/* * Mesa 3-D graphics library * * Copyright (C) 2010 LunarG Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "xm_api.h" #include "xm_st.h" #include "util/u_inlines.h" #include "util/u_atomic.h" struct xmesa_st_framebuffer { XMesaDisplay display; XMesaBuffer buffer; struct pipe_screen *screen; struct st_visual stvis; enum pipe_texture_target target; unsigned texture_width, texture_height, texture_mask; struct pipe_resource *textures[ST_ATTACHMENT_COUNT]; struct pipe_resource *display_resource; }; static inline struct xmesa_st_framebuffer * xmesa_st_framebuffer(struct st_framebuffer_iface *stfbi) { return (struct xmesa_st_framebuffer *) stfbi->st_manager_private; } /** * Display (present) an attachment to the xlib_drawable of the framebuffer. */ static boolean xmesa_st_framebuffer_display(struct st_framebuffer_iface *stfbi, enum st_attachment_type statt) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); struct pipe_resource *ptex = xstfb->textures[statt]; struct pipe_resource *pres; if (!ptex) return TRUE; pres = xstfb->display_resource; /* (re)allocate the surface for the texture to be displayed */ if (!pres || pres != ptex) { pipe_resource_reference(&xstfb->display_resource, ptex); pres = xstfb->display_resource; } xstfb->screen->flush_frontbuffer(xstfb->screen, pres, 0, 0, &xstfb->buffer->ws, NULL); return TRUE; } /** * Copy the contents between the attachments. */ static void xmesa_st_framebuffer_copy_textures(struct st_framebuffer_iface *stfbi, enum st_attachment_type src_statt, enum st_attachment_type dst_statt, unsigned x, unsigned y, unsigned width, unsigned height) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); struct pipe_resource *src_ptex = xstfb->textures[src_statt]; struct pipe_resource *dst_ptex = xstfb->textures[dst_statt]; struct pipe_box src_box; struct pipe_context *pipe; if (!src_ptex || !dst_ptex) return; pipe = xmesa_get_context(stfbi); u_box_2d(x, y, width, height, &src_box); if (src_ptex && dst_ptex) pipe->resource_copy_region(pipe, dst_ptex, 0, x, y, 0, src_ptex, 0, &src_box); } /** * Remove outdated textures and create the requested ones. * This is a helper used during framebuffer validation. */ boolean xmesa_st_framebuffer_validate_textures(struct st_framebuffer_iface *stfbi, unsigned width, unsigned height, unsigned mask) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); struct pipe_resource templ; enum st_attachment_type i; /* remove outdated textures */ if (xstfb->texture_width != width || xstfb->texture_height != height) { for (i = 0; i < ST_ATTACHMENT_COUNT; i++) pipe_resource_reference(&xstfb->textures[i], NULL); } memset(&templ, 0, sizeof(templ)); templ.target = xstfb->target; templ.width0 = width; templ.height0 = height; templ.depth0 = 1; templ.array_size = 1; templ.last_level = 0; for (i = 0; i < ST_ATTACHMENT_COUNT; i++) { enum pipe_format format; unsigned bind; /* the texture already exists or not requested */ if (xstfb->textures[i] || !(mask & (1 << i))) { /* remember the texture */ if (xstfb->textures[i]) mask |= (1 << i); continue; } switch (i) { case ST_ATTACHMENT_FRONT_LEFT: case ST_ATTACHMENT_BACK_LEFT: case ST_ATTACHMENT_FRONT_RIGHT: case ST_ATTACHMENT_BACK_RIGHT: format = xstfb->stvis.color_format; bind = PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_RENDER_TARGET; break; case ST_ATTACHMENT_DEPTH_STENCIL: format = xstfb->stvis.depth_stencil_format; bind = PIPE_BIND_DEPTH_STENCIL; break; default: format = PIPE_FORMAT_NONE; break; } if (format != PIPE_FORMAT_NONE) { templ.format = format; templ.bind = bind; xstfb->textures[i] = xstfb->screen->resource_create(xstfb->screen, &templ); if (!xstfb->textures[i]) return FALSE; } } xstfb->texture_width = width; xstfb->texture_height = height; xstfb->texture_mask = mask; return TRUE; } /** * Check that a framebuffer's attachments match the window's size. * * Called via st_framebuffer_iface::validate() * * \param statts array of framebuffer attachments * \param count number of framebuffer attachments in statts[] * \param out returns resources for each of the attachments */ static boolean xmesa_st_framebuffer_validate(struct st_context_iface *stctx, struct st_framebuffer_iface *stfbi, const enum st_attachment_type *statts, unsigned count, struct pipe_resource **out) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); unsigned statt_mask, new_mask, i; boolean resized; boolean ret; /* build mask of ST_ATTACHMENT bits */ statt_mask = 0x0; for (i = 0; i < count; i++) statt_mask |= 1 << statts[i]; /* record newly allocated textures */ new_mask = statt_mask & ~xstfb->texture_mask; /* If xmesa_strict_invalidate is not set, we will not yet have * called XGetGeometry(). Do so here: */ if (!xmesa_strict_invalidate) xmesa_check_buffer_size(xstfb->buffer); resized = (xstfb->buffer->width != xstfb->texture_width || xstfb->buffer->height != xstfb->texture_height); /* revalidate textures */ if (resized || new_mask) { ret = xmesa_st_framebuffer_validate_textures(stfbi, xstfb->buffer->width, xstfb->buffer->height, statt_mask); if (!ret) return ret; if (!resized) { enum st_attachment_type back, front; back = ST_ATTACHMENT_BACK_LEFT; front = ST_ATTACHMENT_FRONT_LEFT; /* copy the contents if front is newly allocated and back is not */ if ((statt_mask & (1 << back)) && (new_mask & (1 << front)) && !(new_mask & (1 << back))) { xmesa_st_framebuffer_copy_textures(stfbi, back, front, 0, 0, xstfb->texture_width, xstfb->texture_height); } } } for (i = 0; i < count; i++) { out[i] = NULL; pipe_resource_reference(&out[i], xstfb->textures[statts[i]]); } return TRUE; } /** * Called via st_framebuffer_iface::flush_front() */ static boolean xmesa_st_framebuffer_flush_front(struct st_context_iface *stctx, struct st_framebuffer_iface *stfbi, enum st_attachment_type statt) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); boolean ret; ret = xmesa_st_framebuffer_display(stfbi, statt); if (ret && xmesa_strict_invalidate) xmesa_check_buffer_size(xstfb->buffer); return ret; } struct st_framebuffer_iface * xmesa_create_st_framebuffer(XMesaDisplay xmdpy, XMesaBuffer b) { struct st_framebuffer_iface *stfbi; struct xmesa_st_framebuffer *xstfb; assert(xmdpy->display == b->xm_visual->display); stfbi = CALLOC_STRUCT(st_framebuffer_iface); xstfb = CALLOC_STRUCT(xmesa_st_framebuffer); if (!stfbi || !xstfb) { free(stfbi); free(xstfb); return NULL; } xstfb->display = xmdpy; xstfb->buffer = b; xstfb->screen = xmdpy->screen; xstfb->stvis = b->xm_visual->stvis; if (xstfb->screen->get_param(xstfb->screen, PIPE_CAP_NPOT_TEXTURES)) xstfb->target = PIPE_TEXTURE_2D; else xstfb->target = PIPE_TEXTURE_RECT; stfbi->visual = &xstfb->stvis; stfbi->flush_front = xmesa_st_framebuffer_flush_front; stfbi->validate = xmesa_st_framebuffer_validate; p_atomic_set(&stfbi->stamp, 1); stfbi->st_manager_private = (void *) xstfb; return stfbi; } void xmesa_destroy_st_framebuffer(struct st_framebuffer_iface *stfbi) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); int i; pipe_resource_reference(&xstfb->display_resource, NULL); for (i = 0; i < ST_ATTACHMENT_COUNT; i++) pipe_resource_reference(&xstfb->textures[i], NULL); free(xstfb); free(stfbi); } /** * Return the pipe_surface which corresponds to the given * framebuffer attachment. */ struct pipe_resource * xmesa_get_framebuffer_resource(struct st_framebuffer_iface *stfbi, enum st_attachment_type att) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); return xstfb->textures[att]; } void xmesa_swap_st_framebuffer(struct st_framebuffer_iface *stfbi) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); boolean ret; ret = xmesa_st_framebuffer_display(stfbi, ST_ATTACHMENT_BACK_LEFT); if (ret) { struct pipe_resource **front, **back, *tmp; front = &xstfb->textures[ST_ATTACHMENT_FRONT_LEFT]; back = &xstfb->textures[ST_ATTACHMENT_BACK_LEFT]; /* swap textures only if the front texture has been allocated */ if (*front) { tmp = *front; *front = *back; *back = tmp; /* the current context should validate the buffer after swapping */ if (!xmesa_strict_invalidate) xmesa_notify_invalid_buffer(xstfb->buffer); } if (xmesa_strict_invalidate) xmesa_check_buffer_size(xstfb->buffer); } } void xmesa_copy_st_framebuffer(struct st_framebuffer_iface *stfbi, enum st_attachment_type src, enum st_attachment_type dst, int x, int y, int w, int h) { xmesa_st_framebuffer_copy_textures(stfbi, src, dst, x, y, w, h); if (dst == ST_ATTACHMENT_FRONT_LEFT) xmesa_st_framebuffer_display(stfbi, dst); } struct pipe_resource* xmesa_get_attachment(struct st_framebuffer_iface *stfbi, enum st_attachment_type st_attachment) { struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); struct pipe_resource *res; res = xstfb->textures[st_attachment]; return res; } struct pipe_context* xmesa_get_context(struct st_framebuffer_iface *stfbi) { struct pipe_context *pipe; struct xmesa_st_framebuffer *xstfb = xmesa_st_framebuffer(stfbi); pipe = xstfb->display->pipe; if (!pipe) { pipe = xstfb->screen->context_create(xstfb->screen, NULL, 0); if (!pipe) return NULL; xstfb->display->pipe = pipe; } return pipe; }