/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include /** * Note: There are no standard multisample positions defined in OpenGL * specifications. Implementations have the freedom to pick the positions * which give plausible results. But the Vulkan specification does define * standard sample positions. So, we decided to pick the same pattern in * OpenGL as in Vulkan to keep it uniform across drivers and also to avoid * breaking applications which rely on this standard pattern. */ /** * 1x MSAA has a single sample at the center: (0.5, 0.5) -> (0x8, 0x8). * * 2x MSAA sample positions are (0.25, 0.25) and (0.75, 0.75): * 4 c * 4 0 * c 1 */ static const uint32_t brw_multisample_positions_1x_2x = 0x0088cc44; /** * Sample positions: * 2 6 a e * 2 0 * 6 1 * a 2 * e 3 */ static const uint32_t brw_multisample_positions_4x = 0xae2ae662; /** * Sample positions: * * From the Ivy Bridge PRM, Vol2 Part1 p304 (3DSTATE_MULTISAMPLE: * Programming Notes): * "When programming the sample offsets (for NUMSAMPLES_4 or _8 and * MSRASTMODE_xxx_PATTERN), the order of the samples 0 to 3 (or 7 * for 8X) must have monotonically increasing distance from the * pixel center. This is required to get the correct centroid * computation in the device." * * Sample positions: * 1 3 5 7 9 b d f * 1 7 * 3 3 * 5 0 * 7 5 * 9 2 * b 1 * d 4 * f 6 */ static const uint32_t brw_multisample_positions_8x[] = { 0x53d97b95, 0xf1bf173d }; /** * Sample positions: * * 0 1 2 3 4 5 6 7 8 9 a b c d e f * 0 15 * 1 9 * 2 10 * 3 7 * 4 13 * 5 1 * 6 4 * 7 3 * 8 12 * 9 0 * a 2 * b 6 * c 11 * d 5 * e 8 * f 14 */ static const uint32_t brw_multisample_positions_16x[] = { 0xc75a7599, 0xb3dbad36, 0x2c42816e, 0x10eff408 };