/* * Copyright © 2016 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "radv_meta.h" #include "vk_format.h" static VkExtent3D meta_image_block_size(const struct radv_image *image) { const struct vk_format_description *desc = vk_format_description(image->vk_format); return (VkExtent3D) { desc->block.width, desc->block.height, 1 }; } /* Returns the user-provided VkBufferImageCopy::imageExtent in units of * elements rather than texels. One element equals one texel or one block * if Image is uncompressed or compressed, respectively. */ static struct VkExtent3D meta_region_extent_el(const struct radv_image *image, const struct VkExtent3D *extent) { const VkExtent3D block = meta_image_block_size(image); return radv_sanitize_image_extent(image->type, (VkExtent3D) { .width = DIV_ROUND_UP(extent->width , block.width), .height = DIV_ROUND_UP(extent->height, block.height), .depth = DIV_ROUND_UP(extent->depth , block.depth), }); } /* Returns the user-provided VkBufferImageCopy::imageOffset in units of * elements rather than texels. One element equals one texel or one block * if Image is uncompressed or compressed, respectively. */ static struct VkOffset3D meta_region_offset_el(const struct radv_image *image, const struct VkOffset3D *offset) { const VkExtent3D block = meta_image_block_size(image); return radv_sanitize_image_offset(image->type, (VkOffset3D) { .x = offset->x / block.width, .y = offset->y / block.height, .z = offset->z / block.depth, }); } static VkFormat vk_format_for_size(int bs) { switch (bs) { case 1: return VK_FORMAT_R8_UINT; case 2: return VK_FORMAT_R8G8_UINT; case 4: return VK_FORMAT_R8G8B8A8_UINT; case 8: return VK_FORMAT_R16G16B16A16_UINT; case 16: return VK_FORMAT_R32G32B32A32_UINT; default: unreachable("Invalid format block size"); } } static struct radv_meta_blit2d_surf blit_surf_for_image_level_layer(struct radv_image* image, VkImageAspectFlags aspectMask, int level, int layer) { VkFormat format = image->vk_format; if (aspectMask & VK_IMAGE_ASPECT_DEPTH_BIT) format = vk_format_depth_only(format); else if (aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) format = vk_format_stencil_only(format); if (!image->surface.dcc_size) format = vk_format_for_size(vk_format_get_blocksize(format)); return (struct radv_meta_blit2d_surf) { .format = format, .bs = vk_format_get_blocksize(format), .level = level, .layer = layer, .image = image, .aspect_mask = aspectMask, }; } static void meta_copy_buffer_to_image(struct radv_cmd_buffer *cmd_buffer, struct radv_buffer* buffer, struct radv_image* image, uint32_t regionCount, const VkBufferImageCopy* pRegions) { struct radv_meta_saved_state saved_state; /* The Vulkan 1.0 spec says "dstImage must have a sample count equal to * VK_SAMPLE_COUNT_1_BIT." */ assert(image->samples == 1); radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer); for (unsigned r = 0; r < regionCount; r++) { /** * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images * extent is the size in texels of the source image to copy in width, * height and depth. 1D images use only x and width. 2D images use x, y, * width and height. 3D images use x, y, z, width, height and depth. * * * Also, convert the offsets and extent from units of texels to units of * blocks - which is the highest resolution accessible in this command. */ const VkOffset3D img_offset_el = meta_region_offset_el(image, &pRegions[r].imageOffset); const VkExtent3D bufferExtent = { .width = pRegions[r].bufferRowLength ? pRegions[r].bufferRowLength : pRegions[r].imageExtent.width, .height = pRegions[r].bufferImageHeight ? pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height, }; const VkExtent3D buf_extent_el = meta_region_extent_el(image, &bufferExtent); /* Start creating blit rect */ const VkExtent3D img_extent_el = meta_region_extent_el(image, &pRegions[r].imageExtent); struct radv_meta_blit2d_rect rect = { .width = img_extent_el.width, .height = img_extent_el.height, }; /* Create blit surfaces */ struct radv_meta_blit2d_surf img_bsurf = blit_surf_for_image_level_layer(image, pRegions[r].imageSubresource.aspectMask, pRegions[r].imageSubresource.mipLevel, pRegions[r].imageSubresource.baseArrayLayer); struct radv_meta_blit2d_buffer buf_bsurf = { .bs = img_bsurf.bs, .format = img_bsurf.format, .buffer = buffer, .offset = pRegions[r].bufferOffset, .pitch = buf_extent_el.width, }; /* Loop through each 3D or array slice */ unsigned num_slices_3d = img_extent_el.depth; unsigned num_slices_array = pRegions[r].imageSubresource.layerCount; unsigned slice_3d = 0; unsigned slice_array = 0; while (slice_3d < num_slices_3d && slice_array < num_slices_array) { rect.dst_x = img_offset_el.x; rect.dst_y = img_offset_el.y; /* Perform Blit */ radv_meta_blit2d(cmd_buffer, NULL, &buf_bsurf, &img_bsurf, 1, &rect); /* Once we've done the blit, all of the actual information about * the image is embedded in the command buffer so we can just * increment the offset directly in the image effectively * re-binding it to different backing memory. */ buf_bsurf.offset += buf_extent_el.width * buf_extent_el.height * buf_bsurf.bs; img_bsurf.layer++; if (image->type == VK_IMAGE_TYPE_3D) slice_3d++; else slice_array++; } } radv_meta_restore(&saved_state, cmd_buffer); } void radv_CmdCopyBufferToImage( VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_image, dest_image, destImage); RADV_FROM_HANDLE(radv_buffer, src_buffer, srcBuffer); meta_copy_buffer_to_image(cmd_buffer, src_buffer, dest_image, regionCount, pRegions); } static void meta_copy_image_to_buffer(struct radv_cmd_buffer *cmd_buffer, struct radv_buffer* buffer, struct radv_image* image, uint32_t regionCount, const VkBufferImageCopy* pRegions) { struct radv_meta_saved_compute_state saved_state; radv_meta_begin_bufimage(cmd_buffer, &saved_state); for (unsigned r = 0; r < regionCount; r++) { /** * From the Vulkan 1.0.6 spec: 18.3 Copying Data Between Images * extent is the size in texels of the source image to copy in width, * height and depth. 1D images use only x and width. 2D images use x, y, * width and height. 3D images use x, y, z, width, height and depth. * * * Also, convert the offsets and extent from units of texels to units of * blocks - which is the highest resolution accessible in this command. */ const VkOffset3D img_offset_el = meta_region_offset_el(image, &pRegions[r].imageOffset); const VkExtent3D bufferExtent = { .width = pRegions[r].bufferRowLength ? pRegions[r].bufferRowLength : pRegions[r].imageExtent.width, .height = pRegions[r].bufferImageHeight ? pRegions[r].bufferImageHeight : pRegions[r].imageExtent.height, }; const VkExtent3D buf_extent_el = meta_region_extent_el(image, &bufferExtent); /* Start creating blit rect */ const VkExtent3D img_extent_el = meta_region_extent_el(image, &pRegions[r].imageExtent); struct radv_meta_blit2d_rect rect = { .width = img_extent_el.width, .height = img_extent_el.height, }; /* Create blit surfaces */ struct radv_meta_blit2d_surf img_info = blit_surf_for_image_level_layer(image, pRegions[r].imageSubresource.aspectMask, pRegions[r].imageSubresource.mipLevel, pRegions[r].imageSubresource.baseArrayLayer); struct radv_meta_blit2d_buffer buf_info = { .bs = img_info.bs, .format = img_info.format, .buffer = buffer, .offset = pRegions[r].bufferOffset, .pitch = buf_extent_el.width, }; /* Loop through each 3D or array slice */ unsigned num_slices_3d = img_extent_el.depth; unsigned num_slices_array = pRegions[r].imageSubresource.layerCount; unsigned slice_3d = 0; unsigned slice_array = 0; while (slice_3d < num_slices_3d && slice_array < num_slices_array) { rect.src_x = img_offset_el.x; rect.src_y = img_offset_el.y; /* Perform Blit */ radv_meta_image_to_buffer(cmd_buffer, &img_info, &buf_info, 1, &rect); buf_info.offset += buf_extent_el.width * buf_extent_el.height * buf_info.bs; img_info.layer++; if (image->type == VK_IMAGE_TYPE_3D) slice_3d++; else slice_array++; } } radv_meta_end_bufimage(cmd_buffer, &saved_state); } void radv_CmdCopyImageToBuffer( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkBuffer destBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_image, src_image, srcImage); RADV_FROM_HANDLE(radv_buffer, dst_buffer, destBuffer); meta_copy_image_to_buffer(cmd_buffer, dst_buffer, src_image, regionCount, pRegions); } void radv_CmdCopyImage( VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage destImage, VkImageLayout destImageLayout, uint32_t regionCount, const VkImageCopy* pRegions) { RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer); RADV_FROM_HANDLE(radv_image, src_image, srcImage); RADV_FROM_HANDLE(radv_image, dest_image, destImage); struct radv_meta_saved_state saved_state; /* From the Vulkan 1.0 spec: * * vkCmdCopyImage can be used to copy image data between multisample * images, but both images must have the same number of samples. */ assert(src_image->samples == dest_image->samples); radv_meta_save_graphics_reset_vport_scissor(&saved_state, cmd_buffer); for (unsigned r = 0; r < regionCount; r++) { assert(pRegions[r].srcSubresource.aspectMask == pRegions[r].dstSubresource.aspectMask); /* Create blit surfaces */ struct radv_meta_blit2d_surf b_src = blit_surf_for_image_level_layer(src_image, pRegions[r].srcSubresource.aspectMask, pRegions[r].srcSubresource.mipLevel, pRegions[r].srcSubresource.baseArrayLayer); struct radv_meta_blit2d_surf b_dst = blit_surf_for_image_level_layer(dest_image, pRegions[r].dstSubresource.aspectMask, pRegions[r].dstSubresource.mipLevel, pRegions[r].dstSubresource.baseArrayLayer); /* for DCC */ b_src.format = b_dst.format; /** * From the Vulkan 1.0.6 spec: 18.4 Copying Data Between Buffers and Images * imageExtent is the size in texels of the image to copy in width, height * and depth. 1D images use only x and width. 2D images use x, y, width * and height. 3D images use x, y, z, width, height and depth. * * Also, convert the offsets and extent from units of texels to units of * blocks - which is the highest resolution accessible in this command. */ const VkOffset3D dst_offset_el = meta_region_offset_el(dest_image, &pRegions[r].dstOffset); const VkOffset3D src_offset_el = meta_region_offset_el(src_image, &pRegions[r].srcOffset); const VkExtent3D img_extent_el = meta_region_extent_el(src_image, &pRegions[r].extent); /* Start creating blit rect */ struct radv_meta_blit2d_rect rect = { .width = img_extent_el.width, .height = img_extent_el.height, }; /* Loop through each 3D or array slice */ unsigned num_slices_3d = img_extent_el.depth; unsigned num_slices_array = pRegions[r].dstSubresource.layerCount; unsigned slice_3d = 0; unsigned slice_array = 0; while (slice_3d < num_slices_3d && slice_array < num_slices_array) { /* Finish creating blit rect */ rect.dst_x = dst_offset_el.x; rect.dst_y = dst_offset_el.y; rect.src_x = src_offset_el.x; rect.src_y = src_offset_el.y; /* Perform Blit */ radv_meta_blit2d(cmd_buffer, &b_src, NULL, &b_dst, 1, &rect); b_src.layer++; b_dst.layer++; if (dest_image->type == VK_IMAGE_TYPE_3D) slice_3d++; else slice_array++; } } radv_meta_restore(&saved_state, cmd_buffer); }