexCoord2dARB) #define glMultiTexCoord2d MANGLE(MultiTexCoord2d) #define glMultiTexCoord2dvARB MANGLE(MultiTexCoord2dvARB) #define glMultiTexCoord2dv MANGLE(MultiTexCoord2dv) #define glMultiTexCoord2fARB MANGLE(MultiTexCoord2fARB) #define glMultiTexCoord2f MANGLE(MultiTexCoord2f) #define glMultiTexCoord2fvARB MANGLE(MultiTexCoord2fvARB) #define glMultiTexCoord2fv MANGLE(MultiTexCoord2fv) #define glMultiTexCoord2hNV MANGLE(MultiTexCoord2hNV) #define glMultiTexCoord2hvNV MANGLE(MultiTexCoord2hvNV) #define glMultiTexCoord2iARB MANGLE(MultiTexCoord2iARB) #define glMultiTexCoord2i MANGLE(MultiTexCoord2i) #define glMultiTexCoord2ivARB MANGLE(MultiTexCoord2ivARB) #define glMultiTexCoord2iv MANGLE(MultiTexCoord2iv) #define glMultiTexCoord2sARB MANGLE(MultiTexCoord2sARB) #define glMultiTexCoord2s MANGLE(MultiTexCoord2s) #define glMultiTexCoord2svARB MANGLE(MultiTexCoord2svARB) #define glMultiTexCoord2sv MANGLE(MultiTexCoord2sv) #define glMultiTexCoord2xOES MANGLE(MultiTexCoord2xOES) #define glMultiTexCoord2xvOES MANGLE(MultiTexCoord2xvOES) #define glMultiTexCoord3bOES MANGLE(MultiTexCoord3bOES) #define glMultiTexCoord3bvOES MANGLE(MultiTexCoord3bvOES) #define glMultiTexCoord3dARB MANGLE(MultiTexCoord3dARB) #define glMultiTexCoord3d MANGLE(MultiTexCoord3d) #define glMultiTexCoord3dvARB MANGLE(MultiTexCoord3dvARB) #define glMultiTexCoord3dv MANGLE(MultiTexCoord3dv) #define glMultiTexCoord3fARB MANGLE(MultiTexCoord3fARB) #define glMultiTexCoord3f MANGLE(MultiTexCoord3f) #define glMultiTexCoord3fvARB MANGLE(MultiTexCoord3fvARB) #define glMultiTexCoord3fv MANGLE(MultiTexCoord3fv) #define glMultiTexCoord3hNV MANGLE(MultiTexCoord3hNV) #define glMultiTexCoord3hvNV MANGLE(MultiTexCoord3hvNV) #define glMultiTexCoord3iARB MANGLE(MultiTexCoord3iARB) #define glMultiTexCoord3i MANGLE(MultiTexCoord3i) #define glMultiTexCoord3ivARB MANGLE(MultiTexCoord3ivARB) #define glMultiTexCoord3iv MANGLE(MultiTexCoord3iv) #define glMultiTexCoord3sARB MANGLE(MultiTexCoord3sARB) #define glMultiTexCoord3s MANGLE(MultiTexCoord3s) #define glMultiTexCoord3svARB MANGLE(MultiTexCoord3svARB) #define glMultiTexCoord3sv MANGLE(MultiTexCoord3sv) #define glMultiTexCoord3xOES MANGLE(MultiTexCoord3xOES) #define glMultiTexCoord3xvOES MANGLE(MultiTexCoord3xvOES) #define glMultiTexCoord4bOES MANGLE(MultiTexCoord4bOES) #define glMultiTexCoord4bvOES MANGLE(MultiTexCoord4bvOES) #define glMultiTexCoord4dARB MANGLE(MultiTexCoord4dARB) #define glMultiTexCoord4d MANGLE(MultiTexCoord4d) #define glMultiTexCoord4dvARB MANGLE(MultiTexCoord4dvARB) #define glMultiTexCoord4dv MANGLE(MultiTexCoord4dv) #define glMultiTexCoord4fARB MANGLE(MultiTexCoord4fARB) #define glMultiTexCoord4f MANGLE(MultiTexCoord4f) #define glMultiTexCoord4fvARB MANGLE(MultiTexCoord4fvARB) #define glMultiTexCoord4fv MANGLE(MultiTexCoord4fv) #define glMultiTexCoord4hNV MANGLE(MultiTexCoord4hNV) #define glMultiTexCoord4hvNV MANGLE(MultiTexCoord4hvNV) #define glMultiTexCoord4iARB MANGLE(MultiTexCoord4iARB) #define glMultiTexCoord4i MANGLE(MultiTexCoord4i) #define glMultiTexCoord4ivARB MANGLE(MultiTexCoord4ivARB) #define glMultiTexCoord4iv MANGLE(MultiTexCoord4iv) #define glMultiTexCoord4sARB MANGLE(MultiTexCoord4sARB) #define glMultiTexCoord4s MANGLE(MultiTexCoord4s) #define glMultiTexCoord4svARB MANGLE(MultiTexCoord4svARB) #define glMultiTexCoord4sv MANGLE(MultiTexCoord4sv) #define glMultiTexCoord4xOES MANGLE(MultiTexCoord4xOES) #define glMultiTexCoord4xvOES MANGLE(MultiTexCoord4xvOES) #define glMultiTexCoordP1ui MANGLE(MultiTexCoordP1ui) #define glMultiTexCoordP1uiv MANGLE(MultiTexCoordP1uiv) #define glMultiTexCoordP2ui MANGLE(MultiTexCoordP2ui) #define glMultiTexCoordP2uiv MANGLE(MultiTexCoordP2uiv) #define glMultiTexCoordP3ui MANGLE(MultiTexCoordP3ui) #define glMultiTexCoordP3uiv MANGLE(MultiTexCoordP3uiv) #define glMultiTexCoordP4ui MANGLE(MultiTexCoordP4ui) #define glMultiTexCoordP4uiv MANGLE(MultiTexCoordP4uiv) #define glMultiTexCoordPointerEXT MANGLE(MultiTexCoordPointerEXT) #define glMultiTexEnvfEXT MANGLE(MultiTexEnvfEXT) #define glMultiTexEnvfvEXT MANGLE(MultiTexEnvfvEXT) #define glMultiTexEnviEXT MANGLE(MultiTexEnviEXT) #define glMultiTexEnvivEXT MANGLE(MultiTexEnvivEXT) #define glMultiTexGendEXT MANGLE(MultiTexGendEXT) #define glMultiTexGendvEXT MANGLE(MultiTexGendvEXT) #define glMultiTexGenfEXT MANGLE(MultiTexGenfEXT) #define glMultiTexGenfvEXT MANGLE(MultiTexGenfvEXT) #define glMultiTexGeniEXT MANGLE(MultiTexGeniEXT) #define glMultiTexGenivEXT MANGLE(MultiTexGenivEXT) #define glMultiTexImage1DEXT MANGLE(MultiTexImage1DEXT) #define glMultiTexImage2DEXT MANGLE(MultiTexImage2DEXT) #define glMultiTexImage3DEXT MANGLE(MultiTexImage3DEXT) #define glMultiTexParameterfEXT MANGLE(MultiTexParameterfEXT) #define glMultiTexParameterfvEXT MANGLE(MultiTexParameterfvEXT) #define glMultiTexParameteriEXT MANGLE(MultiTexParameteriEXT) #define glMultiTexParameterIivEXT MANGLE(MultiTexParameterIivEXT) #define glMultiTexParameterIuivEXT MANGLE(MultiTexParameterIuivEXT) #define glMultiTexParameterivEXT MANGLE(MultiTexParameterivEXT) #define glMultiTexRenderbufferEXT MANGLE(MultiTexRenderbufferEXT) #define glMultiTexSubImage1DEXT MANGLE(MultiTexSubImage1DEXT) #define glMultiTexSubImage2DEXT MANGLE(MultiTexSubImage2DEXT) #define glMultiTexSubImage3DEXT MANGLE(MultiTexSubImage3DEXT) #define glMultMatrixd MANGLE(MultMatrixd) #define glMultMatrixf MANGLE(MultMatrixf) #define glMultMatrixxOES MANGLE(MultMatrixxOES) #define glMultTransposeMatrixdARB MANGLE(MultTransposeMatrixdARB) #define glMultTransposeMatrixd MANGLE(MultTransposeMatrixd) #define glMultTransposeMatrixfARB MANGLE(MultTransposeMatrixfARB) #define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf) #define glMultTransposeMatrixxOES MANGLE(MultTransposeMatrixxOES) #define glNamedBufferDataEXT MANGLE(NamedBufferDataEXT) #define glNamedBufferData MANGLE(NamedBufferData) #define glNamedBufferPageCommitmentARB MANGLE(NamedBufferPageCommitmentARB) #define glNamedBufferPageCommitmentEXT MANGLE(NamedBufferPageCommitmentEXT) #define glNamedBufferStorageEXT MANGLE(NamedBufferStorageEXT) #define glNamedBufferStorage MANGLE(NamedBufferStorage) #define glNamedBufferSubDataEXT MANGLE(NamedBufferSubDataEXT) #define glNamedBufferSubData MANGLE(NamedBufferSubData) #define glNamedCopyBufferSubDataEXT MANGLE(NamedCopyBufferSubDataEXT) #define glNamedFramebufferDrawBuffer MANGLE(NamedFramebufferDrawBuffer) #define glNamedFramebufferDrawBuffers MANGLE(NamedFramebufferDrawBuffers) #define glNamedFramebufferParameteriEXT MANGLE(NamedFramebufferParameteriEXT) #define glNamedFramebufferParameteri MANGLE(NamedFramebufferParameteri) #define glNamedFramebufferReadBuffer MANGLE(NamedFramebufferReadBuffer) #define glNamedFramebufferRenderbufferEXT MANGLE(NamedFramebufferRenderbufferEXT) #define glNamedFramebufferRenderbuffer MANGLE(NamedFramebufferRenderbuffer) #define glNamedFramebufferTexture1DEXT MANGLE(NamedFramebufferTexture1DEXT) #define glNamedFramebufferTexture2DEXT MANGLE(NamedFramebufferTexture2DEXT) #define glNamedFramebufferTexture3DEXT MANGLE(NamedFramebufferTexture3DEXT) #define glNamedFramebufferTextureEXT MANGLE(NamedFramebufferTextureEXT) #define glNamedFramebufferTextureFaceEXT MANGLE(NamedFramebufferTextureFaceEXT) #define glNamedFramebufferTextureLayerEXT MANGLE(NamedFramebufferTextureLayerEXT) #define glNamedFramebufferTextureLayer MANGLE(NamedFramebufferTextureLayer) #define glNamedFramebufferTexture MANGLE(NamedFramebufferTexture) #define glNamedProgramLocalParameter4dEXT MANGLE(NamedProgramLocalParameter4dEXT) #define glNamedProgramLocalParameter4dvEXT MANGLE(NamedProgramLocalParameter4dvEXT) #define glNamedProgramLocalParameter4fEXT MANGLE(NamedProgramLocalParameter4fEXT) #define glNamedProgramLocalParameter4fvEXT MANGLE(NamedProgramLocalParameter4fvEXT) #define glNamedProgramLocalParameterI4iEXT MANGLE(NamedProgramLocalParameterI4iEXT) #define glNamedProgramLocalParameterI4ivEXT MANGLE(NamedProgramLocalParameterI4ivEXT) #define glNamedProgramLocalParameterI4uiEXT MANGLE(NamedProgramLocalParameterI4uiEXT) #define glNamedProgramLocalParameterI4uivEXT MANGLE(NamedProgramLocalParameterI4uivEXT) #define glNamedProgramLocalParameters4fvEXT MANGLE(NamedProgramLocalParameters4fvEXT) #define glNamedProgramLocalParametersI4ivEXT MANGLE(NamedProgramLocalParametersI4ivEXT) #define glNamedProgramLocalParametersI4uivEXT MANGLE(NamedProgramLocalParametersI4uivEXT) #define glNamedProgramStringEXT MANGLE(NamedProgramStringEXT) #define glNamedRenderbufferStorageEXT MANGLE(NamedRenderbufferStorageEXT) #define glNamedRenderbufferStorage MANGLE(NamedRenderbufferStorage) #define glNamedRenderbufferStorageMultisampleCoverageEXT MANGLE(NamedRenderbufferStorageMultisampleCoverageEXT) #define glNamedRenderbufferStorageMultisampleEXT MANGLE(NamedRenderbufferStorageMultisampleEXT) #define glNamedRenderbufferStorageMultisample MANGLE(NamedRenderbufferStorageMultisample) #define glNamedStringARB MANGLE(NamedStringARB) #define glNewList MANGLE(NewList) #define glNewObjectBufferATI MANGLE(NewObjectBufferATI) #define glNormal3b MANGLE(Normal3b) #define glNormal3bv MANGLE(Normal3bv) #define glNormal3d MANGLE(Normal3d) #define glNormal3dv MANGLE(Normal3dv) #define glNormal3f MANGLE(Normal3f) #define glNormal3fVertex3fSUN MANGLE(Normal3fVertex3fSUN) #define glNormal3fVertex3fvSUN MANGLE(Normal3fVertex3fvSUN) #define glNormal3fv MANGLE(Normal3fv) #define glNormal3hNV MANGLE(Normal3hNV) #define glNormal3hvNV MANGLE(Normal3hvNV) #define glNormal3i MANGLE(Normal3i) #define glNormal3iv MANGLE(Normal3iv) #define glNormal3s MANGLE(Normal3s) #define glNormal3sv MANGLE(Normal3sv) #define glNormal3xOES MANGLE(Normal3xOES) #define glNormal3xvOES MANGLE(Normal3xvOES) #define glNormalFormatNV MANGLE(NormalFormatNV) #define glNormalP3ui MANGLE(NormalP3ui) #define glNormalP3uiv MANGLE(NormalP3uiv) #define glNormalPointerEXT MANGLE(NormalPointerEXT) #define glNormalPointerListIBM MANGLE(NormalPointerListIBM) #define glNormalPointer MANGLE(NormalPointer) #define glNormalPointervINTEL MANGLE(NormalPointervINTEL) #define glNormalStream3bATI MANGLE(NormalStream3bATI) #define glNormalStream3bvATI MANGLE(NormalStream3bvATI) #define glNormalStream3dATI MANGLE(NormalStream3dATI) #define glNormalStream3dvATI MANGLE(NormalStream3dvATI) #define glNormalStream3fATI MANGLE(NormalStream3fATI) #define glNormalStream3fvATI MANGLE(NormalStream3fvATI) #define glNormalStream3iATI MANGLE(NormalStream3iATI) #define glNormalStream3ivATI MANGLE(NormalStream3ivATI) #define glNormalStream3sATI MANGLE(NormalStream3sATI) #define glNormalStream3svATI MANGLE(NormalStream3svATI) #define glObjectLabel MANGLE(ObjectLabel) #define glObjectPtrLabel MANGLE(ObjectPtrLabel) #define glObjectPurgeableAPPLE MANGLE(ObjectPurgeableAPPLE) #define glObjectUnpurgeableAPPLE MANGLE(ObjectUnpurgeableAPPLE) #define glOrthofOES MANGLE(OrthofOES) #define glOrtho MANGLE(Ortho) #define glOrthoxOES MANGLE(OrthoxOES) #define glPassTexCoordATI MANGLE(PassTexCoordATI) #define glPassThrough MANGLE(PassThrough) #define glPassThroughxOES MANGLE(PassThroughxOES) #define glPatchParameterfv MANGLE(PatchParameterfv) #define glPatchParameteri MANGLE(PatchParameteri) #define glPathColorGenNV MANGLE(PathColorGenNV) #define glPathCommandsNV MANGLE(PathCommandsNV) #define glPathCoordsNV MANGLE(PathCoordsNV) #define glPathCoverDepthFuncNV MANGLE(PathCoverDepthFuncNV) #define glPathDashArrayNV MANGLE(PathDashArrayNV) #define glPathFogGenNV MANGLE(PathFogGenNV) #define glPathGlyphIndexArrayNV MANGLE(PathGlyphIndexArrayNV) #define glPathGlyphIndexRangeNV MANGLE(PathGlyphIndexRangeNV) #define glPathGlyphRangeNV MANGLE(PathGlyphRangeNV) #define glPathGlyphsNV MANGLE(PathGlyphsNV) #define glPathMemoryGlyphIndexArrayNV MANGLE(PathMemoryGlyphIndexArrayNV) #define glPathParameterfNV MANGLE(PathParameterfNV) #define glPathParameterfvNV MANGLE(PathParameterfvNV) #define glPathParameteriNV MANGLE(PathParameteriNV) #define glPathParameterivNV MANGLE(PathParameterivNV) #define glPathStencilDepthOffsetNV MANGLE(PathStencilDepthOffsetNV) #define glPathStencilFuncNV MANGLE(PathStencilFuncNV) #define glPathStringNV MANGLE(PathStringNV) #define glPathSubCommandsNV MANGLE(PathSubCommandsNV) #define glPathSubCoordsNV MANGLE(PathSubCoordsNV) #define glPathTexGenNV MANGLE(PathTexGenNV) #define glPauseTransformFeedback MANGLE(PauseTransformFeedback) #define glPauseTransformFeedbackNV MANGLE(PauseTransformFeedbackNV) #define glPixelDataRangeNV MANGLE(PixelDataRangeNV) #define glPixelMapfv MANGLE(PixelMapfv) #define glPixelMapuiv MANGLE(PixelMapuiv) #define glPixelMapusv MANGLE(PixelMapusv) #define glPixelMapx MANGLE(PixelMapx) #define glPixelStoref MANGLE(PixelStoref) #define glPixelStorei MANGLE(PixelStorei) #define glPixelStorex MANGLE(PixelStorex) #define glPixelTexGenParameterfSGIS MANGLE(PixelTexGenParameterfSGIS) #define glPixelTexGenParameterfvSGIS MANGLE(PixelTexGenParameterfvSGIS) #define glPixelTexGenParameteriSGIS MANGLE(PixelTexGenParameteriSGIS) #define glPixelTexGenParameterivSGIS MANGLE(PixelTexGenParameterivSGIS) #define glPixelTexGenSGIX MANGLE(PixelTexGenSGIX) #define glPixelTransferf MANGLE(PixelTransferf) #define glPixelTransferi MANGLE(PixelTransferi) #define glPixelTransferxOES MANGLE(PixelTransferxOES) #define glPixelTransformParameterfEXT MANGLE(PixelTransformParameterfEXT) #define glPixelTransformParameterfvEXT MANGLE(PixelTransformParameterfvEXT) #define glPixelTransformParameteriEXT MANGLE(PixelTransformParameteriEXT) #define glPixelTransformParameterivEXT MANGLE(PixelTransformParameterivEXT) #define glPixelZoom MANGLE(PixelZoom) #define glPixelZoomxOES MANGLE(PixelZoomxOES) #define glPNTrianglesfATI MANGLE(PNTrianglesfATI) #define glPNTrianglesiATI MANGLE(PNTrianglesiATI) #define glPointAlongPathNV MANGLE(PointAlongPathNV) #define glPointParameterfARB MANGLE(PointParameterfARB) #define glPointParameterfEXT MANGLE(PointParameterfEXT) #define glPointParameterf MANGLE(PointParameterf) #define glPointParameterfSGIS MANGLE(PointParameterfSGIS) #define glPointParameterfvARB MANGLE(PointParameterfvARB) #define glPointParameterfvEXT MANGLE(PointParameterfvEXT) #define glPointParameterfv MANGLE(PointParameterfv) #define glPointParameterfvSGIS MANGLE(PointParameterfvSGIS) #define glPointParameteri MANGLE(PointParameteri) #define glPointParameteriNV MANGLE(PointParameteriNV) #define glPointParameteriv MANGLE(PointParameteriv) #define glPointParameterivNV MANGLE(PointParameterivNV) #define glPointParameterxvOES MANGLE(PointParameterxvOES) #define glPointSize MANGLE(PointSize) #define glPointSizexOES MANGLE(PointSizexOES) #define glPollAsyncSGIX MANGLE(PollAsyncSGIX) #define glPollInstrumentsSGIX MANGLE(PollInstrumentsSGIX) #define glPolygonMode MANGLE(PolygonMode) #define glPolygonOffsetEXT MANGLE(PolygonOffsetEXT) #define glPolygonOffset MANGLE(PolygonOffset) #define glPolygonOffsetxOES MANGLE(PolygonOffsetxOES) #define glPolygonStipple MANGLE(PolygonStipple) #define glPopAttrib MANGLE(PopAttrib) #define glPopClientAttrib MANGLE(PopClientAttrib) #define glPopDebugGroup MANGLE(PopDebugGroup) #define glPopGroupMarkerEXT MANGLE(PopGroupMarkerEXT) #define glPopMatrix MANGLE(PopMatrix) #define glPopName MANGLE(PopName) #define glPresentFrameDualFillNV MANGLE(PresentFrameDualFillNV) #define glPresentFrameKeyedNV MANGLE(PresentFrameKeyedNV) #define glPrimitiveRestartIndex MANGLE(PrimitiveRestartIndex) #define glPrimitiveRestartIndexNV MANGLE(PrimitiveRestartIndexNV) #define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV) #define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT) #define glPrioritizeTextures MANGLE(PrioritizeTextures) #define glPrioritizeTexturesxOES MANGLE(PrioritizeTexturesxOES) #define glProgramBinary MANGLE(ProgramBinary) #define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV) #define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV) #define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV) #define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB) #define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB) #define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB) #define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB) #define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV) #define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV) #define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV) #define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV) #define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT) #define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV) #define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV) #define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB) #define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB) #define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB) #define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB) #define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV) #define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV) #define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV) #define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV) #define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT) #define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV) #define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV) #define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV) #define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV) #define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV) #define glProgramNamedParameter4fvNV MANGLE(ProgramNamedParameter4fvNV) #define glProgramParameter4dNV MANGLE(ProgramParameter4dNV) #define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV) #define glProgramParameter4fNV MANGLE(ProgramParameter4fNV) #define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV) #define glProgramParameteriARB MANGLE(ProgramParameteriARB) #define glProgramParameteriEXT MANGLE(ProgramParameteriEXT) #define glProgramParameteri MANGLE(ProgramParameteri) #define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV) #define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV) #define glProgramPathFragmentInputGenNV MANGLE(ProgramPathFragmentInputGenNV) #define glProgramStringARB MANGLE(ProgramStringARB) #define glProgramSubroutineParametersuivNV MANGLE(ProgramSubroutineParametersuivNV) #define glProgramUniform1dEXT MANGLE(ProgramUniform1dEXT) #define glProgramUniform1d MANGLE(ProgramUniform1d) #define glProgramUniform1dvEXT MANGLE(ProgramUniform1dvEXT) #define glProgramUniform1dv MANGLE(ProgramUniform1dv) #define glProgramUniform1fEXT MANGLE(ProgramUniform1fEXT) #define glProgramUniform1f MANGLE(ProgramUniform1f) #define glProgramUniform1fvEXT MANGLE(ProgramUniform1fvEXT) #define glProgramUniform1fv MANGLE(ProgramUniform1fv) #define glProgramUniform1i64NV MANGLE(ProgramUniform1i64NV) #define glProgramUniform1i64vNV MANGLE(ProgramUniform1i64vNV) #define glProgramUniform1iEXT MANGLE(ProgramUniform1iEXT) #define glProgramUniform1i MANGLE(ProgramUniform1i) #define glProgramUniform1ivEXT MANGLE(ProgramUniform1ivEXT) #define glProgramUniform1iv MANGLE(ProgramUniform1iv) #define glProgramUniform1ui64NV MANGLE(ProgramUniform1ui64NV) #define glProgramUniform1ui64vNV MANGLE(ProgramUniform1ui64vNV) #define glProgramUniform1uiEXT MANGLE(ProgramUniform1uiEXT) #define glProgramUniform1ui MANGLE(ProgramUniform1ui) #define glProgramUniform1uivEXT MANGLE(ProgramUniform1uivEXT) #define glProgramUniform1uiv MANGLE(ProgramUniform1uiv) #define glProgramUniform2dEXT MANGLE(ProgramUniform2dEXT) #define glProgramUniform2d MANGLE(ProgramUniform2d) #define glProgramUniform2dvEXT MANGLE(ProgramUniform2dvEXT) #define glProgramUniform2dv MANGLE(ProgramUniform2dv) #define glProgramUniform2fEXT MANGLE(ProgramUniform2fEXT) #define glProgramUniform2f MANGLE(ProgramUniform2f) #define glProgramUniform2fvEXT MANGLE(ProgramUniform2fvEXT) #define glProgramUniform2fv MANGLE(ProgramUniform2fv) #define glProgramUniform2i64NV MANGLE(ProgramUniform2i64NV) #define glProgramUniform2i64vNV MANGLE(ProgramUniform2i64vNV) #define glProgramUniform2iEXT MANGLE(ProgramUniform2iEXT) #define glProgramUniform2i MANGLE(ProgramUniform2i) #define glProgramUniform2ivEXT MANGLE(ProgramUniform2ivEXT) #define glProgramUniform2iv MANGLE(ProgramUniform2iv) #define glProgramUniform2ui64NV MANGLE(ProgramUniform2ui64NV) #define glProgramUniform2ui64vNV MANGLE(ProgramUniform2ui64vNV) #define glProgramUniform2uiEXT MANGLE(ProgramUniform2uiEXT) #define glProgramUniform2ui MANGLE(ProgramUniform2ui) #define glProgramUniform2uivEXT MANGLE(ProgramUniform2uivEXT) #define glProgramUniform2uiv MANGLE(ProgramUniform2uiv) #define glProgramUniform3dEXT MANGLE(ProgramUniform3dEXT) #define glProgramUniform3d MANGLE(ProgramUniform3d) #define glProgramUniform3dvEXT MANGLE(ProgramUniform3dvEXT) #define glProgramUniform3dv MANGLE(ProgramUniform3dv) #define glProgramUniform3fEXT MANGLE(ProgramUniform3fEXT) #define glProgramUniform3f MANGLE(ProgramUniform3f) #define glProgramUniform3fvEXT MANGLE(ProgramUniform3fvEXT) #define glProgramUniform3fv MANGLE(ProgramUniform3fv) #define glProgramUniform3i64NV MANGLE(ProgramUniform3i64NV) #define glProgramUniform3i64vNV MANGLE(ProgramUniform3i64vNV) #define glProgramUniform3iEXT MANGLE(ProgramUniform3iEXT) #define glProgramUniform3i MANGLE(ProgramUniform3i) #define glProgramUniform3ivEXT MANGLE(ProgramUniform3ivEXT) #define glProgramUniform3iv MANGLE(ProgramUniform3iv) #define glProgramUniform3ui64NV MANGLE(ProgramUniform3ui64NV) #define glProgramUniform3ui64vNV MANGLE(ProgramUniform3ui64vNV) #define glProgramUniform3uiEXT MANGLE(ProgramUniform3uiEXT) #define glProgramUniform3ui MANGLE(ProgramUniform3ui) #define glProgramUniform3uivEXT MANGLE(ProgramUniform3uivEXT) #define glProgramUniform3uiv MANGLE(ProgramUniform3uiv) #define glProgramUniform4dEXT MANGLE(ProgramUniform4dEXT) #define glProgramUniform4d MANGLE(ProgramUniform4d) #define glProgramUniform4dvEXT MANGLE(ProgramUniform4dvEXT) #define glProgramUniform4dv MANGLE(ProgramUniform4dv) #define glProgramUniform4fEXT MANGLE(ProgramUniform4fEXT) #define glProgramUniform4f MANGLE(ProgramUniform4f) #define glProgramUniform4fvEXT MANGLE(ProgramUniform4fvEXT) #define glProgramUniform4fv MANGLE(ProgramUniform4fv) #define glProgramUniform4i64NV MANGLE(ProgramUniform4i64NV) #define glProgramUniform4i64vNV MANGLE(ProgramUniform4i64vNV) #define glProgramUniform4iEXT MANGLE(ProgramUniform4iEXT) #define glProgramUniform4i MANGLE(ProgramUniform4i) #define glProgramUniform4ivEXT MANGLE(ProgramUniform4ivEXT) #define glProgramUniform4iv MANGLE(ProgramUniform4iv) #define glProgramUniform4ui64NV MANGLE(ProgramUniform4ui64NV) #define glProgramUniform4ui64vNV MANGLE(ProgramUniform4ui64vNV) #define glProgramUniform4uiEXT MANGLE(ProgramUniform4uiEXT) #define glProgramUniform4ui MANGLE(ProgramUniform4ui) #define glProgramUniform4uivEXT MANGLE(ProgramUniform4uivEXT) #define glProgramUniform4uiv MANGLE(ProgramUniform4uiv) #define glProgramUniformHandleui64ARB MANGLE(ProgramUniformHandleui64ARB) #define glProgramUniformHandleui64NV MANGLE(ProgramUniformHandleui64NV) #define glProgramUniformHandleui64vARB MANGLE(ProgramUniformHandleui64vARB) #define glProgramUniformHandleui64vNV MANGLE(ProgramUniformHandleui64vNV) #define glProgramUniformMatrix2dvEXT MANGLE(ProgramUniformMatrix2dvEXT) #define glProgramUniformMatrix2dv MANGLE(ProgramUniformMatrix2dv) #define glProgramUniformMatrix2fvEXT MANGLE(ProgramUniformMatrix2fvEXT) #define glProgramUniformMatrix2fv MANGLE(ProgramUniformMatrix2fv) #define glProgramUniformMatrix2x3dvEXT MANGLE(ProgramUniformMatrix2x3dvEXT) #define glProgramUniformMatrix2x3dv MANGLE(ProgramUniformMatrix2x3dv) #define glProgramUniformMatrix2x3fvEXT MANGLE(ProgramUniformMatrix2x3fvEXT) #define glProgramUniformMatrix2x3fv MANGLE(ProgramUniformMatrix2x3fv) #define glProgramUniformMatrix2x4dvEXT MANGLE(ProgramUniformMatrix2x4dvEXT) #define glProgramUniformMatrix2x4dv MANGLE(ProgramUniformMatrix2x4dv) #define glProgramUniformMatrix2x4fvEXT MANGLE(ProgramUniformMatrix2x4fvEXT) #define glProgramUniformMatrix2x4fv MANGLE(ProgramUniformMatrix2x4fv) #define glProgramUniformMatrix3dvEXT MANGLE(ProgramUniformMatrix3dvEXT) #define glProgramUniformMatrix3dv MANGLE(ProgramUniformMatrix3dv) #define glProgramUniformMatrix3fvEXT MANGLE(ProgramUniformMatrix3fvEXT) #define glProgramUniformMatrix3fv MANGLE(ProgramUniformMatrix3fv) #define glProgramUniformMatrix3x2dvEXT MANGLE(ProgramUniformMatrix3x2dvEXT) #define glProgramUniformMatrix3x2dv MANGLE(ProgramUniformMatrix3x2dv) #define glProgramUniformMatrix3x2fvEXT MANGLE(ProgramUniformMatrix3x2fvEXT) #define glProgramUniformMatrix3x2fv MANGLE(ProgramUniformMatrix3x2fv) #define glProgramUniformMatrix3x4dvEXT MANGLE(ProgramUniformMatrix3x4dvEXT) #define glProgramUniformMatrix3x4dv MANGLE(ProgramUniformMatrix3x4dv) #define glProgramUniformMatrix3x4fvEXT MANGLE(ProgramUniformMatrix3x4fvEXT) #define glProgramUniformMatrix3x4fv MANGLE(ProgramUniformMatrix3x4fv) #define glProgramUniformMatrix4dvEXT MANGLE(ProgramUniformMatrix4dvEXT) #define glProgramUniformMatrix4dv MANGLE(ProgramUniformMatrix4dv) #define glProgramUniformMatrix4fvEXT MANGLE(ProgramUniformMatrix4fvEXT) #define glProgramUniformMatrix4fv MANGLE(ProgramUniformMatrix4fv) #define glProgramUniformMatrix4x2dvEXT MANGLE(ProgramUniformMatrix4x2dvEXT) #define glProgramUniformMatrix4x2dv MANGLE(ProgramUniformMatrix4x2dv) #define glProgramUniformMatrix4x2fvEXT MANGLE(ProgramUniformMatrix4x2fvEXT) #define glProgramUniformMatrix4x2fv MANGLE(ProgramUniformMatrix4x2fv) #define glProgramUniformMatrix4x3dvEXT MANGLE(ProgramUniformMatrix4x3dvEXT) #define glProgramUniformMatrix4x3dv MANGLE(ProgramUniformMatrix4x3dv) #define glProgramUniformMatrix4x3fvEXT MANGLE(ProgramUniformMatrix4x3fvEXT) #define glProgramUniformMatrix4x3fv MANGLE(ProgramUniformMatrix4x3fv) #define glProgramUniformui64NV MANGLE(ProgramUniformui64NV) #define glProgramUniformui64vNV MANGLE(ProgramUniformui64vNV) #define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV) #define glProvokingVertexEXT MANGLE(ProvokingVertexEXT) #define glProvokingVertex MANGLE(ProvokingVertex) #define glPushAttrib MANGLE(PushAttrib) #define glPushClientAttribDefaultEXT MANGLE(PushClientAttribDefaultEXT) #define glPushClientAttrib MANGLE(PushClientAttrib) #define glPushDebugGroup MANGLE(PushDebugGroup) #define glPushGroupMarkerEXT MANGLE(PushGroupMarkerEXT) #define glPushMatrix MANGLE(PushMatrix) #define glPushName MANGLE(PushName) #define glQueryCounter MANGLE(QueryCounter) #define glQueryMatrixxOES MANGLE(QueryMatrixxOES) #define glQueryObjectParameteruiAMD MANGLE(QueryObjectParameteruiAMD) #define glRasterPos2d MANGLE(RasterPos2d) #define glRasterPos2dv MANGLE(RasterPos2dv) #define glRasterPos2f MANGLE(RasterPos2f) #define glRasterPos2fv MANGLE(RasterPos2fv) #define glRasterPos2i MANGLE(RasterPos2i) #define glRasterPos2iv MANGLE(RasterPos2iv) #define glRasterPos2s MANGLE(RasterPos2s) #define glRasterPos2sv MANGLE(RasterPos2sv) #define glRasterPos2xOES MANGLE(RasterPos2xOES) #define glRasterPos2xvOES MANGLE(RasterPos2xvOES) #define glRasterPos3d MANGLE(RasterPos3d) #define glRasterPos3dv MANGLE(RasterPos3dv) #define glRasterPos3f MANGLE(RasterPos3f) #define glRasterPos3fv MANGLE(RasterPos3fv) #define glRasterPos3i MANGLE(RasterPos3i) #define glRasterPos3iv MANGLE(RasterPos3iv) #define glRasterPos3s MANGLE(RasterPos3s) #define glRasterPos3sv MANGLE(RasterPos3sv) #define glRasterPos3xOES MANGLE(RasterPos3xOES) #define glRasterPos3xvOES MANGLE(RasterPos3xvOES) #define glRasterPos4d MANGLE(RasterPos4d) #define glRasterPos4dv MANGLE(RasterPos4dv) #define glRasterPos4f MANGLE(RasterPos4f) #define glRasterPos4fv MANGLE(RasterPos4fv) #define glRasterPos4i MANGLE(RasterPos4i) #define glRasterPos4iv MANGLE(RasterPos4iv) #define glRasterPos4s MANGLE(RasterPos4s) #define glRasterPos4sv MANGLE(RasterPos4sv) #define glRasterPos4xOES MANGLE(RasterPos4xOES) #define glRasterPos4xvOES MANGLE(RasterPos4xvOES) #define glReadBuffer MANGLE(ReadBuffer) #define glReadInstrumentsSGIX MANGLE(ReadInstrumentsSGIX) #define glReadnPixelsARB MANGLE(ReadnPixelsARB) #define glReadnPixels MANGLE(ReadnPixels) #define glReadPixels MANGLE(ReadPixels) #define glRectd MANGLE(Rectd) #define glRectdv MANGLE(Rectdv) #define glRectf MANGLE(Rectf) #define glRectfv MANGLE(Rectfv) #define glRecti MANGLE(Recti) #define glRectiv MANGLE(Rectiv) #define glRects MANGLE(Rects) #define glRectsv MANGLE(Rectsv) #define glRectxOES MANGLE(RectxOES) #define glRectxvOES MANGLE(RectxvOES) #define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX) #define glReleaseShaderCompiler MANGLE(ReleaseShaderCompiler) #define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT) #define glRenderbufferStorage MANGLE(RenderbufferStorage) #define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV) #define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT) #define glRenderbufferStorageMultisample MANGLE(RenderbufferStorageMultisample) #define glRenderMode MANGLE(RenderMode) #define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN) #define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN) #define glReplacementCodeubvSUN MANGLE(ReplacementCodeubvSUN) #define glReplacementCodeuiColor3fVertex3fSUN MANGLE(ReplacementCodeuiColor3fVertex3fSUN) #define glReplacementCodeuiColor3fVertex3fvSUN MANGLE(ReplacementCodeuiColor3fVertex3fvSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiColor4fNormal3fVertex3fvSUN) #define glReplacementCodeuiColor4ubVertex3fSUN MANGLE(ReplacementCodeuiColor4ubVertex3fSUN) #define glReplacementCodeuiColor4ubVertex3fvSUN MANGLE(ReplacementCodeuiColor4ubVertex3fvSUN) #define glReplacementCodeuiNormal3fVertex3fSUN MANGLE(ReplacementCodeuiNormal3fVertex3fSUN) #define glReplacementCodeuiNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiNormal3fVertex3fvSUN) #define glReplacementCodeuiSUN MANGLE(ReplacementCodeuiSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) #define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) #define glReplacementCodeuiTexCoord2fVertex3fSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fSUN) #define glReplacementCodeuiTexCoord2fVertex3fvSUN MANGLE(ReplacementCodeuiTexCoord2fVertex3fvSUN) #define glReplacementCodeuiVertex3fSUN MANGLE(ReplacementCodeuiVertex3fSUN) #define glReplacementCodeuiVertex3fvSUN MANGLE(ReplacementCodeuiVertex3fvSUN) #define glReplacementCodeuivSUN MANGLE(ReplacementCodeuivSUN) #define glReplacementCodeusSUN MANGLE(ReplacementCodeusSUN) #define glReplacementCodeusvSUN MANGLE(ReplacementCodeusvSUN) #define glRequestResidentProgramsNV MANGLE(RequestResidentProgramsNV) #define glResetHistogramEXT MANGLE(ResetHistogramEXT) #define glResetHistogram MANGLE(ResetHistogram) #define glResetMinmaxEXT MANGLE(ResetMinmaxEXT) #define glResetMinmax MANGLE(ResetMinmax) #define glResizeBuffersMESA MANGLE(ResizeBuffersMESA) #define glResumeTransformFeedback MANGLE(ResumeTransformFeedback) #define glResumeTransformFeedbackNV MANGLE(ResumeTransformFeedbackNV) #define glRotated MANGLE(Rotated) #define glRotatef MANGLE(Rotatef) #define glRotatexOES MANGLE(RotatexOES) #define glSampleCoverageARB MANGLE(SampleCoverageARB) #define glSampleCoverage MANGLE(SampleCoverage) #define glSampleCoverageOES MANGLE(SampleCoverageOES) #define glSampleMapATI MANGLE(SampleMapATI) #define glSampleMaskEXT MANGLE(SampleMaskEXT) #define glSampleMaski MANGLE(SampleMaski) #define glSampleMaskIndexedNV MANGLE(SampleMaskIndexedNV) #define glSampleMaskSGIS MANGLE(SampleMaskSGIS) #define glSamplePatternEXT MANGLE(SamplePatternEXT) #define glSamplePatternSGIS MANGLE(SamplePatternSGIS) #define glSamplerParameterf MANGLE(SamplerParameterf) #define glSamplerParameterfv MANGLE(SamplerParameterfv) #define glSamplerParameterIiv MANGLE(SamplerParameterIiv) #define glSamplerParameteri MANGLE(SamplerParameteri) #define glSamplerParameterIuiv MANGLE(SamplerParameterIuiv) #define glSamplerParameteriv MANGLE(SamplerParameteriv) #define glScaled MANGLE(Scaled) #define glScalef MANGLE(Scalef) #define glScalexOES MANGLE(ScalexOES) #define glScissorArrayv MANGLE(ScissorArrayv) #define glScissorIndexed MANGLE(ScissorIndexed) #define glScissorIndexedv MANGLE(ScissorIndexedv) #define glScissor MANGLE(Scissor) #define glSecondaryColor3bEXT MANGLE(SecondaryColor3bEXT) #define glSecondaryColor3b MANGLE(SecondaryColor3b) #define glSecondaryColor3bvEXT MANGLE(SecondaryColor3bvEXT) #define glSecondaryColor3bv MANGLE(SecondaryColor3bv) #define glSecondaryColor3dEXT MANGLE(SecondaryColor3dEXT) #define glSecondaryColor3d MANGLE(SecondaryColor3d) #define glSecondaryColor3dvEXT MANGLE(SecondaryColor3dvEXT) #define glSecondaryColor3dv MANGLE(SecondaryColor3dv) #define glSecondaryColor3fEXT MANGLE(SecondaryColor3fEXT) #define glSecondaryColor3f MANGLE(SecondaryColor3f) #define glSecondaryColor3fvEXT MANGLE(SecondaryColor3fvEXT) #define glSecondaryColor3fv MANGLE(SecondaryColor3fv) #define glSecondaryColor3hNV MANGLE(SecondaryColor3hNV) #define glSecondaryColor3hvNV MANGLE(SecondaryColor3hvNV) #define glSecondaryColor3iEXT MANGLE(SecondaryColor3iEXT) #define glSecondaryColor3i MANGLE(SecondaryColor3i) #define glSecondaryColor3ivEXT MANGLE(SecondaryColor3ivEXT) #define glSecondaryColor3iv MANGLE(SecondaryColor3iv) #define glSecondaryColor3sEXT MANGLE(SecondaryColor3sEXT) #define glSecondaryColor3s MANGLE(SecondaryColor3s) #define glSecondaryColor3svEXT MANGLE(SecondaryColor3svEXT) #define glSecondaryColor3sv MANGLE(SecondaryColor3sv) #define glSecondaryColor3ubEXT MANGLE(SecondaryColor3ubEXT) #define glSecondaryColor3ub MANGLE(SecondaryColor3ub) #define glSecondaryColor3ubvEXT MANGLE(SecondaryColor3ubvEXT) #define glSecondaryColor3ubv MANGLE(SecondaryColor3ubv) #define glSecondaryColor3uiEXT MANGLE(SecondaryColor3uiEXT) #define glSecondaryColor3ui MANGLE(SecondaryColor3ui) #define glSecondaryColor3uivEXT MANGLE(SecondaryColor3uivEXT) #define glSecondaryColor3uiv MANGLE(SecondaryColor3uiv) #define glSecondaryColor3usEXT MANGLE(SecondaryColor3usEXT) #define glSecondaryColor3us MANGLE(SecondaryColor3us) #define glSecondaryColor3usvEXT MANGLE(SecondaryColor3usvEXT) #define glSecondaryColor3usv MANGLE(SecondaryColor3usv) #define glSecondaryColorFormatNV MANGLE(SecondaryColorFormatNV) #define glSecondaryColorP3ui MANGLE(SecondaryColorP3ui) #define glSecondaryColorP3uiv MANGLE(SecondaryColorP3uiv) #define glSecondaryColorPointerEXT MANGLE(SecondaryColorPointerEXT) #define glSecondaryColorPointerListIBM MANGLE(SecondaryColorPointerListIBM) #define glSecondaryColorPointer MANGLE(SecondaryColorPointer) #define glSelectBuffer MANGLE(SelectBuffer) #define glSelectPerfMonitorCountersAMD MANGLE(SelectPerfMonitorCountersAMD) #define glSeparableFilter2DEXT MANGLE(SeparableFilter2DEXT) #define glSeparableFilter2D MANGLE(SeparableFilter2D) #define glSetFenceAPPLE MANGLE(SetFenceAPPLE) #define glSetFenceNV MANGLE(SetFenceNV) #define glSetFragmentShaderConstantATI MANGLE(SetFragmentShaderConstantATI) #define glSetInvariantEXT MANGLE(SetInvariantEXT) #define glSetLocalConstantEXT MANGLE(SetLocalConstantEXT) #define glSetMultisamplefvAMD MANGLE(SetMultisamplefvAMD) #define glShadeModel MANGLE(ShadeModel) #define glShaderBinary MANGLE(ShaderBinary) #define glShaderOp1EXT MANGLE(ShaderOp1EXT) #define glShaderOp2EXT MANGLE(ShaderOp2EXT) #define glShaderOp3EXT MANGLE(ShaderOp3EXT) #define glShaderSourceARB MANGLE(ShaderSourceARB) #define glShaderSource MANGLE(ShaderSource) #define glShaderStorageBlockBinding MANGLE(ShaderStorageBlockBinding) #define glSharpenTexFuncSGIS MANGLE(SharpenTexFuncSGIS) #define glSpriteParameterfSGIX MANGLE(SpriteParameterfSGIX) #define glSpriteParameterfvSGIX MANGLE(SpriteParameterfvSGIX) #define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX) #define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX) #define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX) #define glStencilClearTagEXT MANGLE(StencilClearTagEXT) #define glStencilFillPathInstancedNV MANGLE(StencilFillPathInstancedNV) #define glStencilFillPathNV MANGLE(StencilFillPathNV) #define glStencilFunc MANGLE(StencilFunc) #define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI) #define glStencilFuncSeparate MANGLE(StencilFuncSeparate) #define glStencilMask MANGLE(StencilMask) #define glStencilMaskSeparate MANGLE(StencilMaskSeparate) #define glStencilOp MANGLE(StencilOp) #define glStencilOpSeparateATI MANGLE(StencilOpSeparateATI) #define glStencilOpSeparate MANGLE(StencilOpSeparate) #define glStencilOpValueAMD MANGLE(StencilOpValueAMD) #define glStencilStrokePathInstancedNV MANGLE(StencilStrokePathInstancedNV) #define glStencilStrokePathNV MANGLE(StencilStrokePathNV) #define glStencilThenCoverFillPathInstancedNV MANGLE(StencilThenCoverFillPathInstancedNV) #define glStencilThenCoverFillPathNV MANGLE(StencilThenCoverFillPathNV) #define glStencilThenCoverStrokePathInstancedNV MANGLE(StencilThenCoverStrokePathInstancedNV) #define glStencilThenCoverStrokePathNV MANGLE(StencilThenCoverStrokePathNV) #define glStopInstrumentsSGIX MANGLE(StopInstrumentsSGIX) #define glStringMarkerGREMEDY MANGLE(StringMarkerGREMEDY) #define glSwizzleEXT MANGLE(SwizzleEXT) #define glSyncTextureINTEL MANGLE(SyncTextureINTEL) #define glTagSampleBufferSGIX MANGLE(TagSampleBufferSGIX) #define glTangent3bEXT MANGLE(Tangent3bEXT) #define glTangent3bvEXT MANGLE(Tangent3bvEXT) #define glTangent3dEXT MANGLE(Tangent3dEXT) #define glTangent3dvEXT MANGLE(Tangent3dvEXT) #define glTangent3fEXT MANGLE(Tangent3fEXT) #define glTangent3fvEXT MANGLE(Tangent3fvEXT) #define glTangent3iEXT MANGLE(Tangent3iEXT) #define glTangent3ivEXT MANGLE(Tangent3ivEXT) #define glTangent3sEXT MANGLE(Tangent3sEXT) #define glTangent3svEXT MANGLE(Tangent3svEXT) #define glTangentPointerEXT MANGLE(TangentPointerEXT) #define glTbufferMask3DFX MANGLE(TbufferMask3DFX) #define glTessellationFactorAMD MANGLE(TessellationFactorAMD) #define glTessellationModeAMD MANGLE(TessellationModeAMD) #define glTestFenceAPPLE MANGLE(TestFenceAPPLE) #define glTestFenceNV MANGLE(TestFenceNV) #define glTestObjectAPPLE MANGLE(TestObjectAPPLE) #define glTexBufferARB MANGLE(TexBufferARB) #define glTexBufferEXT MANGLE(TexBufferEXT) #define glTexBuffer MANGLE(TexBuffer) #define glTexBufferRange MANGLE(TexBufferRange) #define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI) #define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI) #define glTexCoord1bOES MANGLE(TexCoord1bOES) #define glTexCoord1bvOES MANGLE(TexCoord1bvOES) #define glTexCoord1d MANGLE(TexCoord1d) #define glTexCoord1dv MANGLE(TexCoord1dv) #define glTexCoord1f MANGLE(TexCoord1f) #define glTexCoord1fv MANGLE(TexCoord1fv) #define glTexCoord1hNV MANGLE(TexCoord1hNV) #define glTexCoord1hvNV MANGLE(TexCoord1hvNV) #define glTexCoord1i MANGLE(TexCoord1i) #define glTexCoord1iv MANGLE(TexCoord1iv) #define glTexCoord1s MANGLE(TexCoord1s) #define glTexCoord1sv MANGLE(TexCoord1sv) #define glTexCoord1xOES MANGLE(TexCoord1xOES) #define glTexCoord1xvOES MANGLE(TexCoord1xvOES) #define glTexCoord2bOES MANGLE(TexCoord2bOES) #define glTexCoord2bvOES MANGLE(TexCoord2bvOES) #define glTexCoord2d MANGLE(TexCoord2d) #define glTexCoord2dv MANGLE(TexCoord2dv) #define glTexCoord2fColor3fVertex3fSUN MANGLE(TexCoord2fColor3fVertex3fSUN) #define glTexCoord2fColor3fVertex3fvSUN MANGLE(TexCoord2fColor3fVertex3fvSUN) #define glTexCoord2fColor4fNormal3fVertex3fSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fSUN) #define glTexCoord2fColor4fNormal3fVertex3fvSUN MANGLE(TexCoord2fColor4fNormal3fVertex3fvSUN) #define glTexCoord2fColor4ubVertex3fSUN MANGLE(TexCoord2fColor4ubVertex3fSUN) #define glTexCoord2fColor4ubVertex3fvSUN MANGLE(TexCoord2fColor4ubVertex3fvSUN) #define glTexCoord2f MANGLE(TexCoord2f) #define glTexCoord2fNormal3fVertex3fSUN MANGLE(TexCoord2fNormal3fVertex3fSUN) #define glTexCoord2fNormal3fVertex3fvSUN MANGLE(TexCoord2fNormal3fVertex3fvSUN) #define glTexCoord2fVertex3fSUN MANGLE(TexCoord2fVertex3fSUN) #define glTexCoord2fVertex3fvSUN MANGLE(TexCoord2fVertex3fvSUN) #define glTexCoord2fv MANGLE(TexCoord2fv) #define glTexCoord2hNV MANGLE(TexCoord2hNV) #define glTexCoord2hvNV MANGLE(TexCoord2hvNV) #define glTexCoord2i MANGLE(TexCoord2i) #define glTexCoord2iv MANGLE(TexCoord2iv) #define glTexCoord2s MANGLE(TexCoord2s) #define glTexCoord2sv MANGLE(TexCoord2sv) #define glTexCoord2xOES MANGLE(TexCoord2xOES) #define glTexCoord2xvOES MANGLE(TexCoord2xvOES) #define glTexCoord3bOES MANGLE(TexCoord3bOES) #define glTexCoord3bvOES MANGLE(TexCoord3bvOES) #define glTexCoord3d MANGLE(TexCoord3d) #define glTexCoord3dv MANGLE(TexCoord3dv) #define glTexCoord3f MANGLE(TexCoord3f) #define glTexCoord3fv MANGLE(TexCoord3fv) #define glTexCoord3hNV MANGLE(TexCoord3hNV) #define glTexCoord3hvNV MANGLE(TexCoord3hvNV) #define glTexCoord3i MANGLE(TexCoord3i) #define glTexCoord3iv MANGLE(TexCoord3iv) #define glTexCoord3s MANGLE(TexCoord3s) #define glTexCoord3sv MANGLE(TexCoord3sv) #define glTexCoord3xOES MANGLE(TexCoord3xOES) #define glTexCoord3xvOES MANGLE(TexCoord3xvOES) #define glTexCoord4bOES MANGLE(TexCoord4bOES) #define glTexCoord4bvOES MANGLE(TexCoord4bvOES) #define glTexCoord4d MANGLE(TexCoord4d) #define glTexCoord4dv MANGLE(TexCoord4dv) #define glTexCoord4fColor4fNormal3fVertex4fSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fSUN) #define glTexCoord4fColor4fNormal3fVertex4fvSUN MANGLE(TexCoord4fColor4fNormal3fVertex4fvSUN) #define glTexCoord4f MANGLE(TexCoord4f) #define glTexCoord4fVertex4fSUN MANGLE(TexCoord4fVertex4fSUN) #define glTexCoord4fVertex4fvSUN MANGLE(TexCoord4fVertex4fvSUN) #define glTexCoord4fv MANGLE(TexCoord4fv) #define glTexCoord4hNV MANGLE(TexCoord4hNV) #define glTexCoord4hvNV MANGLE(TexCoord4hvNV) #define glTexCoord4i MANGLE(TexCoord4i) #define glTexCoord4iv MANGLE(TexCoord4iv) #define glTexCoord4s MANGLE(TexCoord4s) #define glTexCoord4sv MANGLE(TexCoord4sv) #define glTexCoord4xOES MANGLE(TexCoord4xOES) #define glTexCoord4xvOES MANGLE(TexCoord4xvOES) #define glTexCoordFormatNV MANGLE(TexCoordFormatNV) #define glTexCoordP1ui MANGLE(TexCoordP1ui) #define glTexCoordP1uiv MANGLE(TexCoordP1uiv) #define glTexCoordP2ui MANGLE(TexCoordP2ui) #define glTexCoordP2uiv MANGLE(TexCoordP2uiv) #define glTexCoordP3ui MANGLE(TexCoordP3ui) #define glTexCoordP3uiv MANGLE(TexCoordP3uiv) #define glTexCoordP4ui MANGLE(TexCoordP4ui) #define glTexCoordP4uiv MANGLE(TexCoordP4uiv) #define glTexCoordPointerEXT MANGLE(TexCoordPointerEXT) #define glTexCoordPointerListIBM MANGLE(TexCoordPointerListIBM) #define glTexCoordPointer MANGLE(TexCoordPointer) #define glTexCoordPointervINTEL MANGLE(TexCoordPointervINTEL) #define glTexEnvf MANGLE(TexEnvf) #define glTexEnvfv MANGLE(TexEnvfv) #define glTexEnvi MANGLE(TexEnvi) #define glTexEnviv MANGLE(TexEnviv) #define glTexEnvxOES MANGLE(TexEnvxOES) #define glTexEnvxvOES MANGLE(TexEnvxvOES) #define glTexFilterFuncSGIS MANGLE(TexFilterFuncSGIS) #define glTexGend MANGLE(TexGend) #define glTexGendv MANGLE(TexGendv) #define glTexGenf MANGLE(TexGenf) #define glTexGenfv MANGLE(TexGenfv) #define glTexGeni MANGLE(TexGeni) #define glTexGeniv MANGLE(TexGeniv) #define glTexGenxOES MANGLE(TexGenxOES) #define glTexGenxvOES MANGLE(TexGenxvOES) #define glTexImage1D MANGLE(TexImage1D) #define glTexImage2D MANGLE(TexImage2D) #define glTexImage2DMultisampleCoverageNV MANGLE(TexImage2DMultisampleCoverageNV) #define glTexImage2DMultisample MANGLE(TexImage2DMultisample) #define glTexImage3DEXT MANGLE(TexImage3DEXT) #define glTexImage3D MANGLE(TexImage3D) #define glTexImage3DMultisampleCoverageNV MANGLE(TexImage3DMultisampleCoverageNV) #define glTexImage3DMultisample MANGLE(TexImage3DMultisample) #define glTexImage4DSGIS MANGLE(TexImage4DSGIS) #define glTexPageCommitmentARB MANGLE(TexPageCommitmentARB) #define glTexParameterf MANGLE(TexParameterf) #define glTexParameterfv MANGLE(TexParameterfv) #define glTexParameterIivEXT MANGLE(TexParameterIivEXT) #define glTexParameterIiv MANGLE(TexParameterIiv) #define glTexParameteri MANGLE(TexParameteri) #define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT) #define glTexParameterIuiv MANGLE(TexParameterIuiv) #define glTexParameteriv MANGLE(TexParameteriv) #define glTexParameterxOES MANGLE(TexParameterxOES) #define glTexParameterxvOES MANGLE(TexParameterxvOES) #define glTexRenderbufferNV MANGLE(TexRenderbufferNV) #define glTexStorage1D MANGLE(TexStorage1D) #define glTexStorage2D MANGLE(TexStorage2D) #define glTexStorage2DMultisample MANGLE(TexStorage2DMultisample) #define glTexStorage3D MANGLE(TexStorage3D) #define glTexStorage3DMultisample MANGLE(TexStorage3DMultisample) #define glTexStorageSparseAMD MANGLE(TexStorageSparseAMD) #define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT) #define glTexSubImage1D MANGLE(TexSubImage1D) #define glTexSubImage2DEXT MANGLE(TexSubImage2DEXT) #define glTexSubImage2D MANGLE(TexSubImage2D) #define glTexSubImage3DEXT MANGLE(TexSubImage3DEXT) #define glTexSubImage3D MANGLE(TexSubImage3D) #define glTexSubImage4DSGIS MANGLE(TexSubImage4DSGIS) #define glTextureBarrier MANGLE(TextureBarrier) #define glTextureBarrierNV MANGLE(TextureBarrierNV) #define glTextureBufferEXT MANGLE(TextureBufferEXT) #define glTextureBuffer MANGLE(TextureBuffer) #define glTextureBufferRangeEXT MANGLE(TextureBufferRangeEXT) #define glTextureBufferRange MANGLE(TextureBufferRange) #define glTextureColorMaskSGIS MANGLE(TextureColorMaskSGIS) #define glTextureImage1DEXT MANGLE(TextureImage1DEXT) #define glTextureImage2DEXT MANGLE(TextureImage2DEXT) #define glTextureImage2DMultisampleCoverageNV MANGLE(TextureImage2DMultisampleCoverageNV) #define glTextureImage2DMultisampleNV MANGLE(TextureImage2DMultisampleNV) #define glTextureImage3DEXT MANGLE(TextureImage3DEXT) #define glTextureImage3DMultisampleCoverageNV MANGLE(TextureImage3DMultisampleCoverageNV) #define glTextureImage3DMultisampleNV MANGLE(TextureImage3DMultisampleNV) #define glTextureLightEXT MANGLE(TextureLightEXT) #define glTextureMaterialEXT MANGLE(TextureMaterialEXT) #define glTextureNormalEXT MANGLE(TextureNormalEXT) #define glTexturePageCommitmentEXT MANGLE(TexturePageCommitmentEXT) #define glTextureParameterfEXT MANGLE(TextureParameterfEXT) #define glTextureParameterf MANGLE(TextureParameterf) #define glTextureParameterfvEXT MANGLE(TextureParameterfvEXT) #define glTextureParameterfv MANGLE(TextureParameterfv) #define glTextureParameteriEXT MANGLE(TextureParameteriEXT) #define glTextureParameterIivEXT MANGLE(TextureParameterIivEXT) #define glTextureParameterIiv MANGLE(TextureParameterIiv) #define glTextureParameteri MANGLE(TextureParameteri) #define glTextureParameterIuivEXT MANGLE(TextureParameterIuivEXT) #define glTextureParameterIuiv MANGLE(TextureParameterIuiv) #define glTextureParameterivEXT MANGLE(TextureParameterivEXT) #define glTextureParameteriv MANGLE(TextureParameteriv) #define glTextureRangeAPPLE MANGLE(TextureRangeAPPLE) #define glTextureRenderbufferEXT MANGLE(TextureRenderbufferEXT) #define glTextureStorage1DEXT MANGLE(TextureStorage1DEXT) #define glTextureStorage1D MANGLE(TextureStorage1D) #define glTextureStorage2DEXT MANGLE(TextureStorage2DEXT) #define glTextureStorage2D MANGLE(TextureStorage2D) #define glTextureStorage2DMultisampleEXT MANGLE(TextureStorage2DMultisampleEXT) #define glTextureStorage2DMultisample MANGLE(TextureStorage2DMultisample) #define glTextureStorage3DEXT MANGLE(TextureStorage3DEXT) #define glTextureStorage3D MANGLE(TextureStorage3D) #define glTextureStorage3DMultisampleEXT MANGLE(TextureStorage3DMultisampleEXT) #define glTextureStorage3DMultisample MANGLE(TextureStorage3DMultisample) #define glTextureStorageSparseAMD MANGLE(TextureStorageSparseAMD) #define glTextureSubImage1DEXT MANGLE(TextureSubImage1DEXT) #define glTextureSubImage1D MANGLE(TextureSubImage1D) #define glTextureSubImage2DEXT MANGLE(TextureSubImage2DEXT) #define glTextureSubImage2D MANGLE(TextureSubImage2D) #define glTextureSubImage3DEXT MANGLE(TextureSubImage3DEXT) #define glTextureSubImage3D MANGLE(TextureSubImage3D) #define glTextureView MANGLE(TextureView) #define glTrackMatrixNV MANGLE(TrackMatrixNV) #define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV) #define glTransformFeedbackBufferBase MANGLE(TransformFeedbackBufferBase) #define glTransformFeedbackBufferRange MANGLE(TransformFeedbackBufferRange) #define glTransformFeedbackStreamAttribsNV MANGLE(TransformFeedbackStreamAttribsNV) #define glTransformFeedbackVaryingsEXT MANGLE(TransformFeedbackVaryingsEXT) #define glTransformFeedbackVaryings MANGLE(TransformFeedbackVaryings) #define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV) #define glTransformPathNV MANGLE(TransformPathNV) #define glTranslated MANGLE(Translated) #define glTranslatef MANGLE(Translatef) #define glTranslatexOES MANGLE(TranslatexOES) #define glUniform1d MANGLE(Uniform1d) #define glUniform1dv MANGLE(Uniform1dv) #define glUniform1fARB MANGLE(Uniform1fARB) #define glUniform1f MANGLE(Uniform1f) #define glUniform1fvARB MANGLE(Uniform1fvARB) #define glUniform1fv MANGLE(Uniform1fv) #define glUniform1i64NV MANGLE(Uniform1i64NV) #define glUniform1i64vNV MANGLE(Uniform1i64vNV) #define glUniform1iARB MANGLE(Uniform1iARB) #define glUniform1i MANGLE(Uniform1i) #define glUniform1ivARB MANGLE(Uniform1ivARB) #define glUniform1iv MANGLE(Uniform1iv) #define glUniform1ui64NV MANGLE(Uniform1ui64NV) #define glUniform1ui64vNV MANGLE(Uniform1ui64vNV) #define glUniform1uiEXT MANGLE(Uniform1uiEXT) #define glUniform1ui MANGLE(Uniform1ui) #define glUniform1uivEXT MANGLE(Uniform1uivEXT) #define glUniform1uiv MANGLE(Uniform1uiv) #define glUniform2d MANGLE(Uniform2d) #define glUniform2dv MANGLE(Uniform2dv) #define glUniform2fARB MANGLE(Uniform2fARB) #define glUniform2f MANGLE(Uniform2f) #define glUniform2fvARB MANGLE(Uniform2fvARB) #define glUniform2fv MANGLE(Uniform2fv) #define glUniform2i64NV MANGLE(Uniform2i64NV) #define glUniform2i64vNV MANGLE(Uniform2i64vNV) #define glUniform2iARB MANGLE(Uniform2iARB) #define glUniform2i MANGLE(Uniform2i) #define glUniform2ivARB MANGLE(Uniform2ivARB) #define glUniform2iv MANGLE(Uniform2iv) #define glUniform2ui64NV MANGLE(Uniform2ui64NV) #define glUniform2ui64vNV MANGLE(Uniform2ui64vNV) #define glUniform2uiEXT MANGLE(Uniform2uiEXT) #define glUniform2ui MANGLE(Uniform2ui) #define glUniform2uivEXT MANGLE(Uniform2uivEXT) #define glUniform2uiv MANGLE(Uniform2uiv) #define glUniform3d MANGLE(Uniform3d) #define glUniform3dv MANGLE(Uniform3dv) #define glUniform3fARB MANGLE(Uniform3fARB) #define glUniform3f MANGLE(Uniform3f) #define glUniform3fvARB MANGLE(Uniform3fvARB) #define glUniform3fv MANGLE(Uniform3fv) #define glUniform3i64NV MANGLE(Uniform3i64NV) #define glUniform3i64vNV MANGLE(Uniform3i64vNV) #define glUniform3iARB MANGLE(Uniform3iARB) #define glUniform3i MANGLE(Uniform3i) #define glUniform3ivARB MANGLE(Uniform3ivARB) #define glUniform3iv MANGLE(Uniform3iv) #define glUniform3ui64NV MANGLE(Uniform3ui64NV) #define glUniform3ui64vNV MANGLE(Uniform3ui64vNV) #define glUniform3uiEXT MANGLE(Uniform3uiEXT) #define glUniform3ui MANGLE(Uniform3ui) #define glUniform3uivEXT MANGLE(Uniform3uivEXT) #define glUniform3uiv MANGLE(Uniform3uiv) #define glUniform4d MANGLE(Uniform4d) #define glUniform4dv MANGLE(Uniform4dv) #define glUniform4fARB MANGLE(Uniform4fARB) #define glUniform4f MANGLE(Uniform4f) #define glUniform4fvARB MANGLE(Uniform4fvARB) #define glUniform4fv MANGLE(Uniform4fv) #define glUniform4i64NV MANGLE(Uniform4i64NV) #define glUniform4i64vNV MANGLE(Uniform4i64vNV) #define glUniform4iARB MANGLE(Uniform4iARB) #define glUniform4i MANGLE(Uniform4i) #define glUniform4ivARB MANGLE(Uniform4ivARB) #define glUniform4iv MANGLE(Uniform4iv) #define glUniform4ui64NV MANGLE(Uniform4ui64NV) #define glUniform4ui64vNV MANGLE(Uniform4ui64vNV) #define glUniform4uiEXT MANGLE(Uniform4uiEXT) #define glUniform4ui MANGLE(Uniform4ui) #define glUniform4uivEXT MANGLE(Uniform4uivEXT) #define glUniform4uiv MANGLE(Uniform4uiv) #define glUniformBlockBinding MANGLE(UniformBlockBinding) #define glUniformBufferEXT MANGLE(UniformBufferEXT) #define glUniformHandleui64ARB MANGLE(UniformHandleui64ARB) #define glUniformHandleui64NV MANGLE(UniformHandleui64NV) #define glUniformHandleui64vARB MANGLE(UniformHandleui64vARB) #define glUniformHandleui64vNV MANGLE(UniformHandleui64vNV) #define glUniformMatrix2dv MANGLE(UniformMatrix2dv) #define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB) #define glUniformMatrix2fv MANGLE(UniformMatrix2fv) #define glUniformMatrix2x3dv MANGLE(UniformMatrix2x3dv) #define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv) #define glUniformMatrix2x4dv MANGLE(UniformMatrix2x4dv) #define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv) #define glUniformMatrix3dv MANGLE(UniformMatrix3dv) #define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB) #define glUniformMatrix3fv MANGLE(UniformMatrix3fv) #define glUniformMatrix3x2dv MANGLE(UniformMatrix3x2dv) #define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv) #define glUniformMatrix3x4dv MANGLE(UniformMatrix3x4dv) #define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv) #define glUniformMatrix4dv MANGLE(UniformMatrix4dv) #define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB) #define glUniformMatrix4fv MANGLE(UniformMatrix4fv) #define glUniformMatrix4x2dv MANGLE(UniformMatrix4x2dv) #define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv) #define glUniformMatrix4x3dv MANGLE(UniformMatrix4x3dv) #define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv) #define glUniformSubroutinesuiv MANGLE(UniformSubroutinesuiv) #define glUniformui64NV MANGLE(Uniformui64NV) #define glUniformui64vNV MANGLE(Uniformui64vNV) #define glUnlockArraysEXT MANGLE(UnlockArraysEXT) #define glUnmapBufferARB MANGLE(UnmapBufferARB) #define glUnmapBuffer MANGLE(UnmapBuffer) #define glUnmapNamedBufferEXT MANGLE(UnmapNamedBufferEXT) #define glUnmapNamedBuffer MANGLE(UnmapNamedBuffer) #define glUnmapObjectBufferATI MANGLE(UnmapObjectBufferATI) #define glUnmapTexture2DINTEL MANGLE(UnmapTexture2DINTEL) #define glUpdateObjectBufferATI MANGLE(UpdateObjectBufferATI) #define glUseProgram MANGLE(UseProgram) #define glUseProgramObjectARB MANGLE(UseProgramObjectARB) #define glUseProgramStages MANGLE(UseProgramStages) #define glUseShaderProgramEXT MANGLE(UseShaderProgramEXT) #define glValidateProgramARB MANGLE(ValidateProgramARB) #define glValidateProgram MANGLE(ValidateProgram) #define glValidateProgramPipeline MANGLE(ValidateProgramPipeline) #define glVariantArrayObjectATI MANGLE(VariantArrayObjectATI) #define glVariantbvEXT MANGLE(VariantbvEXT) #define glVariantdvEXT MANGLE(VariantdvEXT) #define glVariantfvEXT MANGLE(VariantfvEXT) #define glVariantivEXT MANGLE(VariantivEXT) #define glVariantPointerEXT MANGLE(VariantPointerEXT) #define glVariantsvEXT MANGLE(VariantsvEXT) #define glVariantubvEXT MANGLE(VariantubvEXT) #define glVariantuivEXT MANGLE(VariantuivEXT) #define glVariantusvEXT MANGLE(VariantusvEXT) #define glVDPAUFiniNV MANGLE(VDPAUFiniNV) #define glVDPAUGetSurfaceivNV MANGLE(VDPAUGetSurfaceivNV) #define glVDPAUInitNV MANGLE(VDPAUInitNV) #define glVDPAUIsSurfaceNV MANGLE(VDPAUIsSurfaceNV) #define glVDPAUMapSurfacesNV MANGLE(VDPAUMapSurfacesNV) #define glVDPAURegisterOutputSurfaceNV MANGLE(VDPAURegisterOutputSurfaceNV) #define glVDPAURegisterVideoSurfaceNV MANGLE(VDPAURegisterVideoSurfaceNV) #define glVDPAUSurfaceAccessNV MANGLE(VDPAUSurfaceAccessNV) #define glVDPAUUnmapSurfacesNV MANGLE(VDPAUUnmapSurfacesNV) #define glVDPAUUnregisterSurfaceNV MANGLE(VDPAUUnregisterSurfaceNV) #define glVertex2bOES MANGLE(Vertex2bOES) #define glVertex2bvOES MANGLE(Vertex2bvOES) #define glVertex2d MANGLE(Vertex2d) #define glVertex2dv MANGLE(Vertex2dv) #define glVertex2f MANGLE(Vertex2f) #define glVertex2fv MANGLE(Vertex2fv) #define glVertex2hNV MANGLE(Vertex2hNV) #define glVertex2hvNV MANGLE(Vertex2hvNV) #define glVertex2i MANGLE(Vertex2i) #define glVertex2iv MANGLE(Vertex2iv) #define glVertex2s MANGLE(Vertex2s) #define glVertex2sv MANGLE(Vertex2sv) #define glVertex2xOES MANGLE(Vertex2xOES) #define glVertex2xvOES MANGLE(Vertex2xvOES) #define glVertex3bOES MANGLE(Vertex3bOES) #define glVertex3bvOES MANGLE(Vertex3bvOES) #define glVertex3d MANGLE(Vertex3d) #define glVertex3dv MANGLE(Vertex3dv) #define glVertex3f MANGLE(Vertex3f) #define glVertex3fv MANGLE(Vertex3fv) #define glVertex3hNV MANGLE(Vertex3hNV) #define glVertex3hvNV MANGLE(Vertex3hvNV) #define glVertex3i MANGLE(Vertex3i) #define glVertex3iv MANGLE(Vertex3iv) #define glVertex3s MANGLE(Vertex3s) #define glVertex3sv MANGLE(Vertex3sv) #define glVertex3xOES MANGLE(Vertex3xOES) #define glVertex3xvOES MANGLE(Vertex3xvOES) #define glVertex4bOES MANGLE(Vertex4bOES) #define glVertex4bvOES MANGLE(Vertex4bvOES) #define glVertex4d MANGLE(Vertex4d) #define glVertex4dv MANGLE(Vertex4dv) #define glVertex4f MANGLE(Vertex4f) #define glVertex4fv MANGLE(Vertex4fv) #define glVertex4hNV MANGLE(Vertex4hNV) #define glVertex4hvNV MANGLE(Vertex4hvNV) #define glVertex4i MANGLE(Vertex4i) #define glVertex4iv MANGLE(Vertex4iv) #define glVertex4s MANGLE(Vertex4s) #define glVertex4sv MANGLE(Vertex4sv) #define glVertex4xOES MANGLE(Vertex4xOES) #define glVertex4xvOES MANGLE(Vertex4xvOES) #define glVertexArrayAttribBinding MANGLE(VertexArrayAttribBinding) #define glVertexArrayAttribFormat MANGLE(VertexArrayAttribFormat) #define glVertexArrayAttribIFormat MANGLE(VertexArrayAttribIFormat) #define glVertexArrayAttribLFormat MANGLE(VertexArrayAttribLFormat) #define glVertexArrayBindingDivisor MANGLE(VertexArrayBindingDivisor) #define glVertexArrayBindVertexBufferEXT MANGLE(VertexArrayBindVertexBufferEXT) #define glVertexArrayColorOffsetEXT MANGLE(VertexArrayColorOffsetEXT) #define glVertexArrayEdgeFlagOffsetEXT MANGLE(VertexArrayEdgeFlagOffsetEXT) #define glVertexArrayElementBuffer MANGLE(VertexArrayElementBuffer) #define glVertexArrayFogCoordOffsetEXT MANGLE(VertexArrayFogCoordOffsetEXT) #define glVertexArrayIndexOffsetEXT MANGLE(VertexArrayIndexOffsetEXT) #define glVertexArrayMultiTexCoordOffsetEXT MANGLE(VertexArrayMultiTexCoordOffsetEXT) #define glVertexArrayNormalOffsetEXT MANGLE(VertexArrayNormalOffsetEXT) #define glVertexArrayParameteriAPPLE MANGLE(VertexArrayParameteriAPPLE) #define glVertexArrayRangeAPPLE MANGLE(VertexArrayRangeAPPLE) #define glVertexArrayRangeNV MANGLE(VertexArrayRangeNV) #define glVertexArraySecondaryColorOffsetEXT MANGLE(VertexArraySecondaryColorOffsetEXT) #define glVertexArrayTexCoordOffsetEXT MANGLE(VertexArrayTexCoordOffsetEXT) #define glVertexArrayVertexAttribBindingEXT MANGLE(VertexArrayVertexAttribBindingEXT) #define glVertexArrayVertexAttribDivisorEXT MANGLE(VertexArrayVertexAttribDivisorEXT) #define glVertexArrayVertexAttribFormatEXT MANGLE(VertexArrayVertexAttribFormatEXT) #define glVertexArrayVertexAttribIFormatEXT MANGLE(VertexArrayVertexAttribIFormatEXT) #define glVertexArrayVertexAttribIOffsetEXT MANGLE(VertexArrayVertexAttribIOffsetEXT) #define glVertexArrayVertexAttribLFormatEXT MANGLE(VertexArrayVertexAttribLFormatEXT) #define glVertexArrayVertexAttribLOffsetEXT MANGLE(VertexArrayVertexAttribLOffsetEXT) #define glVertexArrayVertexAttribOffsetEXT MANGLE(VertexArrayVertexAttribOffsetEXT) #define glVertexArrayVertexBindingDivisorEXT MANGLE(VertexArrayVertexBindingDivisorEXT) #define glVertexArrayVertexBuffer MANGLE(VertexArrayVertexBuffer) #define glVertexArrayVertexBuffers MANGLE(VertexArrayVertexBuffers) #define glVertexArrayVertexOffsetEXT MANGLE(VertexArrayVertexOffsetEXT) #define glVertexAttrib1dARB MANGLE(VertexAttrib1dARB) #define glVertexAttrib1d MANGLE(VertexAttrib1d) #define glVertexAttrib1dNV MANGLE(VertexAttrib1dNV) #define glVertexAttrib1dvARB MANGLE(VertexAttrib1dvARB) #define glVertexAttrib1dv MANGLE(VertexAttrib1dv) #define glVertexAttrib1dvNV MANGLE(VertexAttrib1dvNV) #define glVertexAttrib1fARB MANGLE(VertexAttrib1fARB) #define glVertexAttrib1f MANGLE(VertexAttrib1f) #define glVertexAttrib1fNV MANGLE(VertexAttrib1fNV) #define glVertexAttrib1fvARB MANGLE(VertexAttrib1fvARB) #define glVertexAttrib1fv MANGLE(VertexAttrib1fv) #define glVertexAttrib1fvNV MANGLE(VertexAttrib1fvNV) #define glVertexAttrib1hNV MANGLE(VertexAttrib1hNV) #define glVertexAttrib1hvNV MANGLE(VertexAttrib1hvNV) #define glVertexAttrib1sARB MANGLE(VertexAttrib1sARB) #define glVertexAttrib1s MANGLE(VertexAttrib1s) #define glVertexAttrib1sNV MANGLE(VertexAttrib1sNV) #define glVertexAttrib1svARB MANGLE(VertexAttrib1svARB) #define glVertexAttrib1sv MANGLE(VertexAttrib1sv) #define glVertexAttrib1svNV MANGLE(VertexAttrib1svNV) #define glVertexAttrib2dARB MANGLE(VertexAttrib2dARB) #define glVertexAttrib2d MANGLE(VertexAttrib2d) #define glVertexAttrib2dNV MANGLE(VertexAttrib2dNV) #define glVertexAttrib2dvARB MANGLE(VertexAttrib2dvARB) #define glVertexAttrib2dv MANGLE(VertexAttrib2dv) #define glVertexAttrib2dvNV MANGLE(VertexAttrib2dvNV) #define glVertexAttrib2fARB MANGLE(VertexAttrib2fARB) #define glVertexAttrib2f MANGLE(VertexAttrib2f) #define glVertexAttrib2fNV MANGLE(VertexAttrib2fNV) #define glVertexAttrib2fvARB MANGLE(VertexAttrib2fvARB) #define glVertexAttrib2fv MANGLE(VertexAttrib2fv) #define glVertexAttrib2fvNV MANGLE(VertexAttrib2fvNV) #define glVertexAttrib2hNV MANGLE(VertexAttrib2hNV) #define glVertexAttrib2hvNV MANGLE(VertexAttrib2hvNV) #define glVertexAttrib2sARB MANGLE(VertexAttrib2sARB) #define glVertexAttrib2s MANGLE(VertexAttrib2s) #define glVertexAttrib2sNV MANGLE(VertexAttrib2sNV) #define glVertexAttrib2svARB MANGLE(VertexAttrib2svARB) #define glVertexAttrib2sv MANGLE(VertexAttrib2sv) #define glVertexAttrib2svNV MANGLE(VertexAttrib2svNV) #define glVertexAttrib3dARB MANGLE(VertexAttrib3dARB) #define glVertexAttrib3d MANGLE(VertexAttrib3d) #define glVertexAttrib3dNV MANGLE(VertexAttrib3dNV) #define glVertexAttrib3dvARB MANGLE(VertexAttrib3dvARB) #define glVertexAttrib3dv MANGLE(VertexAttrib3dv) #define glVertexAttrib3dvNV MANGLE(VertexAttrib3dvNV) #define glVertexAttrib3fARB MANGLE(VertexAttrib3fARB) #define glVertexAttrib3f MANGLE(VertexAttrib3f) #define glVertexAttrib3fNV MANGLE(VertexAttrib3fNV) #define glVertexAttrib3fvARB MANGLE(VertexAttrib3fvARB) #define glVertexAttrib3fv MANGLE(VertexAttrib3fv) #define glVertexAttrib3fvNV MANGLE(VertexAttrib3fvNV) #define glVertexAttrib3hNV MANGLE(VertexAttrib3hNV) #define glVertexAttrib3hvNV MANGLE(VertexAttrib3hvNV) #define glVertexAttrib3sARB MANGLE(VertexAttrib3sARB) #define glVertexAttrib3s MANGLE(VertexAttrib3s) #define glVertexAttrib3sNV MANGLE(VertexAttrib3sNV) #define glVertexAttrib3svARB MANGLE(VertexAttrib3svARB) #define glVertexAttrib3sv MANGLE(VertexAttrib3sv) #define glVertexAttrib3svNV MANGLE(VertexAttrib3svNV) #define glVertexAttrib4bvARB MANGLE(VertexAttrib4bvARB) #define glVertexAttrib4bv MANGLE(VertexAttrib4bv) #define glVertexAttrib4dARB MANGLE(VertexAttrib4dARB) #define glVertexAttrib4d MANGLE(VertexAttrib4d) #define glVertexAttrib4dNV MANGLE(VertexAttrib4dNV) #define glVertexAttrib4dvARB MANGLE(VertexAttrib4dvARB) #define glVertexAttrib4dv MANGLE(VertexAttrib4dv) #define glVertexAttrib4dvNV MANGLE(VertexAttrib4dvNV) #define glVertexAttrib4fARB MANGLE(VertexAttrib4fARB) #define glVertexAttrib4f MANGLE(VertexAttrib4f) #define glVertexAttrib4fNV MANGLE(VertexAttrib4fNV) #define glVertexAttrib4fvARB MANGLE(VertexAttrib4fvARB) #define glVertexAttrib4fv MANGLE(VertexAttrib4fv) #define glVertexAttrib4fvNV MANGLE(VertexAttrib4fvNV) #define glVertexAttrib4hNV MANGLE(VertexAttrib4hNV) #define glVertexAttrib4hvNV MANGLE(VertexAttrib4hvNV) #define glVertexAttrib4ivARB MANGLE(VertexAttrib4ivARB) #define glVertexAttrib4iv MANGLE(VertexAttrib4iv) #define glVertexAttrib4NbvARB MANGLE(VertexAttrib4NbvARB) #define glVertexAttrib4Nbv MANGLE(VertexAttrib4Nbv) #define glVertexAttrib4NivARB MANGLE(VertexAttrib4NivARB) #define glVertexAttrib4Niv MANGLE(VertexAttrib4Niv) #define glVertexAttrib4NsvARB MANGLE(VertexAttrib4NsvARB) #define glVertexAttrib4Nsv MANGLE(VertexAttrib4Nsv) #define glVertexAttrib4NubARB MANGLE(VertexAttrib4NubARB) #define glVertexAttrib4Nub MANGLE(VertexAttrib4Nub) #define glVertexAttrib4NubvARB MANGLE(VertexAttrib4NubvARB) #define glVertexAttrib4Nubv MANGLE(VertexAttrib4Nubv) #define glVertexAttrib4NuivARB MANGLE(VertexAttrib4NuivARB) #define glVertexAttrib4Nuiv MANGLE(VertexAttrib4Nuiv) #define glVertexAttrib4NusvARB MANGLE(VertexAttrib4NusvARB) #define glVertexAttrib4Nusv MANGLE(VertexAttrib4Nusv) #define glVertexAttrib4sARB MANGLE(VertexAttrib4sARB) #define glVertexAttrib4s MANGLE(VertexAttrib4s) #define glVertexAttrib4sNV MANGLE(VertexAttrib4sNV) #define glVertexAttrib4svARB MANGLE(VertexAttrib4svARB) #define glVertexAttrib4sv MANGLE(VertexAttrib4sv) #define glVertexAttrib4svNV MANGLE(VertexAttrib4svNV) #define glVertexAttrib4ubNV MANGLE(VertexAttrib4ubNV) #define glVertexAttrib4ubvARB MANGLE(VertexAttrib4ubvARB) #define glVertexAttrib4ubv MANGLE(VertexAttrib4ubv) #define glVertexAttrib4ubvNV MANGLE(VertexAttrib4ubvNV) #define glVertexAttrib4uivARB MANGLE(VertexAttrib4uivARB) #define glVertexAttrib4uiv MANGLE(VertexAttrib4uiv) #define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB) #define glVertexAttrib4usv MANGLE(VertexAttrib4usv) #define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI) #define glVertexAttribBinding MANGLE(VertexAttribBinding) #define glVertexAttribDivisorARB MANGLE(VertexAttribDivisorARB) #define glVertexAttribDivisor MANGLE(VertexAttribDivisor) #define glVertexAttribFormat MANGLE(VertexAttribFormat) #define glVertexAttribFormatNV MANGLE(VertexAttribFormatNV) #define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT) #define glVertexAttribI1i MANGLE(VertexAttribI1i) #define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT) #define glVertexAttribI1iv MANGLE(VertexAttribI1iv) #define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT) #define glVertexAttribI1ui MANGLE(VertexAttribI1ui) #define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT) #define glVertexAttribI1uiv MANGLE(VertexAttribI1uiv) #define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT) #define glVertexAttribI2i MANGLE(VertexAttribI2i) #define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT) #define glVertexAttribI2iv MANGLE(VertexAttribI2iv) #define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT) #define glVertexAttribI2ui MANGLE(VertexAttribI2ui) #define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT) #define glVertexAttribI2uiv MANGLE(VertexAttribI2uiv) #define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT) #define glVertexAttribI3i MANGLE(VertexAttribI3i) #define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT) #define glVertexAttribI3iv MANGLE(VertexAttribI3iv) #define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT) #define glVertexAttribI3ui MANGLE(VertexAttribI3ui) #define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT) #define glVertexAttribI3uiv MANGLE(VertexAttribI3uiv) #define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT) #define glVertexAttribI4bv MANGLE(VertexAttribI4bv) #define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT) #define glVertexAttribI4i MANGLE(VertexAttribI4i) #define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT) #define glVertexAttribI4iv MANGLE(VertexAttribI4iv) #define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT) #define glVertexAttribI4sv MANGLE(VertexAttribI4sv) #define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT) #define glVertexAttribI4ubv MANGLE(VertexAttribI4ubv) #define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT) #define glVertexAttribI4ui MANGLE(VertexAttribI4ui) #define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT) #define glVertexAttribI4uiv MANGLE(VertexAttribI4uiv) #define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT) #define glVertexAttribI4usv MANGLE(VertexAttribI4usv) #define glVertexAttribIFormat MANGLE(VertexAttribIFormat) #define glVertexAttribIFormatNV MANGLE(VertexAttribIFormatNV) #define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT) #define glVertexAttribIPointer MANGLE(VertexAttribIPointer) #define glVertexAttribL1dEXT MANGLE(VertexAttribL1dEXT) #define glVertexAttribL1d MANGLE(VertexAttribL1d) #define glVertexAttribL1dvEXT MANGLE(VertexAttribL1dvEXT) #define glVertexAttribL1dv MANGLE(VertexAttribL1dv) #define glVertexAttribL1i64NV MANGLE(VertexAttribL1i64NV) #define glVertexAttribL1i64vNV MANGLE(VertexAttribL1i64vNV) #define glVertexAttribL1ui64ARB MANGLE(VertexAttribL1ui64ARB) #define glVertexAttribL1ui64NV MANGLE(VertexAttribL1ui64NV) #define glVertexAttribL1ui64vARB MANGLE(VertexAttribL1ui64vARB) #define glVertexAttribL1ui64vNV MANGLE(VertexAttribL1ui64vNV) #define glVertexAttribL2dEXT MANGLE(VertexAttribL2dEXT) #define glVertexAttribL2d MANGLE(VertexAttribL2d) #define glVertexAttribL2dvEXT MANGLE(VertexAttribL2dvEXT) #define glVertexAttribL2dv MANGLE(VertexAttribL2dv) #define glVertexAttribL2i64NV MANGLE(VertexAttribL2i64NV) #define glVertexAttribL2i64vNV MANGLE(VertexAttribL2i64vNV) #define glVertexAttribL2ui64NV MANGLE(VertexAttribL2ui64NV) #define glVertexAttribL2ui64vNV MANGLE(VertexAttribL2ui64vNV) #define glVertexAttribL3dEXT MANGLE(VertexAttribL3dEXT) #define glVertexAttribL3d MANGLE(VertexAttribL3d) #define glVertexAttribL3dvEXT MANGLE(VertexAttribL3dvEXT) #define glVertexAttribL3dv MANGLE(VertexAttribL3dv) #define glVertexAttribL3i64NV MANGLE(VertexAttribL3i64NV) #define glVertexAttribL3i64vNV MANGLE(VertexAttribL3i64vNV) #define glVertexAttribL3ui64NV MANGLE(VertexAttribL3ui64NV) #define glVertexAttribL3ui64vNV MANGLE(VertexAttribL3ui64vNV) #define glVertexAttribL4dEXT MANGLE(VertexAttribL4dEXT) #define glVertexAttribL4d MANGLE(VertexAttribL4d) #define glVertexAttribL4dvEXT MANGLE(VertexAttribL4dvEXT) #define glVertexAttribL4dv MANGLE(VertexAttribL4dv) #define glVertexAttribL4i64NV MANGLE(VertexAttribL4i64NV) #define glVertexAttribL4i64vNV MANGLE(VertexAttribL4i64vNV) #define glVertexAttribL4ui64NV MANGLE(VertexAttribL4ui64NV) #define glVertexAttribL4ui64vNV MANGLE(VertexAttribL4ui64vNV) #define glVertexAttribLFormat MANGLE(VertexAttribLFormat) #define glVertexAttribLFormatNV MANGLE(VertexAttribLFormatNV) #define glVertexAttribLPointerEXT MANGLE(VertexAttribLPointerEXT) #define glVertexAttribLPointer MANGLE(VertexAttribLPointer) #define glVertexAttribP1ui MANGLE(VertexAttribP1ui) #define glVertexAttribP1uiv MANGLE(VertexAttribP1uiv) #define glVertexAttribP2ui MANGLE(VertexAttribP2ui) #define glVertexAttribP2uiv MANGLE(VertexAttribP2uiv) #define glVertexAttribP3ui MANGLE(VertexAttribP3ui) #define glVertexAttribP3uiv MANGLE(VertexAttribP3uiv) #define glVertexAttribP4ui MANGLE(VertexAttribP4ui) #define glVertexAttribP4uiv MANGLE(VertexAttribP4uiv) #define glVertexAttribParameteriAMD MANGLE(VertexAttribParameteriAMD) #define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB) #define glVertexAttribPointer MANGLE(VertexAttribPointer) #define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV) #define glVertexAttribs1dvNV MANGLE(VertexAttribs1dvNV) #define glVertexAttribs1fvNV MANGLE(VertexAttribs1fvNV) #define glVertexAttribs1hvNV MANGLE(VertexAttribs1hvNV) #define glVertexAttribs1svNV MANGLE(VertexAttribs1svNV) #define glVertexAttribs2dvNV MANGLE(VertexAttribs2dvNV) #define glVertexAttribs2fvNV MANGLE(VertexAttribs2fvNV) #define glVertexAttribs2hvNV MANGLE(VertexAttribs2hvNV) #define glVertexAttribs2svNV MANGLE(VertexAttribs2svNV) #define glVertexAttribs3dvNV MANGLE(VertexAttribs3dvNV) #define glVertexAttribs3fvNV MANGLE(VertexAttribs3fvNV) #define glVertexAttribs3hvNV MANGLE(VertexAttribs3hvNV) #define glVertexAttribs3svNV MANGLE(VertexAttribs3svNV) #define glVertexAttribs4dvNV MANGLE(VertexAttribs4dvNV) #define glVertexAttribs4fvNV MANGLE(VertexAttribs4fvNV) #define glVertexAttribs4hvNV MANGLE(VertexAttribs4hvNV) #define glVertexAttribs4svNV MANGLE(VertexAttribs4svNV) #define glVertexAttribs4ubvNV MANGLE(VertexAttribs4ubvNV) #define glVertexBindingDivisor MANGLE(VertexBindingDivisor) #define glVertexBlendARB MANGLE(VertexBlendARB) #define glVertexBlendEnvfATI MANGLE(VertexBlendEnvfATI) #define glVertexBlendEnviATI MANGLE(VertexBlendEnviATI) #define glVertexFormatNV MANGLE(VertexFormatNV) #define glVertexP2ui MANGLE(VertexP2ui) #define glVertexP2uiv MANGLE(VertexP2uiv) #define glVertexP3ui MANGLE(VertexP3ui) #define glVertexP3uiv MANGLE(VertexP3uiv) #define glVertexP4ui MANGLE(VertexP4ui) #define glVertexP4uiv MANGLE(VertexP4uiv) #define glVertexPointerEXT MANGLE(VertexPointerEXT) #define glVertexPointerListIBM MANGLE(VertexPointerListIBM) #define glVertexPointer MANGLE(VertexPointer) #define glVertexPointervINTEL MANGLE(VertexPointervINTEL) #define glVertexStream1dATI MANGLE(VertexStream1dATI) #define glVertexStream1dvATI MANGLE(VertexStream1dvATI) #define glVertexStream1fATI MANGLE(VertexStream1fATI) #define glVertexStream1fvATI MANGLE(VertexStream1fvATI) #define glVertexStream1iATI MANGLE(VertexStream1iATI) #define glVertexStream1ivATI MANGLE(VertexStream1ivATI) #define glVertexStream1sATI MANGLE(VertexStream1sATI) #define glVertexStream1svATI MANGLE(VertexStream1svATI) #define glVertexStream2dATI MANGLE(VertexStream2dATI) #define glVertexStream2dvATI MANGLE(VertexStream2dvATI) #define glVertexStream2fATI MANGLE(VertexStream2fATI) #define glVertexStream2fvATI MANGLE(VertexStream2fvATI) #define glVertexStream2iATI MANGLE(VertexStream2iATI) #define glVertexStream2ivATI MANGLE(VertexStream2ivATI) #define glVertexStream2sATI MANGLE(VertexStream2sATI) #define glVertexStream2svATI MANGLE(VertexStream2svATI) #define glVertexStream3dATI MANGLE(VertexStream3dATI) #define glVertexStream3dvATI MANGLE(VertexStream3dvATI) #define glVertexStream3fATI MANGLE(VertexStream3fATI) #define glVertexStream3fvATI MANGLE(VertexStream3fvATI) #define glVertexStream3iATI MANGLE(VertexStream3iATI) #define glVertexStream3ivATI MANGLE(VertexStream3ivATI) #define glVertexStream3sATI MANGLE(VertexStream3sATI) #define glVertexStream3svATI MANGLE(VertexStream3svATI) #define glVertexStream4dATI MANGLE(VertexStream4dATI) #define glVertexStream4dvATI MANGLE(VertexStream4dvATI) #define glVertexStream4fATI MANGLE(VertexStream4fATI) #define glVertexStream4fvATI MANGLE(VertexStream4fvATI) #define glVertexStream4iATI MANGLE(VertexStream4iATI) #define glVertexStream4ivATI MANGLE(VertexStream4ivATI) #define glVertexStream4sATI MANGLE(VertexStream4sATI) #define glVertexStream4svATI MANGLE(VertexStream4svATI) #define glVertexWeightfEXT MANGLE(VertexWeightfEXT) #define glVertexWeightfvEXT MANGLE(VertexWeightfvEXT) #define glVertexWeighthNV MANGLE(VertexWeighthNV) #define glVertexWeighthvNV MANGLE(VertexWeighthvNV) #define glVertexWeightPointerEXT MANGLE(VertexWeightPointerEXT) #define glVideoCaptureNV MANGLE(VideoCaptureNV) #define glVideoCaptureStreamParameterdvNV MANGLE(VideoCaptureStreamParameterdvNV) #define glVideoCaptureStreamParameterfvNV MANGLE(VideoCaptureStreamParameterfvNV) #define glVideoCaptureStreamParameterivNV MANGLE(VideoCaptureStreamParameterivNV) #define glViewportArrayv MANGLE(ViewportArrayv) #define glViewportIndexedf MANGLE(ViewportIndexedf) #define glViewportIndexedfv MANGLE(ViewportIndexedfv) #define glViewport MANGLE(Viewport) #define glWaitSync MANGLE(WaitSync) #define glWeightbvARB MANGLE(WeightbvARB) #define glWeightdvARB MANGLE(WeightdvARB) #define glWeightfvARB MANGLE(WeightfvARB) #define glWeightivARB MANGLE(WeightivARB) #define glWeightPathsNV MANGLE(WeightPathsNV) #define glWeightPointerARB MANGLE(WeightPointerARB) #define glWeightsvARB MANGLE(WeightsvARB) #define glWeightubvARB MANGLE(WeightubvARB) #define glWeightuivARB MANGLE(WeightuivARB) #define glWeightusvARB MANGLE(WeightusvARB) #define glWindowPos2dARB MANGLE(WindowPos2dARB) #define glWindowPos2d MANGLE(WindowPos2d) #define glWindowPos2dMESA MANGLE(WindowPos2dMESA) #define glWindowPos2dvARB MANGLE(WindowPos2dvARB) #define glWindowPos2dv MANGLE(WindowPos2dv) #define glWindowPos2dvMESA MANGLE(WindowPos2dvMESA) #define glWindowPos2fARB MANGLE(WindowPos2fARB) #define glWindowPos2f MANGLE(WindowPos2f) #define glWindowPos2fMESA MANGLE(WindowPos2fMESA) #define glWindowPos2fvARB MANGLE(WindowPos2fvARB) #define glWindowPos2fv MANGLE(WindowPos2fv) #define glWindowPos2fvMESA MANGLE(WindowPos2fvMESA) #define glWindowPos2iARB MANGLE(WindowPos2iARB) #define glWindowPos2i MANGLE(WindowPos2i) #define glWindowPos2iMESA MANGLE(WindowPos2iMESA) #define glWindowPos2ivARB MANGLE(WindowPos2ivARB) #define glWindowPos2iv MANGLE(WindowPos2iv) #define glWindowPos2ivMESA MANGLE(WindowPos2ivMESA) #define glWindowPos2sARB MANGLE(WindowPos2sARB) #define glWindowPos2s MANGLE(WindowPos2s) #define glWindowPos2sMESA MANGLE(WindowPos2sMESA) #define glWindowPos2svARB MANGLE(WindowPos2svARB) #define glWindowPos2sv MANGLE(WindowPos2sv) #define glWindowPos2svMESA MANGLE(WindowPos2svMESA) #define glWindowPos3dARB MANGLE(WindowPos3dARB) #define glWindowPos3d MANGLE(WindowPos3d) #define glWindowPos3dMESA MANGLE(WindowPos3dMESA) #define glWindowPos3dvARB MANGLE(WindowPos3dvARB) #define glWindowPos3dv MANGLE(WindowPos3dv) #define glWindowPos3dvMESA MANGLE(WindowPos3dvMESA) #define glWindowPos3fARB MANGLE(WindowPos3fARB) #define glWindowPos3f MANGLE(WindowPos3f) #define glWindowPos3fMESA MANGLE(WindowPos3fMESA) #define glWindowPos3fvARB MANGLE(WindowPos3fvARB) #define glWindowPos3fv MANGLE(WindowPos3fv) #define glWindowPos3fvMESA MANGLE(WindowPos3fvMESA) #define glWindowPos3iARB MANGLE(WindowPos3iARB) #define glWindowPos3i MANGLE(WindowPos3i) #define glWindowPos3iMESA MANGLE(WindowPos3iMESA) #define glWindowPos3ivARB MANGLE(WindowPos3ivARB) #define glWindowPos3iv MANGLE(WindowPos3iv) #define glWindowPos3ivMESA MANGLE(WindowPos3ivMESA) #define glWindowPos3sARB MANGLE(WindowPos3sARB) #define glWindowPos3s MANGLE(WindowPos3s) #define glWindowPos3sMESA MANGLE(WindowPos3sMESA) #define glWindowPos3svARB MANGLE(WindowPos3svARB) #define glWindowPos3sv MANGLE(WindowPos3sv) #define glWindowPos3svMESA MANGLE(WindowPos3svMESA) #define glWindowPos4dMESA MANGLE(WindowPos4dMESA) #define glWindowPos4dvMESA MANGLE(WindowPos4dvMESA) #define glWindowPos4fMESA MANGLE(WindowPos4fMESA) #define glWindowPos4fvMESA MANGLE(WindowPos4fvMESA) #define glWindowPos4iMESA MANGLE(WindowPos4iMESA) #define glWindowPos4ivMESA MANGLE(WindowPos4ivMESA) #define glWindowPos4sMESA MANGLE(WindowPos4sMESA) #define glWindowPos4svMESA MANGLE(WindowPos4svMESA) #define glWriteMaskEXT MANGLE(WriteMaskEXT) #endif /* GL_MANGLE_H */