/* * Copyright 2013 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** * This utility transforms fragment shaders to facilitate two-sided lighting. * * Basically, if the FS has any color inputs (TGSI_SEMANTIC_COLOR) we'll: * 1. create corresponding back-color inputs (TGSI_SEMANTIC_BCOLOR) * 2. use the FACE register to choose between front/back colors and put the * selected color in new temp regs. * 3. replace reads of the original color inputs with the new temp regs. * * Then, the driver just needs to link the VS front/back output colors to * the FS front/back input colors. */ #include "util/u_debug.h" #include "util/u_math.h" #include "tgsi_info.h" #include "tgsi_two_side.h" #include "tgsi_transform.h" #define INVALID_INDEX 9999 struct two_side_transform_context { struct tgsi_transform_context base; uint num_temps; uint num_inputs; uint face_input; /**< index of the FACE input */ uint front_color_input[2]; /**< INPUT regs */ uint front_color_interp[2];/**< TGSI_INTERPOLATE_x */ uint back_color_input[2]; /**< INPUT regs */ uint new_colors[2]; /**< TEMP regs */ }; static inline struct two_side_transform_context * two_side_transform_context(struct tgsi_transform_context *ctx) { return (struct two_side_transform_context *) ctx; } static void xform_decl(struct tgsi_transform_context *ctx, struct tgsi_full_declaration *decl) { struct two_side_transform_context *ts = two_side_transform_context(ctx); if (decl->Declaration.File == TGSI_FILE_INPUT) { if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR) { /* found a front color */ assert(decl->Semantic.Index < 2); ts->front_color_input[decl->Semantic.Index] = decl->Range.First; ts->front_color_interp[decl->Semantic.Index] = decl->Interp.Interpolate; } else if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) { ts->face_input = decl->Range.First; } ts->num_inputs = MAX2(ts->num_inputs, decl->Range.Last + 1); } else if (decl->Declaration.File == TGSI_FILE_TEMPORARY) { ts->num_temps = MAX2(ts->num_temps, decl->Range.Last + 1); } ctx->emit_declaration(ctx, decl); } static void emit_prolog(struct tgsi_transform_context *ctx) { struct two_side_transform_context *ts = two_side_transform_context(ctx); struct tgsi_full_declaration decl; struct tgsi_full_instruction inst; uint num_colors = 0; uint i; /* Declare 0, 1 or 2 new BCOLOR inputs */ for (i = 0; i < 2; i++) { if (ts->front_color_input[i] != INVALID_INDEX) { decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Interpolate = 1; decl.Declaration.Semantic = 1; decl.Semantic.Name = TGSI_SEMANTIC_BCOLOR; decl.Semantic.Index = i; decl.Range.First = decl.Range.Last = ts->num_inputs++; decl.Interp.Interpolate = ts->front_color_interp[i]; ctx->emit_declaration(ctx, &decl); ts->back_color_input[i] = decl.Range.First; num_colors++; } } if (num_colors > 0) { /* Declare 1 or 2 temp registers */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; decl.Range.First = ts->num_temps; decl.Range.Last = ts->num_temps + num_colors - 1; ctx->emit_declaration(ctx, &decl); ts->new_colors[0] = ts->num_temps; ts->new_colors[1] = ts->num_temps + 1; if (ts->face_input == INVALID_INDEX) { /* declare FACE INPUT register */ decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; decl.Semantic.Name = TGSI_SEMANTIC_FACE; decl.Semantic.Index = 0; decl.Range.First = decl.Range.Last = ts->num_inputs++; ctx->emit_declaration(ctx, &decl); ts->face_input = decl.Range.First; } /* CMP temp[c0], face, bcolor[c0], fcolor[c0] * temp[c0] = face < 0.0 ? bcolor[c0] : fcolor[c0] */ for (i = 0; i < 2; i++) { if (ts->front_color_input[i] != INVALID_INDEX) { inst = tgsi_default_full_instruction(); inst.Instruction.Opcode = TGSI_OPCODE_CMP; inst.Instruction.NumDstRegs = 1; inst.Dst[0].Register.File = TGSI_FILE_TEMPORARY; inst.Dst[0].Register.Index = ts->new_colors[i]; inst.Instruction.NumSrcRegs = 3; inst.Src[0].Register.File = TGSI_FILE_INPUT; inst.Src[0].Register.Index = ts->face_input; inst.Src[1].Register.File = TGSI_FILE_INPUT; inst.Src[1].Register.Index = ts->back_color_input[i]; inst.Src[2].Register.File = TGSI_FILE_INPUT; inst.Src[2].Register.Index = ts->front_color_input[i]; ctx->emit_instruction(ctx, &inst); } } } } static void xform_inst(struct tgsi_transform_context *ctx, struct tgsi_full_instruction *inst) { struct two_side_transform_context *ts = two_side_transform_context(ctx); const struct tgsi_opcode_info *info = tgsi_get_opcode_info(inst->Instruction.Opcode); uint i, j; /* Look for src regs which reference the input color and replace * them with the temp color. */ for (i = 0; i < info->num_src; i++) { if (inst->Src[i].Register.File == TGSI_FILE_INPUT) { for (j = 0; j < 2; j++) { if (inst->Src[i].Register.Index == ts->front_color_input[j]) { /* replace color input with temp reg */ inst->Src[i].Register.File = TGSI_FILE_TEMPORARY; inst->Src[i].Register.Index = ts->new_colors[j]; break; } } } } ctx->emit_instruction(ctx, inst); } struct tgsi_token * tgsi_add_two_side(const struct tgsi_token *tokens_in) { struct two_side_transform_context transform; const uint num_new_tokens = 100; /* should be enough */ const uint new_len = tgsi_num_tokens(tokens_in) + num_new_tokens; struct tgsi_token *new_tokens; /* setup transformation context */ memset(&transform, 0, sizeof(transform)); transform.base.transform_declaration = xform_decl; transform.base.transform_instruction = xform_inst; transform.base.prolog = emit_prolog; transform.face_input = INVALID_INDEX; transform.front_color_input[0] = INVALID_INDEX; transform.front_color_input[1] = INVALID_INDEX; transform.front_color_interp[0] = TGSI_INTERPOLATE_COLOR; transform.front_color_interp[1] = TGSI_INTERPOLATE_COLOR; transform.back_color_input[0] = INVALID_INDEX; transform.back_color_input[1] = INVALID_INDEX; /* allocate new tokens buffer */ new_tokens = tgsi_alloc_tokens(new_len); if (!new_tokens) return NULL; /* transform the shader */ tgsi_transform_shader(tokens_in, new_tokens, new_len, &transform.base); return new_tokens; }