/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include "nir.h" #include "nir_builder.h" class nir_cf_test : public ::testing::Test { protected: nir_cf_test(); ~nir_cf_test(); nir_builder b; }; nir_cf_test::nir_cf_test() { static const nir_shader_compiler_options options = { }; nir_builder_init_simple_shader(&b, NULL, MESA_SHADER_VERTEX, &options); } nir_cf_test::~nir_cf_test() { ralloc_free(b.shader); } TEST_F(nir_cf_test, delete_break_in_loop) { /* Create IR: * * while (...) { break; } */ nir_loop *loop = nir_loop_create(b.shader); nir_cf_node_insert(nir_after_cf_list(&b.impl->body), &loop->cf_node); b.cursor = nir_after_cf_list(&loop->body); nir_jump_instr *jump = nir_jump_instr_create(b.shader, nir_jump_break); nir_builder_instr_insert(&b, &jump->instr); /* At this point, we should have: * * impl main { * block block_0: * // preds: * // succs: block_1 * loop { * block block_1: * // preds: block_0 * break * // succs: block_2 * } * block block_2: * // preds: block_1 * // succs: block_3 * block block_3: * } */ nir_block *block_0 = nir_start_block(b.impl); nir_block *block_1 = nir_loop_first_block(loop); nir_block *block_2 = nir_cf_node_as_block(nir_cf_node_next(&loop->cf_node)); nir_block *block_3 = b.impl->end_block; ASSERT_EQ(nir_cf_node_block, block_0->cf_node.type); ASSERT_EQ(nir_cf_node_block, block_1->cf_node.type); ASSERT_EQ(nir_cf_node_block, block_2->cf_node.type); ASSERT_EQ(nir_cf_node_block, block_3->cf_node.type); /* Verify the successors and predecessors. */ EXPECT_EQ(block_1, block_0->successors[0]); EXPECT_EQ(NULL, block_0->successors[1]); EXPECT_EQ(block_2, block_1->successors[0]); EXPECT_EQ(NULL, block_1->successors[1]); EXPECT_EQ(block_3, block_2->successors[0]); EXPECT_EQ(NULL, block_2->successors[1]); EXPECT_EQ(NULL, block_3->successors[0]); EXPECT_EQ(NULL, block_3->successors[1]); EXPECT_EQ(0, block_0->predecessors->entries); EXPECT_EQ(1, block_1->predecessors->entries); EXPECT_EQ(1, block_2->predecessors->entries); EXPECT_EQ(1, block_3->predecessors->entries); EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0)); EXPECT_TRUE(_mesa_set_search(block_2->predecessors, block_1)); EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2)); nir_print_shader(b.shader, stderr); /* Now remove the break. */ nir_instr_remove(&jump->instr); nir_print_shader(b.shader, stderr); /* At this point, we should have: * * impl main { * block block_0: * // preds: * // succs: block_1 * loop { * block block_1: * // preds: block_0 block_1 * // succs: block_1 * } * block block_2: * // preds: * // succs: block_3 * block block_3: * } * * Re-verify the predecessors and successors. */ EXPECT_EQ(block_1, block_0->successors[0]); EXPECT_EQ(NULL, block_0->successors[1]); EXPECT_EQ(block_1, block_1->successors[0]); /* back to itself */ EXPECT_EQ(NULL, block_1->successors[1]); EXPECT_EQ(block_3, block_2->successors[0]); EXPECT_EQ(NULL, block_2->successors[1]); EXPECT_EQ(NULL, block_3->successors[0]); EXPECT_EQ(NULL, block_3->successors[1]); EXPECT_EQ(0, block_0->predecessors->entries); EXPECT_EQ(2, block_1->predecessors->entries); EXPECT_EQ(0, block_2->predecessors->entries); EXPECT_EQ(1, block_3->predecessors->entries); EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_0)); EXPECT_TRUE(_mesa_set_search(block_1->predecessors, block_1)); EXPECT_FALSE(_mesa_set_search(block_2->predecessors, block_1)); EXPECT_TRUE(_mesa_set_search(block_3->predecessors, block_2)); nir_metadata_require(b.impl, nir_metadata_dominance); }