/************************************************************************** * * Copyright 2009 VMware, Inc. * Copyright 2012 Marek Olšák * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* A simple allocator that suballocates memory from a large buffer. */ #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "pipe/p_context.h" #include "util/u_memory.h" #include "util/u_math.h" #include "u_suballoc.h" struct u_suballocator { struct pipe_context *pipe; unsigned size; /* Size of the whole buffer, in bytes. */ unsigned bind; /* Bitmask of PIPE_BIND_* flags. */ enum pipe_resource_usage usage; boolean zero_buffer_memory; /* If the buffer contents should be zeroed. */ struct pipe_resource *buffer; /* The buffer we suballocate from. */ unsigned offset; /* Aligned offset pointing at the first unused byte. */ }; /** * Create a suballocator. * * \p zero_buffer_memory determines whether the buffer contents should be * cleared to 0 after the allocation. */ struct u_suballocator * u_suballocator_create(struct pipe_context *pipe, unsigned size, unsigned bind, enum pipe_resource_usage usage, boolean zero_buffer_memory) { struct u_suballocator *allocator = CALLOC_STRUCT(u_suballocator); if (!allocator) return NULL; allocator->pipe = pipe; allocator->size = size; allocator->bind = bind; allocator->usage = usage; allocator->zero_buffer_memory = zero_buffer_memory; return allocator; } void u_suballocator_destroy(struct u_suballocator *allocator) { pipe_resource_reference(&allocator->buffer, NULL); FREE(allocator); } void u_suballocator_alloc(struct u_suballocator *allocator, unsigned size, unsigned alignment, unsigned *out_offset, struct pipe_resource **outbuf) { allocator->offset = align(allocator->offset, alignment); /* Don't allow allocations larger than the buffer size. */ if (size > allocator->size) goto fail; /* Make sure we have enough space in the buffer. */ if (!allocator->buffer || allocator->offset + size > allocator->size) { /* Allocate a new buffer. */ pipe_resource_reference(&allocator->buffer, NULL); allocator->offset = 0; allocator->buffer = pipe_buffer_create(allocator->pipe->screen, allocator->bind, allocator->usage, allocator->size); if (!allocator->buffer) goto fail; /* Clear the memory if needed. */ if (allocator->zero_buffer_memory) { struct pipe_transfer *transfer = NULL; void *ptr; ptr = pipe_buffer_map(allocator->pipe, allocator->buffer, PIPE_TRANSFER_WRITE, &transfer); memset(ptr, 0, allocator->size); pipe_buffer_unmap(allocator->pipe, transfer); } } assert(allocator->offset % alignment == 0); assert(allocator->offset < allocator->buffer->width0); assert(allocator->offset + size <= allocator->buffer->width0); /* Return the buffer. */ *out_offset = allocator->offset; pipe_resource_reference(outbuf, allocator->buffer); allocator->offset += size; return; fail: pipe_resource_reference(outbuf, NULL); }