/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "intel_winsys.h" #include "ilo_builder_mi.h" #include "ilo_shader.h" #include "ilo_cp.h" static const struct ilo_cp_owner ilo_cp_default_owner; static void ilo_cp_release_owner(struct ilo_cp *cp) { if (cp->owner != &ilo_cp_default_owner) { const struct ilo_cp_owner *owner = cp->owner; cp->owner = &ilo_cp_default_owner; assert(ilo_cp_space(cp) >= owner->reserve); owner->release(cp, owner->data); } } /** * Set the parser owner. If this is a new owner or a new ring, the old owner * is released and the new owner's own() is called. The parser may implicitly * submit if there is a ring change. * * own() is called before \p owner owns the parser. It must make sure there * is more space than \p owner->reserve when it returns. Calling * ilo_cp_submit() is allowed. * * release() will be called after \p owner loses the parser. That may happen * just before the parser submits and ilo_cp_submit() is not allowed. */ void ilo_cp_set_owner(struct ilo_cp *cp, enum intel_ring_type ring, const struct ilo_cp_owner *owner) { if (!owner) owner = &ilo_cp_default_owner; if (cp->ring != ring) { ilo_cp_submit(cp, "ring change"); cp->ring = ring; } if (cp->owner != owner) { ilo_cp_release_owner(cp); owner->own(cp, owner->data); assert(ilo_cp_space(cp) >= owner->reserve); cp->owner = owner; } } static struct intel_bo * ilo_cp_end_batch(struct ilo_cp *cp, unsigned *used) { struct intel_bo *bo; ilo_cp_release_owner(cp); if (!ilo_builder_batch_used(&cp->builder)) { ilo_builder_batch_discard(&cp->builder); return NULL; } /* see ilo_cp_space() */ assert(ilo_builder_batch_space(&cp->builder) >= 2); gen6_mi_batch_buffer_end(&cp->builder); bo = ilo_builder_end(&cp->builder, used); /* we have to assume that kernel uploads also failed */ if (!bo) ilo_shader_cache_invalidate(cp->shader_cache); return bo; } /** * Flush the command parser and execute the commands. When the parser buffer * is empty, the callback is not invoked. */ void ilo_cp_submit_internal(struct ilo_cp *cp) { const bool do_exec = !(ilo_debug & ILO_DEBUG_NOHW); struct intel_bo *bo; unsigned used; int err; bo = ilo_cp_end_batch(cp, &used); if (!bo) return; if (likely(do_exec)) { err = intel_winsys_submit_bo(cp->winsys, cp->ring, bo, used, cp->render_ctx, cp->one_off_flags); } else { err = 0; } cp->one_off_flags = 0; if (!err) { if (cp->last_submitted_bo) intel_bo_unreference(cp->last_submitted_bo); cp->last_submitted_bo = bo; intel_bo_reference(cp->last_submitted_bo); if (ilo_debug & ILO_DEBUG_BATCH) ilo_builder_decode(&cp->builder); if (cp->submit_callback) cp->submit_callback(cp, cp->submit_callback_data); } ilo_builder_begin(&cp->builder); } /** * Destroy the command parser. */ void ilo_cp_destroy(struct ilo_cp *cp) { ilo_builder_reset(&cp->builder); intel_winsys_destroy_context(cp->winsys, cp->render_ctx); FREE(cp); } /** * Create a command parser. */ struct ilo_cp * ilo_cp_create(const struct ilo_dev_info *dev, struct intel_winsys *winsys, struct ilo_shader_cache *shc) { struct ilo_cp *cp; cp = CALLOC_STRUCT(ilo_cp); if (!cp) return NULL; cp->winsys = winsys; cp->shader_cache = shc; cp->render_ctx = intel_winsys_create_context(winsys); if (!cp->render_ctx) { FREE(cp); return NULL; } cp->ring = INTEL_RING_RENDER; cp->owner = &ilo_cp_default_owner; ilo_builder_init(&cp->builder, dev, winsys); if (!ilo_builder_begin(&cp->builder)) { ilo_cp_destroy(cp); return NULL; } return cp; }