/************************************************************************** * * Copyright 2009, VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Author: Keith Whitwell * Author: Jakob Bornecrantz */ #include "utils.h" #ifndef __NOT_HAVE_DRM_H #include "vblank.h" #endif #include "xmlpool.h" #include "dri_screen.h" #include "dri_context.h" #include "dri_drawable.h" #include "dri_st_api.h" #include "dri1_helper.h" #ifndef __NOT_HAVE_DRM_H #include "dri1.h" #include "dri2.h" #else #include "drisw.h" #endif #include "util/u_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_format.h" #include "state_tracker/drm_api.h" #include "util/u_debug.h" PUBLIC const char __driConfigOptions[] = DRI_CONF_BEGIN DRI_CONF_SECTION_PERFORMANCE DRI_CONF_FTHROTTLE_MODE(DRI_CONF_FTHROTTLE_IRQS) DRI_CONF_VBLANK_MODE(DRI_CONF_VBLANK_DEF_INTERVAL_0) DRI_CONF_SECTION_END DRI_CONF_SECTION_QUALITY /* DRI_CONF_FORCE_S3TC_ENABLE(false) */ DRI_CONF_ALLOW_LARGE_TEXTURES(1) DRI_CONF_SECTION_END DRI_CONF_END; const uint __driNConfigOptions = 3; const __DRIconfig ** dri_fill_in_modes(struct dri_screen *screen, unsigned pixel_bits) { __DRIconfig **configs = NULL; __DRIconfig **configs_r5g6b5 = NULL; __DRIconfig **configs_a8r8g8b8 = NULL; __DRIconfig **configs_x8r8g8b8 = NULL; unsigned num_modes; uint8_t depth_bits_array[5]; uint8_t stencil_bits_array[5]; uint8_t msaa_samples_array[2]; unsigned depth_buffer_factor; unsigned back_buffer_factor; unsigned msaa_samples_factor; struct pipe_screen *p_screen = screen->pipe_screen; boolean pf_r5g6b5, pf_a8r8g8b8, pf_x8r8g8b8; boolean pf_z16, pf_x8z24, pf_z24x8, pf_s8z24, pf_z24s8, pf_z32; static const GLenum back_buffer_modes[] = { GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; depth_bits_array[0] = 0; stencil_bits_array[0] = 0; depth_buffer_factor = 1; pf_x8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24X8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); pf_z24x8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_X8Z24_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); pf_s8z24 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z24S8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); pf_z24s8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_S8Z24_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); pf_a8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8A8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0); pf_x8r8g8b8 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0); pf_r5g6b5 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_B5G6R5_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_RENDER_TARGET, 0); /* We can only get a 16 or 32 bit depth buffer with getBuffersWithFormat */ if (dri_with_format(screen->sPriv)) { pf_z16 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z16_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); pf_z32 = p_screen->is_format_supported(p_screen, PIPE_FORMAT_Z32_UNORM, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_DEPTH_STENCIL, 0); } else { pf_z16 = FALSE; pf_z32 = FALSE; } if (pf_z16) { depth_bits_array[depth_buffer_factor] = 16; stencil_bits_array[depth_buffer_factor++] = 0; } if (pf_x8z24 || pf_z24x8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 0; screen->d_depth_bits_last = pf_x8z24; } if (pf_s8z24 || pf_z24s8) { depth_bits_array[depth_buffer_factor] = 24; stencil_bits_array[depth_buffer_factor++] = 8; screen->sd_depth_bits_last = pf_s8z24; } if (pf_z32) { depth_bits_array[depth_buffer_factor] = 32; stencil_bits_array[depth_buffer_factor++] = 0; } msaa_samples_array[0] = 0; msaa_samples_array[1] = 4; back_buffer_factor = 3; msaa_samples_factor = 2; num_modes = depth_buffer_factor * back_buffer_factor * msaa_samples_factor * 4; if (pf_r5g6b5) configs_r5g6b5 = driCreateConfigs(GL_RGB, GL_UNSIGNED_SHORT_5_6_5, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); if (pf_a8r8g8b8) configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); if (pf_x8r8g8b8) configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, msaa_samples_factor, GL_TRUE); if (pixel_bits == 16) { configs = configs_r5g6b5; if (configs_a8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_a8r8g8b8) : configs_a8r8g8b8; if (configs_x8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; } else { configs = configs_a8r8g8b8; if (configs_x8r8g8b8) configs = configs ? driConcatConfigs(configs, configs_x8r8g8b8) : configs_x8r8g8b8; if (configs_r5g6b5) configs = configs ? driConcatConfigs(configs, configs_r5g6b5) : configs_r5g6b5; } if (configs == NULL) { debug_printf("%s: driCreateConfigs failed\n", __FUNCTION__); return NULL; } return (const __DRIconfig **)configs; } /** * Roughly the converse of dri_fill_in_modes. */ void dri_fill_st_visual(struct st_visual *stvis, struct dri_screen *screen, const __GLcontextModes *mode) { memset(stvis, 0, sizeof(*stvis)); stvis->samples = mode->samples; stvis->render_buffer = ST_ATTACHMENT_INVALID; if (mode->redBits == 8) { if (mode->alphaBits == 8) stvis->color_format = PIPE_FORMAT_B8G8R8A8_UNORM; else stvis->color_format = PIPE_FORMAT_B8G8R8X8_UNORM; } else { stvis->color_format = PIPE_FORMAT_B5G6R5_UNORM; } switch (mode->depthBits) { default: case 0: stvis->depth_stencil_format = PIPE_FORMAT_NONE; break; case 16: stvis->depth_stencil_format = PIPE_FORMAT_Z16_UNORM; break; case 24: if (mode->stencilBits == 0) { stvis->depth_stencil_format = (screen->d_depth_bits_last) ? PIPE_FORMAT_Z24X8_UNORM: PIPE_FORMAT_X8Z24_UNORM; } else { stvis->depth_stencil_format = (screen->sd_depth_bits_last) ? PIPE_FORMAT_Z24S8_UNORM: PIPE_FORMAT_S8Z24_UNORM; } break; case 32: stvis->depth_stencil_format = PIPE_FORMAT_Z32_UNORM; break; } stvis->accum_format = (mode->haveAccumBuffer) ? PIPE_FORMAT_R16G16B16A16_SNORM : PIPE_FORMAT_NONE; stvis->buffer_mask |= ST_ATTACHMENT_FRONT_LEFT_MASK; if (mode->doubleBufferMode) stvis->buffer_mask |= ST_ATTACHMENT_BACK_LEFT_MASK; if (mode->stereoMode) { stvis->buffer_mask |= ST_ATTACHMENT_FRONT_RIGHT_MASK; if (mode->doubleBufferMode) stvis->buffer_mask |= ST_ATTACHMENT_BACK_RIGHT_MASK; } if (mode->haveDepthBuffer || mode->haveStencilBuffer) stvis->buffer_mask |= ST_ATTACHMENT_DEPTH_STENCIL_MASK; /* let the state tracker allocate the accum buffer */ } #ifndef __NOT_HAVE_DRM_H /** * Get information about previous buffer swaps. */ static int dri_get_swap_info(__DRIdrawable * dPriv, __DRIswapInfo * sInfo) { if (dPriv == NULL || dPriv->driverPrivate == NULL || sInfo == NULL) return -1; else return 0; } #endif static void dri_destroy_option_cache(struct dri_screen * screen) { int i; for (i = 0; i < (1 << screen->optionCache.tableSize); ++i) { FREE(screen->optionCache.info[i].name); FREE(screen->optionCache.info[i].ranges); } FREE(screen->optionCache.info); FREE(screen->optionCache.values); } void dri_destroy_screen(__DRIscreen * sPriv) { struct dri_screen *screen = dri_screen(sPriv); dri1_destroy_pipe_context(screen); if (screen->smapi) dri_destroy_st_manager(screen->smapi); if (screen->pipe_screen) screen->pipe_screen->destroy(screen->pipe_screen); dri_destroy_option_cache(screen); FREE(screen); sPriv->private = NULL; sPriv->extensions = NULL; } #ifndef __NOT_HAVE_DRM_H const struct __DriverAPIRec driDriverAPI = { .DestroyScreen = dri_destroy_screen, .CreateContext = dri_create_context, .DestroyContext = dri_destroy_context, .CreateBuffer = dri_create_buffer, .DestroyBuffer = dri_destroy_buffer, .MakeCurrent = dri_make_current, .UnbindContext = dri_unbind_context, .GetSwapInfo = dri_get_swap_info, .GetDrawableMSC = driDrawableGetMSC32, .WaitForMSC = driWaitForMSC32, .InitScreen2 = dri2_init_screen, .InitScreen = dri1_init_screen, .SwapBuffers = dri1_swap_buffers, .CopySubBuffer = dri1_copy_sub_buffer, }; /* This is the table of extensions that the loader will dlsym() for. */ PUBLIC const __DRIextension *__driDriverExtensions[] = { &driCoreExtension.base, &driLegacyExtension.base, &driDRI2Extension.base, NULL }; #else const struct __DriverAPIRec driDriverAPI = { .DestroyScreen = dri_destroy_screen, .CreateContext = dri_create_context, .DestroyContext = dri_destroy_context, .CreateBuffer = dri_create_buffer, .DestroyBuffer = dri_destroy_buffer, .MakeCurrent = dri_make_current, .UnbindContext = dri_unbind_context, .InitScreen = drisw_init_screen, .SwapBuffers = drisw_swap_buffers, }; /* This is the table of extensions that the loader will dlsym() for. */ PUBLIC const __DRIextension *__driDriverExtensions[] = { &driCoreExtension.base, &driSWRastExtension.base, NULL }; #endif /* vim: set sw=3 ts=8 sts=3 expandtab: */