/********************************************************** * Copyright 2009-2015 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ /** * @file * * Wrappers for DRM ioctl functionlaity used by the rest of the vmw * drm winsys. * * Based on svgaicd_escape.c */ #include "svga_cmd.h" #include "util/u_memory.h" #include "util/u_math.h" #include "svgadump/svga_dump.h" #include "state_tracker/drm_driver.h" #include "vmw_screen.h" #include "vmw_context.h" #include "vmw_fence.h" #include "xf86drm.h" #include "vmwgfx_drm.h" #include "svga3d_caps.h" #include "svga3d_reg.h" #include "os/os_mman.h" #include #include #define VMW_MAX_DEFAULT_TEXTURE_SIZE (128 * 1024 * 1024) struct vmw_region { uint32_t handle; uint64_t map_handle; void *data; uint32_t map_count; int drm_fd; uint32_t size; }; uint32_t vmw_region_size(struct vmw_region *region) { return region->size; } uint32 vmw_ioctl_context_create(struct vmw_winsys_screen *vws) { struct drm_vmw_context_arg c_arg; int ret; VMW_FUNC; ret = drmCommandRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_CONTEXT, &c_arg, sizeof(c_arg)); if (ret) return -1; vmw_printf("Context id is %d\n", c_arg.cid); return c_arg.cid; } uint32 vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws, boolean vgpu10) { union drm_vmw_extended_context_arg c_arg; int ret; VMW_FUNC; memset(&c_arg, 0, sizeof(c_arg)); c_arg.req = (vgpu10 ? drm_vmw_context_vgpu10 : drm_vmw_context_legacy); ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_EXTENDED_CONTEXT, &c_arg, sizeof(c_arg)); if (ret) return -1; vmw_printf("Context id is %d\n", c_arg.cid); return c_arg.rep.cid; } void vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws, uint32 cid) { struct drm_vmw_context_arg c_arg; VMW_FUNC; memset(&c_arg, 0, sizeof(c_arg)); c_arg.cid = cid; (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_CONTEXT, &c_arg, sizeof(c_arg)); } uint32 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, unsigned usage, SVGA3dSize size, uint32_t numFaces, uint32_t numMipLevels, unsigned sampleCount) { union drm_vmw_surface_create_arg s_arg; struct drm_vmw_surface_create_req *req = &s_arg.req; struct drm_vmw_surface_arg *rep = &s_arg.rep; struct drm_vmw_size sizes[DRM_VMW_MAX_SURFACE_FACES* DRM_VMW_MAX_MIP_LEVELS]; struct drm_vmw_size *cur_size; uint32_t iFace; uint32_t iMipLevel; int ret; vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format); memset(&s_arg, 0, sizeof(s_arg)); req->flags = (uint32_t) flags; req->scanout = !!(usage & SVGA_SURFACE_USAGE_SCANOUT); req->format = (uint32_t) format; req->shareable = !!(usage & SVGA_SURFACE_USAGE_SHARED); assert(numFaces * numMipLevels < DRM_VMW_MAX_SURFACE_FACES* DRM_VMW_MAX_MIP_LEVELS); cur_size = sizes; for (iFace = 0; iFace < numFaces; ++iFace) { SVGA3dSize mipSize = size; req->mip_levels[iFace] = numMipLevels; for (iMipLevel = 0; iMipLevel < numMipLevels; ++iMipLevel) { cur_size->width = mipSize.width; cur_size->height = mipSize.height; cur_size->depth = mipSize.depth; mipSize.width = MAX2(mipSize.width >> 1, 1); mipSize.height = MAX2(mipSize.height >> 1, 1); mipSize.depth = MAX2(mipSize.depth >> 1, 1); cur_size++; } } for (iFace = numFaces; iFace < SVGA3D_MAX_SURFACE_FACES; ++iFace) { req->mip_levels[iFace] = 0; } req->size_addr = (unsigned long)&sizes; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_SURFACE, &s_arg, sizeof(s_arg)); if (ret) return -1; vmw_printf("Surface id is %d\n", rep->sid); return rep->sid; } uint32 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws, SVGA3dSurfaceFlags flags, SVGA3dSurfaceFormat format, unsigned usage, SVGA3dSize size, uint32_t numFaces, uint32_t numMipLevels, unsigned sampleCount, uint32_t buffer_handle, struct vmw_region **p_region) { union drm_vmw_gb_surface_create_arg s_arg; struct drm_vmw_gb_surface_create_req *req = &s_arg.req; struct drm_vmw_gb_surface_create_rep *rep = &s_arg.rep; struct vmw_region *region = NULL; int ret; vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format); if (p_region) { region = CALLOC_STRUCT(vmw_region); if (!region) return SVGA3D_INVALID_ID; } memset(&s_arg, 0, sizeof(s_arg)); req->svga3d_flags = (uint32_t) flags; if (usage & SVGA_SURFACE_USAGE_SCANOUT) req->drm_surface_flags |= drm_vmw_surface_flag_scanout; req->format = (uint32_t) format; if (usage & SVGA_SURFACE_USAGE_SHARED) req->drm_surface_flags |= drm_vmw_surface_flag_shareable; req->drm_surface_flags |= drm_vmw_surface_flag_create_buffer; req->base_size.width = size.width; req->base_size.height = size.height; req->base_size.depth = size.depth; req->mip_levels = numMipLevels; req->multisample_count = 0; req->autogen_filter = SVGA3D_TEX_FILTER_NONE; if (vws->base.have_vgpu10) { req->array_size = numFaces; req->multisample_count = sampleCount; } else { assert(numFaces * numMipLevels < DRM_VMW_MAX_SURFACE_FACES* DRM_VMW_MAX_MIP_LEVELS); req->array_size = 0; } if (buffer_handle) req->buffer_handle = buffer_handle; else req->buffer_handle = SVGA3D_INVALID_ID; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GB_SURFACE_CREATE, &s_arg, sizeof(s_arg)); if (ret) goto out_fail_create; if (p_region) { region->handle = rep->buffer_handle; region->map_handle = rep->buffer_map_handle; region->drm_fd = vws->ioctl.drm_fd; region->size = rep->backup_size; *p_region = region; } vmw_printf("Surface id is %d\n", rep->sid); return rep->handle; out_fail_create: FREE(region); return SVGA3D_INVALID_ID; } /** * vmw_ioctl_surface_req - Fill in a struct surface_req * * @vws: Winsys screen * @whandle: Surface handle * @req: The struct surface req to fill in * @needs_unref: This call takes a kernel surface reference that needs to * be unreferenced. * * Returns 0 on success, negative error type otherwise. * Fills in the surface_req structure according to handle type and kernel * capabilities. */ static int vmw_ioctl_surface_req(const struct vmw_winsys_screen *vws, const struct winsys_handle *whandle, struct drm_vmw_surface_arg *req, boolean *needs_unref) { int ret; switch(whandle->type) { case DRM_API_HANDLE_TYPE_SHARED: case DRM_API_HANDLE_TYPE_KMS: *needs_unref = FALSE; req->handle_type = DRM_VMW_HANDLE_LEGACY; req->sid = whandle->handle; break; case DRM_API_HANDLE_TYPE_FD: if (!vws->ioctl.have_drm_2_6) { uint32_t handle; ret = drmPrimeFDToHandle(vws->ioctl.drm_fd, whandle->handle, &handle); if (ret) { vmw_error("Failed to get handle from prime fd %d.\n", (int) whandle->handle); return -EINVAL; } *needs_unref = TRUE; req->handle_type = DRM_VMW_HANDLE_LEGACY; req->sid = handle; } else { *needs_unref = FALSE; req->handle_type = DRM_VMW_HANDLE_PRIME; req->sid = whandle->handle; } break; default: vmw_error("Attempt to import unsupported handle type %d.\n", whandle->type); return -EINVAL; } return 0; } /** * vmw_ioctl_gb_surface_ref - Put a reference on a guest-backed surface and * get surface information * * @vws: Screen to register the reference on * @handle: Kernel handle of the guest-backed surface * @flags: flags used when the surface was created * @format: Format used when the surface was created * @numMipLevels: Number of mipmap levels of the surface * @p_region: On successful return points to a newly allocated * struct vmw_region holding a reference to the surface backup buffer. * * Returns 0 on success, a system error on failure. */ int vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws, const struct winsys_handle *whandle, SVGA3dSurfaceFlags *flags, SVGA3dSurfaceFormat *format, uint32_t *numMipLevels, uint32_t *handle, struct vmw_region **p_region) { union drm_vmw_gb_surface_reference_arg s_arg; struct drm_vmw_surface_arg *req = &s_arg.req; struct drm_vmw_gb_surface_ref_rep *rep = &s_arg.rep; struct vmw_region *region = NULL; boolean needs_unref = FALSE; int ret; vmw_printf("%s flags %d format %d\n", __FUNCTION__, flags, format); assert(p_region != NULL); region = CALLOC_STRUCT(vmw_region); if (!region) return -ENOMEM; memset(&s_arg, 0, sizeof(s_arg)); ret = vmw_ioctl_surface_req(vws, whandle, req, &needs_unref); if (ret) goto out_fail_req; *handle = req->sid; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GB_SURFACE_REF, &s_arg, sizeof(s_arg)); if (ret) goto out_fail_ref; region->handle = rep->crep.buffer_handle; region->map_handle = rep->crep.buffer_map_handle; region->drm_fd = vws->ioctl.drm_fd; region->size = rep->crep.backup_size; *p_region = region; *handle = rep->crep.handle; *flags = rep->creq.svga3d_flags; *format = rep->creq.format; *numMipLevels = rep->creq.mip_levels; if (needs_unref) vmw_ioctl_surface_destroy(vws, *handle); return 0; out_fail_ref: if (needs_unref) vmw_ioctl_surface_destroy(vws, *handle); out_fail_req: FREE(region); return ret; } void vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws, uint32 sid) { struct drm_vmw_surface_arg s_arg; VMW_FUNC; memset(&s_arg, 0, sizeof(s_arg)); s_arg.sid = sid; (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_SURFACE, &s_arg, sizeof(s_arg)); } void vmw_ioctl_command(struct vmw_winsys_screen *vws, int32_t cid, uint32_t throttle_us, void *commands, uint32_t size, struct pipe_fence_handle **pfence) { struct drm_vmw_execbuf_arg arg; struct drm_vmw_fence_rep rep; int ret; int argsize; #ifdef DEBUG { static boolean firsttime = TRUE; static boolean debug = FALSE; static boolean skip = FALSE; if (firsttime) { debug = debug_get_bool_option("SVGA_DUMP_CMD", FALSE); skip = debug_get_bool_option("SVGA_SKIP_CMD", FALSE); } if (debug) { VMW_FUNC; svga_dump_commands(commands, size); } firsttime = FALSE; if (skip) { size = 0; } } #endif memset(&arg, 0, sizeof(arg)); memset(&rep, 0, sizeof(rep)); rep.error = -EFAULT; if (pfence) arg.fence_rep = (unsigned long)&rep; arg.commands = (unsigned long)commands; arg.command_size = size; arg.throttle_us = throttle_us; arg.version = vws->ioctl.drm_execbuf_version; arg.context_handle = (vws->base.have_vgpu10 ? cid : SVGA3D_INVALID_ID); /* In DRM_VMW_EXECBUF_VERSION 1, the drm_vmw_execbuf_arg structure ends with * the flags field. The structure size sent to drmCommandWrite must match * the drm_execbuf_version. Otherwise, an invalid value will be returned. */ argsize = vws->ioctl.drm_execbuf_version > 1 ? sizeof(arg) : offsetof(struct drm_vmw_execbuf_arg, context_handle); do { ret = drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_EXECBUF, &arg, argsize); } while(ret == -ERESTART); if (ret) { vmw_error("%s error %s.\n", __FUNCTION__, strerror(-ret)); abort(); } if (rep.error) { /* * Kernel has already synced, or caller requested no fence. */ if (pfence) *pfence = NULL; } else { if (pfence) { vmw_fences_signal(vws->fence_ops, rep.passed_seqno, rep.seqno, TRUE); *pfence = vmw_fence_create(vws->fence_ops, rep.handle, rep.seqno, rep.mask); if (*pfence == NULL) { /* * Fence creation failed. Need to sync. */ (void) vmw_ioctl_fence_finish(vws, rep.handle, rep.mask); vmw_ioctl_fence_unref(vws, rep.handle); } } } } struct vmw_region * vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size) { struct vmw_region *region; union drm_vmw_alloc_dmabuf_arg arg; struct drm_vmw_alloc_dmabuf_req *req = &arg.req; struct drm_vmw_dmabuf_rep *rep = &arg.rep; int ret; vmw_printf("%s: size = %u\n", __FUNCTION__, size); region = CALLOC_STRUCT(vmw_region); if (!region) goto out_err1; memset(&arg, 0, sizeof(arg)); req->size = size; do { ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_ALLOC_DMABUF, &arg, sizeof(arg)); } while (ret == -ERESTART); if (ret) { vmw_error("IOCTL failed %d: %s\n", ret, strerror(-ret)); goto out_err1; } region->data = NULL; region->handle = rep->handle; region->map_handle = rep->map_handle; region->map_count = 0; region->size = size; region->drm_fd = vws->ioctl.drm_fd; vmw_printf(" gmrId = %u, offset = %u\n", region->ptr.gmrId, region->ptr.offset); return region; out_err1: FREE(region); return NULL; } void vmw_ioctl_region_destroy(struct vmw_region *region) { struct drm_vmw_unref_dmabuf_arg arg; vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, region->ptr.gmrId, region->ptr.offset); if (region->data) { os_munmap(region->data, region->size); region->data = NULL; } memset(&arg, 0, sizeof(arg)); arg.handle = region->handle; drmCommandWrite(region->drm_fd, DRM_VMW_UNREF_DMABUF, &arg, sizeof(arg)); FREE(region); } SVGAGuestPtr vmw_ioctl_region_ptr(struct vmw_region *region) { SVGAGuestPtr ptr = {region->handle, 0}; return ptr; } void * vmw_ioctl_region_map(struct vmw_region *region) { void *map; vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, region->ptr.gmrId, region->ptr.offset); if (region->data == NULL) { map = os_mmap(NULL, region->size, PROT_READ | PROT_WRITE, MAP_SHARED, region->drm_fd, region->map_handle); if (map == MAP_FAILED) { vmw_error("%s: Map failed.\n", __FUNCTION__); return NULL; } region->data = map; } ++region->map_count; return region->data; } void vmw_ioctl_region_unmap(struct vmw_region *region) { vmw_printf("%s: gmrId = %u, offset = %u\n", __FUNCTION__, region->ptr.gmrId, region->ptr.offset); --region->map_count; } /** * vmw_ioctl_syncforcpu - Synchronize a buffer object for CPU usage * * @region: Pointer to a struct vmw_region representing the buffer object. * @dont_block: Dont wait for GPU idle, but rather return -EBUSY if the * GPU is busy with the buffer object. * @readonly: Hint that the CPU access is read-only. * @allow_cs: Allow concurrent command submission while the buffer is * synchronized for CPU. If FALSE command submissions referencing the * buffer will block until a corresponding call to vmw_ioctl_releasefromcpu. * * This function idles any GPU activities touching the buffer and blocks * command submission of commands referencing the buffer, even from * other processes. */ int vmw_ioctl_syncforcpu(struct vmw_region *region, boolean dont_block, boolean readonly, boolean allow_cs) { struct drm_vmw_synccpu_arg arg; memset(&arg, 0, sizeof(arg)); arg.op = drm_vmw_synccpu_grab; arg.handle = region->handle; arg.flags = drm_vmw_synccpu_read; if (!readonly) arg.flags |= drm_vmw_synccpu_write; if (dont_block) arg.flags |= drm_vmw_synccpu_dontblock; if (allow_cs) arg.flags |= drm_vmw_synccpu_allow_cs; return drmCommandWrite(region->drm_fd, DRM_VMW_SYNCCPU, &arg, sizeof(arg)); } /** * vmw_ioctl_releasefromcpu - Undo a previous syncforcpu. * * @region: Pointer to a struct vmw_region representing the buffer object. * @readonly: Should hold the same value as the matching syncforcpu call. * @allow_cs: Should hold the same value as the matching syncforcpu call. */ void vmw_ioctl_releasefromcpu(struct vmw_region *region, boolean readonly, boolean allow_cs) { struct drm_vmw_synccpu_arg arg; memset(&arg, 0, sizeof(arg)); arg.op = drm_vmw_synccpu_release; arg.handle = region->handle; arg.flags = drm_vmw_synccpu_read; if (!readonly) arg.flags |= drm_vmw_synccpu_write; if (allow_cs) arg.flags |= drm_vmw_synccpu_allow_cs; (void) drmCommandWrite(region->drm_fd, DRM_VMW_SYNCCPU, &arg, sizeof(arg)); } void vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws, uint32_t handle) { struct drm_vmw_fence_arg arg; int ret; memset(&arg, 0, sizeof(arg)); arg.handle = handle; ret = drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_FENCE_UNREF, &arg, sizeof(arg)); if (ret != 0) vmw_error("%s Failed\n", __FUNCTION__); } static inline uint32_t vmw_drm_fence_flags(uint32_t flags) { uint32_t dflags = 0; if (flags & SVGA_FENCE_FLAG_EXEC) dflags |= DRM_VMW_FENCE_FLAG_EXEC; if (flags & SVGA_FENCE_FLAG_QUERY) dflags |= DRM_VMW_FENCE_FLAG_QUERY; return dflags; } int vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws, uint32_t handle, uint32_t flags) { struct drm_vmw_fence_signaled_arg arg; uint32_t vflags = vmw_drm_fence_flags(flags); int ret; memset(&arg, 0, sizeof(arg)); arg.handle = handle; arg.flags = vflags; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FENCE_SIGNALED, &arg, sizeof(arg)); if (ret != 0) return ret; vmw_fences_signal(vws->fence_ops, arg.passed_seqno, 0, FALSE); return (arg.signaled) ? 0 : -1; } int vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws, uint32_t handle, uint32_t flags) { struct drm_vmw_fence_wait_arg arg; uint32_t vflags = vmw_drm_fence_flags(flags); int ret; memset(&arg, 0, sizeof(arg)); arg.handle = handle; arg.timeout_us = 10*1000000; arg.lazy = 0; arg.flags = vflags; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_FENCE_WAIT, &arg, sizeof(arg)); if (ret != 0) vmw_error("%s Failed\n", __FUNCTION__); return 0; } uint32 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws, SVGA3dShaderType type, uint32 code_len) { struct drm_vmw_shader_create_arg sh_arg; int ret; VMW_FUNC; memset(&sh_arg, 0, sizeof(sh_arg)); sh_arg.size = code_len; sh_arg.buffer_handle = SVGA3D_INVALID_ID; sh_arg.shader_handle = SVGA3D_INVALID_ID; switch (type) { case SVGA3D_SHADERTYPE_VS: sh_arg.shader_type = drm_vmw_shader_type_vs; break; case SVGA3D_SHADERTYPE_PS: sh_arg.shader_type = drm_vmw_shader_type_ps; break; default: assert(!"Invalid shader type."); break; } ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_CREATE_SHADER, &sh_arg, sizeof(sh_arg)); if (ret) return SVGA3D_INVALID_ID; return sh_arg.shader_handle; } void vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid) { struct drm_vmw_shader_arg sh_arg; VMW_FUNC; memset(&sh_arg, 0, sizeof(sh_arg)); sh_arg.handle = shid; (void)drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_UNREF_SHADER, &sh_arg, sizeof(sh_arg)); } static int vmw_ioctl_parse_caps(struct vmw_winsys_screen *vws, const uint32_t *cap_buffer) { int i; if (vws->base.have_gb_objects) { for (i = 0; i < vws->ioctl.num_cap_3d; ++i) { vws->ioctl.cap_3d[i].has_cap = TRUE; vws->ioctl.cap_3d[i].result.u = cap_buffer[i]; } return 0; } else { const uint32 *capsBlock; const SVGA3dCapsRecord *capsRecord = NULL; uint32 offset; const SVGA3dCapPair *capArray; int numCaps, index; /* * Search linearly through the caps block records for the specified type. */ capsBlock = cap_buffer; for (offset = 0; capsBlock[offset] != 0; offset += capsBlock[offset]) { const SVGA3dCapsRecord *record; assert(offset < SVGA_FIFO_3D_CAPS_SIZE); record = (const SVGA3dCapsRecord *) (capsBlock + offset); if ((record->header.type >= SVGA3DCAPS_RECORD_DEVCAPS_MIN) && (record->header.type <= SVGA3DCAPS_RECORD_DEVCAPS_MAX) && (!capsRecord || (record->header.type > capsRecord->header.type))) { capsRecord = record; } } if(!capsRecord) return -1; /* * Calculate the number of caps from the size of the record. */ capArray = (const SVGA3dCapPair *) capsRecord->data; numCaps = (int) ((capsRecord->header.length * sizeof(uint32) - sizeof capsRecord->header) / (2 * sizeof(uint32))); for (i = 0; i < numCaps; i++) { index = capArray[i][0]; if (index < vws->ioctl.num_cap_3d) { vws->ioctl.cap_3d[index].has_cap = TRUE; vws->ioctl.cap_3d[index].result.u = capArray[i][1]; } else { debug_printf("Unknown devcaps seen: %d\n", index); } } } return 0; } boolean vmw_ioctl_init(struct vmw_winsys_screen *vws) { struct drm_vmw_getparam_arg gp_arg; struct drm_vmw_get_3d_cap_arg cap_arg; unsigned int size; int ret; uint32_t *cap_buffer; drmVersionPtr version; boolean drm_gb_capable; boolean have_drm_2_5; VMW_FUNC; version = drmGetVersion(vws->ioctl.drm_fd); if (!version) goto out_no_version; have_drm_2_5 = version->version_major > 2 || (version->version_major == 2 && version->version_minor > 4); vws->ioctl.have_drm_2_6 = version->version_major > 2 || (version->version_major == 2 && version->version_minor > 5); vws->ioctl.have_drm_2_9 = version->version_major > 2 || (version->version_major == 2 && version->version_minor > 8); vws->ioctl.drm_execbuf_version = vws->ioctl.have_drm_2_9 ? 2 : 1; drm_gb_capable = have_drm_2_5; memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_3D; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret || gp_arg.value == 0) { vmw_error("No 3D enabled (%i, %s).\n", ret, strerror(-ret)); goto out_no_3d; } memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_FIFO_HW_VERSION; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret) { vmw_error("Failed to get fifo hw version (%i, %s).\n", ret, strerror(-ret)); goto out_no_3d; } vws->ioctl.hwversion = gp_arg.value; memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_HW_CAPS; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret) vws->base.have_gb_objects = FALSE; else vws->base.have_gb_objects = !!(gp_arg.value & (uint64_t) SVGA_CAP_GBOBJECTS); if (vws->base.have_gb_objects && !drm_gb_capable) goto out_no_3d; vws->base.have_vgpu10 = FALSE; if (vws->base.have_gb_objects) { memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_3D_CAPS_SIZE; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret) size = SVGA_FIFO_3D_CAPS_SIZE * sizeof(uint32_t); else size = gp_arg.value; if (vws->base.have_gb_objects) vws->ioctl.num_cap_3d = size / sizeof(uint32_t); else vws->ioctl.num_cap_3d = SVGA3D_DEVCAP_MAX; memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_MAX_MOB_MEMORY; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret) { /* Just guess a large enough value. */ vws->ioctl.max_mob_memory = 256*1024*1024; } else { vws->ioctl.max_mob_memory = gp_arg.value; } memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_MAX_MOB_SIZE; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret || gp_arg.value == 0) { vws->ioctl.max_texture_size = VMW_MAX_DEFAULT_TEXTURE_SIZE; } else { vws->ioctl.max_texture_size = gp_arg.value; } /* Never early flush surfaces, mobs do accounting. */ vws->ioctl.max_surface_memory = -1; if (vws->ioctl.have_drm_2_9) { memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_VGPU10; ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (ret == 0 && gp_arg.value != 0) { const char *vgpu10_val; debug_printf("Have VGPU10 interface and hardware.\n"); vws->base.have_vgpu10 = TRUE; vgpu10_val = getenv("SVGA_VGPU10"); if (vgpu10_val && strcmp(vgpu10_val, "0") == 0) { debug_printf("Disabling VGPU10 interface.\n"); vws->base.have_vgpu10 = FALSE; } else { debug_printf("Enabling VGPU10 interface.\n"); } } } } else { vws->ioctl.num_cap_3d = SVGA3D_DEVCAP_MAX; memset(&gp_arg, 0, sizeof(gp_arg)); gp_arg.param = DRM_VMW_PARAM_MAX_SURF_MEMORY; if (have_drm_2_5) ret = drmCommandWriteRead(vws->ioctl.drm_fd, DRM_VMW_GET_PARAM, &gp_arg, sizeof(gp_arg)); if (!have_drm_2_5 || ret) { /* Just guess a large enough value, around 800mb. */ vws->ioctl.max_surface_memory = 0x30000000; } else { vws->ioctl.max_surface_memory = gp_arg.value; } vws->ioctl.max_texture_size = VMW_MAX_DEFAULT_TEXTURE_SIZE; size = SVGA_FIFO_3D_CAPS_SIZE * sizeof(uint32_t); } debug_printf("VGPU10 interface is %s.\n", vws->base.have_vgpu10 ? "on" : "off"); cap_buffer = calloc(1, size); if (!cap_buffer) { debug_printf("Failed alloc fifo 3D caps buffer.\n"); goto out_no_3d; } vws->ioctl.cap_3d = calloc(vws->ioctl.num_cap_3d, sizeof(*vws->ioctl.cap_3d)); if (!vws->ioctl.cap_3d) { debug_printf("Failed alloc fifo 3D caps buffer.\n"); goto out_no_caparray; } memset(&cap_arg, 0, sizeof(cap_arg)); cap_arg.buffer = (uint64_t) (unsigned long) (cap_buffer); cap_arg.max_size = size; ret = drmCommandWrite(vws->ioctl.drm_fd, DRM_VMW_GET_3D_CAP, &cap_arg, sizeof(cap_arg)); if (ret) { debug_printf("Failed to get 3D capabilities" " (%i, %s).\n", ret, strerror(-ret)); goto out_no_caps; } ret = vmw_ioctl_parse_caps(vws, cap_buffer); if (ret) { debug_printf("Failed to parse 3D capabilities" " (%i, %s).\n", ret, strerror(-ret)); goto out_no_caps; } free(cap_buffer); drmFreeVersion(version); vmw_printf("%s OK\n", __FUNCTION__); return TRUE; out_no_caps: free(vws->ioctl.cap_3d); out_no_caparray: free(cap_buffer); out_no_3d: drmFreeVersion(version); out_no_version: vws->ioctl.num_cap_3d = 0; debug_printf("%s Failed\n", __FUNCTION__); return FALSE; } void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws) { VMW_FUNC; }