/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "vl/vl_decoder.h" #include "vl/vl_video_buffer.h" #include "ilo_context.h" #include "ilo_video.h" /* * Nothing here. We could make use of the video codec engine someday. */ static struct pipe_video_codec * ilo_create_video_decoder(struct pipe_context *pipe, const struct pipe_video_codec *templ) { return vl_create_decoder(pipe, templ); } static struct pipe_video_buffer * ilo_create_video_buffer(struct pipe_context *pipe, const struct pipe_video_buffer *templ) { return vl_video_buffer_create(pipe, templ); } /** * Initialize video-related functions. */ void ilo_init_video_functions(struct ilo_context *ilo) { ilo->base.create_video_codec = ilo_create_video_decoder; ilo->base.create_video_buffer = ilo_create_video_buffer; }