/* * Copyright 2011 Joakim Sindholt * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef _NINE_VERTEXDECLARATION9_H_ #define _NINE_VERTEXDECLARATION9_H_ #include "nine_defines.h" #include "iunknown.h" struct pipe_resource; struct pipe_vertex_element; struct pipe_stream_output_info; struct NineDevice9; struct NineVertexBuffer9; struct nine_vs_output_info; struct NineVertexDeclaration9 { struct NineUnknown base; /* G3D state */ struct pipe_vertex_element *elems; unsigned nelems; /* index -> DECLUSAGE, for selecting the vertex element * for each VS input */ uint16_t *usage_map; D3DVERTEXELEMENT9 *decls; DWORD fvf; BOOL position_t; }; static inline struct NineVertexDeclaration9 * NineVertexDeclaration9( void *data ) { return (struct NineVertexDeclaration9 *)data; } HRESULT NineVertexDeclaration9_new( struct NineDevice9 *pDevice, const D3DVERTEXELEMENT9 *pElements, struct NineVertexDeclaration9 **ppOut ); HRESULT NineVertexDeclaration9_new_from_fvf( struct NineDevice9 *pDevice, DWORD FVF, struct NineVertexDeclaration9 **ppOut ); HRESULT NineVertexDeclaration9_ctor( struct NineVertexDeclaration9 *This, struct NineUnknownParams *pParams, const D3DVERTEXELEMENT9 *pElements ); void NineVertexDeclaration9_dtor( struct NineVertexDeclaration9 *This ); HRESULT NINE_WINAPI NineVertexDeclaration9_GetDeclaration( struct NineVertexDeclaration9 *This, D3DVERTEXELEMENT9 *pElement, UINT *pNumElements ); void NineVertexDeclaration9_FillStreamOutputInfo( struct NineVertexDeclaration9 *This, struct nine_vs_output_info *ShaderOutputsInfo, unsigned numOutputs, struct pipe_stream_output_info *so ); /* Convert stream output data to the vertex declaration's format. */ HRESULT NineVertexDeclaration9_ConvertStreamOutput( struct NineVertexDeclaration9 *This, struct NineVertexBuffer9 *pDstBuf, UINT DestIndex, UINT VertexCount, void *pSrcBuf, const struct pipe_stream_output_info *so ); #endif /* _NINE_VERTEXDECLARATION9_H_ */