/* * Copyright 2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Nicolai Hähnle * */ #include "util/u_memory.h" #include "r600_query.h" #include "r600_pipe_common.h" #include "amd/common/r600d_common.h" /* Max counters per HW block */ #define R600_QUERY_MAX_COUNTERS 16 static struct r600_perfcounter_block * lookup_counter(struct r600_perfcounters *pc, unsigned index, unsigned *base_gid, unsigned *sub_index) { struct r600_perfcounter_block *block = pc->blocks; unsigned bid; *base_gid = 0; for (bid = 0; bid < pc->num_blocks; ++bid, ++block) { unsigned total = block->num_groups * block->num_selectors; if (index < total) { *sub_index = index; return block; } index -= total; *base_gid += block->num_groups; } return NULL; } static struct r600_perfcounter_block * lookup_group(struct r600_perfcounters *pc, unsigned *index) { unsigned bid; struct r600_perfcounter_block *block = pc->blocks; for (bid = 0; bid < pc->num_blocks; ++bid, ++block) { if (*index < block->num_groups) return block; *index -= block->num_groups; } return NULL; } struct r600_pc_group { struct r600_pc_group *next; struct r600_perfcounter_block *block; unsigned sub_gid; /* only used during init */ unsigned result_base; /* only used during init */ int se; int instance; unsigned num_counters; unsigned selectors[R600_QUERY_MAX_COUNTERS]; }; struct r600_pc_counter { unsigned base; unsigned qwords; unsigned stride; /* in uint64s */ }; #define R600_PC_SHADERS_WINDOWING (1 << 31) struct r600_query_pc { struct r600_query_hw b; unsigned shaders; unsigned num_counters; struct r600_pc_counter *counters; struct r600_pc_group *groups; }; static void r600_pc_query_destroy(struct r600_common_context *ctx, struct r600_query *rquery) { struct r600_query_pc *query = (struct r600_query_pc *)rquery; while (query->groups) { struct r600_pc_group *group = query->groups; query->groups = group->next; FREE(group); } FREE(query->counters); r600_query_hw_destroy(ctx, rquery); } static bool r600_pc_query_prepare_buffer(struct r600_common_context *ctx, struct r600_query_hw *hwquery, struct r600_resource *buffer) { /* no-op */ return true; } static void r600_pc_query_emit_start(struct r600_common_context *ctx, struct r600_query_hw *hwquery, struct r600_resource *buffer, uint64_t va) { struct r600_perfcounters *pc = ctx->screen->perfcounters; struct r600_query_pc *query = (struct r600_query_pc *)hwquery; struct r600_pc_group *group; int current_se = -1; int current_instance = -1; if (query->shaders) pc->emit_shaders(ctx, query->shaders); for (group = query->groups; group; group = group->next) { struct r600_perfcounter_block *block = group->block; if (group->se != current_se || group->instance != current_instance) { current_se = group->se; current_instance = group->instance; pc->emit_instance(ctx, group->se, group->instance); } pc->emit_select(ctx, block, group->num_counters, group->selectors); } if (current_se != -1 || current_instance != -1) pc->emit_instance(ctx, -1, -1); pc->emit_start(ctx, buffer, va); } static void r600_pc_query_emit_stop(struct r600_common_context *ctx, struct r600_query_hw *hwquery, struct r600_resource *buffer, uint64_t va) { struct r600_perfcounters *pc = ctx->screen->perfcounters; struct r600_query_pc *query = (struct r600_query_pc *)hwquery; struct r600_pc_group *group; pc->emit_stop(ctx, buffer, va); for (group = query->groups; group; group = group->next) { struct r600_perfcounter_block *block = group->block; unsigned se = group->se >= 0 ? group->se : 0; unsigned se_end = se + 1; if ((block->flags & R600_PC_BLOCK_SE) && (group->se < 0)) se_end = ctx->screen->info.max_se; do { unsigned instance = group->instance >= 0 ? group->instance : 0; do { pc->emit_instance(ctx, se, instance); pc->emit_read(ctx, block, group->num_counters, group->selectors, buffer, va); va += sizeof(uint64_t) * group->num_counters; } while (group->instance < 0 && ++instance < block->num_instances); } while (++se < se_end); } pc->emit_instance(ctx, -1, -1); } static void r600_pc_query_clear_result(struct r600_query_hw *hwquery, union pipe_query_result *result) { struct r600_query_pc *query = (struct r600_query_pc *)hwquery; memset(result, 0, sizeof(result->batch[0]) * query->num_counters); } static void r600_pc_query_add_result(struct r600_common_context *ctx, struct r600_query_hw *hwquery, void *buffer, union pipe_query_result *result) { struct r600_query_pc *query = (struct r600_query_pc *)hwquery; uint64_t *results = buffer; unsigned i, j; for (i = 0; i < query->num_counters; ++i) { struct r600_pc_counter *counter = &query->counters[i]; for (j = 0; j < counter->qwords; ++j) { uint32_t value = results[counter->base + j * counter->stride]; result->batch[i].u64 += value; } } } static struct r600_query_ops batch_query_ops = { .destroy = r600_pc_query_destroy, .begin = r600_query_hw_begin, .end = r600_query_hw_end, .get_result = r600_query_hw_get_result }; static struct r600_query_hw_ops batch_query_hw_ops = { .prepare_buffer = r600_pc_query_prepare_buffer, .emit_start = r600_pc_query_emit_start, .emit_stop = r600_pc_query_emit_stop, .clear_result = r600_pc_query_clear_result, .add_result = r600_pc_query_add_result, }; static struct r600_pc_group *get_group_state(struct r600_common_screen *screen, struct r600_query_pc *query, struct r600_perfcounter_block *block, unsigned sub_gid) { struct r600_pc_group *group = query->groups; while (group) { if (group->block == block && group->sub_gid == sub_gid) return group; group = group->next; } group = CALLOC_STRUCT(r600_pc_group); if (!group) return NULL; group->block = block; group->sub_gid = sub_gid; if (block->flags & R600_PC_BLOCK_SHADER) { unsigned sub_gids = block->num_instances; unsigned shader_id; unsigned shaders; unsigned query_shaders; if (block->flags & R600_PC_BLOCK_SE_GROUPS) sub_gids = sub_gids * screen->info.max_se; shader_id = sub_gid / sub_gids; sub_gid = sub_gid % sub_gids; shaders = screen->perfcounters->shader_type_bits[shader_id]; query_shaders = query->shaders & ~R600_PC_SHADERS_WINDOWING; if (query_shaders && query_shaders != shaders) { fprintf(stderr, "r600_perfcounter: incompatible shader groups\n"); FREE(group); return NULL; } query->shaders = shaders; } if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) { // A non-zero value in query->shaders ensures that the shader // masking is reset unless the user explicitly requests one. query->shaders = R600_PC_SHADERS_WINDOWING; } if (block->flags & R600_PC_BLOCK_SE_GROUPS) { group->se = sub_gid / block->num_instances; sub_gid = sub_gid % block->num_instances; } else { group->se = -1; } if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { group->instance = sub_gid; } else { group->instance = -1; } group->next = query->groups; query->groups = group; return group; } struct pipe_query *r600_create_batch_query(struct pipe_context *ctx, unsigned num_queries, unsigned *query_types) { struct r600_common_context *rctx = (struct r600_common_context *)ctx; struct r600_common_screen *screen = rctx->screen; struct r600_perfcounters *pc = screen->perfcounters; struct r600_perfcounter_block *block; struct r600_pc_group *group; struct r600_query_pc *query; unsigned base_gid, sub_gid, sub_index; unsigned i, j; if (!pc) return NULL; query = CALLOC_STRUCT(r600_query_pc); if (!query) return NULL; query->b.b.ops = &batch_query_ops; query->b.ops = &batch_query_hw_ops; query->num_counters = num_queries; /* Collect selectors per group */ for (i = 0; i < num_queries; ++i) { unsigned sub_gid; if (query_types[i] < R600_QUERY_FIRST_PERFCOUNTER) goto error; block = lookup_counter(pc, query_types[i] - R600_QUERY_FIRST_PERFCOUNTER, &base_gid, &sub_index); if (!block) goto error; sub_gid = sub_index / block->num_selectors; sub_index = sub_index % block->num_selectors; group = get_group_state(screen, query, block, sub_gid); if (!group) goto error; if (group->num_counters >= block->num_counters) { fprintf(stderr, "perfcounter group %s: too many selected\n", block->basename); goto error; } group->selectors[group->num_counters] = sub_index; ++group->num_counters; } /* Compute result bases and CS size per group */ query->b.num_cs_dw_begin = pc->num_start_cs_dwords; query->b.num_cs_dw_end = pc->num_stop_cs_dwords; query->b.num_cs_dw_begin += pc->num_instance_cs_dwords; /* conservative */ query->b.num_cs_dw_end += pc->num_instance_cs_dwords; i = 0; for (group = query->groups; group; group = group->next) { struct r600_perfcounter_block *block = group->block; unsigned select_dw, read_dw; unsigned instances = 1; if ((block->flags & R600_PC_BLOCK_SE) && group->se < 0) instances = rctx->screen->info.max_se; if (group->instance < 0) instances *= block->num_instances; group->result_base = i; query->b.result_size += sizeof(uint64_t) * instances * group->num_counters; i += instances * group->num_counters; pc->get_size(block, group->num_counters, group->selectors, &select_dw, &read_dw); query->b.num_cs_dw_begin += select_dw; query->b.num_cs_dw_end += instances * read_dw; query->b.num_cs_dw_begin += pc->num_instance_cs_dwords; /* conservative */ query->b.num_cs_dw_end += instances * pc->num_instance_cs_dwords; } if (query->shaders) { if (query->shaders == R600_PC_SHADERS_WINDOWING) query->shaders = 0xffffffff; query->b.num_cs_dw_begin += pc->num_shaders_cs_dwords; } /* Map user-supplied query array to result indices */ query->counters = CALLOC(num_queries, sizeof(*query->counters)); for (i = 0; i < num_queries; ++i) { struct r600_pc_counter *counter = &query->counters[i]; struct r600_perfcounter_block *block; block = lookup_counter(pc, query_types[i] - R600_QUERY_FIRST_PERFCOUNTER, &base_gid, &sub_index); sub_gid = sub_index / block->num_selectors; sub_index = sub_index % block->num_selectors; group = get_group_state(screen, query, block, sub_gid); assert(group != NULL); for (j = 0; j < group->num_counters; ++j) { if (group->selectors[j] == sub_index) break; } counter->base = group->result_base + j; counter->stride = group->num_counters; counter->qwords = 1; if ((block->flags & R600_PC_BLOCK_SE) && group->se < 0) counter->qwords = screen->info.max_se; if (group->instance < 0) counter->qwords *= block->num_instances; } if (!r600_query_hw_init(rctx, &query->b)) goto error; return (struct pipe_query *)query; error: r600_pc_query_destroy(rctx, &query->b.b); return NULL; } static bool r600_init_block_names(struct r600_common_screen *screen, struct r600_perfcounter_block *block) { unsigned i, j, k; unsigned groups_shader = 1, groups_se = 1, groups_instance = 1; unsigned namelen; char *groupname; char *p; if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) groups_instance = block->num_instances; if (block->flags & R600_PC_BLOCK_SE_GROUPS) groups_se = screen->info.max_se; if (block->flags & R600_PC_BLOCK_SHADER) groups_shader = screen->perfcounters->num_shader_types; namelen = strlen(block->basename); block->group_name_stride = namelen + 1; if (block->flags & R600_PC_BLOCK_SHADER) block->group_name_stride += 3; if (block->flags & R600_PC_BLOCK_SE_GROUPS) { assert(groups_se <= 10); block->group_name_stride += 1; if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) block->group_name_stride += 1; } if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { assert(groups_instance <= 100); block->group_name_stride += 2; } block->group_names = MALLOC(block->num_groups * block->group_name_stride); if (!block->group_names) return false; groupname = block->group_names; for (i = 0; i < groups_shader; ++i) { const char *shader_suffix = screen->perfcounters->shader_type_suffixes[i]; unsigned shaderlen = strlen(shader_suffix); for (j = 0; j < groups_se; ++j) { for (k = 0; k < groups_instance; ++k) { strcpy(groupname, block->basename); p = groupname + namelen; if (block->flags & R600_PC_BLOCK_SHADER) { strcpy(p, shader_suffix); p += shaderlen; } if (block->flags & R600_PC_BLOCK_SE_GROUPS) { p += sprintf(p, "%d", j); if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) *p++ = '_'; } if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) p += sprintf(p, "%d", k); groupname += block->group_name_stride; } } } assert(block->num_selectors <= 1000); block->selector_name_stride = block->group_name_stride + 4; block->selector_names = MALLOC(block->num_groups * block->num_selectors * block->selector_name_stride); if (!block->selector_names) return false; groupname = block->group_names; p = block->selector_names; for (i = 0; i < block->num_groups; ++i) { for (j = 0; j < block->num_selectors; ++j) { sprintf(p, "%s_%03d", groupname, j); p += block->selector_name_stride; } groupname += block->group_name_stride; } return true; } int r600_get_perfcounter_info(struct r600_common_screen *screen, unsigned index, struct pipe_driver_query_info *info) { struct r600_perfcounters *pc = screen->perfcounters; struct r600_perfcounter_block *block; unsigned base_gid, sub; if (!pc) return 0; if (!info) { unsigned bid, num_queries = 0; for (bid = 0; bid < pc->num_blocks; ++bid) { num_queries += pc->blocks[bid].num_selectors * pc->blocks[bid].num_groups; } return num_queries; } block = lookup_counter(pc, index, &base_gid, &sub); if (!block) return 0; if (!block->selector_names) { if (!r600_init_block_names(screen, block)) return 0; } info->name = block->selector_names + sub * block->selector_name_stride; info->query_type = R600_QUERY_FIRST_PERFCOUNTER + index; info->max_value.u64 = 0; info->type = PIPE_DRIVER_QUERY_TYPE_UINT64; info->result_type = PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE; info->group_id = base_gid + sub / block->num_selectors; info->flags = PIPE_DRIVER_QUERY_FLAG_BATCH; if (sub > 0 && sub + 1 < block->num_selectors * block->num_groups) info->flags |= PIPE_DRIVER_QUERY_FLAG_DONT_LIST; return 1; } int r600_get_perfcounter_group_info(struct r600_common_screen *screen, unsigned index, struct pipe_driver_query_group_info *info) { struct r600_perfcounters *pc = screen->perfcounters; struct r600_perfcounter_block *block; if (!pc) return 0; if (!info) return pc->num_groups; block = lookup_group(pc, &index); if (!block) return 0; if (!block->group_names) { if (!r600_init_block_names(screen, block)) return 0; } info->name = block->group_names + index * block->group_name_stride; info->num_queries = block->num_selectors; info->max_active_queries = block->num_counters; return 1; } void r600_perfcounters_destroy(struct r600_common_screen *rscreen) { if (rscreen->perfcounters) rscreen->perfcounters->cleanup(rscreen); } bool r600_perfcounters_init(struct r600_perfcounters *pc, unsigned num_blocks) { pc->blocks = CALLOC(num_blocks, sizeof(struct r600_perfcounter_block)); if (!pc->blocks) return false; pc->separate_se = debug_get_bool_option("RADEON_PC_SEPARATE_SE", false); pc->separate_instance = debug_get_bool_option("RADEON_PC_SEPARATE_INSTANCE", false); return true; } void r600_perfcounters_add_block(struct r600_common_screen *rscreen, struct r600_perfcounters *pc, const char *name, unsigned flags, unsigned counters, unsigned selectors, unsigned instances, void *data) { struct r600_perfcounter_block *block = &pc->blocks[pc->num_blocks]; assert(counters <= R600_QUERY_MAX_COUNTERS); block->basename = name; block->flags = flags; block->num_counters = counters; block->num_selectors = selectors; block->num_instances = MAX2(instances, 1); block->data = data; if (pc->separate_se && (block->flags & R600_PC_BLOCK_SE)) block->flags |= R600_PC_BLOCK_SE_GROUPS; if (pc->separate_instance && block->num_instances > 1) block->flags |= R600_PC_BLOCK_INSTANCE_GROUPS; if (block->flags & R600_PC_BLOCK_INSTANCE_GROUPS) { block->num_groups = block->num_instances; } else { block->num_groups = 1; } if (block->flags & R600_PC_BLOCK_SE_GROUPS) block->num_groups *= rscreen->info.max_se; if (block->flags & R600_PC_BLOCK_SHADER) block->num_groups *= pc->num_shader_types; ++pc->num_blocks; pc->num_groups += block->num_groups; } void r600_perfcounters_do_destroy(struct r600_perfcounters *pc) { unsigned i; for (i = 0; i < pc->num_blocks; ++i) { FREE(pc->blocks[i].group_names); FREE(pc->blocks[i].selector_names); } FREE(pc->blocks); FREE(pc); }