/* * Copyright 2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Nicolai Hähnle * */ #ifndef R600_QUERY_H #define R600_QUERY_H #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "util/list.h" struct pipe_context; struct pipe_query; struct pipe_resource; struct r600_common_context; struct r600_common_screen; struct r600_query; struct r600_query_hw; struct r600_resource; enum { R600_QUERY_DRAW_CALLS = PIPE_QUERY_DRIVER_SPECIFIC, R600_QUERY_SPILL_DRAW_CALLS, R600_QUERY_COMPUTE_CALLS, R600_QUERY_SPILL_COMPUTE_CALLS, R600_QUERY_DMA_CALLS, R600_QUERY_NUM_VS_FLUSHES, R600_QUERY_NUM_PS_FLUSHES, R600_QUERY_NUM_CS_FLUSHES, R600_QUERY_REQUESTED_VRAM, R600_QUERY_REQUESTED_GTT, R600_QUERY_MAPPED_VRAM, R600_QUERY_MAPPED_GTT, R600_QUERY_BUFFER_WAIT_TIME, R600_QUERY_NUM_CTX_FLUSHES, R600_QUERY_NUM_BYTES_MOVED, R600_QUERY_NUM_EVICTIONS, R600_QUERY_VRAM_USAGE, R600_QUERY_GTT_USAGE, R600_QUERY_GPU_TEMPERATURE, R600_QUERY_CURRENT_GPU_SCLK, R600_QUERY_CURRENT_GPU_MCLK, R600_QUERY_GPU_LOAD, R600_QUERY_NUM_COMPILATIONS, R600_QUERY_NUM_SHADERS_CREATED, R600_QUERY_BACK_BUFFER_PS_DRAW_RATIO, R600_QUERY_GPIN_ASIC_ID, R600_QUERY_GPIN_NUM_SIMD, R600_QUERY_GPIN_NUM_RB, R600_QUERY_GPIN_NUM_SPI, R600_QUERY_GPIN_NUM_SE, R600_QUERY_FIRST_PERFCOUNTER = PIPE_QUERY_DRIVER_SPECIFIC + 100, }; enum { R600_QUERY_GROUP_GPIN = 0, R600_NUM_SW_QUERY_GROUPS }; struct r600_query_ops { void (*destroy)(struct r600_common_context *, struct r600_query *); bool (*begin)(struct r600_common_context *, struct r600_query *); bool (*end)(struct r600_common_context *, struct r600_query *); bool (*get_result)(struct r600_common_context *, struct r600_query *, bool wait, union pipe_query_result *result); void (*get_result_resource)(struct r600_common_context *, struct r600_query *, bool wait, enum pipe_query_value_type result_type, int index, struct pipe_resource *resource, unsigned offset); }; struct r600_query { struct r600_query_ops *ops; /* The type of query */ unsigned type; }; enum { R600_QUERY_HW_FLAG_NO_START = (1 << 0), /* gap */ /* whether begin_query doesn't clear the result */ R600_QUERY_HW_FLAG_BEGIN_RESUMES = (1 << 2), }; struct r600_query_hw_ops { bool (*prepare_buffer)(struct r600_common_context *, struct r600_query_hw *, struct r600_resource *); void (*emit_start)(struct r600_common_context *, struct r600_query_hw *, struct r600_resource *buffer, uint64_t va); void (*emit_stop)(struct r600_common_context *, struct r600_query_hw *, struct r600_resource *buffer, uint64_t va); void (*clear_result)(struct r600_query_hw *, union pipe_query_result *); void (*add_result)(struct r600_common_context *ctx, struct r600_query_hw *, void *buffer, union pipe_query_result *result); }; struct r600_query_buffer { /* The buffer where query results are stored. */ struct r600_resource *buf; /* Offset of the next free result after current query data */ unsigned results_end; /* If a query buffer is full, a new buffer is created and the old one * is put in here. When we calculate the result, we sum up the samples * from all buffers. */ struct r600_query_buffer *previous; }; struct r600_query_hw { struct r600_query b; struct r600_query_hw_ops *ops; unsigned flags; /* The query buffer and how many results are in it. */ struct r600_query_buffer buffer; /* Size of the result in memory for both begin_query and end_query, * this can be one or two numbers, or it could even be a size of a structure. */ unsigned result_size; /* The number of dwords for begin_query or end_query. */ unsigned num_cs_dw_begin; unsigned num_cs_dw_end; /* Linked list of queries */ struct list_head list; /* For transform feedback: which stream the query is for */ unsigned stream; }; bool r600_query_hw_init(struct r600_common_context *rctx, struct r600_query_hw *query); void r600_query_hw_destroy(struct r600_common_context *rctx, struct r600_query *rquery); bool r600_query_hw_begin(struct r600_common_context *rctx, struct r600_query *rquery); bool r600_query_hw_end(struct r600_common_context *rctx, struct r600_query *rquery); bool r600_query_hw_get_result(struct r600_common_context *rctx, struct r600_query *rquery, bool wait, union pipe_query_result *result); /* Performance counters */ enum { /* This block is part of the shader engine */ R600_PC_BLOCK_SE = (1 << 0), /* Expose per-instance groups instead of summing all instances (within * an SE). */ R600_PC_BLOCK_INSTANCE_GROUPS = (1 << 1), /* Expose per-SE groups instead of summing instances across SEs. */ R600_PC_BLOCK_SE_GROUPS = (1 << 2), /* Shader block */ R600_PC_BLOCK_SHADER = (1 << 3), /* Non-shader block with perfcounters windowed by shaders. */ R600_PC_BLOCK_SHADER_WINDOWED = (1 << 4), }; /* Describes a hardware block with performance counters. Multiple instances of * each block, possibly per-SE, may exist on the chip. Depending on the block * and on the user's configuration, we either * (a) expose every instance as a performance counter group, * (b) expose a single performance counter group that reports the sum over all * instances, or * (c) expose one performance counter group per instance, but summed over all * shader engines. */ struct r600_perfcounter_block { const char *basename; unsigned flags; unsigned num_counters; unsigned num_selectors; unsigned num_instances; unsigned num_groups; char *group_names; unsigned group_name_stride; char *selector_names; unsigned selector_name_stride; void *data; }; struct r600_perfcounters { unsigned num_groups; unsigned num_blocks; struct r600_perfcounter_block *blocks; unsigned num_start_cs_dwords; unsigned num_stop_cs_dwords; unsigned num_instance_cs_dwords; unsigned num_shaders_cs_dwords; unsigned num_shader_types; const char * const *shader_type_suffixes; const unsigned *shader_type_bits; void (*get_size)(struct r600_perfcounter_block *, unsigned count, unsigned *selectors, unsigned *num_select_dw, unsigned *num_read_dw); void (*emit_instance)(struct r600_common_context *, int se, int instance); void (*emit_shaders)(struct r600_common_context *, unsigned shaders); void (*emit_select)(struct r600_common_context *, struct r600_perfcounter_block *, unsigned count, unsigned *selectors); void (*emit_start)(struct r600_common_context *, struct r600_resource *buffer, uint64_t va); void (*emit_stop)(struct r600_common_context *, struct r600_resource *buffer, uint64_t va); void (*emit_read)(struct r600_common_context *, struct r600_perfcounter_block *, unsigned count, unsigned *selectors, struct r600_resource *buffer, uint64_t va); void (*cleanup)(struct r600_common_screen *); bool separate_se; bool separate_instance; }; struct pipe_query *r600_create_batch_query(struct pipe_context *ctx, unsigned num_queries, unsigned *query_types); int r600_get_perfcounter_info(struct r600_common_screen *, unsigned index, struct pipe_driver_query_info *info); int r600_get_perfcounter_group_info(struct r600_common_screen *, unsigned index, struct pipe_driver_query_group_info *info); bool r600_perfcounters_init(struct r600_perfcounters *, unsigned num_blocks); void r600_perfcounters_add_block(struct r600_common_screen *, struct r600_perfcounters *, const char *name, unsigned flags, unsigned counters, unsigned selectors, unsigned instances, void *data); void r600_perfcounters_do_destroy(struct r600_perfcounters *); void r600_query_hw_reset_buffers(struct r600_common_context *rctx, struct r600_query_hw *query); struct r600_qbo_state { void *saved_compute; struct pipe_constant_buffer saved_const0; struct pipe_shader_buffer saved_ssbo[3]; }; #endif /* R600_QUERY_H */