/* * Mesa 3-D graphics library * * Copyright (C) 2011 Morgan Armand * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. */ #include #include #define WGL_WGLEXT_PROTOTYPES #include #include #include "stw_icd.h" #include "stw_context.h" #include "stw_device.h" #include "stw_ext_context.h" #include "util/u_debug.h" wglCreateContext_t wglCreateContext_func = 0; wglDeleteContext_t wglDeleteContext_func = 0; /** * The implementation of this function is tricky. The OPENGL32.DLL library * remaps the context IDs returned by our stw_create_context_attribs() * function to different values returned to the caller of wglCreateContext(). * That is, DHGLRC (driver) handles are not equivalent to HGLRC (public) * handles. * * So we need to generate a new HGLRC ID here. We do that by calling * the regular wglCreateContext() function. Then, we replace the newly- * created stw_context with a new stw_context that reflects the arguments * to this function. */ HGLRC WINAPI wglCreateContextAttribsARB(HDC hDC, HGLRC hShareContext, const int *attribList) { HGLRC context; int majorVersion = 1, minorVersion = 0, layerPlane = 0; int contextFlags = 0x0; int profileMask = WGL_CONTEXT_CORE_PROFILE_BIT_ARB; int i; BOOL done = FALSE; const int contextFlagsAll = (WGL_CONTEXT_DEBUG_BIT_ARB | WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB); /* parse attrib_list */ if (attribList) { for (i = 0; !done && attribList[i]; i++) { switch (attribList[i]) { case WGL_CONTEXT_MAJOR_VERSION_ARB: majorVersion = attribList[++i]; break; case WGL_CONTEXT_MINOR_VERSION_ARB: minorVersion = attribList[++i]; break; case WGL_CONTEXT_LAYER_PLANE_ARB: layerPlane = attribList[++i]; break; case WGL_CONTEXT_FLAGS_ARB: contextFlags = attribList[++i]; break; case WGL_CONTEXT_PROFILE_MASK_ARB: profileMask = attribList[++i]; break; case 0: /* end of list */ done = TRUE; break; default: /* bad attribute */ SetLastError(ERROR_INVALID_PARAMETER); return 0; } } } /* check contextFlags */ if (contextFlags & ~contextFlagsAll) { SetLastError(ERROR_INVALID_PARAMETER); return NULL; } /* check profileMask */ if (profileMask != WGL_CONTEXT_CORE_PROFILE_BIT_ARB && profileMask != WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB && profileMask != WGL_CONTEXT_ES_PROFILE_BIT_EXT) { SetLastError(ERROR_INVALID_PROFILE_ARB); return NULL; } /* check version (generate ERROR_INVALID_VERSION_ARB if bad) */ if (majorVersion <= 0 || minorVersion < 0 || (profileMask != WGL_CONTEXT_ES_PROFILE_BIT_EXT && ((majorVersion == 1 && minorVersion > 5) || (majorVersion == 2 && minorVersion > 1) || (majorVersion == 3 && minorVersion > 3) || (majorVersion == 4 && minorVersion > 5) || majorVersion > 4)) || (profileMask == WGL_CONTEXT_ES_PROFILE_BIT_EXT && ((majorVersion == 1 && minorVersion > 1) || (majorVersion == 2 && minorVersion > 0) || (majorVersion == 3 && minorVersion > 1) || majorVersion > 3))) { SetLastError(ERROR_INVALID_VERSION_ARB); return NULL; } if ((contextFlags & WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB) && majorVersion < 3) { SetLastError(ERROR_INVALID_VERSION_ARB); return 0; } /* Get pointer to OPENGL32.DLL's wglCreate/DeleteContext() functions */ if (!wglCreateContext_func || !wglDeleteContext_func) { /* Get the OPENGL32.DLL library */ HMODULE opengl_lib = GetModuleHandleA("opengl32.dll"); if (!opengl_lib) { _debug_printf("wgl: GetModuleHandleA(\"opengl32.dll\") failed\n"); return 0; } /* Get pointer to wglCreateContext() function */ wglCreateContext_func = (wglCreateContext_t) GetProcAddress(opengl_lib, "wglCreateContext"); if (!wglCreateContext_func) { _debug_printf("wgl: failed to get wglCreateContext()\n"); return 0; } /* Get pointer to wglDeleteContext() function */ wglDeleteContext_func = (wglDeleteContext_t) GetProcAddress(opengl_lib, "wglDeleteContext"); if (!wglDeleteContext_func) { _debug_printf("wgl: failed to get wglDeleteContext()\n"); return 0; } } /* Call wglCreateContext to get a valid context ID */ context = wglCreateContext_func(hDC); if (context) { /* Now replace the context we just created with a new one that reflects * the attributes passed to this function. */ DHGLRC dhglrc, c, share_dhglrc = 0; /* Convert public HGLRC to driver DHGLRC */ if (stw_dev && stw_dev->callbacks.wglCbGetDhglrc) { dhglrc = stw_dev->callbacks.wglCbGetDhglrc(context); if (hShareContext) share_dhglrc = stw_dev->callbacks.wglCbGetDhglrc(hShareContext); } else { /* not using ICD */ dhglrc = (DHGLRC) context; share_dhglrc = (DHGLRC) hShareContext; } c = stw_create_context_attribs(hDC, layerPlane, share_dhglrc, majorVersion, minorVersion, contextFlags, profileMask, dhglrc); if (!c) { wglDeleteContext_func(context); context = 0; } } return context; }