/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "nine_debug.h" #include static const struct debug_named_value nine_debug_flags[] = { { "unknown", DBG_UNKNOWN, "IUnknown implementation." }, { "adapter", DBG_ADAPTER, "ID3D9Adapter implementation." }, { "overlay", DBG_OVERLAYEXTENSION, "IDirect3D9ExOverlayExtension implementation." }, { "auth", DBG_AUTHENTICATEDCHANNEL, "IDirect3DAuthenticatedChannel9 implementation." }, { "basetex", DBG_BASETEXTURE, "IDirect3DBaseTexture9 implementation." }, { "crypto", DBG_CRYPTOSESSION, "IDirect3DCryptoSession9 implementation." }, { "cubetex", DBG_CUBETEXTURE, "IDirect3DCubeTexture9 implementation." }, { "device", DBG_DEVICE, "IDirect3DDevice9(Ex) implementation." }, { "video", DBG_DEVICEVIDEO, "IDirect3DDeviceVideo9 implementation." }, { "ibuf", DBG_INDEXBUFFER, "IDirect3DIndexBuffer9 implementation." }, { "ps", DBG_PIXELSHADER, "IDirect3DPixelShader9 implementation." }, { "query", DBG_QUERY, "IDirect3DQuery9 implementation." }, { "res", DBG_RESOURCE, "IDirect3DResource9 implementation." }, { "state", DBG_STATEBLOCK, "IDirect3DStateBlock9 implementation." }, { "surf", DBG_SURFACE, "IDirect3DSurface9 implementation." }, { "swap", DBG_SWAPCHAIN, "IDirect3DSwapChain9(Ex) implementation." }, { "tex", DBG_TEXTURE, "IDirect3DTexture9 implementation." }, { "vbuf", DBG_VERTEXBUFFER, "IDirect3DVertexBuffer9 implementation." }, { "vdecl", DBG_VERTEXDECLARATION, "IDirect3DVertexDeclaration9 implementation." }, { "vs", DBG_VERTEXSHADER, "IDirect3DVertexShader9 implementation." }, { "3dsurf", DBG_VOLUME, "IDirect3DVolume9 implementation." }, { "3dtex", DBG_VOLUMETEXTURE, "IDirect3DVolumeTexture9 implementation." }, { "shader", DBG_SHADER, "Shader token stream translator." }, { "ff", DBG_FF, "Fixed function emulation." }, { "user", DBG_USER, "User errors, both fixable and unfixable." }, { "error", DBG_ERROR, "Driver errors, always visible." }, { "warn", DBG_WARN, "Driver warnings, always visible in debug builds." }, DEBUG_NAMED_VALUE_END }; void _nine_debug_printf( unsigned long flag, const char *func, const char *fmt, ... ) { static boolean first = TRUE; static unsigned long dbg_flags = DBG_ERROR | DBG_WARN; if (first) { first = FALSE; dbg_flags |= debug_get_flags_option("NINE_DEBUG", nine_debug_flags, 0); } if (dbg_flags & flag) { const char *f = func ? strrchr(func, '_') : NULL; va_list ap; /* inside a class this will print nine:classinlowercase:func: while * outside a class (rarely used) it will just print nine:func: * the reason for lower case is simply to match the filenames, as it * will also strip off the "Nine" */ if (f && strncmp(func, "Nine", 4) == 0) { char klass[96]; /* no class name is this long */ char *ptr = klass; for (func += 4; func != f; ++func) { *ptr++ = tolower(*func); } *ptr = '\0'; debug_printf("nine:%s:%s: ", klass, ++f); } else if (func) { debug_printf("nine:%s: ", func); } va_start(ap, fmt); debug_vprintf(fmt, ap); va_end(ap); } } void _nine_stub( const char *file, const char *func, unsigned line ) { const char *r = strrchr(file, '/'); if (r == NULL) { r = strrchr(file, '\\'); } debug_printf("nine:%s:%d: %s STUB!\n", r ? ++r : file, line, func); }