/* * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Adam Rak */ #ifndef COMPUTE_MEMORY_POOL #define COMPUTE_MEMORY_POOL #include #define ITEM_MAPPED_FOR_READING (1<<0) #define ITEM_MAPPED_FOR_WRITING (1<<1) #define ITEM_FOR_PROMOTING (1<<2) #define ITEM_FOR_DEMOTING (1<<3) #define POOL_FRAGMENTED (1<<0) struct compute_memory_pool; struct compute_memory_item { int64_t id; /**< ID of the memory chunk */ uint32_t status; /**< Will track the status of the item */ /** Start pointer in dwords relative in the pool bo. If an item * is unallocated, then this value must be -1 to indicate this. */ int64_t start_in_dw; int64_t size_in_dw; /**< Size of the chunk in dwords */ /** Intermediate buffer asociated with an item. It is used mainly for mapping * items against it. They are listed in the pool's unallocated list */ struct r600_resource *real_buffer; struct compute_memory_pool* pool; struct list_head link; }; struct compute_memory_pool { int64_t next_id; /**< For generating unique IDs for memory chunks */ int64_t size_in_dw; /**< Size of the pool in dwords */ struct r600_resource *bo; /**< The pool buffer object resource */ struct r600_screen *screen; uint32_t *shadow; /**< host copy of the pool, used for growing the pool */ uint32_t status; /**< Status of the pool */ /** Allocated memory items in the pool, they must be ordered by "start_in_dw" */ struct list_head *item_list; /** Unallocated memory items, this list contains all the items that aren't * yet in the pool */ struct list_head *unallocated_list; }; static inline int is_item_in_pool(struct compute_memory_item *item) { return item->start_in_dw != -1; } struct compute_memory_pool* compute_memory_pool_new(struct r600_screen *rscreen); void compute_memory_pool_delete(struct compute_memory_pool* pool); int64_t compute_memory_prealloc_chunk(struct compute_memory_pool* pool, int64_t size_in_dw); struct list_head *compute_memory_postalloc_chunk(struct compute_memory_pool* pool, int64_t start_in_dw); int compute_memory_grow_defrag_pool(struct compute_memory_pool* pool, struct pipe_context *pipe, int new_size_in_dw); void compute_memory_shadow(struct compute_memory_pool* pool, struct pipe_context *pipe, int device_to_host); int compute_memory_finalize_pending(struct compute_memory_pool* pool, struct pipe_context * pipe); void compute_memory_defrag(struct compute_memory_pool *pool, struct pipe_resource *src, struct pipe_resource *dst, struct pipe_context *pipe); int compute_memory_promote_item(struct compute_memory_pool *pool, struct compute_memory_item *item, struct pipe_context *pipe, int64_t allocated); void compute_memory_demote_item(struct compute_memory_pool *pool, struct compute_memory_item *item, struct pipe_context *pipe); void compute_memory_move_item(struct compute_memory_pool *pool, struct pipe_resource *src, struct pipe_resource *dst, struct compute_memory_item *item, uint64_t new_start_in_dw, struct pipe_context *pipe); void compute_memory_free(struct compute_memory_pool* pool, int64_t id); struct compute_memory_item* compute_memory_alloc(struct compute_memory_pool* pool, int64_t size_in_dw); void compute_memory_transfer(struct compute_memory_pool* pool, struct pipe_context * pipe, int device_to_host, struct compute_memory_item* chunk, void* data, int offset_in_chunk, int size); void compute_memory_transfer_direct(struct compute_memory_pool* pool, int chunk_to_data, struct compute_memory_item* chunk, struct r600_resource* data, int offset_in_chunk, int offset_in_data, int size); #endif